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PS2 to become open platform in Europe News

PlayStation 2 News by Robert Purchese

29 October, 2008

Sony development bigwig George Bain has said the PlayStation 2 is "effectively an open platform" in Europe.

"You no longer have to submit a game for content approval," Bain told a throng of Euro developers, according to GameDaily.

The idea behind the move is to encourage regional developers to be able to make "low-development cost titles and release them in their market", he said, using India and Russia as examples.

And while development kits can be costly, Sony has often been known to loan them for the duration of a project.

There are over 120 million PlayStation 2 consoles scattered across houses around the world, which ought to make the whole idea very appealing. The numbers are partly due to the continued support for the platform, which still undergoes hardware revisions and receives its swathe of multiformat titles. And SingStar Singalong With Disney.

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Comments: 1-28 of 28 in total

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chrisjm
29/10/08 @ 10:07
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rikshaw racer here we come
Retroid [mod]
29/10/08 @ 10:10
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Could be interesting.... I'd love to get more japanese stuff without the publisher having to dub it.
seasidebaz
29/10/08 @ 10:12
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You still require a publisher to actually print the discs, though. In that regard, the PSP and PS3 are far more "open".
Cappy
29/10/08 @ 10:14
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Here come the hentai games.
miiiguel
29/10/08 @ 10:19
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While it can be good move in a offline system such as PS2, I hope the trend doesn't expand to networked systems, ot it'll be anarchy-land like the PC.
Fodder
29/10/08 @ 10:23
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What does this mean in practice? No TRC checks at all? What's to stop people releasing buggy software which wipes the user's memory card or something like that? Also, who presses the disks? Do Sony still have to do it, or are they releasing details of how to produce disks that run in unmodified PS2s so anybody can make them? Does the PlayStation branding stay on the boxes?
Razz
29/10/08 @ 10:24
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yaay! PS2 Net Yaroze!
mcbi4kh2
29/10/08 @ 10:25
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what do you reckon, will the ps2 still be being made after production of ps3 and 360 has stopped?
Eraser
29/10/08 @ 10:32
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I don't know what a PS2 development kit all contains, but if they could release all the API's and PS2 SDK and allow custom software to be run from DVD-ROM's, then that'd be amazing for homebrew development and would make the PS2 quite interesting.
kangarootoo
29/10/08 @ 10:55
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@Fodder

As I understand it, any potential release would still have to meet TRCs and so on. Not quite as open platform as the article suggests.

This just means that Sony won't turn around and say something like "There are too many fishing games on our platform right now, so you can't develop another one Comapny X".

It used to be the case that they would have to approve of your concept and everything before development would be supported (same for MS and Nintendo of course, no cat buggering games on the DS you will note). Now I guess they aren't fussed about retaining creative control on the PS2 (which seems fair, given its position in its lifecycle).

Does this mean an influx of cat buggering games on PS2 I wonder? So long as they meet technical submission requirements, I guess its feasible. I forsee hedbog exceeding his overdraft.
Edited 1 times, most recently on 29/10/08 @ 10:56
madgerald
29/10/08 @ 11:08
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I'm going to develop a series of games based on the works of Jane Austin

Pride without Prejudice - Mr Darcy with double flintlock pistols kicking arse in a beautiful Edwardian country manor
Senseless Insensibility - You play one of the Dashwood sisters robbing people with disabilities in order to rise from the poverty sticken life forced upon you since your father's death.
Persuasion - More arse kicking
Northanger Abbey - You play a mad monk trying to invent the perfect flying machine (like LittleBigPlanet)
Mansfield Park - Edwardian ladies footy game with smock swapping at fulltime
Emma - strip poker
Edited 1 times, most recently on 29/10/08 @ 11:08
JDub
29/10/08 @ 11:11
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Got some cool ideas for a 2.5D platformer with a great level desi.....oh!

/leaves
IronCladChicken
29/10/08 @ 11:12
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lol@miiiguel
it'll be anarchy-land like the PC.

Lol... Are you touched?
firefly
29/10/08 @ 11:15
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Good idea Sony.
You know what would be better though? If the PS3 were backwards compatible with all these titles that are going to emerge!
SEVQA
29/10/08 @ 11:25
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Yeah but if shops are no longer going to give shelf space and support the platform what is the point other than a homebrew scene!
kangarootoo
29/10/08 @ 11:46
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@SEVQA

Online purchase is pretty significant these days isn't it? Shelf space isn't everything.

The obvious problem with only supporting a homebrew scene is that it would make Sony no money at all, wheres this change will still make them some money. I know some people might feel that making money is evil, but its not really is it.
SEVQA
29/10/08 @ 11:53
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@kangarootoo

"Online purchase is pretty significant these days isn't it? Shelf space isn't everything. "

Err yes it is! I work for a publisher so I do know something about it, and all good for Sony making money but if publishers and developers cant what’s the point!
kangarootoo
29/10/08 @ 11:58
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Cool your boots dude, I'm not saying you don't know your onions. I am just questioning whether a lack of dedicated shelf space for PS2 titles means that software can't still sell by other avenues. I would also question whether devs and publishers "can't make any money" out of this move. If anything, it makes it easier than before, surely.

Anyway, how would a homebrew scene help devs and publishers any more than this current proposal. A legitimised homebrew scene basically means taking all security off the platform and throwing it away as a business asset. How can a completely unsecure platform be a good environment for any console development business to be involved in?
SEVQA
29/10/08 @ 12:06
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For god sake that’s exactly the point I was making, if publishers and devs are unable to make money then it might as well be for the homebrew scene.

“If anything, it makes it easier than before, surely.” Before what, before the time the platform made money and when shops dedicated shelf space other than 3 for 1 and barging bin deals!

Where this might be of interest as the article pointed out would be for a country like Russia for example – who generally have very little care for paying for anything!!
miiiguel
29/10/08 @ 12:37
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"lol@miiiguel
it'll be anarchy-land like the PC.

Lol... Are you touched? "


I honestly didn't get the joke (english is not my 1st language)... Anyway, I quit PC-gaming because all the upgrading-BS, and lack of control and standards. Just the other day, was trying to play Viva Piñata in my new Vista laptop and I quit... just can't stand it anymore. It's freaking relaxing to sit down on my couch and just press on. That's what I meant (or tried to).
Les
29/10/08 @ 12:52
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"Good idea Sony.
You know what would be better though? If the PS3 were backwards compatible with all these titles that are going to emerge!"

+1

Was gone write something similar then saw your post :)
kangarootoo
29/10/08 @ 13:01
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@SEVQA

Dude, we don't even seem to be talking about the same thing.

Sony have reduced the hurdles any dev needs to jump over to get a game published on PS2. HOW does that make things any worse than they were before?

"For god sake that’s exactly the point I was making, if publishers and devs are unable to make money then it might as well be for the homebrew scene."

Devs and publishers can currently make money from PS2 development. That is fact. This change makes it easier as I far as I can see for them to continue doing the same. Regardless of the shelf space given by big stores to PS2 titles, I can't see how that is relevant to this particular change.


"Before what"

Before the change in policy that the article describes. Sorry if that wasn't obvious. I kind of figured it was implied.
bonker
29/10/08 @ 13:16
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Blimey, that feels desperate ...
SEVQA
29/10/08 @ 15:50
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@kangarootoo

Either you work for Sony's viral marketing department or you are the most eloquent moron I've ever had the misfortune to debate with!
Feanor
29/10/08 @ 17:11
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What a dick.
callum9999
29/10/08 @ 20:46
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SEVQA: As someone who works for a publisher, will you explain how this will lose publishers money? The only disadvantage I see is possibly increased competition, in which case I have no sympathy for the publisher if it can't make good enough games.
djed
30/10/08 @ 20:39
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There are over 120 million PlayStation 2 consoles scattered across houses around the world,

don't forget the 50 PS3s out there, half of which can play PS2 games too!
SEVQA
31/10/08 @ 17:18
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@callum9999 and djed Read my previous posts as I don’t want to have to keep repeating myself! (Shelf space issue what the concern is!).

Comments: 1-28 of 28 in total

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