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Puzzle Series Vol. 5: Slitherlink Review

DS ntsc-japan Import Review by John Walker

21 March, 2007

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I had to be forced to play it. Forced, because my life had been taken over by 1994's Mario's Picross, run on a Gameboy emulator. This was November last year, and it was my first encounter with the block filling puzzles, each so perfectly formed and satisfying to complete. What more could I want from my spare-time fiddling?

But the good Reverend Campbell in his liturgical wisdom forced me to take a break from the Picross frenzy and check out Hudson's fifth game in their Japanese Puzzle Series, Slitherlink. I had a quick look, found the concept less immediately obvious than Picross, and immediately went back. I was on Picross 2 by then, and taking on the huge grids of Wario's puzzles, where wrong answers were ignored to make the challenge even more tough. I can't remember what it was that had me give Slitherlink another go, perhaps more reverential pestering, but, well, I haven't done a Picross since.

I've completed 241 of them so far. While the earlier puzzles can be completed in less than three minutes, I'm now in the fourth difficulty level, due to start puzzle 22, and they're now up to about an hour per grid. Factor in going back to re-do earlier puzzles for the satisfaction of proving how much better at them I am now, and there's been at least 150 hours spent with this wunder-game over the last three or four months, with at least another 100 to go.

Meet the family

'Puzzle Series Vol. 5: Slitherlink' Screenshot 1

Aw, a 6x6. So delightfully simple, and yet so monstrously satisfying to finish in under 30 seconds. I am the best!

What are they, you ask? You might well have seen them before. They occasionally appear in the newspaper puzzle pages, alongside the vastly inferior Sukodu. My mum was visiting at the weekend, and as ever had a book of Suckodu puzzles in her handbag in case she got bored. I had my DS in my pocket for the same reason. It's not that my family's boring - it's that we have a very low boredom threshold, and are always prepared for the worst.

Er, there was a point to this. Her book contained the occasional Slither Link, under some idiotic name like, "Loop the Loop". They're around.

You begin with a grid, with a few numbers scattered about in the squares. The task is to fill in a single connecting loop that touches the edges of each numbered square the number of times that, er, the number on it says. So, say there's a 3, the square it's in will need three edges to be filled in. If it's a 0, then none, obviously. Fill in the red lines, X out the rest. Put a 0 and a 3 next to each other, and you know which three sides of the 3 must be filled in, right? And that's how it works: you start to see these patterns, these techniques, and the logic of your available moves becomes gloriously apparent.

Hudson have taken this simple puzzle, and put it on the DS in the most perfect way imaginable. It is, without hesitation, the best puzzle game I've ever played.

Learning curves

When I first began, ploughing through the first 20 games - the 6x6 grids - was fairly elementary. It only took me four or five minutes to complete each, and I felt like the master of the gaming world. Then came the 10x10s, which were a shock. Suddenly, with so much extra space (over twice as big, see), it wasn't quite so elementary to dump the lines in where they belonged. How I laugh at my poor, innocent self as I reflect on those days. What I previously knew was no longer good enough. I had to learn new methods, new techniques. And before I had these mastered I was experimenting with the dotted blue lines it lets you draw in. I was guessing, learning by trial and error. Each puzzle took between 10 and 15 minutes, and my brain was getting bigger.

'Puzzle Series Vol. 5: Slitherlink' Screenshot 2

The top screen will show you four of the most important techniques for avoiding mad guessing and blue line-based stumbling.

By the time I'd made my way through 90 of these, they were only taking 5 to 10 minutes, and the blue lines were history. And then suddenly it was 18x10. (The levels don't in fact divide by grid size. It's somewhat ambiguous as to how exactly the split is made). Then the third section changes from 18x10 to a whopping 24x14 two thirds of the way through. By now a grid had more white spaces than numbers, and each was a 15 to 20 minute task. More than a bus ride. But now I was discovering even more fantastic techniques for approaching the puzzles. Cranium swelling.

The game gives you tips like: if two 3s are diagonally next to one another, you can fill in the opposite corners on each; or: two 3s alongside each other will have their three vertical edges (including the shared one) filled in, plus Xs above and below the middle line. But there are loads more. They're horrible to explain in text. Proof: If you have a line pointing to a 2, with a 3 diagonally next to it, then you can fill in the opposite corner of the 3. As odd as they sound, they became instinctive, my eyes scanning the screen like a puzzling hawk, spotting recognisable groupings of numbers, or spaces I could eliminate to prevent the line from looping too soon, then swooping down, stylus in my talons, and attacking my prey.

Come puzzle 18 of the final block and - surprise! - 36x20. Twenty times bigger than the original puzzles, and each taking between 45 minutes to an hour. These are my current foes, most nightmarish because a single mistake is near impossible to spot, meaning finding yourself in a dead end often means restarting.

But when I go back to those 10x10s, they take less than two minutes, and that's only because it's as fast as I can tap. What I know now dwarfs what I knew then. I've learned. I've grown as a person. I'm your king! Well, I'm especially good at Slitherlinks.

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Comments: 1-50 of 106 in total | next 50 »

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spongebob
21/03/07 @ 11:22
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TEN? I am a sucker for good puzzles. Please say that this is coming to Europe!
Laserbream
21/03/07 @ 11:24
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CHRIST TEN OUT OF TEN
lemon
21/03/07 @ 11:24
#3
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So, it's like Minesweeper.
MadMirko
21/03/07 @ 11:27
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Where did this come from?! This needs to be secured for the better half ASAP.
jonsaan
21/03/07 @ 11:39
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try the new picross game from nintendo, Japanese only, but simply awesome!
lambtron
21/03/07 @ 11:39
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Unexpected score-arama!

Personally I think you were a bit harsh on some other DS games - rocket slime in my opinion is a 9 or 10 for example. This looks like perfect on-the-train fodder anyway.
dirigiblebill
21/03/07 @ 11:40
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Er. So, which is the jump button again?
kinggid
21/03/07 @ 11:40
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Does this make this the best DS game yet? Have any others had a 10?
It does look great, like a more complex minesweeper.
Rev. Stuart Campbell
21/03/07 @ 11:45
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Yes, better than any of those, by any quality criteria you care to measure.
[maven]
21/03/07 @ 11:47
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Whoah, this came out of nowhere, and the review has me salivating. Is an English version announced? Otherwise I may as well order it now...
kincaide
21/03/07 @ 11:50
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Yeah - is there a US release of this?
faux_carnation
21/03/07 @ 11:52
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It's only £15 on play-asia.

/buys
Artemis_Matsas
21/03/07 @ 11:53
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Go hug a tree you Eurogamer Hippies!!!
disc
21/03/07 @ 11:53
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First DS 10 on Eurogamer I believe, unless Zoo Keeper was a 10.
phl0w
21/03/07 @ 11:54
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Isn't it "Sudoku"? Or is Suckodu another puzzle, I'm not aware of? Because with Sudoku you NEVER have to guess either, there's always a logical next move too, if you can't find any, you're not thinking hard enough.

Anyway, any chance this gets a PSP release?
IAmBatman
21/03/07 @ 12:00
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So how much of the menu and stuff is in Japanese? Will I be horribly confused and end up quitting instead of saving if I import this?
[maven]
21/03/07 @ 12:06
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Ordered it (with UPS shipping even).

CURSE YOU!
Tomo
21/03/07 @ 12:09
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ROBIN GET THE BATMOBILE.

US RELEASE?!! LANGUAGE BARRIER!>!?

/explodes
CivilD
21/03/07 @ 12:09
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Oh man, you get these in Sudoku books sometimes and i've been searching for a book with just them in it. NOW THERE IS A DS GAME. I've died.
Rev. Stuart Campbell
21/03/07 @ 12:10
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The menus present an obstacle for about the first 30 seconds, and then never again.
NewYork
21/03/07 @ 12:13
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FINE, I'LL BUY* IT.


*illegally download
spongebob
21/03/07 @ 12:21
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Every time I see a comment starting with the words "better than", a little bit of me dies inside. When oh when will that get old?

Rest assured, the people posting "better than" messages have died inside a long time ago :)
chupachups
21/03/07 @ 12:21
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Look at these graphics:

http://images.eurogamer.net/assets/artic...

Look at this score:

10/10

See? You don't need cutting edge hardware to make a good game.
JetSetWilly
21/03/07 @ 12:29
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Where do I buy, where do I buy?
asphaltcowboy
21/03/07 @ 12:30
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Fantastic, might have to pick this up for the GF (well, and myself of course!)
botherer
21/03/07 @ 12:33
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As far as I know, there's no English language release planned of any of the excellent Hudson series. However, perhaps this review will encourage a publisher to take a look.

However, as I said, it's really not a problem.

phl0w: Suckodu is my HILARIOUS Rory Bremner Satire name for Sudoku. Also, you *do* have to guess at the high end. The super-difficult book Sudoku Genius by Tom Sheldon discusses the pros and cons of this, and highlights those puzzles that require it so sensible people can ignore them, or scribble on them with a marker pen. Also, it would be a disaster on the PSP, without the stylus controls.

IAmBatman: If you follow my super-excellent instructions in the review, you'll have no troubles at all. The first time you run it it will ask for a name, save slot, etc, but that's all fairly obvious too. Plus you get to invent a Japanese name for yourself!

lambtron - I don't think I was harsh on Rocket Slime. I gave it an 8 because it was very good. And said how madly lovely it was, over and over : )
botherer
21/03/07 @ 12:37
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JetSetWilly:

As someone else said, the best place seems to be Play Asia. I can't find it anywhere else. And it's a measly £15 for over 200 hours of puzzle joy!

http://www.play-asia.com/paOS-13-71-9g-4...

(John Walker is not sponsored by Play Asia, although he wishes he were, as it would save him a lot of money)
el_pollo_diablo
21/03/07 @ 12:38
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Wonderful!

I'm enjoying these 'tea break' titles on the DS more and more.

If you haven't already, also check out:

- Big Brain Academy (vastly superior to Brain Training)
- 4 Games in 1 (Boggle will have to do until Bookworm makes it to the DS)
- Quickspot (spot the difference)
- and 42 All Time Classics, which is just PERFECT.
neilka
21/03/07 @ 12:39
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The status at Play Asia has just changed from "ships in 24 hours" to "ships within a week" - they must be mystified as to why so many Europeans have started buying it in the last hour...
Rev. Stuart Campbell
21/03/07 @ 12:43
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Actually, Slitherlink would work fine on PSP, as it also supports d-pad-and-face-buttons control, which is in fact the Control Style Of Champions. It might miss the top screen, but the wider display would be a boon on later puzzles so it'd be swings and roundabouts.
erp
21/03/07 @ 12:45
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mine! (£14.67 from yesasia with free shipping!)

but hang on: playasia are listing at least 12 games in this series so far!?! where on earth did these come from?? i'd never even heard of the series until today.

has anyone seen any reviews of any of the other games in the series? or better yet, an overview of the series as a whole?
JetSetWilly
21/03/07 @ 12:45
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botherer: Cheers for the link, I'm sold!
botherer
21/03/07 @ 12:55
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erp:

The series is of varying use to a non-Japanese speaker. And to those who really don't need any more Sudoku puzzles in their lives.

For instance, two of them are Crossword games, which are obviously a bit pointless without the language. Then Vol 8: Nankuro isn't understandable either.

Vol 1 is jigsaw puzzles : )

However, Vol 10 to 13 are all very interesting looking, and perhaps might get reviews some day.

Oh, and Vol. 4: Kakuro will entertain.

You can see them all here:

http://www.hudson.co.jp/puzzle


(er, for no reason that link is splurging gibberish. Delete after "puzzle/")

And I think there's playable demos on that site, but I'm stuffed if I can remember how to get to them. And of course a quick Wikipedia search for each will offer comprehensive instructions.
Edited 3 times, most recently on 21/03/07 @ 13:05
Rev. Stuart Campbell
21/03/07 @ 13:00
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Several of the Puzzle Series titles are reviewed here, along with other DS puzzle games:

>http://worldofstuart.excellentcontent.co...

Most of the ones not covered in the roundup above (eg Crossword and Nankuro) absolutely require a full command of Japanese, being word-based.
Edited 3 times, most recently on 21/03/07 @ 13:15
gerald
21/03/07 @ 13:03
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Try it online

If you can read german: Play "Schlangenlinie" and a numerous other puzzles (incl. rules).
MrChuckles
21/03/07 @ 13:03
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Buy 'beyond suduko' at your local whsmiths to see the current crop of crazy jap games. My fave are the mosaic, battleships and dominoes ones.

Slitherlink are a bit more annoying than them.
Rev. Stuart Campbell
21/03/07 @ 13:08
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Of the three newest releases in the Puzzle Series, Akari is a little bit like Slitherlink For Kids, cute but very very easy; Hitori is ideal for slightly lazier thinkers as it's rather more forgiving of trial and error; and Nurikabe is brilliant brain-twisting stuff, probably the third-best in the series after Slitherlink and Illust Logic.
GrandpaUlrira
21/03/07 @ 13:13
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wtf?

10? Oh man, and I was only looking forward to picross until I read this.
Toothball
21/03/07 @ 13:15
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I was convinced from the word "Picross". One of the DS Sudoku games has a load of Picross puzzles included, but the Sudoku part put me off a little. This looks pretty exciting too.

Extra: Illust Logic is also Picross? I'm off to Play Asia.
Edited 1 times, most recently on 21/03/07 @ 13:18
Rev. Stuart Campbell
21/03/07 @ 13:16
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The Nintendo DS Picross game is terrible. For Picross on the DS, get Illust Logic or Essential Sudoku instead.
Kiigan
21/03/07 @ 13:21
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I play this constantly, as does my missus. I see Slitherlink in my sleep, it owns me. Love it to bits.
UncleLou
21/03/07 @ 13:29
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Very interesting.

However, as lemon said:

So, it's like Minesweeper.

I had that impression, too. Is it really a much better game, or are you also a hopeless Minesweeper addict, John? ;)
Rev. Stuart Campbell
21/03/07 @ 13:32
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It's nothing at all like Minesweeper.
CivilD
21/03/07 @ 13:33
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The DS Picross game is absolutely sublime, i've been playing it for a while now.

Does anyone know if there's a DS game for the Bridges puzzle? You get them in Sudoku books sometumes.
DrCongo
21/03/07 @ 13:40
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UncleLou, try the online version linked somewhere above. It really is, to paraphrase Pulp Fiction, pretty fucking far from Minesweeper.

/is sold
asphaltcowboy
21/03/07 @ 13:43
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Play online

Once the page has loaded, click number 4 and you should be able to play the game, if you don't have a pop-up blocker turned on :)
Edited 2 times, most recently on 21/03/07 @ 13:44
UncleLou
21/03/07 @ 13:46
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Cheers guys, I'll try the link. I could do with a great puzzle game on the DS.
Benjaminos
21/03/07 @ 14:08
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Sorry, I can't take your DS puzzle reviews seriously. Not after how completely and entirely wrong you were about Picross DS.
disc
21/03/07 @ 14:08
#49
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Whenever I see puzzle games such as this, Sudoku or something similar where it is likely that an algorithm has generated the puzzle I don't want to 'play' the game.

Instead I find it more challenging thinking of how to code that generator and that's all I'd think of. The menial task of solving generated puzzles do not attract me.
quedex
21/03/07 @ 14:16
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Been buying the slitherlink puzzle books from japan regularly. They're great fun.
Don't see how it's supposed to work on the DS though - the puzzles are too small to be interesting.

@disc: Buy the books from Nikoli - ALL of their puzzles are hand created, and they are MUCH more satisfying to solve.
Edited 2 times, most recently on 21/03/07 @ 14:17

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