Portal only four hours long
Plenty of time to flummox you.
It won't take forever to finish Valve's Portal, reckons level designer Kim Swift, who guided us through a playable demo of the game at last week's Game Developer Conference in San Francisco.
"Currently the game runs about four hours," she told us.
However, it seems it may take some getting used to, as one of our reporters was reduced to a gibbering wreck as he attempted to get to grips with it. Still, Swift was apologetic and reassuring about the difficulty curve, saying she'd rushed the tutorial to get us to the action.
"In the game we take you very step by step in terms of being able to use your portals," she added.
Portal is a single-player experience fit to tie your brain in knots. You'll use a portal gun to manipulate your environment and objects, and it looks set to have an impact comparable to Half-Life 2's gravity gun.
It's due for release with Half-Life 2: Episode 2 and Team Fortress 2 this winter on Xbox 360, PS3, and PC.
Pop over to our Episode 2 gamepage to see all the latest footage and screenshots of the game. Alternatively you can venture to the Portal teaser site for a taster of the gravity-defying puzzle-solving.
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Comments (35) Latest comment 5 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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But 4 hours?! It wants to be cheap, if so...
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Besides - I expect to get stuck shortly after the tutorial for at least 4 hours.
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\leaps across building
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What a stupid comment to make. Are you really that desperate to clutch at straws?
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4k points in one box???
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1,000 for HL2
250 for Ep1
250 for Ep2
200/250 for Portal?
Ep1/Ep2 are, by MS standards, not all that different to Shivering Isles....
Just a thought
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Just imagine if instead of HL2 we got a shorter mission-based game called "Gravity".
IMO the portal gun would have made a fantastic addition to a good FPS. Basing a whole (short) game around it is probably a bit of a waste.
Don't get me wrong though, I'm all over this like something on a something else that the original something would be all over.
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4 hours sound more like a live arcade game then anything else. still the gameplay video was awsome
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It's not Homer's Odyssey. It's "An Ode to the Portal Gun".
Still Looking forward to it. Sorta wish it weren't taking until winter to come out, though.
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4 hours is fine for a game that is solely about 1 mechanic. Valve mentioned that the portal gun will be used in more challenging situations (prolly will be part of Episode 3) so Portal is kind of tutorial for us how the wepon and mechanism work.
And of course you'll have countless of user created maps and levels to d\l. At least if you are a PC gamer.
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Awesome
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Kim Swift
She's not bad.
I would.
Because she's so damn intelligent more than anything else.
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I wish this was available seperately. I'm not all that chewed about Ep.2, to be honest, after the letdown of Ep.1, though I'll still get it, but I have zero interest in TF2. It irritates me that I have to buy it to get Portal and Ep.2.
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The brilliance of the whole HL thing was to give you a weapon unlike anything and then show you by doing all the uses it can have. And when you worked it out you had a big grin on your face and a re-affirmation of how fun and good gaming can be.
I just think the whole thing being based around the concept wouldn't be as fun as the game gradually introducing the concept through gameplay and story.
Again, not that it won't be spankingly good.
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Any longer and you'd get bored (Without it fitting in with the main plot)
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Euhm no, the Gravity gun lost its appeal soon enough if you ask me and HL2 never quite managed to make the same impact as the original and OF. A lot of weapons actually got a lot worse (pistol, shotgun and standard automatic rifle coming to mind).