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Borderlands visuals won't be cel-shaded News

PlayStation 3 Xbox 360 News by Robert Purchese

14 April, 2009

Gearbox chief Randy Pitchford says the visuals in Borderlands will not be cel-shaded.

Confusion arose thanks to scanned screenshots from a magazine preview and misleading comments on the official game forum and website.

However, "Heh! No, Borderlands is not cel-shaded - it's a gritty and serious world after all," writes Pitchford on the Borderlands site (spotted by Gamespot).

"But since the game was first unveiled we have made big advancements with the art direction and the technology to support the art, and have produced some pretty impressive, even shocking results."

They're going with something called Concept Art Style, adds Pitchford in a subsequent post.

"[The artists and programmers] developed technology and techniques to render the concept art look for [Borderlands] in real-time 3D. We don't know what to call the result. You can use whatever term you like. We decided to use the term Concept Art Style," says Pitchford.

"It looks cool in screenshots. It looks astonishingly cool in real-time. You'll see soon."

Randy Pitchford says Borderlands will be shown live at E3 in June. Before then, he points to the official website for an imminent announcement, which appears to be loaded for firing on Thursday, 16th April.

Borderlands is futuristic, post-apocalyptic openworld action game for PS3, Xbox 360 and PC. It was described as "Diablo meets Mad Max" when revealed in 2007, and originally expected from 2K Games last Christmas.

The ambitious project flaunts four-player co-op and a content creation engine that can whip up endless missions, equipment, enemies, environments and items.

A Borderlands release date is TBC.

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Comments: 1-7 of 7 in total

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CountFapula
14/04/09 @ 08:03
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Randy Pitchford: King Of Bullshit.

How bout you tell us how you messed up an Aliens game so badly you have nothing that's fit to show?
Pastici
14/04/09 @ 08:11
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Prince of Persia uses this "Concept Style" but pretty much everyone calls that cell shaded.
Jonathan_Fakenham
14/04/09 @ 08:59
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Yeah, it's cel-shading of the not cartoony kind, like Prince of Persia.
ChthonicEcho
14/04/09 @ 09:21
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To be fair, Prince of Persia looks much brighter than Borderland will, supposedly. They might simply use textures from concept art with specific post-processing so that they wouldn't look out of place too much.
Edited 1 times, most recently on 14/04/09 @ 10:22
curtlikesmeat
14/04/09 @ 10:32
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Agreed CountFapula, forget this - where's our Aliens game?!
metalangel
14/04/09 @ 12:27
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Looking forward to this... despite being very disappointed with all their previous work.
saucymonk
14/04/09 @ 16:00
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I`m hoping it`ll look like Rolf Harris paintings rendered in 3D!

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