Q*Bert Review
Hop, skip and a jump.
Version tested: PlayStation 3
Having bought most of the games available for download on the PlayStation Store, I'm struck by the ambition Sony has shown, along with the strong sense of innovation, experimentation and value.
The quality level is somewhat variable, but you can't help but get the sense that many of PlayStation 3's downloadable offerings are doing their best to push boundaries and go the extra mile in their own way - just as Bizarre Creations' Geometry Wars did at the debut of the Xbox Live Marketplace. Unfortunately, Q*Bert is somewhat akin to the stagnant depths that Microsoft's games-on-demand content is capable of plunging to, only worse.
At its most basic level, Q*Bert is a direct translation of the quarter-century-old Gottlieb arcade machine, re-coded for PlayStation3, and given an extremely basic 1080p (!) high-definition facelift. The gameplay itself is identical to the original coin-op - you take control of the eponymous Q*Bert, your aim being to leap around the isometric-3D pyramid, changing the colour of each square until the entire structure is resplendent in its shiny new paintjob. Standing in your way are bouncing balls, creepy-crawlies and Q*Bert's arch-nemesis - Coily the Snake - who relentlessly pursues our long-snouted hero all the way to his ultimate destruction.

The more levels you complete, the harder the overall task gets. Green balls drop that re-colour tiles you've already visited, and the general population of death-bringing monsters gradually increases until all of Q*Bert's lives are drained away. Additionally, later levels require you to jump on tiles multiple times in order to get them to the correct colour.
Q*Bert's burden is only lightened by the inclusion of two helpful additions to the pseudo-3D arena. Discs on the side of the structure provide a lift to the top, and can also be used to bait Coily to leap off the side of the pyramid - a cunning trap that also wipes the level clean of any other bad guys that happen to be causing aggravation. The tile re-colouring green blobs can also be leapt upon to freeze the screen and give Q*Bert precious seconds in which to polish off a level.

So gameplay-wise everything is in place from the original arcade game, and this conversion is slavishly close in terms of audio too - the apparently random speech synthesis of the old coin-op is dutifully recreated to voice Coily and give power to Q*Bert's trademark intelligible exclamations of life-losing anguish. Unfortunately, aside from the pin-sharp 1080p graphics, nothing much else of note has been added. There's the obligatory online leaderboards, but that's literally it - unless you include what must be the most useless, comedic implementation of support for Sixaxis yet seen in any PS3 title. This token support for Sony's tilt-sensitive controller is so laughably imprecise and unusable that one wonders how it passed through Sony's QA procedures.
However, this game's biggest flaw is essentially the lack of core 'classic' quality in the original coin-op - that intangible 'something' in the gameplay that transcends the ages. Q*Bert may well be one of the most memorable videogames characters from the early '80s, but his on-screen doings are too simplistic and repetitive to make them worthwhile in 2007. More than that, the game is also hampered by an annoying control method - the isometric 3D perspective doesn't translate particularly well to the Sixaxis joypad, and often you'll find Q*Bert bouncing around in directions you don't want him to. Poor controls, lacklustre source material and almost non-existent extras all combine to make this one to avoid unless you have a particularly nostalgic longing for this particular slice of gaming antiquity.
3 / 10
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Comments (49) Latest comment 5 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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The C64 was very successful, maybe they hope it will rub off.
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Eurogamer > PlayStation 3 > Q*Bert > Review
There's something really wrong about that.
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The C64 was very successful, maybe they hope it will rub off.
i dont know why you bother
isnt your 360 working today?
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Come one Sony, Microsoft and yes, Nintendo...concentrate on new titles instead of going for the quick buck rereleasing old shite that we can get for free on the Net anyway.
Rant over.
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Yes. Q Bert was big in the 80s on the old C64. I couldn't get past the third level though.
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Some coin-ops like Pac-Man retain their playability on home systems, but most of them are rather feeble rubbish, and were feeble rubbish when they were released too.
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When Spartan makes posts, it's bad.
What has happened to the world?
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/feels old
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/runs away
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Actually the same goes for MKII that was just released on the US Playstation Store.
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Bargain!
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"£500 to play Q*bert...
Bargain!"
I'd say 200 GBP to play 'Urban champion' isn't too good a deal either... What's even worse are stupid comments like those.
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Its not as if this has been modified from the original..
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Q*Bert
NO WAY!
Yes way. A 3/10 actually is generous.
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Hasn't Sony's PSN titles had a good mix of new and retro titles like for every Q'bert there's a Super rub a dub.
And Calling all Cars is meant to come out soon to...
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I don't think there's enough good retro titles out to be able to judge yet, but the good-to-bad ratio is pretty decent so far, with choices for most publics. Tekken
Of course, I would prefer Q*Bert does not become the norm.
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Tekken DR, Super Rub-a-Dub, Blast Factor, heck even Go! Sudoku (released here just this weekend) and the Lemmings remake are games that at least in some way remind me I'm playing a game on a modern machine ...
Early PSX and older stuff, without any improvements, graphical or otherwise, only just barely belong on the PSP. The PS3 already plays all PS2 (well, nearly) and PSX games, and you hardly need anything older than that.
Unless maybe Populous 2, or Gods, or Xenon 2 The Megablast ...
... nah, even those are fine on the PSP.
(But a Populous 2 remake would be nice, please, thank you)
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Bargain!
Q*bert doesn't cost £75 moron.
ooooooooooooooooooooooooooooooooooooooooooooooohhhh!
Spot the person who's just wasted a small fortune on a pile of wank.
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Was that a lame attempt at dodging criticism of your terrible math skills?
Your £500 figure - £425 (cost of PS3) = £75, and that is not the price of Q*Bert on the online store.
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Wake up Sony.
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Hey, if you want to play 500 quid for a crap game which was crap the first time around, then dont bring me into it..
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Still i can understand why you're upset, if i'd paid 500 quid to play Q*bert, i'd be a bit arsed off too.
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I can understand why it doesn't appeal to kids who just spend a small fortune on PS3s for the newest, coolest game experiences, though.
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I can understand why it doesn't appeal to kids who just spend a £500 on PS3s for the newest, coolest fps/racing games, though.
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more like poobert.
what a pile of crap !
this thing was crap in low def 20 years ago .Now it is highly crap in HD.
This is with out any doubt the worst retro game, ever.Ive nothing against retro gaming, and paying for it , but this is just garbage.
Sony are not doing anyone a favour dishing up this kind of drivel on a next gen console.They should offer an instant refund for idiots like me that purchased this crap in good faith.(simply cos there is sod all else to buy in the german shop)
I wont be buying anything else from them without a demo from now on.