PopCap: iPad will "kickstart" creativity
"Tremendous" specs excite Bejeweled maker.
Bejeweled and Plants vs. Zombies mastermind PopCap reckons Apple's new iPad could "kickstart" a creative revolution.
"PopCap loves to see devices that offer new experiences and force us to look at our games and rethink how we can make the best game using those new features," Andrew Stein, PopCap bigwig, told Destructoid.
"As a developer, the iPad offers the same easy development environment as the iPhone but amps that up with tremendous technical specs and a potential whole new way for somebody to interact with a game.
"As a consumer," he added, "the iPad has the potential to kickstart a whole new wave of creative innovation similar to the wave kicked off by the launch of the App Store for the iPhone and iPod touch."
Stein promised that iPad games by PopCap won't be iPhone ports. "As we're fond of saying, we don't port, we adapt – we keep the essence of what makes our games and then rebuild them to take best advantage of the features offered by the specific device," he said.
As such, the delay to the iPhone version of Plants vs Zombies is unrelated to the iPad. "It will be launched on the iPhone before the release of the iPad [in March]," said Stein. It just needed more time.
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Comments (58) Latest comment 2 years ago
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Then again, Apple *do* have incredible marketing usually. Ho hum.
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Not really related but goddamn I just have this irrational hatred of all things Apple. Not sure why but it's something to do with white earphones and silhouetted adverts. Also the ipad, man, it looks a bit cut down when you look at the specs but the closer we get to those star trek pads the better I guess.
I just don't want Bono preaching to me about the 3rd world whilst jerking off over one.
Back on topic though, popcap, creativity!? I liked Heavy Weapon.
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Of course making it bigger makes the UI different.
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Not for me. My GF would love it though. Not 400 bucks (or whatever) worth of loving off course.
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Fuck off.
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The hundreds of rubbish DS games is evidence of that.
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What's "tremendous" to a japanese girl, might be "funny" to a black one.
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I also find it funny that PopCap sees itself as an innovator when arguably it dominated and closed off a sector of the market (casual/puzzle games) that was traditionally used as an entry point for independent studios, who are usually the more innovative creators in the games industry.
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We keep hearing from Apple and the developers Apple are using to cross promote with how the ipad will add a huge amount to gaming. Balls it will. It is bigger and heavier than an iphone and has the majority of the iphone's control flaws.
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I reckon it'll have a few decent games but it'll appeal more to the Kindle/E-Reader market.
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'a potential whole new way for somebody to interact with a game'
Surely we have touchscreen gaming devices already?
What is so different about the iPad that could provide this 'whole new way for somebody to interact with a game'?
And
'As a consumer, the iPad has the potential to kickstart a whole new wave of creative innovation'
I don't think consumers using the iPad will be getting too creative or innovating much at all. Its a portable screen ffs. The only creativity and innovation will be coming from those with proper computers and a compiler. The consumers will be sat there fumbling with the on screen keyboard and wishing for a joypad
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A laptop is actually rather clumsy when sitting in a sofa, an iPad would be ideal. It was just a thougt, but I could suddenly see myself buying one.... Weird... H.A.A.R.P at work, maybe
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@devs in the ideal ipad genre, graphic adventures, any ideas how to overcome the problem that you can't see what you touch? some magnifying glass maybe?
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In terms of the iPhone or Touch (which I bought for my GF for xmas) Im saying they are too much flare and no substance. If I want to play games I use a DS if I want to listen to music I use an MP3 player. Not a poor immitation of either in a shiny case.
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'The public can only be distracted by shininess for so long after a while they want some substance.'
Are you saying that the iPhone/iPod Touch offer no substance?
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For me and a few people I know this will likely not be used for gaming but as a web browser. It's going to a great little device to have at hand when you need to the internet quickly, unfortunately there dozens of devices already available now at much lower prices that suit such a purpose and the Sony Dash will be released later this year with very similar features to the iPad and at half the price. It's going to need some hellish marketing if it's to see of all that competition while maintaining such a high price point.
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That doesn't make me an Applie fanboy btw, Karma Nazis - it's an O P I N I O N.
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How can you play an FPS on it with one hand? Or are you planning on laying on something to use both hands, like say your lap, like a ...laptop... thus defeating the whole purpose of the thing?!
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It used configurable controls for your thumbs at the edge of the screen. A perfect example of why the bigger screen opens up more possibilities than the iPhone. A similar set-up on a smaller screen would be unusable due to thumb-getting-in-the-wayage. You could also move and shift these controls where you wanted them to get comfortable. I presume looking up and down and moving left and right were on the accelerometers.
This is something which they came up with in a couple of weeks. Not meant to be an example of greatness, just simply an example of something made possible by a bigger screen and multi-touch.
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Exactly. If your screen is your control device, then a much bigger screen has of course no influence whatsoever on how you can use said screen for controls... I mean, it's not as if the finger size to screen ratio changes or anything... Oh, wait, it does!
Of course there's a limit to where a bigger screen can take you touch control-wise. The difference between a 15" screen's potential and that of a 40" screen will probably be close to irrelevant. But when you start with iPod/iPhone size (roughly 3 fingers wide in upright position) the move to iPad size is significant.
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LOL and +1000
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Then I seriously hope they're not all like you. Don't know what you do exactly, but sure hope it's nothing too creative...
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Well, it's primarily all the people that shared a similar opinion when the iPhone was first introduced...
"I'm just waiting for someone to cut through all the PR speak and the nonsense and the Anti-Apple opinions and tell me why I should be excited about this product."
Why? Maybe the iPad simply doesn't have the ability to make you specifically want it. Would that be a bad thing? The majority of products in the world fail to do make me want them and I couldn't care less. Is the Fiat Panda bad/meh in general because I don't want one? I'd say no: It's not being designed for me as an audience.
Just like the iPad isn't designed for people that hate Apple, don't like closed software (which always surprises me around here as there's not that many good free games available on Linux nor do they get much coverage on EG), don't like simple (and therefore restrictive) interfaces and/or don't want to pay a premium for good looks and a brand name.
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Multi-touch on the viewable screen doesn't need to 'sound' all that good or practical, even in theory. It has proven to be superior to other, existing, control alternatives in practice via iPhone and all the other touch phones it inspired.
But I guess you haven't ever played a game on iPhone or iPod Touch. It turns out that our brain is quite good in filling in the gaps when our limbs temporarily obscure parts of the screen.
"Now you could use two hands but to use five fingers over two hands you are going to need to prop it up, you physically cannot hold the iPad and use five fingers over two hands."
Ever played Monster Hunter? One can do more with one's hands than one thinks...
"something the size and weight of an iPad is not"
Aren't you clutching at straws here?! The basic model weighs about as much as my Dombey & Son paperback and the heavier model with 3G weighs less than half as much as my Lord of the Rings hardcover...
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This is the device that get's your mum, dad or gran off your case. Mum, Dad or Gran wants to email someone? Just use the mail app at the touch of a button. Stuck in an app they don't recognise? Just press the home button. Want to surf the web? Just hit the browser button. It's all visual and that's how we humans interact with things.
There's a reason that sci-fi programs always show the crews of ships using tablets instead of keybaords. They are portable and they have a touchscreen. It's all we really need. Imagine going to a garage and having the guy book your car in with the press of a few buttons and tapping some details into a field on his iPad form. A restaraunt where the waitress takes your order by letting you tap her touchscreen on a tablet. Suddenly technology starts to speed things up instead of requiring an army of tech support to explain how the bloody stuff works.
A lot of people will be scared by the iPad, especially if your job was explaing to muppets how to run their word processor or how to reboot their pc, get their email etc. etc. Give these people iPads with the appropriate apps on it and your tech support worries almost vanish. You'll still get the odd muppet who forgest to charge the thing and can't get it to switch on but, odds are it will just plain work and do exactly what they want it to do, when they want it to!
Of course someone will need to develope all the new touch enabled, user friendly apps out there
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Of course it does since they also up the resolution: I mean just looking at the new mail app defeats your "argument". Add to that the extensions in the iPad-only OS 3.2 and you are proven wrong again.
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The ergonomics of an iPad are pretty much those of a normal paper pad/clipboard.
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You hit the nail on the head.
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Hehe, yes. Pure tech-spec nerds with no eye for design and usability and low disposable income.
Don't need an iPad myself, but it might just be the perfect thing for the parents. Instantly on, intuitive internet/email device where nothing can go wrong, really.