Paradise for EA in UK charts
PS3 and 360 versions evenly split.
Burnout Paradise has smashed its way to the top of a UK all-formats chart littered with pre-Christmas releases.
Sales of the destructive racer are fairly evenly split between the two formats, with 53 per cent on Xbox 360 and 47 per cent on PS3. Which equals 100. Thank goodness.
It storms past previous best seller Mario & Sonic at the Olympic Games, which crosses the line in second despite a slight sales boost over last week.
Call of Duty 4 also managed to bolster its sales, but kept its spot at three while probably boasting about how it had sold more than seven million copies worldwide.
Continued popularity for the Wii has seen launch title Wii Play clamber up the charts from ten to four, while familiar chart favourite Brain Training sat at five.
Further down, The Simpsons Game and Christmas performer Assassin's Creed are at six and seven, with FIFA 08 at eight.
The biggest climber this week was rodent-focused Ratatouille, scuttling from 30 to nine, while More Brain Training oh go away rounds the chart out at ten.
Scandalously Mass Effect has disappeared from the Top 40, beaten by tripe such as High School Musical: Sing It!, Cars (available on a massive 10 formats) and Scrabble Interactive: 2007. Huff.
The UK All-Formats Top 40 courtesy of Chart-Track:
- Burnout: Paradise (PS3, Xbox 360)
- Mario & Sonic at the Olympic Games (Wii, DS)
- Call of Duty 4: Modern Warfare (Xbox 360, PS3, PC, DS)
- Wii Play (Wii)
- Dr Kawashima's Brain Training (DS)
- The Simpsons Game (Xbox 360, PS3, Wii, PS2, DS, PSP)
- Assassin's Creed (Xbox 360, PS3)
- FIFA 08 (Xbox 360, PS3, PC, Wii, PS2, DS, PSP)
- Ratatouille (Xbox 360, PS3, Wii, PC, PS2, DS, PSP, GBA)
- More Brain Training From Dr Kawashima (DS)
- Cooking Mama (Wii, DS)
- WWE SmackDown Vs. Raw 2008 (Xbox 360, PS3, Wii, PS2, DS, PSP)
- Guitar Hero III: Legend of Rock (Xbox 360, PS3, Wii, PS2, PC, DS)
- New Super Mario Bros. (DS)
- Link's Crossbow Training (Wii)
- Pro Evolution Soccer 2008 (Xbox 360, PS3, PS2, PC, DS, PSP)
- Ghost Squad (Wii)
- Super Mario Galaxy (Wii)
- Lego Star Wars: The Complete Saga (Xbox 360, PS3, Wii, DS)
- Need For Speed: ProStreet (Xbox 360, PS3, PC, Wii, PS2, DS, PSP)
- Big Brain Academy: Wii Degree (Wii)
- Carnival: Funfair Games (Wii)
- Tiger Woods PGA Tour 08 (Xbox 360, PS3, Wii, PC, PS2, DS, PSP)
- The Golden Compass (Xbox 360, PS3, PC, PS2, DS, PSP)
- Zack & Wiki: Quest for Barbaros' Treasure (Wii)
- Football Manager 2008 (PC, Mac)
- Sight Training (DS)
- Tomb Raider: Anniversary (Xbox 360, Wii, PC, PS2, PSP)
- Mario Party 8 (Wii)
- Kane & Lynch: Dead Men (Xbox 360, PS3, PC)
- Cars (Xbox 360, Wii, Xbox, PSP, PS2, PC, Cube, GBA, DS)
- Uncharted: Drake's Fortune (PS3)
- Donkey Kong: Jet Race (Wii)
- The Sims 2: Castaway (PS2, Wii, DS, PSP)
- High School Musical: Sing It! (PS2)
- Scrabble Interactive: 2007 Edition (PC, DS)
- MySims (Wii, DS)
- Halo 3 (Xbox 360)
- Juiced 2: Hot Import Nights (Xbox 360, PS3, PC, PS2, PSP)
- My Word Coach (DS)
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Comments (23) Latest comment 4 years ago
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Waiting for other games in feb.
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In this respect, the "even split" between Xbox 360 and PS3 for Burnout Paradise is particularily interesting - PS3 must be better than previously assumed. It would be rather interesiting to se the "splits" across formats for other games, too. Like - how many of the 7 million CoD4 copies sold were Xbox and PS3, respectably?
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It's common practice, and "tying publishers' hands" is overstating it somewhat. All the Bioshock adverts for example were selling it as an Xbox 360 game.
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As most I am still on PGR4 so waiting until burnout is cheaper really.
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Perhaps you've just illustrated the point perfectly. It was a PC game too, released the same day.
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That wouldn't be that even, because... "US of A... + FPS's = 360."
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It's commendable that Criterion have attempted to expand on the franchise for the current gen systems but in doing so Burnout has lost a lot of its purity and pick-and-play appeal, at least offline. While the races were the highlight for me in the previous games, here they far less so as having to memorise routes and/or look at an onscreen map while doing 180 mph just feels unfair and distracts from the thrill of racing fast from A to B. The shorter races are fine but I struggle with the longer races, particularly the ones that finish in the western part of the map as the roads are more twisty and there are less junctions so if I take a wrong turn that's the race ballsed up... and there's no Restart option, of course! Also having to change cars at the sparsely placed junkyards is a right royal pain when the game goes to great lengths to point out that difficult car types are better for different events - why can't I change them on the fly then? Grrrrr... :/
Good then but not great is my take on the game. Takedown is still the pinnacle of the series IMO.
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Well, one assumes they are under some sort of contractual obligation to only advertise the game on TV as a PS3 title, which does create restricitions for EA, although I wonder if this sort of practice really has an impact on sales.
As for Bioshock, I imagine Microsoft wanted it advertised for the 360 in an effort to boost the console's sales. Perhaps this was agreed when they bought console exclusivity on the game.
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Er no.
The BioShock TV ad had the Games For Windows logo flash up before the 360 one that finished it anyway.
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fixed.
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