Project Origin dated, becomes F.E.A.R. 2
Warner buys back the name.
Warner Bros. has bought back the F.E.A.R. name from the newly formed Activision Blizzard, allowing WB-owned Monolith to rename its upcoming Project Origin.
What's more, F.E.A.R. 2: Project Origin, as it's now known, has been given a US release date of 10th February 2009 on PS3, Xbox 360 and PC. Update: European gamers will be able to buy it on 13th February.
Monolith's FPS has always been a spiritual sequel to F.E.A.R. anyway, overlapping with its story and characters, so the shift to F.E.A.R. 2: Project Origin isn't a great stretch.
The game follows Michael Becket, a Delta Force chappy, who is sent into the situation you spent the whole of the first game investigating about half an hour before the amazing thing that happens at the end happens.
Somehow you end up with the same slow-motion powers that you had in the first F.E.A.R., allowing you to take control of FPS firefights in unique and explosive fashion, despite the fearsome AI of your enemies.
Check out our F.E.A.R. 2: Project Origin gamepage for screenshots, video and news.
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Comments (20) Latest comment 3 years ago
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In any case looking forward to this game, I really enjoyed the first one. (not the expansions though... I didn't want to touch them...)
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Joking aside, it's a good thing they got the name back, it would be silly having a F.E.A.R. 2 without Monolith being in charge.
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Anyway, this will make no difference - Project Origin was a licenced product of the FEAR universe anyway, wasn't it?
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Just hope they can keep the tension going this time.
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Now, here's to hoping the PS3 version is not vastly inferior this time around.
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I just don't get this "FEAR was boring" talk. Do you lot just not like FPS's or something? To my eye, it had just about the best gunfights and AI in ages, now included; the minute-to-minute play is probably some of the best made in FPS to date. I had to force myself not to finish it in a single sitting. I wasn't so keen on the plot, and there were plenty of times I wanted it to shut up trying to be scary and give me more goons to puncture, but it was pretty good compared to how FPS plots usually end up. The expansions were good too - love that beam laser.