PlayStation Store Roundup Review

Crash Bandicoot, Jumping Flash and Wipeout.

Version tested: PlayStation 3

With the addition of the first PS one titles to the European PlayStation Store all the pieces are finally in place for the secondary battlefront of the Next Gen war - online downloads. These impulse purchases have been the Holy Grail for the games industry for many years, enabling publishers to make use of their back catalogue and drive new formats at the same time. The Wii Virtual Console leads the pack as far as choice goes - with over 100 emulated console classics to choose from - but has disappointed many with its seemingly random choices and unhelpful interface. Xbox Live Arcade, on the other hand, has set a high benchmark for original content as well as offering updated versions of gaming classics.

So where does the PlayStation Store fit into this digital wonderland? The original content has been tentative at best and the choice is still rather sparse. However, it could be that the PS3 makes its stand on pricing. Not only do you get to see exactly how much your download costs in actual currency, but the prices for the first batch of original PlayStation classics are more than reasonable. Just GBP 3.49 (or around EUR 5) is a small price to pay for beloved 32bit titles, especially when compared to the cost of N64 games on the Wii. Even though the fact that the original PlayStation is now officially "retro" makes me feel very, very old, there's a huge list of titles I'm aching to revisit.

Of course, if you own a PS3 and PSP there's an added bonus. Update to the latest firmware, register the PSP with the PS3 and you can transfer your PS one downloads across to your handheld simply by connecting them with a USB cable and selecting "Copy". It's a remarkably simple process, and the transfer speeds are impressively fast - over 400Mb of Crash Bandicoot rattled down the wire in just a few minutes.

Given that PS one graphics look very chunky and blocky to our modern hi-def eyes, even when upscaled, this will probably be the preferred route for visual purists as the PSP screen is much more forgiving than a HD telly. You can even resize the image, from a stretched widescreen view to a smaller, but crisper, size comparable to the Nintendo DS. You can also move your save games from the PS3 to PSP. To do this, go to your PS1 memory card on the PS3, select the save and then select the "Copy" option and it will convert it to format the PSP can recognise [Thank you forumites - Ed].

So, the PS one downloads are finally here. Let's see if the PlayStation Network has what it takes to challenge the 360 and the Wii in the retro stakes, or if it's just (wait for it) PSN in the wind...

Crash Bandicoot

Price: GBP 3.49

Although he hasn't been seen in a proper platform outing since 2004's Crash Twinsanity (and, yes, we're purposefully forgetting Crash Boom Bang, last year's mini-game offering) only a fool would underestimate the appeal of that mute bandicoot. He's headlined thirteen titles, shifted literally squillions of games and even acquired the indisputable trophy of modern fame - his own toy line. But, for now, let's unga-bunga back in time to 1996, and his very first appearance.

'PlayStation Store Roundup' Screenshot 1

Arriving at the same time as the free-roaming Mario 64 didn't do the orange-furred mascot many favours, trapped as he is in a series of tight corridors stuffed with boxes and mangoes, but taken as a pseudo-3D spin on the twitch platformers of yesteryear it still has the power to charm. It takes some time to get reacquainted with non-analogue controls in a polygon world, with some precision jumps proving a lot trickier than they did before modern joypads spoiled us, overall the experience has aged fairly well. It's still over reliant on one-hit kills and sudden death drops, but balances this out with generous extra lives and an unstoppable spin attack. So it's both annoyingly hard and incredibly easy at the same time which is more than a little weird, but evens out to something quite fun.

There's very little depth to worry about - you simply get Crash to the end of each stage, dodging or killing enemies, smashing as many boxes as you can find - but the relatively short levels and variety of twists on the formula make it a very easy game to become addicted to. Indy-style boulder chases, side-on sections and riding on the back of a rampaging boar are all used to mix things up, while staying close to the established tone. Of course, as save points only occur every other level (and then only if you complete a hidden bonus stage) the need to keep going isn't solely down to giddy immersion.

The wow factor of the cartoon visuals has obviously diminished but, for all its limitations, Crash's debut is still a well-designed and cheerfully uncomplicated little distraction that kick started Naughty Dog's unbroken decade of brilliance. Now if we can just get Crash Team Racing...

7/10

Jumping Flash

Price: GBP 3.49

My memories of Jumping Flash are mixed as I only ever played it as part of an interview at Psygnosis for a games testing job. I had to play the same section for three hours and write down any bugs I found. I had assumed my experience of writing for Amiga magazines would impress them, but instead I found myself on the receiving end of a rant from a disgruntled producer about how reviewers "just say games are crap without thinking about how long people spend making them." To which I responded "Don't spend so long making crap games then".

It was around this point that the interview came to an abrupt halt.

'PlayStation Store Roundup' Screenshot 2

Jumping Flash, as it happens, isn't crap. One of the very first PlayStation titles it's obviously not as polished as later offerings, but compensates with the sort of inventiveness and ambition that often gets squashed once a platform is established. A clunky 3D platformer, you play as a giant rabbit-shaped robot vehicle and must track down all the carrot-shaped jetpods in each level before heading for the exit. Blocking your way is a veritable army of angry fauna, including frogs in top hats and fire-breathing dragons. To help you out, you can collect various weapons and also have a pleasingly powerful double-jump, which lets you sproing up to floating platforms with admirable athleticism. Your view automatically tilts down as you do this, and the view of the entire level spread out beneath your metallic bunny feet was enough to assure gamers that the (old) next gen had truly arrived.

Looking back, the game seems out of place on the PlayStation - to look at its offbeat style and cute cyber-animal themes you'd swear it was a Nintendo game - but it's nice to see that its place in PS history hasn't been overlooked. Beneath the 3D exterior lurks a fairly uneventful game but if you can put up with the slow pace and stiff movement, there's plenty to enjoy in this unsung quirky gem from the dawn of the 32bit era.

6/10

Wipeout

Price: GBP 3.49

As I admitted when reviewing F-Zero X on the Virtual Console, I never really warmed to Wipeout. Shocking, I know. The tight, twisting corners and need to master the airbrakes just never gelled with my personal preference for crudely wellying around tracks. I could only sit forlornly by and watch the cool kids as they belted along to the sounds of Orbital and Leftfield, stroking their limited edition double vinyl clubland soundtracks and whooping like weasels.

Of course, I always realised what a watershed moment the game represented for gaming in general. It briefly made sitting on your arse with a joypad an act of urban sophistication and I can see why so many became entranced by its sleek style and slick aesthetic.

'PlayStation Store Roundup' Screenshot 3

Viewed twelve years later, those factors still impress even though the game no longer feels like the unstoppable adrenalin rush it once did. Just as the halls of your old primary school seem impossibly tiny through adult eyes, the speed rush of Wipeout now looks a lot more sedate. It's no slouch, of course, but what was once on the eye-popping cutting edge no longer looks quite so special. Luckily, it has its infamously fiendish tracks and precision gameplay to fall back on, and those still work like a charm.

Personally, I'd rather see Rollcage available for download but I suppose that doesn't have quite the same cultural cachet. Even so, a few quid for a legend like Wipeout is an absolute no-brainer. Snag it.

8/10

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Comments (46) Latest comment 5 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • HarryPalmer #1 5 years ago

    I remember the demo of Jumping Flash when i first got my playstation - loved it.

    Cant decided between Wipeout or Crash. Hmmm
  • Les #2 5 years ago

    I'll get them as soon as the PS store allows for paying the exact purchase amount again. Until then, I'm boycotting the bastards. Probably...
  • HarryPalmer #3 5 years ago

    @ Les: i havnt bought anything off there in a while - what do you mean?
  • Cloudane #4 5 years ago

    £3.49 is a bargain and a half considering the N64 games on the Virtual Console cost £7-8 and the 800 points content on Live Arcade is nearly £7 so Sony have done something quite nice indeed.
  • Gojira #5 5 years ago

    Jumping Flash was one of the games I got with my PS and the only 3D platformer I've ever liked, nice to see someone, somewhere still thinks it's worth playing.
  • Les #6 5 years ago

    @ HarryPalmer

    It used to be that when you purchased something, it would check your wallet and if the amount stored in there wasn't sufficient, you could add the exact required additional amount so that after the purchase there'd be nothing left in your wallet. For some reason now it's only possible to add multiples of € 5 to it, resulting in a balance on your wallet.

    I understand that it's a cheap way for Sony to improve its working capital and that it still isn't as bad as those extortion points schemes of its competition but I liked it better the way it used to be.
  • nick_f Verified Senior Producer, Microsoft #7 5 years ago

    The games really do look much better on PSP. In fact, Crash Bandicoot looks better than a lot of PSP games.

    The fact the PSP emulation fixes the old PS1 texture warping goes a long way towards this, I reckon.
    Edited by 1 at 29/06/07 @ 11:43
  • therev #8 5 years ago

    "The only thing you can't seem to do is copy your virtual PS memory card saves along with the games, meaning that progress made on the move can't be transferred back to the PS3."

    You can. It's a bit fiddly, but you can go in to the right section of the menus and find the data and choose Copy, like with the games.
  • therev #9 5 years ago

    You can pay the exact purchase price of any cart over five pounds. But the minimum spend is five pounds, so if you've not got five quid's worth of stuff in your cart then you have to pay a fiver.
  • ratso #10 5 years ago

    theres nothing stopping sony releasing 20 ps1 games at a time.

    why the drip feed?
  • GChris #11 5 years ago

    "The only thing you can't seem to do is copy your virtual PS memory card saves along with the games, meaning that progress made on the move can't be transferred back to the PS3."

    I've certainly been able to copy my saves from the PS3 to the PSP. Haven't tried it the other way yet, but I'd imagine it would be possible. To copy from the PS3 to the PSP, you need to go to your PS1 memory card, select the save and then select the "Copy" option (if I remember rightly). It then converts the save into a PSP-compatible format. Presumably, with the PSP connected you could accomplish the reverse by selecting the save from the PSP's memory card and copying it back to the virtual memory card on the PS3, but as I say, I haven't tried this yet.

    "It used to be that when you purchased something, it would check your wallet and if the amount stored in there wasn't sufficient, you could add the exact required additional amount so that after the purchase there'd be nothing left in your wallet. For some reason now it's only possible to add multiples of € 5 to it, resulting in a balance on your wallet."

    Unless something has changed recently, it only lets you add the exact amount if you are transferring more than £5, so just buy several shop items at the same time and you should be able to add the exact amount. Lots of places don't let you use Switch/Maestro for small transactions, I think this is due to bank charges on the transactions which start to seriously eat into profit margins on small transactions.
  • hp_on_toast #12 5 years ago

    Were the Jumping Flash sequels any good?

    JUMPING FLASH PLATFORMING > METROID PRIME PLATFORMING

    even if Metroid does everything else better.

    Now I need some tea!






  • DanWhitehead #13 5 years ago

    I shall give the save file swapping a try. I suspect the problem may be that I was trying to copy the whole "virtual memory card" rather than individual save files.
  • Kon #14 5 years ago

    ´"(...)reviewers "just say games are crap without thinking about how long people spend making them." To which I responded "Don't spend so long making crap games then".

    Best comeback i've heard in a long time. So true yet so beautiful.

    Also, Rollcage FTW!!
  • Moonprince #15 5 years ago

    Bit of a joke that you can get these games for about the same price as 3 songs on GH 360.

    Goodone for PS3 owners...
  • spongebob #16 5 years ago

    Bit of a joke that you can get these games for about the same price as 3 songs on GH 360.

    They're the same thing, three addon songs for a game and a full game? I guess so...
  • Darren #17 5 years ago

    I downloaded all three PSone games and think they all look fine upscaled to 1080p with smoothing on my 32" HDTV, obviously not graphically stunning or anything like that but far better than I expected. All of them to seem to be lacking in the texture seaming and warping department too - I'm sure all PSone games had those - maybe the software emulator "fixes" them! Crash Bandicoot is the best game of the lot though and the least dated but WipEout and Jumping Flash still have their charms. I was shocked that WipEout is only a 92 MB download though... I mean it came on a 650 MB CD!!! LOL
  • varsas #18 5 years ago

    Ah....Jumping Flash. I loved that game on the PS1 and played it to death!
  • djcool3005 #19 5 years ago

    erm....... Dark_Alex custom firmare. Honestly why not just get the custom firmware for your psp and download the ps1 games or convert your own ps1 games in to eboots. I have Final Fantasy 7, Crash Team Racing and Tekken 3 on my psp and I still have over 1GB worth of space left on my 2GB memory stick.
  • fiery_jackass #20 5 years ago

    I loved Jumping Flash, 3Deeee! Gave me acrophobia.

    Wipeout is no slouch on rapier mode, remains my favourite of the series, tracks a deal more consistent than 2097, hit the walls and you're frigged.
  • fiery_jackass #21 5 years ago

    oh and re the 650MB cd for wipeout - my copy came with full sound files for the tracks, .WAVs or whatever, could quite cheerfully play them on a cd player, that probably explains the size I'd have thought
  • Les #22 5 years ago

    "You can pay the exact purchase price of any cart over five pounds. But the minimum spend is five pounds, so if you've not got five quid's worth of stuff in your cart then you have to pay a fiver."

    Makes is a little less of a problem but more difficult to understand.

    "Les: Super Stardust HD is out today ;)"

    That's why I added the "probably" in my first post. And with buying in bulk it appears I can at least for now overcome the 'new and improved' pay mechanism. ;)
  • Nithron #23 5 years ago

    Hot damn, i do loves me some bandicoots.
  • Xerx3s #24 5 years ago

    Cb & Wipeout are such great games.
  • Xerx3s #25 5 years ago

    theres nothing stopping sony releasing 20 ps1 games at a time.

    why the drip feed?


    It would be bad business. If you release so many games at once, it will impact each others sales. It is the same reason why console manufacturers have tried to manipulate the release schedule since the dawn of time.

    And then there are only so many games you can test at once.

    As for it being cheap: It kinda depends on how you look at it doesn't it? Which is cheaper? A game that took a year to build and costs 8 quid or one that is run through emulation and costs 3 quid. Depends on how you look at it.

    CB & Wipeout for 3 quid is a bargain anyway. Heres hoping that it's a kickoff for the next wipeout announcement.
  • afghan_jones #26 5 years ago

    WHy cant they let us non-PS3 owners get these straight to the PSP?

    Its ridiculous. So many PSP owners starved of games , this would make Sony a fair wedge and get a lot of gamers dusting off the PSP.
  • chicknstu #27 5 years ago

    £3.49 for PS1 titles is an absolute bargin!!!

    Wii, take note!


  • tonynibbles #28 5 years ago

    Wipeout is great value for a PS3/PSP title in one @ 3.49
  • SBfistfun #29 5 years ago

    Rollcage 2 is where it's at, get that on there
  • chicknstu #30 5 years ago

    " WHy cant they let us non-PS3 owners get these straight to the PSP? "

    Seconded, although there is an obvious answer to this question... So you have to buy a PS3.
    Edited by 1 at 29/06/07 @ 13:06
  • Hughes. #31 5 years ago

    ROLLCAGE MUST COME!!
  • Beano #32 5 years ago

    "I've certainly been able to copy my saves from the PS3 to the PSP. Haven't tried it the other way yet, but I'd imagine it would be possible."

    You can copy the PS1 savegame both ways and it works just fine - tried it last week when Crash Bandicoot was released ;)
  • Beano #33 5 years ago

    "Makes is a little less of a problem but more difficult to understand. "

    Actually is makes perfectly sense ;)

    Sony pays a fee for credit card transactions and they want to avoid paying for a fee for small transactions in the PS Store.

    Both Nintendo and MS does not allow for exact-amount-payment at all - they only disguise this with a stupid point-system.
  • JayeM #34 5 years ago

    Just bought Crash Bandicoot (and Super Stardust HD). :D
  • BabaBooey #35 5 years ago

    Are these games in 50hz on SDTV's just like the Wii VC games?
  • SeesThroughAll #36 5 years ago

    " WHy cant they let us non-PS3 owners get these straight to the PSP? "

    Seconded, although there is an obvious answer to this question... So you have a good reason to install custom firmware.


    Fixed :)
  • mingster #37 5 years ago

    afghan jones & chicknstu non-PS3 owning PSP owners can have PS1 games.
    You just need the Dark Alex open firware.
    Then you can have any PS1 game you want not limited to what PSn offers you can play any PS1 games.
  • AOFanboi #38 5 years ago

    In addition to these PS1 ports you can get retro titles Joust, Rampage World Tour, Rampart, Gauntlet II and Championship Sprint. Incidentally I already have all of those on PS2 retro compilations that run fine on the PS3 but hey.

    Of course you should spend your cash on Asteroids on (A)steriods instead. Or as they call it, Super Stardust HD. Which I only put down because my palms and fingers were getting so sweaty my thumbs were slipping off the sticks.

    Or get the Resistance: FOM map pack. Or download the 1 GB Ninja Gaiden Sigma demo. Or trailers for BR releases of Superman Returns and Full Metal Jacket.

    Call that a roundup? Pah!
  • smelly #39 5 years ago

    Oooooh.. Decent prices on those..

    You listening nintendo?
  • SeesThroughAll #40 5 years ago

    I guess more people should be saying this: THANK YOU, Eurogamer, for making these "small-games" roundups.
  • smelly #41 5 years ago

    "for making these "small-games" roundups."

    Strange than xbla games get full reviews tho innit?
  • DanWhitehead #42 5 years ago

    All the original PSN games - Calling All Cars, Super Rub-A-Dub, flOw, etc - get full reviews, just like XBLA releases. This is a roundup of emulated retro releases.
  • smelly #43 5 years ago

    meh.. wotever..

    me seriously currently considering getting shot of my 360 and getting a ps3..

    if only it wasnt so damn expensive
  • bdc #44 5 years ago

    I may buy a PSP if this continues. Always wanted these PS1 legends to have on the go.
  • Number1Laing #45 5 years ago

    I popped in WipeOut a few months ago and was blown away by how good it was. The control was absolutely perfect, I imagine a few guys at Psygnosis went insane tweaking it. The graphics are rough but they give the game a sort of lo-fi look that weirdly works quite well. Before I played it I would've said any early 3D PSX game was not worth it.
  • ToAks #46 5 years ago

    its very annoying that i can't select analog stick in the games on PS3 but on PSP i can select analog or digital pad.