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Pandemic talks Saboteur News

Xbox 360 PlayStation 3
News by Robert Purchese

12 April, 2007

Pandemic Studios has been leaking top secret information about it's next-gen WWII stealth action title, which puts you in the role of a saboteur for the French resistance.

But wait, wait. Apparently it's not just another one of those war games. You see, Nazi occupation of France is largely used as a backdrop on this occasion, and while it will naturally have a hefty influence on what goes on, the story actually revolves around an Irish race-car driver who happens to get caught up in Paris on the eve of Hitler's invasion.

This chap, Sean, finds people close to him caught up in the mayhem, and the story soon turns into a tale of revenge.

"This isn't about defeating the Nazis," game director Trey Watkins told Game Almighty. "This game is about a guy and his personal story that happens to be set in WWII."

"Much in the way people don't think of Indiana Jones as a WWII movie, this isn't a WWII game."

It's third-person territory, though stealth and sabotage will be more effective than action. And you'll constantly be trying to avoid suspicion as you progressively become a bigger blip on the Nazi radar.

However, you won't be some super stealthy does-the-impossible-before-breakfast kind of fellow. So, when you get up close and personal with someone it'll balled-fists and head-butts, rather than roundhouse kicks and neck snaps.

Sean's strengths as a race-driver will come in handy too, and you'll be able to use numerous vehicles strewn around Paris to evade police in daring car chases. It's part of Pandemic's "if you can see you can use it" plan for the game; a sort of 1940s Grand Theft Auto.

Another interesting aspect Pandemic is trying to introduce is its "Will to Fight" system. For this it will use a Sin City-inspired colour-coding system for the level of resistance to the Nazi occupation in certain areas. Those with less "Will to Fight" will verge on being black and white, devoid of colour and hope, while areas with a strong resistance will be vibrant with colour.

Saboteur has already been in development for two years, and is due to release on PS3 and Xbox 360 sometime next year

Sneak over to our Saboteur gallery for a closer look.

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Comments: 1-29 of 29 in total

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richardiox
12/04/07 @ 11:31
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WW2 Splinter Cell then?
quantumsheep
12/04/07 @ 11:32
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Oh this sounds awful to me.

I was hoping for a Speccy Saboteur update =(
jellyhead
12/04/07 @ 11:34
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Me too, Quantum Sheep. :(
TipTop
12/04/07 @ 11:40
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Me three.
disc
12/04/07 @ 11:43
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Awful? Why?

It sounds great to me, sneaking around a city filled with Nazis. GTA WW2. What's wrong with that?
regmund
12/04/07 @ 11:44
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Durell Software lives on!...

..oh hang on..

/re-reads article
QJ
12/04/07 @ 11:47
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Reading up on the will-to-fight system, I think this has the potential to be good. Plus I'm a sucker for new artistic styles that aren't just last-gen+polish.
Whizzo
12/04/07 @ 11:49
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Needs a ninja and guard dogs.
UncleLou
12/04/07 @ 11:57
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Isn't that game in development since 1996, roughly? I dimly remember there was even a demo of some sort, years ago?
jellyhead
12/04/07 @ 11:57
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The screenies look ok, nothing inspires me when i read about the game though.
UncleLou
12/04/07 @ 12:01
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Hm, googling around a bit, I can only find recent info. But I am almost 100% sure there was a game with the same name, and the same topic, announced years ago, and there even was an early PC tech demo or something. Anyone?
space ace
12/04/07 @ 12:07
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a colour-challenged game?
disc
12/04/07 @ 12:14
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UncleLou: Nah this one has only been in development for two years.
Artemis_Matsas
12/04/07 @ 12:17
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+1 to all the guys that mentioned Saboteur on the Spectrum!!! Those were the days :)

/Boy, i feel like i'm 100 years old :(
neilka
12/04/07 @ 12:19
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"about it's next-gen WWII stealth action title"

ITS

ITS ITS

ITS ITS ITS

ITS ITS ITS ITS

ITS ITS ITS ITS ITS
UncleLou
12/04/07 @ 12:24
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UncleLou: Nah this one has only been in development for two years.

I am seriously going mad. I remember previews maybe 5 or 6 years ago. A game named Saboteur, where you're a , well, saboteur in WWII France. Some screenshots that at the time were pretty impressive, especially the lighting/shadows. I remember a pretty cool flashlight.

HELP!
Edited 1 times, most recently on 12/04/07 @ 13:24
jonsaan
12/04/07 @ 12:24
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as quantum sheep and Jellyhead have already said. Shame this isn't the Speccy version.
UncleLou
12/04/07 @ 12:55
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Found it.

Sabotage 1943. Well. :)
Kiigan
12/04/07 @ 12:56
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Yeah everytime I see mention of Saboteur I think of the Spectrum ninja game :)
step
12/04/07 @ 13:03
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Saboteur was total crap, it always bemused me why people thought so highly of it. I was certainly gutted to have spent a few quid on the budget release.
quantumsheep
12/04/07 @ 13:39
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@disc

Awful may have been a bit harsh. But like others, I was expecting a ninja infiltration game rather than another episode of 'ello 'ello.

Or something!

Sorry! =P
Nige
12/04/07 @ 14:10
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I still have a boxed copy of speccie saboteur somewhere:

Dog = 0 (So why do it?)

Happy days...
sport
12/04/07 @ 14:16
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@step - step away from the keyboard! turn around and leave! now! :-)
bit_mite
12/04/07 @ 14:32
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@neilka

Yeah, that bugs me too.
deepmenace
12/04/07 @ 15:10
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30 seconds of nostalgia anyone, it's playable here:

http://www.ktorn.com/games/spectrum/saboteur/

* damn, kempston /= usb joypad *
Edited 1 times, most recently on 12/04/07 @ 16:11
jellyhead
12/04/07 @ 15:12
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@deepmenace, i daren't! It'll break my rose tinted specs. :)
deepmenace
12/04/07 @ 15:21
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point taken, mine actually disintigrated but i was ready for it.

it was pure class at the time. such atmosphere was a rare thing back then, it all felt so tense.
jonsaan
12/04/07 @ 15:57
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Well, back then, the concept of stealth in games was pretty amazing.
Redeye
13/04/07 @ 00:24
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As was the concept of anything without colour-clash. :p

Comments: 1-29 of 29 in total

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