PS3 to get amBX technology
Sony signs new licensing deal.
Sony has signed a deal that will see PS3 games working with amBX technology in the future.
Billed as an "ambient experiences technology", amBX was originally developed in the UK by Philips Research. Special peripherals are used to create "real-world sensory experiences" by enhancing your gaming with light, colour, rumble and air flow.
The technology was developed with the PC in mind, but now Sony Computer Entertainment has now signed a tools and middleware licensing agreement for PS3.
"This is a major milestone in the development of amBX as a ubiquitous standard for entertainment sensory experiences," said amBX's Jo Cooke. "The agreement with SCEI will allow us to bring amazing light, rumble, sound and air movement experiences to game users."
Sony has yet to name the first games to get the amBX treatment.
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Comments (36) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Anyway, the missus wouldn't allow it.
P.S If you fancy a laugh, check out the 'What gamers think' video. Talk about stereotypes...
(edit)
...go to http://www.ambx.com/ then click 'Watch amBX now`.
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Not yet probably, but this might be another step towards more general adoption.
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When we got the TV, I was checking out the SD quality by watching some thing on BBC1 about the birth of the planet. On the right of the screen was a big firey Earth, the left had a watery scene.... projecting out the right of my TV was a perfectly matching orange and blue from the left. Eye wateringly good.
Oh yeah, anyway, Sony news article, some feature, Sony shit.
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I could definitely see myself buying a set if a fair amount of future major PS3 releases are going to support it.
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Positioning of my TV is in the corner of my front room so its not flat against the wall and my walls are a nice minty colour. So having WiiWhite apartments not necessary to get the best out of this.
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It's a nice technology to use with your GAMES, though.
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Cutting out backwards compatibility didn't work. Keeping the PS3 as the most expensive console didn't work. Haemorrhaging all those exclusives didn't work.
This will not work either.
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Ambilight is pretty cool IMHO (and does not require and SDK support anyway), amBX is utter tosh.
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Microsoft just added party chat support, they must be getting desperate!
Grow up.
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Uh... why would ambx pay Sony, for Sony to license their technology? O_o
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Lots of reasons. If they're currently stuck in the PC market, which isn't huge and doesn't have mass market/widespread appeal then moving into the console market is an obvious way to try and push their product into more mainstream channels. Also there is the possibility of integrating tech into future consoles.
I'm not saying that *is* the case. I'm merely pointing out that it's not anywhere near as one sided as you suggest.
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Weak analogy.
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tho, i really would love to see how sony are desperate. please someone explain to me how a company wishing to add immersion to games is desperate. philips invented it, omg they must be desperate. what would the comments be if this was for the wii or the 360? grow up and stop trying to piss people off fantards
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ambx is a further continuation of that and should bring other senses to the mix - have not seen that yet though, but it sounds quite okay. I wonder about the price though.
unbelievable how sony's actions have always been so bashed down. we should be applauding them! they invented a totally new processor for us, they gave us a complete package, free online play, great exclusive games and more to come and now this?
what is wrong with that?
ms copied a processor, copied mii's but was unable to provide a stable system with almost 2/3's of the initial batch failing. they should get flack, methinks...
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The only place I've ever seen one is on display on shop floors...and they first announced them back in 2005...and they cost around the 4 grand mark now...and the world is screwed financially.
What a load of bollocks.
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The comment of my missus on this article was exactly that: she wouldn't allow it. We both laughed, when we read your post. And like some here said, we will have additional lights, sounds, rumbles and fans around our games, but still we will not be able to open or bust doors, jump over waist high obstacles, or kill someone with a shot in the head.
I saw Phillips ambilight at my friends house, and liked it very much, but would like to have other things in games sorted first, before such or similar peripherals.
No fan blowing in your head will make up for a bad game design and concept (oh and @RockIsSponge, +10 to you too!).
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