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Comments (133) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Someone ask him if the maps in Fable 2 are more open ended.
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Will you always be a PC / Xbox whore? When will you bring your games to PS3 / PSN?
When will we see remakes of Populous and Powermonger?
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think doggs
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Cue a ton of questions he won't be able to answer about the secret project
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Go back to Strategy games, reform bullfrog and drop all this current nonsense.
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Technically not a question, but SYNDICATE!
/foams
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That Peter's choice?
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Aye he did raise expectations and disapointed some of us but how about forming a question rather leaving whatever topic you brought up in your brain strom .
Can we ask about anything thats going on and not just about fable 2?
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It makes total Business Sense.
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Edit: or no-one is asking questions o.o
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Some of my best gaming memories are from Peter's games (despite having had some stinkers in between there), so I'm looking forward to this.
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What's your favourite Busted spin-off band; Son on Dork or Fightstar?
Come on, we haven't got all day
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(1) You can play both as a male or a female ,right? Does that mean you get to choose between two main heroes which already have some background on them like in fable the lost chapters with the bloodline , and then after you choose your hero you then play him in whatever way you want like in tlc?
(2) Monsters : Well when I saw the video that showed the dog helping the playing vs monster by being the tank while the player was shooting from behind I began to wonder if more of the old monster will appear - what will change or not with them?
What new monsters will appear and will they be more of a challange? I ask this because TLC was too easy ( The only hard enemy was the nymph who you ask can kill easiliy after you get lots of health or heavy protective armor).
The land: How much depth is there with interaction? With the world? Like if I swing my great huge ass sword at a tree - will I be able to leave a scratch?
Or can I move objects etc..
NPC's : NPC's in TLC were all the same , dull and unimportant- Why should I care about them? Why, Ill just have some fun and kill them all even if I risk being attacked by waves of guards and get exiled from the city?
Each subject has it s depth and what about the NPC's? Would I , after fighting monsters and whoever may stand in my path , find a fellow who I may call as a friend? - " Here he is , thats my favorite NPC. He helps me on my quests / tells funny jokes / tells me quite intresting stories / is a great fan of me because I helped him .. Somehow.."
If I save an NPC will he remember the deed and help me in the future in some way? He may as well not if his a bastard but thats his personality
Weapons: Goodies as I like to call them - Can we make some of our own weapons and name them in our honour and then sell them depending on the quality and on the cost we want?
Will the guns ( Pistols , blunderbuss etc) be slow ? Like the crossbow in TLC( I mean the loading)? How about a bigger variaty of weapons rather what was in TLC?
Classes : Major problem in TLC as I thought was the class thing .
Why the hell should I bother playing a mage when the warrior can kill anything and the rogue aint useful to me in huge battles? If I choose a class I need mission to suit it because dont expect me, a rogue , going to battle 30 heavy armed monsters face to face.
Id like to know more about the pet thing - Everything thats expected to be put in Fable 2 ( Can I do some magic buffs on him? That would be cool)
I have more but that pretty much is it in geneal. Guys I dont know how this group thing works because I only registered for being part of the group so sorry if I made some mistake .
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I've asked him the open ended fable 2 question, i'm sure quite a few other people have aswell..
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Answered? I can only see my question "Tom Super Moderating Hero Bramwell" comment - You mean Peter Molynuex already answered? I cant see anything rather those two comments...
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That worked.
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Now, my task is to prise these IP's off EA somehow!
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Just the 15:00:40 Tom apra and that's it - on both IE on XP and Safari on the Mac.
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You need a slap!
Its a bit slow and the javascript highlighting is pretty random for me in firefox.
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I have the same problem and only see the first single response!!!
EG you need to fix the compatibility issue plleeeaaasse
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Please I cant see anything..
Im sending from my web design class
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AofT asks: Recently there has been a lot of talk about a lack of graduates qualified for the games industry. But at the same time there are very few companies (especially in the UK) that are actually willing to take on graduates. What is your opinion/stance on this issue?
Peter Molyneux: I go to universities a lot trying to get people to join Lionhead (I was in Cambridge last week, I am at Imperial next week). Lionhead, and the whole of the industry, needs fresh blood. We need graduates that are smart and passionate. So we try and take new gradates on based upon two criteria - how smart they are, and (more importantly) how passionate they are. In my opinion experience counts for less than those things.
15:20:42 -
pjmaybe asks: Will any of the gorgeous tech bandied about for Dmitri or BC ever find its way into a game?
Peter Molyneux: Absolutely! We are working on a title now which is kind of a hybrid of Dimitri. I am really, really pushing the powers-that-be to allow me to tell/show the world this new project. I know I am prone to say things like 'great', 'revolutionary' and 'ambitious', but this new project its absolutely great, revolutionary and ambitious!
15:15:58 -
elredeyegrande asks: Any words on the Jeff Minter's recent "outburst"? Or on 'Unity'?
Peter Molyneux: Well, I know what Jeff means. When you are a small team you put so much love into a game in the hope that people will love it, and when they don't buy it it really hurts! I dont blame him for what he said. I am sure from what I know of Jeff he will bounce back. I really wish Unity had taken off but it was not to be.
15:12:53 -
JYM60 asks: Do you ever think you've thought too much about a game, put too much stuff into it?
Peter Molyneux: Yeah all the time. In fact it has taken me 15 years of design to really realise that less is more. I have been really guilty of stuffing games with features that are not exploited or balanced. Fable II is different though. I have tried to focus everyone on three big features - story and emotion, combat and gameplay (which I am unveiling at GDC).
15:16:48 -
sabreman asks: Do you have any plans to revisit some of your classic IPs like Syndicate and Populous for the current-gen systems or even Xbox Live Arcade?
Peter Molyneux: I would really love to revisit 1, Syndicate, 2, Populous, 3, Dungeon Keeper. The only problem is that they would have to be called something else because EA owns the rights, so no plans at the moment.
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Cheeky bugger.
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"Well during an essential meeting I was distracted by questions from EG'ers allowing several important design decisions to be made without me"
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It means nothing, of course he's interested in the DS - it's interesting.
I think you'll find the reason the great PM doesn't show his face too often, is that people read so much into everything he says..
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Did we really need to know that?
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Surely if he *really* wanted to work on them... he wouldn't have sold them?
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I think I'd submitted more interesting ones than that, though. And I'd made a funny comment about the cars in Syndicate.
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I guess those are the ones getting past the moderators...
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"GAME DEVELOPER IN SUPPORT FOR ANIMAL-CRUELTY-DOGFIGHTING SHOCKER!"
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CG canine bust up!!!
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"Given your previous answer to my question regarding originality being stiffled by publisher involvment, do you believe services like Valve's STEAM are the answer, since they potentially give total power and total profits to the developer rather than a middle man, allowing them to self fund, and self publish."
Would like to see that answered if possible.
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Peter Molyneux: Invisible of course! Far more useful.
Wrong Answer!
With lasers for eyes you could burn out the retinas of anyone in your vicinity, and you wouldn't NEED to be invisible!
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Peter Molyneux: In a perfect world I would love to develop some idea that are owend by EA, so I guess the answer is yes.
Perhaps I should have asked it like that.
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I asked a similar question, too, and it hasn't been answered. Would really like to hear his opinion on things like Steam, especially has MS is probably the company best served to offer an industry-wide option (partly coz of Live, partly coz they pretty much own PC gaming).
Although I've had another answered - very diplomatically, I might add.
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edit - actually, re-reading it some of my questions were asked by others. Still would have liked to have seen how he felt about the whole steam / self publishing area.
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Also please Fable 2 is coming out near the end of the year; after Xmas I'll have a serious backlog of games to get through
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Nice feature, would love to see more devs open to this.
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'Peter, when your games are previewed and you talk them up, you seem to have very lofty aspirations for them, but sometimes the final release fails to live up to expectations for a lot of gamers based on what you've said about the game (and I believe you've said before in interviews that you've learned from this mistake). So I suppose my question is, when do you think the technology that powers games will catch up to your ambitions? How important do you feel the ever-increasing technology powering computer and video games is in terms of exploring not just prettier worlds but new gameplay possibilities?'
Well, it was incredibly long winded I guess >_> but still a worthwhile question. And after I name checked you on a Guardian Unlimited MBM, Tom, shame.
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He just spent hours trying to answer questions and you come back with a completely brainless comment like that? You sir, are truly an arse.
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Also he looks aged. But that's neither here nor there.
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and the boring fucker should have kept his mouth shut and his thoughts in his nerdy head.
and you, Sir, are a grade 1 POS.
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Duh?
and the boring fucker should have kept his mouth shut and his thoughts in his nerdy head.
and you, Sir, are a grade 1 POS.
Right. He is a veteran developer with more classics and genre defining games on his name than most developers. He answers questions from gamers as both a pro and a gamer himself.
What has he done to you? Raped you? What exactly have you done that makes you so great? How many games have you developed that spawned a completely new franchise?
What's that? None? What? Oh, so you mean that you are a sad little gimp that hasn't achieved anything in life and hides his self loathing and insecurity behind verbally abusing others because you hate people that achieved things in life?
So what's the cause of all that? Didn't you mommy breastfeed you or did your brain capacity peak at one cell? Perhaps a bit of both, you socially underdeveloped yocto brain (yeah, look that one up)?
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molytwat is a cunt, and you're a POS. end of story you gullible rise-to-the-bait fucker.
oh and molyshit needs to grow some fucking hair the bald bastard.
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why don't you just stop giving this guy all the time and move over to a more serious developer?
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how dare the bald motherfucker spout all that shit about his over-rated 'games'.
stay the fuck off this site molyshit you turd.
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This made me laugh: -
Britesparc asks: I promise I'm not trying to start a flame war, but are there any limitations with the 360 that you find awkward from a design point - no guaranteed hard drive, no high-definition media drive, etc?
Peter Molyneux: Every console has its limitations. As a designer I would love infinite memory, and power. But in reality the Xbox 360 is the best console I have worked on! I have to be diplomatic, but that is true.
I think after Britesparcs comment the Oh Rly owl should have been posted...
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Bet THAT doesn't make it into Fable 2.
Peej
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Britesparc asks: I promise I'm not trying to start a flame war, but are there any limitations with the 360 that you find awkward from a design point - no guaranteed hard drive, no high-definition media drive, etc?
Peter Molyneux: Every console has its limitations. As a designer I would love infinite memory, and power. But in reality the Xbox 360 is the best console I have worked on! I have to be diplomatic, but that is true.
I think after Britesparcs comment the Oh Rly owl should have been posted... "
If you mean I actually WAS trying to start a flame war, I've had a 360 since launch and no desire to buy a PS3 so it was an attempt to get some constructive criticism on a machine I'm incredibly fond of. Surely most of us think it needs a guaranteed hard drive in every unit...? Or at least the option of using the hard drive for temp files if you've got one...
If you mean that Sir Peter was being very diplomatic and tactful... I agree, but then Bill Gates pays his bills
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I agree with you about Peter M tho what a legend, and can you imagine Syndicate on Multiplayer on Live... awesome
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the other devalopers of games rush these rpg games and they end up rubbish.
just like gta4 u cudit do hardley anything good on it