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PC Roundup Review

PC Review by Darren Allen

8 September, 2008

Page 3 of 3. <- Page 2

Sniper: Art of Victory

  • Publisher: City Interactive
  • Developer: City Interactive
  • Genre: First-Person Shooter

Sniper has been produced using the same engine as Code of Honor, or it certainly seems that way. In all fairness, the World War II environments do look a bit more polished, but the telltale signs such as dead soldiers frozen in mid-air are here. Not to mention troops that stand around dumbstruck when under fire.

The difference with Sniper is that you're supposed to be picking people off from long range, so often your victims should be standing still as you bull's-eye them in the forehead (a fortunate coincidence indeed). It is possible to pick up and use a sub-machinegun, but close quarters combat is definitely discouraged as these guns come with a mere handful of ammo. And the Germans tend to tear you to shreds before you can blink at short range.

The central sniping mechanic works fairly well. The rifle's telescopic sight undulates slightly with your breathing, although with the press of a key you can hold your breath for a second or two, so it's all about lining up and timing the shot. The wind gauge is also a factor that needs to be taken into account, so if a gust picks up as you're about to loose, swift compensation is necessary.

'PC Roundup' Screenshot 4

You'll spend most of the game hidden and cowering in a variety of not very exotic locations.

On veteran difficulty this is a matter of guesswork, but on the recruit level the game kindly displays a moving dot showing where your true aim actually lies. This feels a bit cheesy, although it did help to confirm my suspicions that clipping errors play a part in missed shots. When firing with a clearly lined up perfect bead on an enemy the bullet sometimes passed straight through them without hitting. Of course, on the harder difficulty you'll never know for sure whether it was the wind or a programming error, which is a tad annoying.

As with Code of Honor, the levels consist of boxed-in mazes with one linear route through them. Even though you're wandering through the ruins of a war-torn city with gunfire and explosions erupting in the background, the place seems empty, with only a few enemy snipers scattered about, and perhaps a couple of friendly troops stood still like exhibits from Madame Tussauds.

While Sniper: Art of Victory is superior to its brother in arms, and the sniping mechanic itself is reasonably well implemented, there are still too many flaws here to recommend it.

4/10

Beauty Factory

  • Publisher: City Interactive
  • Developer: City Interactive
  • Genre: Management Sim

Ever dreamed of making your very own perfume or lipstick? Me neither, but at least Beauty Factory's premise is original. I don't know of any other cosmetics-based management game (though having typed that there's bound to be one out there somewhere). Unfortunately, a beauty of a game it isn't. In fact if beauty is in the eye of the beer holder, as the old joke goes, this game would be a ten-plus pinter with a double-bag safety net.

For starters it's far too simple. I finished the main career on my first attempt, taking just over an hour to do so. Okay, so it's obviously aimed at the younger end of the teenage girl market and isn't supposed to be particularly challenging, but still. There really is nothing to it, and even the target audience is going to end up bored stupid.

'PC Roundup' Screenshot 5

Science. It's all about muppets playing with beakers.

Running your factory takes just a few largely brainless clicks per turn. All you've got to do is make sure that you're producing enough stock to keep up with demand, and hit a marketing campaign button every now and then. The other side of the game is the design of the beauty products themselves, a process that's identical whether you're working on a perfume, mascara or eyeliner.

This involves three categories (for perfume it's flower, tree and fruit smells) that have to be mixed in the correct proportion. You're told roughly what two of the levels should be, but have to guess the third, and fine-tune the mixture using trial-and-error guesswork. When you've got a good mix, it sells well, although it's dead easy to get a good mix so the whole thing's fairly irrelevant. The really irritating bit is that every five turns or so you have to do this again, as trends change quickly in the fashion world. Hurrah for fickleness!

On the two-hundredth time of mixing a perfume/lipstick/whatever every minute or so (as the turns pass pretty swiftly, what with there being nothing much else to do), Beauty Factory becomes an experience akin to putting your brain through a meat grinder. Granted, there are some extra scenarios which are actually more challenging than the campaign, but that doesn't alter the fact that doing the dishes is a more enticing prospect than spending time with this game in any way, shape or form.

My wife insisted on having a play as she was intrigued by the idea, although after five short minutes she declared, "What the hell's the point of this?" and went back to playing The Sims 2. Which just about sums it all up, really.

2/10

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Comments: 1-24 of 24 in total

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Triggerhappytel
08/09/08 @ 10:41
#1
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I suppose I should leave some comment about how PC gaming is dying, despite the likes of Spore, Crysis Warhead, LotR Online and WoW proving otherwise. This would be carnage if it was a collection of Wii reviews, though.
SuperBas
08/09/08 @ 10:45
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Damn, I was really looking forward to Beauty Factory!
jaluuk
08/09/08 @ 10:48
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It's a bad day to be working at City Interactive, clearly...

EDIT: Maybe not. From their website...

City Interactive S.A. announced that its product – Sniper: Art of Victory, has reached number 7 on Chart Track UK Top 20 PC Entertainment list, category Budget Price. Art of Victory is ahead of such games as The Sims 2: Teen Style Stuff, S.T.A.L.K.E.R. Shadow of Chernobyl or CSI: Crime Scene Investigation.
Edited 2 times, most recently on 08/09/08 @ 11:50
Gnort
08/09/08 @ 10:57
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Was there really a chance of any Eurogamer reader buying one of these games (apart from Flatout, perhaps), even if there wasn't a review roundup to warn us?
viper_h
08/09/08 @ 11:02
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"Was there really a chance of anyone who can read buying one of these games"

Fixed.
faëlnor
08/09/08 @ 11:05
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One day, screenshot links will work as they should on eurogamer. One day.
illusiondance
08/09/08 @ 11:08
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im not sure why, but tatty old fashioned PC shovelware gives me a warm fuzzy feeling.....
as long as i dont buy it of course.
asphaltcowboy
08/09/08 @ 11:20
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Got FlatOut:UC on 360, so won't be getting the PC version, just wanted to say it's a great game!
GordonCaladan
08/09/08 @ 11:22
#9
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Roundups are just budget games journalism. Eurogamer's slowly putting itself in the bargain bin.
Dafridge
08/09/08 @ 11:45
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I would hardly call Flatout low tech but yeah PC is a dying format.

With piracy such an issue there are too many games being produced that target a casual audience cos no one would bother pirating them.
Chufty
08/09/08 @ 11:46
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Lose, not loose.
Simian
08/09/08 @ 11:52
#12
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Despite the very low, average, or 'meh' scores in this PC roundup, its at least a comfort that said scores are probably higher than the wii roundups.
syphaa
08/09/08 @ 11:56
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Pack up the PC and make more room for the dedicated console setup!
Thats pretty much where I am at...was waiting for L4D but reckon I will get that on 360 now.

Shame as PC gaming used to get me excited...now its all about the consoles, weird how quickly it has all turned around.
Triggerhappytel
08/09/08 @ 12:01
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@ GordonCaladan - budget games are real games too!

However, I sort of agree. EG, if you're listening, I can't help but feel that this time might be more productive if you did something like a re-review of a five year old classic to see how well it has aged and how it stands up today. I would much rather read a piece on Dark Chronicle or Jak & Daxter than most of these games which, frankly, no-one cares about anyway.
SEVQA
08/09/08 @ 12:23
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“I would hardly call Flatout low tech…”

@Dafridge, seconded!

I bought this for my PC and for those of us lucky enough to have speced out PC an Xbox 360 controller and off course not have the 360 version! Flatout is an absolute hoot!
dingo75
08/09/08 @ 13:28
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EGs "let's trash City Interactive" edition.

Keep them coming. Nothing's like a good beating. :)
Edited 1 times, most recently on 08/09/08 @ 14:29
frostcircus
08/09/08 @ 14:47
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@Gnort: I bought Code of Honour from Gamersgate as part of my hunt for more unsung East European gems*. 3/10's about right.

Having played the demo of the sequel though, I have to give them points for improvement. It's still only a 6, at best, but that's all I expect or need from a dumb budget shooter.

*play Vivisector
Edited 1 times, most recently on 08/09/08 @ 15:50
MuppetThumper
08/09/08 @ 16:06
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lol, anyone for shares in City Interactive?!
darc
08/09/08 @ 16:10
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LOL Just like a Wii roundup except 10x the cost!
smelly
08/09/08 @ 17:42
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I *LOVED* the original Flatout..

I'm seriously considering buying this one...
Daymare
08/09/08 @ 19:14
#21
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FlatOut UC low-tech!? FlatOut UC is *still* one of the most impressive-looking racers for Xbox 360 and has better damage moddeling (and physics) than any Burnout, including Paradise. Even replays, simple as they are, are extremely fun to watch.

I wish Bugbear would make a new Carmageddon with an upgraded FO:UC engine:/
Waldo
08/09/08 @ 23:30
#22
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Keeping with City Interactive's pattern of releasing older games under different titles, Overspeed is a renamed version of L.A. Street Racing (LASR), which has been out for a couple of years.
GordonCaladan
09/09/08 @ 08:41
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@Triggerhappytel

I agree - what I meant with my comment was that in my opinion EG should write FULL reviews of budget games, not budget reviews of budget games.
saku_luk
09/09/08 @ 16:16
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Flatout plays nice on highest details and with a x360 pad instead of keybord ;p good game!

Comments: 1-24 of 24 in total

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