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Pure Comments by Kristan Reed

26 September, 2008

And simple: buy it.

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first 50 | Comments: 51-78 of 78 in total

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Les
26/09/08 @ 14:25
#51
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Stunts in racing games are silly (IMO). This sounds like a poor man's version of SSX (which I didn't like) without snow but with extra pixels.
Miths
26/09/08 @ 14:26
#52
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This game just landed in my mailbox today, so between this and WipEout HD (already made it to the fifth grid last night) it looks like I'll have a very busy weekend of racing :).
Execta
26/09/08 @ 14:42
#53
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The demo was pretty interesting but MotorStorm: Pacific Rift still kicks this ass. It's all the way more better so I'm just gonna buy MS:PR.
dazrichards
26/09/08 @ 14:58
#54
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It's been out in the US for a week or two. I read somewhere that the 360 lobbies were more populated
bdaggers
26/09/08 @ 15:23
#55
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Got it yesterday.

Just in time for the busiest I`ve been at work in years.

Still in the bloody Play.com envelope.

Must get the TV tonight.

Must.
cyber_nicco
26/09/08 @ 16:03
#56
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"And while we're on the subject, it's worth noting that we haven't made a big deal about the customisation. Pre-release estimates reckoned that you could feasibly build up to 100,000 different types of quad bike, but that's a bit meaningless in practical terms. Thanks to the game's excellent, clanking auto-build function, all the bits whizz across the screen into place, giving you the choice over whether to build a bike suited to freestyle or race disciplines.

With that feature, it's almost always best to just junk your last ride and let the computer build you a new one every time you get a significant performance upgrade. It's certainly quicker, at any rate. "

WTF??

Ride customization is one of the more important topics for me regarding this game, and you did a pretty awful job of reviewing that part in any meaningful way. Okay, I get it, you're more of a Burnout guy than a Forza guy, but it sounded like from what you wrote that you pretty much just used the auto-build function. I guess I am mostly bothered because you said that it's "almost always best to ... let the computer build you a new (bike) every time you get a significant performance upgrade...", but you didn't bother to say why (other than to say "It's certainly quicker, at any rate."

Maybe I'm being too harsh - other than that it was a decent review.
squarejawhero
26/09/08 @ 16:25
#57
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This game is seriously more subtlely complex than some of you guys think. The customisation is for one decent, and playing as the stereotypical japanese guy is actually quite fun.

BUT IF YOU THINK ALL THE TRICKS ARE IN THE DEMO - wrong. It's also very varied - don't think you can time the same tricks for every jump, you don't gain boost for it, plus all the jumps are different and it takes some skill making sure you get around a corner and maximise your potential without wasting the boost.

I'd say it's a combination of SSX Tricky and Stunt Car Racer. It's great!
Krelle
26/09/08 @ 16:46
#58
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About the scoringsystem;

Eurogamer decided to start using "the whole scale" and begun with giving GREAT games a bit lower scores (to get the medium down to a 5 "as it should be"). Nothing wrong with that, at first glance.

Just that they forgot to give all the games that would normally get 7-8 (on other sites) a lower score aswell to make the change complete.
Bottom line is that every fooken game scores 7-8 and they ended up with the smallest scale in history of gamingsites.

(And also that I no longer really know what an 8 from EG means. Is the game SUPERB, or just a normal 8 (really good)?
Feanor
26/09/08 @ 17:12
#59
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Almost every game this gen is going to be trumpeting 30 frames a second like it's somthing to be proud of, rather than a bare minimum. Kinda sad.
mkreku
26/09/08 @ 17:52
#60
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What the.. where did this come from?? I'm tempted now!
Trafford
26/09/08 @ 19:57
#61
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The demo made me want to buy this.
I never buy racing games.
Either way I'm skint
krudster [mod]
26/09/08 @ 20:17
#62
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I did tinker with customisation a lot towards the end, once I was in the A class, but making small tweaks wasn't really making any significant improvement. Just tiny stat changes that maybe put +2 on acceleration at the expense of -2 speed. When you've got 10 slots, just filling them with auto builds did pretty much the same thing, giving me a nice variation on freestyle and race quads without having to go to the hassle of fiddling about myself.

See for yourself.
TOOTR
26/09/08 @ 20:29
#63
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Can anyone shed some light on how good the multiplayer is please?....online and offline info would be champion
CreepinJesus
26/09/08 @ 21:20
#64
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It was a fun demo, but this is a £20 game, tops.
Remy85
26/09/08 @ 22:34
#65
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I found the demo great, with brilliant controls and handling. BUT, I personally dislike mixing stunts with racing. It's either all racing or all stunts for me. I don't like trying to come up with trick combos while I'm trying to make the tightest most efficient turn. These stunt racers are a kind of paradox that I just can't handle. On that basis alone, this game is not my thing.
beastmaster
26/09/08 @ 23:22
#66
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Didn't think it was my kind of game at all...until I downloaded the demo. Have bought today and will look forward to getting stuck into it over the weekend.
RedSparrows
27/09/08 @ 00:28
#67
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This sounds like my kinda game. Anything built on this model, dressed up in snowboarding, cars, offroading, pandas hitting balls at anime schoolkids....they grab me and beat me over the head and I love every minute.
Ryze
27/09/08 @ 06:56
#68
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Wow. all of this praise and it's only quadbikes.

I'm impressed.
makeamazing
27/09/08 @ 09:17
#69
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I didnt find the demo that impressive, perhaps i wasnt in the right frame of mind, or its just not my cup of tea. As someone else said there are too many bigger games coming up for me to even risk it at full price or even 2 for £40.

Ps someone mentioned that there are alot of 8/10's, thats kinda the problem with having a scoring system out of 10, theres a good chance most games will be in the 6-8 bracket... far better to have out of 100 imho :) as it can show you a high 7 or a low 7 etc.
Fredrick
27/09/08 @ 10:52
#70
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How about local multiplayer?
db3
27/09/08 @ 12:18
#71
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Very surprised, thought the demo was average.
MS2 will surely get a 10 then ;)
tinners
27/09/08 @ 14:17
#72
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As good as a swift duke nukem kick to the face for every person that must compare scores on two totally different games with a complete inability of reading? prolly not :*(

SEGA take note this is what a next gen racer should look and play like. Try this game online before you decide on a one track demo.16 plyr 30fps locked madness = SOLD!
dryden555
28/09/08 @ 20:17
#73
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Basically SSX tricky with updated graphics. Fun but wait for the price to go down in a few months.
Darren
29/09/08 @ 07:07
#74
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It's only £30 now online, you tight git! LOL
Snooz
29/09/08 @ 08:48
#75
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I think we need to do it like this to better differentiate the 8s on the EG scoring scale: 1,2,3,4,5,6,7,8.0,8.1,8.2,8.3....8.9,9,10

On topic: Played MX unleashed to death on the original xbox, yeah yeah old game, but I mostly cared about timing the jumps rather than doing tricks.
Edited 1 times, most recently on 29/09/08 @ 09:49
jonsaan
29/09/08 @ 10:00
#76
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Fleppin eck. I tried the demo of this. What a hugely average game. Not bad, but hardly awesome. It reminds me of those crappy ATV vs games.

Also, I don't get the Motorstorm comparisons. It's nothing like Motorstorm. Totally different. This is more like SSX or Hydro Thunder.
Edited 1 times, most recently on 29/09/08 @ 11:01
marronthered
29/09/08 @ 11:36
#77
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its no motorstorm though, is it?
zhgingaah
15/12/08 @ 15:33
#78
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Just nabbed it off play for £9.99 - worth a punt eh...

first 50 | Comments: 51-78 of 78 in total

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