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PSP Roundup Review

PSP Review by Rob Fahey

14 April, 2008

Page 5 of 5. <- Page 4

Need for Speed: ProStreet

  • Publisher: Electronic Arts
  • Developer: Electronic Arts

We weren't big fans of the home console versions of Need for Speed: ProStreet that appeared late last year - with Tom opining, essentially, that if you're going to release a racing game it'd probably be a good idea to let players steer the damned cars, before slapping a 5/10 on the game's twitching corpse. Predictably, it sold millions.

It's a little surprising, then, that the PSP version has taken so long to appear - we had anticipated a quick cash-in by just throwing the mystifyingly popular PS2 version onto a handheld version and hoping for the best. Instead, the PSP version has been somewhat reworked, although not necessarily with the best intentions.

Utterly lacking any kind of plot - and abandoning the whole idea of illegal street racing in favour of hurtling your souped up penis-size compensation machines down a variety of real-life and imaginary race courses - the game's career mode is purely a series of straightforward races. Take part and you get to modify your cars; arguably the series' core appeal in recent years, and one which ProStreet certainly doesn't ignore, with extensive (albeit sometimes not terribly noticeable in gameplay terms) modifications on offer.

The game's chief addition over the previous versions is that you can choose a character - or rather, a difficulty level - to play as, with lower difficulty levels adding driving assists for you. It also adds a new feature (new to ProStreet, not new to racing games), which warns you if you're going too fast into a turn, and suggests an optimal driving line.

'PSP Roundup' Screenshot nfs

Who is winning? Nobody.

These additions, however, are just a sop to what remains the biggest problem with ProStreet - namely that driving the cars themselves is about as much fun as climbing on board a cow and encouraging it to run straight at a wall. The earlier models in the game steer like oil tankers - and in order to proceed to later cars, which improve matters somewhat, you'll need to come first in a litany of boring, frustrating races against ludicrous AI that wilfully shoves you off the track, but then appears to be concreted to the floor when you try to return the favour.

Moreover, for everything added to the PSP version, something has been taken away - leaving the game stripped down to a basic core of career mode, single race events, and a handful of tracks. It's dull, it's lacklustre, and it entirely betrays the series' name by having no perceptible sense of speed. With the PSP absolutely drowning in a pool of brilliant racing games, there's absolutely no reason why you should bother with this.

3/10

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Comments: 1-23 of 23 in total

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Triggerhappytel
14/04/08 @ 06:25
#1
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Surely any game which gets 9/10 - for whatever system - really should have its own full-on review?
Ryze
14/04/08 @ 06:39
#2
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Encouraging, EG.

Now read Triggerhappytel's post.

Ta.

kthanxbye
seasidebaz
14/04/08 @ 06:57
#3
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With the PSP absolutely drowning in a pool of brilliant racing games

somebody please name some. and not wipeout, ridge racer or sega rally, cos i have those. and i can't think of any others!
Steroyd
14/04/08 @ 07:04
#4
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Fading Shadows eh?
3william56
14/04/08 @ 07:18
#5
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"We wanted to make sure we got the word "crap" in somewhere."

It was the, er, large white "come" in the centre of the pic which caught my eye... :P

Fading Shadows sounds like another RPG with floppy haired amnesiac vs evil whatever taking over the world. Definitely should have a full review to get the word out, because I doubt the name on the box will sell much - I wouldn't have looked twice. Looks excellent.
JohnnyWashnGo
14/04/08 @ 07:29
#6
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May have to grab a copy of Fading Shadows. It actually sounds pretty interesting.
HiddenAway
14/04/08 @ 07:36
#7
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Didn't expect that score for Fading Shadows. I agree that it probably requires a dedicated review, though that said, there's not much you can say about the game that's been said already.
disc
14/04/08 @ 08:05
#8
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I tested Fading Shadows. Ok/Good puzzler but a very cumbersome control-system and a rather naive presentation.

Sort of reminded me of Crush I guess. A bit of an overhype warning in that review
MyPointIs
14/04/08 @ 08:29
#9
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So Fading Shadows is one of those "9/10 in a roundup context" games eh?

Better than Halo?
dadrester
14/04/08 @ 08:47
#10
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somebody please name some. and not wipeout, ridge racer or sega rally, cos i have those. and i can't think of any others!
Test Drive Unlimited, TOCA Race Driver 3, Midnight Club 3 Dub Edition, Burnout Dominator...


Gran Turismo 4 Mobile.... oh hang on! sonylieslol
Shrike
14/04/08 @ 08:52
#11
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"These additions, however, are just a sop to what remains the biggest problem with ProStreet - namely that driving the cars themselves is about as much fun as climbing on board a cow and encouraging it to run straight at a wall."

That actually sounds brilliant.
Prodigy_BE
14/04/08 @ 09:14
#12
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@ Seasidebaz:

DTM Race Driver 2
Burnout
WRC
Prodigy_BE
14/04/08 @ 09:16
#13
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Midnight Club. Forgot that one. Its ace!
jaxon58
14/04/08 @ 09:28
#14
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"With the PSP absolutely drowning in a pool of brilliant racing games

somebody please name some. and not wipeout, ridge racer or sega rally, cos i have those. and i can't think of any others!"

Juiced 2!
Diomedes
14/04/08 @ 09:39
#15
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Fading Shadow uh ?Interesting ,I might have to buy it .

As for racing games ....the PSP has tons.Midnight Club ,NFS Carbon ,NFS Underground Rivals ,Burnout Revenge ,Burnout Dominator ,WRC ,Ridge Racer ,Ridge Racer 2,Wipeout Pure ,Wipeout Pulse ,Juiced 2 ,Out Run 2006 ,Sega Rally,Toca 2 ,Test Drive Unlimited....
Edited 1 times, most recently on 14/04/08 @ 10:41
Ryze
14/04/08 @ 10:31
#16
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seasidebaz
14/04/08 @ 11:41
#17
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oh yeah forgot about midnight club and burnout, cos i already finished those... might have to give test drive a, um, test... drive?

race driver 2's pretty good, as is gripshift, ok i forgot about loads of them! got outrun 2006 on preowned, the server appears to have been shut down though so took that back cos couldn't play online.
Feanor
14/04/08 @ 12:14
#18
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A review of Pro Evo on the PSP should mention how the game is different due to the two missing shoulder buttons.

I had PES 5 on the PSP, and a lot of the functions from the proper game were basically unusable because you had to tap R twice to replicate R2. So doing a first-time controlled (R2) shot was almost impossible.
Edited 1 times, most recently on 14/04/08 @ 13:15
toy_brain
14/04/08 @ 12:14
#19
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Fading Shadows was good fun, but its not a 9/10 game. It might be a 7/10, and its well worth a try for any curious gamer, but it has a few too many glitches and bugs (all very minor, but still enough to cause grumbles) as well as the worst difficulty curve in any game I've ever played (as in, its almost non-existant save for a couple infuriating levels less than halfway through) to really be considered a 9.
Edited 1 times, most recently on 14/04/08 @ 13:15
AOFanboi
14/04/08 @ 17:09
#20
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Burnout Dominator...

Not to mention the earlier Burnout Legends, a strange and very good mutant bred from the first four games.
Eraysor
14/04/08 @ 20:23
#21
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However, all of these games are redundant compared to Crisis Core, which will melt your face with its awesomeness.
dirigiblebill
14/04/08 @ 22:03
#22
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I didn't notice any melting but the awesomeness was very much in evidence, Eraysor :)

Another overhype warning on Fading Shadows. Some lovely ideas there, but once you get to grips with the light beam hocus pocus the underlying environmental puzzles are actually rather bland. Throw in long loading times, a 6-8 hour completion time and a minimalist two player mode and you're looking at 7-8/10 tops.

Hugely impressive for a first PSP effort though.

/salutes Ivolgamus
Edited 1 times, most recently on 15/04/08 @ 12:41
Tweakmonkey
23/04/08 @ 21:33
#23
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PES 2008 - why is there still no online play? Too much drain on the battery perhaps?

Comments: 1-23 of 23 in total

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