Prince of Persia: Rival Swords Review
Any port in a sandstorm.
Version tested: Wii
I do my bit for the environment. I care for the Earth. I might not throw my potato peelings on the compost heap to mulch the organic vegetable garden, or collect rainwater in a plastic tub to share a bath in, but I like to play my part. Like, for instance, not buying a new pair of shoes until I can feel the painful crunch of gravel on my socks, borrowing somebody else's newspaper when they've finished reading it, buying the heavily discounted, near-its-sell-by-date bread at the local supermarket to stop them senselessly disposing of it, or maybe just not turning the heating on unless it's really, really cold.
Actually, come to think of it, I think I'm confusing environmentalist with skinflint. But, hey, the sentiment's still there.
Ubisoft, however - and here's the inevitable segue - are far more adept than you or I at recycling. Reusing old assets and rehashing popular franchises has become something of a stock in trade for the company lately. Ever since the Wii launched they've been desperate to port across all of their biggest names. And kudos to them for supporting the console wholeheartedly in its early, unfounded days. If we were being nice, we'd applaud their efforts to embrace the new control scheme and use this unique environment to experiment with some of their most beloved franchise titles. Clearly, by establishing a base camp now, they'll be off to a running start when they introduce their later, better works.

No, the game doesn't come with two giant controller icons pasted in the corners. Ubisoft just felt the need to show how to play this strange, new game in their press shots.
If we were being cynical, however, we'd probably say something different, like Jesus, Ubisoft, what are you thinking porting last-gen software to a console that's currently suffering under the weight of lazy PS2/PSP cash-ins as gamers wait patiently for the non-Wii Sports title that actually justifies their technically underpowered yet highly innovative Nintendo machine while you inexplicably waste your time with laughable efforts like Far Cry: Vengeance instead of working on something original for launch although I suppose we have to mention Red Steel since that was alright and oh just do the sequel to Beyond Good & Evil will you.
Anyway... Prince of Persia, Prince of Persia.
[And punctuation, hopefully. -Ed]
If you've been following the ins and outs of everybody's favourite time-rewinding protagonist since Blinx hung up his cat-sized boots, you'll know that Rival Swords was also released on the PSP. You might also know that the handheld version has a few additional bits and pieces bolted onto it: a few extra sections, a bit of multiplayer action, and some chariot race challenges. The Wii version, however, contains nothing. Nothing. As far as I can tell, it's exactly the same game as Two Thrones, making you wonder why it really deserved the Rival Swords moniker. Don't answer that, it's probably to do with something desperately depressing like initiating concurrent brand awareness in the marketplace.

We need a one-liner for this situation. Er, hang around and I'll tell you a choke? No, that's awful. No more.
Still, not to worry: Two Thrones/Rival Swords was/is the return-to-form game; the one where things got back on track after the nu-metal mess of Warrior Within (which actually wasn't that bad, if you're willing to discount the tedious combat and tawdry character design). It's the one where the story matured, and the emphasis placed less on the fighting and more on the vertiginous acrobatics. And now it's on the Wii.
To be honest, I was all set to be horrible about its controls, thinking that the deft platformer couldn't possibly translate well to Nintendo's console. I'd have spent this review griping about how awful and clunky they feel, but the surprising fact is that they're remarkably intuitive. Essentially, you move with the analogue stick and push the A button to jump, your sword is swung with a swish of either remote or nunchuk, and the camera is rotated by tilting the remote left or right to spin in the relevant direction. For the latter, you could technically argue that it's difficult to work precision movements, but it's not really necessary as the game's underlying design cleverly tempers any unworkable viewing angles. Indeed, that's partly PoP's success: that everything is so linear and so well signposted that you're effectively guided through the obstacles without much head-scratching. It sounds like a criticism, but the twists and turns and timed leaps from pillar to post do well to disguise that lack of experimentation. If you also don't worry too much that the game will always extend a helping hand, even on the most precarious ledge, and thus remove some of the adrenaline-soaked fear of scaling large heights, you can get on with the business of vicariously enjoying the prince's death defying stunts.

"Feeling hoarse? That's a drag!" Oh, no, wait. We're not doing one-liners are we?
Unfortunately, we've still got the fights in between the platforming, irritating bane of any PoP game. Yes, they're still much of a chore. On Wii, swinging away with both hands is moderately better than pushing X, yet doesn't really provide the like-for-like feedback you'd desire. Besides, the combos are too complex or unnecessary to faff around with when even the simplest ones work just as well. At least the stealth kills in which you sneak up on the enemy and perform timed swipes to cut him down unawares, are still there, although I'm sure it's just my imagination that says they're easier to perform with the remote than they were on a standard pad.
Apart from that, business as usual. You've got your Dark Prince, popping up at predetermined parts of the game in which you transform and have to run through sections before your health is gradually eaten away. There are a few annoying bosses, a just-passable chariot racing section, and a middle lull featuring some tedious switch and lever puzzles. The time-rewinding mechanic is a brilliant as ever, and while it never reaches Sands of Time glory, it's a respectable comeback.
It's also a two year old game and certainly looks it, with muddy last-gen graphics and some disturbing clipping in the cut-scenes as the Prince's spaghetti hair cuts through his shoulders. Given its age, you can pick it up for next to nothing on the Gamecube or, better yet, buy it as part of a trilogy pack for PS2 or PC. While the Wii version is a good game and takes to its new control scheme well enough to justify the port, it's just not sufficiently different to recommend a purchase, especially if you can source it elsewhere.
6 / 10
You may also like...
-
Why Can't Games Do Sex?
-
Dear Esther Review
-
UFC Undisputed 3 Review
-
Girl Vader stars in Kinect Star Wars trailer
-
Assassin's Creed 3, Splinter Cell: Retribution coming this year?
-
Metal Gear Online to be switched off in June
-
Mojang won't sue FortressCraft dev, "bored" by Minecraft clones
-
Eurogamer.net Podcast #100: Ellie returns! And we filmed it!
-
Remedy discusses Alan Wake 2
-
Will there be a PS3 version of The Witcher 2?
-
Darksiders 2 release date announced
-
If I Were in a Sealed Room With a Girl, I'd Probably XXX trailer
-
Total War: Shogun 2: Fall of the Samurai gameplay
-
Mass Effect 3 teaser trailer invades Earth
-
Motorola Xoom 2 Tablet Reviews
-
Only Modern Warfare 3 made more money than Skyrim in 2011
-
App of the Day: Candy Train
-
PlayStation Vita trailer launches new Sony campaign
-
Happy Action Theater Review
-
Dead Island dev's Haste becomes Mad Riders
-
Why Devs Owe You Nothing
-
Resistance: Burning Skies PS Vita release date
-
Wii RPG Pandora's Tower release date
-
Skullgirls trailer features Nurse Valentine
-
Project Draco's final name is Crimson Dragon









Comments (66) Latest comment 5 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Oh, forgot the obligatory: As good as Resistance Fall of Man, then? XD
Comment below viewing threshold Show
I see what you did there.
Comment below viewing threshold Show
Oh Ubi, what happened to you.
Comment below viewing threshold Show
Am I right assuming the 6 is mostly because it's the same game again with no improvements and a high price tag? Because reading the review the game itself seems to be intact and the controls do work well (they may not drastically enhace the game but they don't ruin it either). So is it safe to say that this is actually quite a good game and I can safely buy this if I enjoyed the previous two PoPs? If so I'll get this, even full price.
Oh yeah, does it have 480p support?
Comment below viewing threshold Show
Comment below viewing threshold Show
Resistance:FOM got 7/10 and it is very good.
Comment below viewing threshold Show
Comment below viewing threshold Show
They're punishing the world for not buying Beyond Good and Evil.
Comment below viewing threshold Show
This review states its both 480p and widescreen.
And yes, this seems to be the best version of the game, but the gripe everyone has is that it is not much better than the original, but twice as expensive as the GC game. It's a good game, like the EG reviewer said, and if you have never played it before and don't mind the price (or find the price justified by widescreen and 480p), then there is nothing that should stop you from buying it.
Comment below viewing threshold Show
Gamer TV gave Oblivion on the 360 and PC a 4/5. They then reviewed the PS3 version and said it's exactly the same with no added content so we're giving it 3/5. Where is the logic in that? If it's the same game it deserves the same score.
Comment below viewing threshold Show
Comment below viewing threshold Show
It's been over a year now maybe I should go back to it.
Comment below viewing threshold Show
Agreed. Though it has to be said that there are two potential issues.
One, it may be that the signposts have moved in the last two years, making this a relatively worse game compared to the current standard. However, since the reviewer doesn't really say anything about that, we can conclude that this is not the case in his mind.
Two, and more probable, it may be that the pricing is actually directly influencing the score, and as such, that the score should be understood as a buyer's advice instead of a quality assessment. If this is the case, it's problematic in more ways than one:
- It makes it difficult to interpret the score in a couple of years' time, when the price is probably much lower.
- It makes it difficult to interpret the score if one's monetary situation is wildly different to the reviewer's.
- It makes it difficult to compare EG's opinions on different games.
I believe the question of whether or not the game "is worth it" should be left to the reader, and absolutely not influence the score, which should be a pure quality assessment.
/statement done, gets coat
Comment below viewing threshold Show
They brought us Far Cry
They brought us the EXCELLENT BG&E
They brought us the POP trilogy
They brought us the mostly excellent Tom Clancy games (Rainbow Six, Ghost Recon, Splinter Cell)
They are bringing us Assasin's Creed
Seriously, can you imagine a better games line-up for a company juggling it on all current gen and next gen platforms? ANd what's more, not one of the above is a sports or racing game.
Give them a break. True, they f**ked up my PC with StarForce and true, Double Agent curled and died when I installed the NVidia 8800 GTS, but still....
Comment below viewing threshold Show
Comment below viewing threshold Show
Does that mean 15 year old games on LIVE arcade should be getting top marks? Simply because they haven't changed?
I can' speak for wii owners, but I'm sure they bought thier consoles to play great games made specifically to take advantage of the console, not to pay full price for 2 years old ps2 games.
The review is justified, IMO.
Comment below viewing threshold Show
Well, I would say there is a certain difference between 15 years and two years here - wouldn't you agree? Not much has changed since The Two Thrones came out as far as game design is concerned.
Comment below viewing threshold Show
Well, yes and no. The fact that it's a full-price port of an old game with bolted on controls does come into it. Then again, the fact that there's a date at the top or review shoud put it in context with its contemporaries.
Besides, the score is nothing without the words. Like I say, it's a good game and you can take that as read, but it's still an old game ported over. And yes, without stating explicitly, the (goal)posts have moved somewhat with Assassin's Creed on the horizon, Tomb Raider rising from the grave, and the leapy vertigo of Crackdown impressing us all.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
i won't be buying this though, as i still have Two Thrones on GC unplayed.
Comment below viewing threshold Show
Comment below viewing threshold Show
Yes. Please God, yes.
I loved this game on the Xbox - sorry to hear it hasn't aged well.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Am I the only one getting fed up of all these lame last-gen ports that the Wii is getting? Where are all the original games... where are the Nintendo games?
Comment below viewing threshold Show
The only doubt I had was if the game aged badly in the last two years or if it was the price who influenced the score.
Thanks for clearing that up.
Comment below viewing threshold Show
Well, in your comment, you mentioned "barely functioning controls". Now, if you had read the review, you might have noticed that controls weren't so much of an issue with this game. Hence, your comment was not relevant to the review at all. It would be better suited to its own topic in the forum, so go do that.
Or, better yet, don't. There's dozens of "the Wii is a bit shit" topics already. I'm getting a bit bored of them, honestly.
Anyway... the only PoP game I liked was the first one. As not much seems to have changed with this port, I doubt I'll be getting it, new controls or no.
I want the Good Ubisoft to come back, damnit...
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
The bottom line is Rival Swords is a port of Two Thrones it’s the same game with the added Wii-mote functions; is the game worth a purchase? No not if you already have the original game. I wonder if Resident Evil 4 Wii will get the same treatment.
Comment below viewing threshold Show
Getting lower marks because it's a port - that's the impression I got - is a bit silly.
Comment below viewing threshold Show
And it will hopefullt release with a budget pricetag...
@Haowan:
That explains the absence of updates on the site then
Comment below viewing threshold Show
Comment below viewing threshold Show
So you're tired of the forum threads that criticize the Wii? Do like me: have no clue there were forums here as well. The reason I put it in that review comment thingie was.. I had nowhere else to put it. I just expressed a feeling I've gotten over time with the Wii.
If you're so tired of hearing the same stuff over and over, take a break from it. But don't blame me for repeating stuff I've never even read. I'm not bothered to read every stupid forum on the 'net just so I won't repeat something you have read before.
Comment below viewing threshold Show
Seriusly though a 6 is fair enough imo. With this type of a port I think it is fair to mark it down. If people have not played it then you could pick it up for under a tenner, £40 for a year old game with minor extras is basically just a con. It is a good game, I'm sure it still is a good game, but I fail to see the point of this re-release
Comment below viewing threshold Show
A lot of people seem to take every single Wii game review as something personal against the machine, but the fact is that charging full price for a rehash of a two year old game is something that should be marked down regardless of the platform.
Comment below viewing threshold Show
From GOW2, to even Tomb radier anniversary, have all moved the expected goalpost.
Comment below viewing threshold Show
READ THE TEXT W*****S, NOT JUST THE SCORE
I like it how they saw the 6, and went on to troll about the Wii controls being shit, WITHOUT realising that the reviewer said the controls are great, and do enhance the game (even though not much).
So this is the definitive version, only marked down because of age, no visual or context enhancements, and cost.
Though one could argue that widescreen and 480p are an improvement, but then again, I had the Xbox version, whixh was already widescreen (if I remember correctly)
Comment below viewing threshold Show
It is obviously the definitive version, no doubt about it, but if you have played it or for that matter own a ps2, xbox or gamecube then I do not understand why someone would part with 4 times the money for what is pretty much the same game. I want to see new games and ideas for the wii, not rehashes, unless radically different then there is no way I will be buying any of these re-release games.
Question.
Does anyone think that re-releases such as POP, Godfather and Resi4 are worthwhile and will you be buying them.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I never played through the extra content of the PS2 version...
Depends on the price point I guess...
Though The Godfather doesn't float my boat...
POP...Well after this review I might track down the GC one...Or even better the trilogy for the PS2...
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I haven't played GoW2, but I did play the first one, and that is in all relevant respects born of the same design ethos as Ocarina of Time and Ninja Gaiden. Nothing wrong with that, but it's not "moving the goalposts".
Tomb Raider Anniversary isn't out, but if it's Tomb Raider Legend you mean, it's quite a stretch to think of it as a relevant game in this regard. Tomb Raider Legend did some things competently, but designwise the most innovative thing it did was to use physics in its puzzles. Which, again, was common in much earlier games.
The point here is if the moving og goalposts actually makes The Two Thrones/Rival Swords feel dated (and thereby "less fun"
Comment below viewing threshold Show
Bust a Move and Cooking Mama are both £39.99 at Game; but these games aren't full price titles. I'd appreciate paying £39.99 for a title that has been years in the making and even if the game doesn’t cut the mustard; you can see the effort that has been put into the development of the project.
Britney Spears could grow her hair long enough to touch her arse before I'd contemplate buying a Ubisoft title on a Nintendo console again.
Comment below viewing threshold Show
Comment below viewing threshold Show
GameStop has it listed for $49.99 US (about 25.00 GBP).
Comment below viewing threshold Show
I like Godfather wii.. it's ace.
Never played the original, but the wii version is great (love aiming with the wiimote - feels like a playing a fps on a pc)
Comment below viewing threshold Show
Plus tax - so about 30 quid.
Comment below viewing threshold Show
Comment below viewing threshold Show
For example godfather on the wii i like (but then i never played the other versions). But I prolly wont bother with Re4 wii (because i've played it to death on the cube, and still own the cube version - which works in the wii).
Comment below viewing threshold Show
+1
Comment below viewing threshold Show
Comment below viewing threshold Show
Trolls intend to wreck threads. Nothing here seems like that. For fuck's sake get over the fact that people's opinions differ.
Comment below viewing threshold Show
"Another twiiumph. "
and
"Why complain about this being last-gen?"
or indeed:
"For every crappy game released with barely functioning controls, the Wii feels more and more like the gimmick"
When the review even praises said controls.
Added to that the comments thread says 66 comments in total, but i can only see 43 - so that's at 23 comments from trolls which i've blocked (have no idea what they've posted though)
Comment below viewing threshold Show
Too bl**dy right. Slipped BG&E into my George Forman grill last week just to check the backwards compatability (plays perfectly as far as I played), and didn't put the controller down for couple of hours. Still looks and plays beautifully. How Ubi can waste time on the recent tripe and let this classic molder in the back of the cubboard is Beyond me (see what I did there).
What? Didn't sell you say? Pfft. Philistines! 'Tis Art, darling. It's not meant to make tawdry money.
But I'm sure that it's legend (and Ebay price) has now grown to the point that, like Shadow of the Colossus, a sequel would do decent sales this time around.
Comment below viewing threshold Show
Comment below viewing threshold Show
Some leway, would have the reviewer give 2 scores, those who have played it before and those who havent, but how would the reviewer themselves give an objective review?
Comment below viewing threshold Show
If the game isnt as good the 2nd time around, then maybe it wasnt THAT good to start with?
Halo2 got high(ish) scores the first time around, do you really think it'd get the same now - if it was reviewed again without the tinted specs?
Comment below viewing threshold Show
]http://s2.bite fight.ro/c.php?uid=25305
[/link]