PS3 motion controller will be at GDC
Sony showing it off on 11th March.
Sony is to present its PS3 motion controller at next month's Game Developers Conference in a session simply entitled Introducing the PlayStation 3 Motion Controller (thanks, CVG).
The lecture is on Thursday 11th March at 3pm Pacific time (GDC takes place in San Francisco), which is 11pm over here. We'll be sure to send the away team to check it out.
The session will naturally be aimed at game programmers, but if Sony is showing its new motion control system at the event then some sort of press launch during the week also seems likely. Will the Arc name be confirmed? Will we get a release date? Will we see any games? Post your predictions below.
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Comments (45) Latest comment 2 years ago
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Not long till all the different shows start, excellent cant wait
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Surely Sony will have to announce the name of the controller soon? They need to start building up a head of steam, and now would be a good time to start!
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I just hope there will be some sort of practical demonstration of this "wandildo" (kudos farty), particularly how this will be applied to FPS and RTS games.
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Given that Sony and Microsoft probably wouldn't be on this bandwagon without Nintendo doing it first though, I sincerely hope that the new advanced hardware over Wii's very limited functionality actually translates into games with that Nintendo magic as well.
Otherwise, this could all just get a little depressing.
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re 'Microsoft haven't announced the name of theirs, either.'
This is true...but at least 'NATAL' gives something for the press to hang their hats on!
'Sony's motion controller/Sony's motion controller wand' is a tad vague...
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I'm really hoping Natal and Arc changes this. It feels like the controllers have so much potential that's never really realized. Sword play in real time, for example? It could be so much fun in a RPG!
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Not games that would be considered 'gamers' games. But Wii Sport is the prime example of how something (simple) gets better with motion controls.
I'm not really convinced by MS and Sony's offerings for as far as they're aimed at adding motion controls to 'regular control' games. E.g. I don't see myself using a dualshock for moving the avatar/camera around and then putting that down (or moving it to a single hand) to do a swordfight with the motion controller. And the same goes with a Natal/xbox controller combo.
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I'd like to, but I've not got Demons Souls yet as I don't have a PS3. Funnily enough, I've been thinking about it the past few days and looked for a Metacritic review list to persuade me this morning, but it doesn't seem to exist.
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re 'Has anyone played a game that got better with motion controls? '
Boomblox
Wii Sports/Resort
Endless Ocean (it really made it feel more relaxing)
Excite Truck
Flower
No More Heroes
How's that for starters?
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COD Reflex
For me the burning question is, will the Arc provide the same control experience as the above two games (and Red Steel 2 to come?) ie, will we have a 'nunchuck'?
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I have no interest in ham sandwiches. Thought you should know.
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You probably missed the apostrophe ... MC Link
I'd say the EG review is a good start.
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You are going to get two camps of opinion on this one, those seeing motion as an obstacle to the game and those who see it as enhancing the game. Both are probably right.
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The majority will see it as both and neither. I can see a lot potential for how these motion controllers could enhance gameplay when used correctly but based on what we've seen of the Wii, Sixaxis and PS-Eye I remain sceptical that the implementation of the Wand/Natal in games will be something that feels as natural as the regular controller. In fact I fear it may be very much the opposite, especially in games which support both controllers and let the player decide which or games that require you to use both in the case of Natal.
What both pieces of hardware need right now is all of the PR guys and fanboys on both sides to just stop talking for a second and show off what's possible using appropriate software. I'm sure that both the sceptics and those that show blind faith will benefit from a proper demonstration using the actual launch games for each device. Then we can decide if each device is the future of its brand or just a gimmick.
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Those motion-control naysayers just ain't got no rhythmn. Get off the dance floor, granddad!
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I'm sure I played a mocon game with PSeye before the Wii...
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We've had motion control for a long time, with each iteration being slightly better but not quite there. Only when the Wii came along was the tech reliable enough to make mass-market. Even then the most cynical gamers weren't impressed until it was improved by M+.
Of course when it came good it was extremely successful, which is why the industry has been chasing motion control for so long.
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I'm looking forward to seeing what they come up with, I quite like this motion controller malarkey.
Trying not to castrate myself with the Nunchuck connector chord in EA Sports Active is half the fun though, taking that out will severely restrict the risk / reward thrill of it all...
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Be honest, is anyone going to buy The Wand/Natal day one based on the tech demos we've seen so far? A proper demonstration using proposed launch games is the only way to give the motion controllers a fair hearing here and now, if some people are prepared to buy these devices on faith alone that's great, but you can't build a business strategy around that and expect to succeed.
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re 'Be honest, is anyone going to buy The Wand/Natal day one based on the tech demos we've seen so far? '
Well...I am!
I want that painting application Sony demonstrated. On that note, I think both the Wand and Natal could have great potential for non-game applications - I really hope this is something both companies explore.
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The issue with previous motion controllers was not so much tech reliability as their relative lack of software support and/or market penetration.
The key difference with the Wii was that motion control was a key part of the platform. That was never the case with power gloves for PC games and their ilk. The Wiimote is not better than all of the previous solutions that came before it, it just had the might of Nintendo behind it.
If Sony focus on making sure there are shedloads of games with motion controller support, they should avoid that particular worry in the same was the Wiimote did.
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Same could be said of you, you seem to disagree quite strongly on this subject and that is fine, the tone of your posts however is not. Your hostility leads me to believe that I am not perhaps not the one that needs to "grow up" as you so aptly put it.
The "support" of the PS cameras. Well there were two Eye Toy minigame packs and that was it, maybe some little known third party features too but none that I'm aware of. This generations camera has seen Eye of Judgement, three or four mini-game titles on the PSN and Eye Pet. Oh, and filming in Singstar and photo-taking for a few games. It's hardly an exciting level of support of really is it? The wand is the first thing to come along that is making the camera is a must have accessory on PS3, and that's only because the wand requires it.
Explaining the PS3? Comparing an entire console to a peripheral now? May as well compare an apple to a horse, but here goes. The PS3 had several key titles announced and showcased long before it was released, something which is not true of these peripherals. You may also remember that the PS3 had a very awkward start and took a while to gather steam, but there was a confidence in the brand that said it would turn around and it did. The same confidence doesn't exist for these peripherals yet, there's excitement certainly, but not confidence.
Again, I believe there is potential in motion control, but like many I remain sceptical that the potential will be realised by these motion controllers or if we'll be waiting for the next set, and MS and Sony certainly aren't going to convert the non-believers with PR and tech demos. We need to see what the controllers can actually do, and for that we need to see the actual games that are being proposed.
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The new controller will come in pairs (two "wands" per pack)
The controllers will be know as 'Dual Shakes' (did you like what I did there?)
TheRook21
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The WiiMote is also precise enough for this. Or so my quick go on Kidspaint/WiiPaint (homebrew) suggested.
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I read Tiger Woods 10 (for Wii) is a good golf sim.
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"Wii Sports was a fluke as it hit the spot immediately."
In my opinion, it wasn't a fluke - it was a success that established Wii's initial reputation because it was bundled free with every single Wii.
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Whether the Wiimote is "precise enough" or not, its pointing accuracy isn't a patch on the Arc controller (without or without M+). That much is clear from the tech videos.
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