Blinx 2: Masters Of Time Preview
First details and first shots: The grinning time warping cat returns to the Xbox this Christmas.
Blinx 2: Masters Of Time will be part of Microsoft's Christmas Xbox line-up, the Redmond giant announced this morning, and purports to be the " world's first 5-D game, giving players control over both Time and Space". Bold claims indeed.
Let's do the time warp again

Former Sega types Artoon is once again tasked with the development, and has thrown in stealth, enemy control, two player co-op, four player battles, as well as customisable characters to add to the time warping kleptomaniacal platforming gameplay at its core.
Once again, the game relies upon the player to collect different coloured Time Crystals in order to perform different time bending functions; rather like the functions of a video recorder, you can meddle with the time in any direction, as well as slow it down or even stop it completely. This time, though, it's not just about Blinx - he can take control of the enemy pigs "to gain control of the space continuum"
A co-op mode worth playing?

Cunningly, the co-op mode won't simply be a run through the story campaign, but actually up the difficulty and provide specific co-op challenges, requiring, Microsoft says "strategy and teamwork". In addition, co-op grants "unique map locations" only available in this mode.
Multiplayer Battle mode, meanwhile, involves "leading a squad of cats using time control powers or command a team of enemy pigs using space control powers".
Microsoft reveals: "Whether they are playing through single player missions or any of the multiplayer modes, players can fully customise their cats and pigs by designing the character's face, body and clothing."
A gem of a platformer?

The original Blinx certainly excelled on the visual front and had some good ideas, but they were massively overhyped. This one sounds a little more promising, and we remain cautiously optimistic that as long as Artoon can sort out the dreadful camera issues and provide a gentler learning curve that Blinx 2 can finally provide Microsoft with the character platform gem that it has been searching for.
So far, just three screenshots of Blinx 2 have been released. The first reveals the character design of the aforementioned pigs, with Blinx looking rather like he's trapped inside some sort of love bubble (help me out here!). The second shows Blinx wielding his trademark vacuum cleaner, ready to suck the life out of a baseball bat wielding pig monster, replete with skull and crossbones bandana and comedy whiskers.
The final shot reveals the character customisation screen, and shows off just how many means there are of tweaking the character to your precise design. No fewer than 14 attributes can be meddled with, including fur type, neckband size, body length, and just about everything under the sun - which bodes well for some amusing creations if nothing else.
As soon as we get playable code, we'll be sure to give you the full run down of how Blinx 2 is shaping up.
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Comments (24) Latest comment 8 years ago
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/doesn't add Blinx 2: Assmaster to to-buy list
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Blinx, from crap to ace. I've seen this before. First game I hated, 2nd I couldn't wait for.
I just gave a quick glaze over this news report, so sorry if this was already mentioned.
You'll control a cat in some levels (warping time) And a pig in certain others (warping space). Warping time is all well known, although warping space has some new tricks. From cloning yourself, to teletransportation. In coop, you'll play as a cat duo or as a pig duo, depending on the level. You'll have certain parts in SP you can't reach, as they are only recheable in coop. You won't control Blinx this time arround. You'll control a cat/pig you made yourself, with more costumisation options unlocking as you progress through the SP.
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But as long as they can really work out the old flaws and introduce some new ideas, it could turn out really well.
The chances of that happening? We'll see... but I ain't holding my breath.
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And Artoon has excelent gameplay ideas, although poorly executed in Blinx. I mean PoP blatantly ripped the Blinx concept, but it was good, so in almost any review did we see any mention to this.
If they take the time to give the extra shine to Blinx 2, and if they learn with their mistakes (which aparently they are learning, they removed the time restriction, the levels are 4 times as big, etc) this game might rock.
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Edit: brain dead today
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You were expecting inteligence from a press announcement?
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Perhaps it's more of the fact that Mario Sunshine was a huge dissapointment for me after all the hype
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First Blinx was bad enough, they claimed Blinx was 4D for the first one now 5D!
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However, this sequel might not be so bad. I hope it works out.
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Well Blinx nicked the idea from The Killing Game Show / Fatal Rewind in the first place.
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Dire
Derivative
Dull
Dissapointing
Discounted
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did i mis a yr or sumit,,,,, nvm looks better that the first
but that cant be hard!!!!!!!!!!!!!!!!!!!!