Pro Evolution Soccer 6 Review

Saved by the ball.

Version tested: DS

Let's be honest: the main reason we're interested in Pro Evolution Soccer 6 on the Nintendo DS is that it's easy to imagine a footballing catastrophe. And not your everyday footballing catastrophe involving 19-year-old girls and mobile phone cameras, either, but something to put even Craig Bellamy to shame, with artists pretending to be injured so they wouldn't have to draw faces, and programmers hacking away features like tipsy Norwegian ankles in the dead of the Portuguese night. Impressive, then, that Konami does better than we expected. Not much better, but still.

There's a surprising depth of modes. There's no Master League to toil over all year, but World Tour mode is built around a similar idea: starting off with a team of unknowns, you progress through groups taking on all the game's teams, and earning coins for doing so. These coins can then be fed, peculiarly, into a capsule-toy machine that dispenses players when you use the stylus to turn the handle. We don't understand why, either, but the further you get, the better your luck gets with players. One capsule even contains the entire Japanese national team.

There's Internet play, too. You can input Friend Codes (joy), search for a player of similar skill or just settle for anyone who's connected. Games are sometimes jerky in unhelpful areas, and switching off doesn't seem to be a blot on anyone's record, but the fact it's there at all is fairly surprising. There's an option for single-card multiplay, too, in addition to the expected wireless multi-card option, and it's also possible to track stats for wireless play and view your overall record with the game. Meanwhile, player and team names can be adjusted up to a point (you can't change licensed club names, or some of the national licensees, for example), while wireless player-trading is also permitted.

'Pro Evolution Soccer 6' Screenshot 1

As someone with a brain points out in the comments, you can swap the radar and the fatigue screen around.

On the pitch there are a few sensible nods to the DS' feature-set. Replays, most notably, are handled rather nicely, with a touch-screen interface allowing you to orbit the camera around the ball using the stylus. Even without the option to change the camera height, it's an impressively versatile system for such a diminutive device. Elsewhere, penalties are controlled, whether you're shooting or keeping, by tapping one of six sections of the goal, with each tap sending the ball flying or your keeper sprawling into the relevant sextant. Sure, it's a lottery, and if your player's a bit crap at penalties then you might miss wherever you aim, but... Actually, thinking about it, there is something slightly daft about having an interface allowing for precision pointing dumbed down to a game of footballing battleships, isn't there? Especially when some of the battleships can't even hit the target.

Team selection is very limited as well, and slanted heavily towards international sides. You can still play as a few licensed teams, including Arsenal, Manchester United, Inter and AC Milan, Parma, AS Roma, Bayern Munich, Porto, Rangers and Celtic, but on second thought that is in fact the entire club-team selection. And while you might appreciate having an overhead view of your squad formation on the touch-screen, along with buttons allowing you to change between attacking and defensive stances, it all seems a bit less welcome when you realise that the icons don't move, instead sitting still and highlighting player fatigue with fancy colours. Thankfully though, you can replace this with the incredibly important top-down radar, which shows player movement, rather than having it reduced to a postage-stamp-sized dotty mess at the foot of the top screen.

'Pro Evolution Soccer 6' Screenshot 2

You still have quite a bit of control over formation and other settings.

There's also faint praise to dispense on the field. While pixellated, the picture's clear enough for the games to play out more convincingly than some. Goals look good, with the ball sliding satisfyingly beneath keepers or looping over them, and while the traditional ongoing commentary is absent, let us rephrase: the traditional ongoing commentary is absent! Hurrah! Inadvertent praise for that, however, was never likely to extend to other areas of limitation, and so it proves. The second phase of a one-two pass is no longer manual, for example, while set-plays are harder to orchestrate thanks to severe slowdown caused by the appearance of multiple players. Sprinting is single-speed, and shots and passes tend to angle along the eight directions of the d-pad, which makes for a less nuanced game than you'll find on any of the other formats PES frequents, including PSP.

The DS' relative lack of brain power is also apparent in its handling of matters outside your control. Relatively vicious sliding tackles go unpunished, sometimes thanks to inconsistent collision detection that misses connections where there ought to be one, and sometimes just because of a lack of refereeing intervention. AI players are weaker, too, almost ignoring the ball on lower difficulties and often discounting the chance to make progress up the field if the ball isn't pressured. Goalkeepers are particularly rubbish here, failing to stop shots from obscure angles or prevent you from rounding them with a bit of nimble-fingered pad-work.

In the end though, PES6 still works thanks to the series' long-standing ability to do ball physics convincingly. Simply carving open defences, unleashing an unstoppable volley or breaking away from a corner and smashing the ball into the opposing goal is believable enough to satisfy, regardless of how weak a lot of the other aspects have become under the weight of dilution. In other words, if you're looking for a fully featured PES game, you'll obviously need to look to other formats, but if you're just after a decent facsimile that allows you to enjoy the magic of a flying football, you might find the series' best feature to be its saving grace on the DS. Not to be taken too seriously, then, but the sort of thing you might take on the train anyway.

6 / 10

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Comments (21) Latest comment 5 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • Razz #1 5 years ago

  • mcwildcard #2 5 years ago

    "Fair enough, but this means that the incredibly important top-down radar, which shows player movement, is reduced to a postage-stamp-sized dotty mess at the foot of the top screen."
    I take it you didn't actually read the manual then?
    You can change the options so the lower screen operates as a radar, along with the handy OffenceDefence bar.
    Not saying it's going to change the entirely fair score, but still should be noted.
  • Totoriko #3 5 years ago

    Is there a snes emu on DS? Original ISS anyone?
  • mcwildcard #4 5 years ago

    There is an emu, but it's a bit pants.
    Might explore that option though, just in case it can handle it, ISS was smashing.
  • nick_f Verified Senior Producer, Microsoft #5 5 years ago

    General feeling online seems to be that FIFA 07 on DS is a better bet, unless you really want the online play.
  • TheJanitor #6 5 years ago

  • lambtron #7 5 years ago

    I've grown to loathe PES on my PSP recently.

    Someone said in a reader review that there has never been such a thing as a good football game, just some are less crap than others. I think I'm starting to feel that way too.
  • siro #8 5 years ago

    I can't agree on that. I think both Fifa and PES are formidable football games. Just not on handhelds.
  • dr_zoidthrob #9 5 years ago

    It *really* pains me to say it... FIFA 07 is a significantly better game. Graphics, feel, replays, team selection - all much better.

    And there's no game-crippling slowdown when you get a few players in the goalmouth (helped in part by the selectable camera views - not available in PES6)

    Hopefully PES7 will better.
  • trevd72 #10 5 years ago

    the online part looks good then the lag starts and when it does it is bad, and that is on top of the normal slowdown. so wanted to like but in the end its big NO. so go for fifa2007.
    Edited by 1 at 20/02/07 @ 14:47
  • wolfen #11 5 years ago

    Having played to death the portable version of WE, I must say that on a tiny screen 2D beats 3D anytime. While it was too simplistic (players had 5 or 6 colours max), the detail of animations in it was incredible, and it played like a charm.

    Totoriko: There was an ISS port for the GBA, you might want to try finding that.
  • Mugwum Verified Operations Director, Eurogamer Network #12 5 years ago

    "I have this game on DS and have to say this review should be ignored. There are slight problems (little sound in matches, few European clubs, no Master League). But thats it."

    "For instance in one of the captions it was moaning there where no radar for the bottom screen, there is, just go into Options and you'll see it there idiots!"

    Oops, you're quite right about the radar actually. Have updated the review.

    "This review seems to me like the guy has played about 10 matches on it and hasn't played the game in depth at all."

    Nonsense, I'm a long-standing fan of PES and I gave this a fair crack. I think you'd have to have pretty low standards to find it as impressive as you make out, although - as we've both said - it's perfectly easy to enjoy regardless.
  • TonyAlmeida[CTU] #13 5 years ago

    L0L @ crappy gfx. PSP for the win obviously.
  • mcwildcard #14 5 years ago

    "Nonsense, I'm a long-standing fan of PES and I gave this a fair crack. I think you'd have to have pretty low standards to find it as impressive as you make out, although - as we've both said - it's perfectly easy to enjoy regardless."
    Yeah, I'd go with that, it's an average game which is enjoyable enough.
    It's just not good enough to carry the Pro Evo name though.

    P.S. I pointed out the radar error first! ;oP
  • Mugwum Verified Operations Director, Eurogamer Network #15 5 years ago

    "P.S. I pointed out the radar error first! ;oP"

    :)
  • jonsaan #16 5 years ago

    What pisses me off about this is how horrible it looks. It's just lazy. ISS on the SNES looks next generation compared to this pixelated load of shit. The DS is capable of so much more. Shame on you Konami. Why not just get ISS64 up and running with a few tweaks?

    And yes, I have seen it in action. I have had it on import for ages. And I'd give it 3/10. Fifa 06 is better. And that's shit too.
    Edited by 2 at 20/02/07 @ 16:27
  • arty #17 5 years ago

    It's a great game for a DS. It looks fine on the small screen to me and being able to play PES instantly online while lounging around the house is just great!
  • SgtJericho #18 5 years ago

    So I have been living out in the boonies of Canada for a while but what was that reference they made about 19 year old girls with cellphone cameras all about? :p
  • FWB #19 5 years ago

    Had this for quite a while (the Jap version). The review seems pretty spot on. Would rather play Sensible Soccer on my DS but thats not to say this isn't a bad game. One thing tho... I find in my version, at least, the refs are fairly strict. Its ain't easy to pull off a slide tackle without giving away foul and getting booked.

    Ohh... the keepers seriously suck in this tho.
    Edited by 1 at 21/02/07 @ 02:09
  • ph101 #20 5 years ago

  • secombe #21 5 years ago

    Picked this up for £16.50 in New York yesterday, didn't see the reviews before but took a risk anyway. Pleased I did, great fun and well worth the cash so far.

    Incidently what is it with US DS software prices?! I got this, Contact and Hotel Dusk for little over £50 in a mainstream Manhatten store, I wish I got more now.