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PixelJunk Eden Review

PlayStation 3 Review by Ellie Gibson

7 August, 2008

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I hate PixelJunk Eden. It's confusing and frustrating and pretentious and overpriced and dull. I also hate it because I should have started this review two hours ago and I haven't been able to put the Sixaxis down. And now I'm going to be late to meet my Mum. "Why are you late?" my Mum will say. "Because I have been playing a videogame I hate," I will reply. "And yet I find myself compelled to keep playing, like a rat in a laboratory who continues to step on the switch even though 99 times out of a hundred it receives an electric shock instead of a peanut."

"You work too hard," my Mum will say, and secretly wish I'd become a doctor.

I hate PixelJunk Eden. And I can't leave it alone. Let's look at the evidence.

1. CONFUSING

PixelJunk Eden is confusing from the off, thanks to on-screen instructions which are mainly gibberish. But the same could be said of many games; it's only later that PixelJunk Eden takes confusing to an entirely new level.

You play as a small creature called a Grimp (from "grip" and "jump", according to the press release) and you're tasked with exploring a series of stylised gardens. They're populated with trailing fluoresecent plants the Grimp can cling to. He can also attach a silk thread to the plants and use it to swing through their branches.

The goal is to find objects called Spectra hidden in each garden. To reach them, you must pollinate plants so they will sprout new tendrils and branches, creating new pathways. This is done by bursting the orbs of pollen that float around using your body or silk thread. All the while a time gauge ticks away at the bottom of the screen. You can pop special orbs to refill it, but if the gauge empties the game is over. (The trailer might make things a bit clearer.)

The controls are simple - use the left stick to determine the direction in which you jump and swing, and press X to jump and cut your silk thread. You can't control the power of your jumps, and have minimal control over your character when it's in mid-air. The skill comes in working out when to jump from branch to branch, and when to swing straight through them.

'PixelJunk Eden' Screenshot 1

This is the first level of the game. I never want to see it again.

That's not what's confusing. What's confusing is the game's wild and carefree disdain for consistency, and the way it throws its head back and laughs in the face of the laws of physics. Many jumps are hard to judge, because the game seems to decide whether your character will make them based on how it's feeling at precisely that moment in time. A plant that looks impossibly far away might be easily reachable, and vice versa. So you're left confused about what your character's capable of, which routes through the level are feasible and why these two aspects appear to change on a moment-to-moment basis.

2. FRUSTRATING

Which, obviously, is frustrating. However, PixelJunk Eden takes frustrating to an entirely new level.

The Spectra are usually hidden towards the top of the garden, so to reach them you have to follow an upwards path as you jump between plants. It's easy to miss jumps, for the reasons explained above. Unless you've managed to pollinate every seed in sight (all the while racing against the clock and coping with fictional physics, don't forget), there won't be many plants below to catch you when you fall.

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Comments: 1-50 of 246 in total | next 50 »

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muscleblade
07/08/08 @ 12:48
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Not even close to as good as Braid then.
disc
07/08/08 @ 12:49
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Best rated game by Ellie ever?

muscleblade: Not nearly as pretentious as Braid, but pretty pretentious yes.
Edited 1 times, most recently on 07/08/08 @ 13:49
Eighthours
07/08/08 @ 12:50
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I really love Ellie's reviews. They're great.
JonFE
07/08/08 @ 12:50
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Congratulations Ellie, looks like you have been promoted :)

/grabs pop-corn...
actionfitz
07/08/08 @ 12:52
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Ouch.
the_dudefather
07/08/08 @ 12:58
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'PRETENTIOUS'

Was this yesterday's review of Briad then? ;)
Edited 1 times, most recently on 07/08/08 @ 13:57
Spazzfish
07/08/08 @ 13:00
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I could only understand the reviewers frustration if he had no arms and feet and had to play the game with his face. Other then that the review is dribble.
How can the game possibly be confusing? You press one button. It's such a simple concept for a game a trained chimp could play it.
Anyway stupid review aside this game is great and well worth the paltry 5 quid.
The game should be applauded and given a straight 8/10 just on the grounds there is no guns, you can't shoot and tries to do something different. Even though it deserves that and more on the basis that it's actually a damn cool game. The music is great too:)
charliemouse
07/08/08 @ 13:00
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Oh Ellie, it really does sound like you're just a bit rubbish at this game.

drumbaby
07/08/08 @ 13:01
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FFS, Eurogamer's reviews get more and more wanky by the week. :/
chudders
07/08/08 @ 13:02
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Nice review, like the style.
Eighthours
07/08/08 @ 13:03
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FFS, Eurogamer's reviews get more and more wanky by the week. :/

I know, it's really terrible to have stuff that's actually entertaining to read rather than extremely dry, factsheet-cribbing prose. IGN and TeamXbox vs Eurogamer is like night and day, it really is.
Steroyd
07/08/08 @ 13:04
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A WHOLE WEEK this has been out, I know EG likes being late to the party but a whole week!?
belziah
07/08/08 @ 13:05
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Ellie shit at games not featuring elves shocker!
ps3owner
07/08/08 @ 13:05
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is this a good score then?! + I keep reading gimp... hmpf
Ornithophobe
07/08/08 @ 13:06
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Excellent review, I hate the demo but keep playing it, the little swines antics make me grip my dualshock 3 dangerously tightly and want to scream but I keep going back.
mingster
07/08/08 @ 13:09
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Sounds like Bugaboo-the-Flea but not as good.
Darkedge
07/08/08 @ 13:09
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Uhoh, Ellie's just shaken the moron tr33 and look whats dropped out.

baardhimself
07/08/08 @ 13:10
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congrats on this awfully written review Ellie.
groovychainsaw
07/08/08 @ 13:11
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I don't get why people come to eurogamer and find the reviews strange -they've always been like that - these sort of reviews are why i return time and time again. Plus it clearly explained that this game has 'not for me!' written on it in big letters (i get bored too easily) so i think it's a great review. Go back to the hack websites if you can't keep up with the writing quality here.
RoddyCool
07/08/08 @ 13:11
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so bitter.....
squarejawhero
07/08/08 @ 13:12
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SDF alert! SDF alert! ELLIE O WOT HAVE YOU WROUGHT!
ps3owner
07/08/08 @ 13:14
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just watched the trailer. looks like an interactive screensaver to me! but it's in 1080p! surely, it's the AWESOME power of the cell at work here... I knew it was unbeatable :)
squarejawhero
07/08/08 @ 13:18
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BTW the music seems to be Minimal House. For the record. Correct me if I'm wrong.
sickpuppysoftware
07/08/08 @ 13:18
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The jumps might not be easy to judge but they are consistently the same distance and I've never seen the pollen ebbing away from any seeds I've managed to pollinate but not sprout?

Is there a different game Ellie is playing?
Chaote-Imagicka
07/08/08 @ 13:19
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It's funny but having played both Braid and Eden I feel this review belongs far more to Braid than Eden. I find the physics in Eden almost spot on. Any time I miss a jump or landing (which is still fairly frequently tbqh) I always know why, because I failed to time it correctly, or I failed to spin or cut the cord at the correct time which is why I go back. If I ever thought I was just getting screwed over by clumsy physics I'd have stopped playing ages ago.
squarejawhero
07/08/08 @ 13:21
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Piss moan piss moan.
betahoven
07/08/08 @ 13:21
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I really like this game, this review is pretty harsh in my opinion. I certainly haven't noticed any inconsistencies in the physics, and I think the level design is excellent.

Oh well...
BOBBYLUPO
07/08/08 @ 13:25
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So it's expensive because you can't get off the first level? Not sure that makes sense, maybe you should play it a bit more?

Anyway, not a great review but the game itself is completely addictive. Reminds me a bit of LocoRoco crossed with something else. LocoRoco Street or summat.



gareth886
07/08/08 @ 13:30
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I have to agree with Arbiter on this one. The review has missed out on so many of the things that make this game great.
Kenshin001
07/08/08 @ 13:31
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What a completely fucking awful embarrassing review. The mastubatory gushing over an "emotional" 2D scroller was bad enough the other day and now this which reads like a 15 year old's high school essay. It's like the tag team of gaming journalism wankery.
DanWhitehead
07/08/08 @ 13:31
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Please bear in mind that Ellie has met Mark Hamill.
mcbi4kh2
07/08/08 @ 13:35
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What a piss poor review.
"Im no good at the game, so its Dull, Overpriced,..."

If you spent all day doing level 1 then perhaps you are in the wrong job?

Stick to the wii Ellie. Leave the proper consoles for the men :)
BlankOBlank!
07/08/08 @ 13:37
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"What a piss poor review.
"Im no good at the game, so its Dull, Overpriced,..."

If you spent all day doing level 1 then perhaps you are in the wrong job?

Stick to the wii Ellie. Leave the proper consoles for the men :)"

Casual misogyny for the win!
peterfll
07/08/08 @ 13:40
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I downloaded the demo* just last night. And had exactly the same experience with it as our dear Ellie. I hated it, but then realised I had been at it for over an hour.

* from the US store - don't think the demos up on the Euro?
Psiloc
07/08/08 @ 13:41
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Ellie gets way too much stick in her comments sections. This review is awesome. So what if EG and Ellie have an offbeat writing style? For people like me that's the whole point of reading this site's articles compared to the million alternatives. So FOAD.

She's also spot on about the physics if the demo is anything to go by. 7/10 seems pretty generous to me, but then I suppose I didn't play long enough for the addiction to bite.
BOBBYLUPO
07/08/08 @ 13:42
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Seemed like well-balanced misogyny to me.
mazk
07/08/08 @ 13:42
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Love the funny review Ellie, however you seem to have got PixelJunk all wrong.

This repetition is what PixelJunk is trying to get back to. Classic gaming styles re-done with better graphics. Perfecting your jumps and swings are what this is all about.

Racers and Monsters are both competent as well. But this game is boss I thought. The physics (which is the basis of the whole game) are flawless in my non-paid-for opinion and It's slightly churlish to berate the excellent ambient soundtrack just cos you hate ambient music.

At 4.99 you cant bash the price either. At least the score seems about right, i would have given it an 8.

P.s. what level did you get up to before you reviewed it? The last few levels are the best in the game.
myiagros
07/08/08 @ 13:43
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This game is wonderful and the review is a traversty.

The only thing i got from the review is that the reviewer is bad at the game.

The game is far from perfect, i find the music to be awful and the forced logevity, due having to replay through the levels multiple time, only being alowed to collect one more spera each time, is annoying.

However the concept and execution is wonderfuly simple and the levels imaculately designed. It is a gorgeous game to look at and delightful to play.

Yes its annoying when you fall down, but i have never felt it was the games fault, purely my mis-judgement or mis-timing, just how a game should be.

An excellent game seriously let down by a terrible review. I coudn't care less about what score it got, but the content and scope of the review was severly lacking.

Shame on you EG!!

i too whould be interested to know how mach of the game the reviewer actually played. From the review it sould like relatively little.
I would like EG to follow the lead of Kotaku and provide the following information:

When reviewing a game, our goal is to at least complete a game's single-player mode, whether that's a story-driven campaign or a season in Madden or a series of license tests in Gran Turismo. However, in some cases beating a game is simply not possible, as is the case with open ended, massively multiplayer online RPGs. If we don't "finish" the game or access a particular multiplayer mode, we'll tell you. We'll also divulge how much of the game's multiplayer and bonus modes we played, if applicable and we'll tell you which system(s) we played it on.
Edited 2 times, most recently on 07/08/08 @ 14:51
Turambar
07/08/08 @ 13:43
#39
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I have no problem with this review. Reviews represent the reviewers opinion, Ellie's opinion is as valid as anyone else's. Moreover I think it's possible for everyone else to state their own opinion of the game without resorting to insults.
designerheadache
07/08/08 @ 13:47
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its a shame, when a nice experimental game comes out that gently concourages you to try things and offer pointers as the game goes on gets called fustrating, yet when a game lays everything out and you do the generic a to b to c thing, gets lambasted for not taking chances and trying something different.

reviewers, are like commenters...always have something to complain about!
Octoroc
07/08/08 @ 13:48
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I really like PixelJunk Eden, but sometimes it is very hard.

8/10
ccfb
07/08/08 @ 13:49
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"heartily sick of videogame reviewers indulging their frustrated poetic tendencies"
peterfll
07/08/08 @ 13:49
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I like EG's semi-irreverant style. It's why I read this site and avoid the IGN's of the world.
Rash'
07/08/08 @ 13:50
#44
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"* from the US store - don't think the demos up on the Euro?"

And like your dear Ellie's review, you sound like you know what you're talk about, but in fact don't. The demo's been up since last week on Euro PSN.

Shockingly inarticulate review. I don't mind the score if it was backed up by some informed design critique, but frankly it reads like the rant of a crap gamer.

Note to Ellie, when in the air try using the left and right directions with momentum to get to where you want to get and maybe you'll do a better job of informing us of whether a game is good or bad (albeit in your opinion).
Edited 1 times, most recently on 07/08/08 @ 14:54
Cappy
07/08/08 @ 13:51
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PixelJunk Eden turned out to be a thoroughly enjoyable experience for me. It's like a game from a parallel reality where a bunch of Spectrum programmers in 1984 have suddenly been given a PS3.

Another EG PS3 review to go alongside the likes of the overwhelmingly bitter Metal Gear Solid 4 review and the utter travesty of the Folklore review.
bad09
07/08/08 @ 13:51
#46
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Well having played the demo I think Ellie is spot on. Personally I don't see why so many are swooning over it TBH........
Gnort
07/08/08 @ 13:54
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Ellie's great for comedy value but pretty poor for actually reviewing games, I'm afraid.
pommak
07/08/08 @ 13:57
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7 out of 10! You can't be serious? This game is marvelous and one of the most enjoyable downloadable game for a long time.

I'm really starting to think MS is funding Eurogamer. What a shame.
myiagros
07/08/08 @ 13:57
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The journalistic quality of EG has gone down the toilet in recent months, what with reviews like this and single stories being split into multiple intentionaly ambiguoulsy headlined news items.

If it wern't for the community, and the fact the EG is the only "major" europe-centric games site, i would have abandoned EG for elsewhere long ago.
Edited 1 times, most recently on 07/08/08 @ 14:57
seasidebaz
07/08/08 @ 13:58
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I agree with this review. The game's awful. But you can't stop playing. And it certainly is pretentious, what with its "minimalism" and "retro" and other such nonsense.

And grimp? Not a combo of grip and jump, more like a combo of Gimp and R! Which is what I was shouting at the telly too much.

Plus, don't forget the actual plant growing algorithm was initially written by a WORK EXPERIENCE GUY. Then PixelJunk couldn't think of a game to go round it, so bolted something on.

7/10 is a perfect score. It's a good game, it will get a lot of play from me, but it's like saying that torture is infinitely more fun than decapitation. So, a 1/10 for the game, 6/10 for adding trophies :)
Edited 1 times, most recently on 07/08/08 @ 14:59

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