Jump to navigation
Advertisement

Virtua Fighter 5 Preview

Preview by Suki

30 January, 2006

The hardest thing about being a Virtua Fighter player in the UK is the wait. The cycle is fairly consistent and runs like this:

A new Virtua Fighter game is released. The community goes crazy for around six to nine months, followed by another six months during which only the hardcore remain. This means travelling for maybe two hours to get to someone's house (who you barely know) just so you can get a few hours of fighting in before it's time to go home. You probably don't even really like that person very much, but you've no choice but to go through it just to get those few hours. At these Virtua Fighter meets everyone is very polite, because you're hanging on to the last of your kind and if you fall out with these people, there's nowhere left to turn.

Then it's over and you're waiting for the next Virtua Fighter. If you're lucky, they'll release an update to the current version. New moves, tweaked recovery times and changes to the throws make the accessible-yet-complex system feel new again. The rankings change as players adapt to the new way their character fights and people who dominated last season become also-rans this season. Then it's back to the hardcore part of the cycle. If there's no update then you wait, hoping that the next version will attract more players than the last. You hope that the player base will grow and make the next season a success. You secretly hope that somehow, arcades will be reborn and the world will be the way it was when Street Fighter II first came out. Well, ok, maybe that last one's just me.

'Virtua Fighter 5' Screenshot 1

So why go through all of that? Why go to all that effort? Why do people develop a passion for the game that borders on fanaticism? Quite simply because, by a near-incomprehensible margin, Virtua Fighter is the best 3D fighting game series ever made. Every single aspect of the game's design has been engineered to provide the most precise, intuitive, accessible fighting game ever made. The input-complexity that drove 2D fighting games into the realm of the hardcore only has been replaced with an enormous roster of moves that can be executed with only one or two pushes on the stick (though Akira still caters for players with insane skills). An overall vision of how fighting games should work underpins a system that revolves around the supremely logical way in which characters are assigned moves. Animation exists almost solely to convey, to the frame, whether a move is starting, hitting or recovering. A near subliminal flash of yellow let's the player know a hit has registered a counter, allowing him to employ a different combo. Throw commands follow a simple logic, making throw-escaping instinctive when trying to avoid being rung out. Evading is consistent and accurate. And each character is exquisitely well balanced through excessive play testing in arcades in Tokyo. Japan's finest fighters are employed by Sega as consultants to ensure that everything is exactly as it should be.

Which means, for fighting game fans at least, the world revolves around Virtua Fighter.

It's hard to explain to someone who doesn't talk the language why the new changes to the system in Virtua Fighter 5 are so exciting. To the outsider all that can be seen are prettier graphics, new characters, new backgrounds and new moves. So what? Every fighting game has these in abundance. Hell, some fighting games even throw in things like character creation and different game modes that don't even involve one-on-one fighting. Puzzle modes! Yeah, that's value for money.

'Virtua Fighter 5' Screenshot 2

But these new changes are exciting. They will fundamentally alter the flow and pace of the game and bring new strategic options to those who understand how the game works. They will provide a fresh take on the solid and reliable system that has given us so much joy already. They will give us reasons to revisit a game that doesn't need to change too much anyway. The diversity of experience comes not from the system but from the players.

A side-slip to attack different sides of the body brings positioning into play, making better use of lateral movement without succumbing to the clumsiness and inaccuracy of Soulcalibur's 8-way step or the muggy pointlessness of Tekken's evade. A new wrestling character appears to bring new ways to continue the fight when his opponent is knocked down, an area that few fighting games have touched on. A vastly elaborated character customisation system allows players to decorate one of their fighter's four default costumes at ten different locations on the body. And VF.net, the now-standard ranking system for Japanese arcades, expands into fully blown televised spectating, feeding content to screens in arcades across Tokyo; commentators will discuss the tactics of the best players in Japan and important matches will become miniature media events in themselves. A feature we're never likely to see in any shape or form over here.

'Virtua Fighter 5' Screenshot 3

The trademark clean and crisp animation remains, unexciting to some, beautiful to those who understand the importance of visual indication. Audio improvements have not been announced, though expect Lion to continue to both annoy and make no allowances for the elderly. Jeffry is huge. Arenas have a new type of boundary, the low wall, allowing for ring-outs from high floating moves. Lau is still cheap. Probably. And a second new character has not been revealed in any form other than a short promotional video that tells us only that she is dressed in traditional Korean clothing.

The bad news, though, is that Sega has announced that it has no plans to develop an Xbox 360 version, making it a probable PS3 exclusive. And with no European release date for the PS3 confirmed, let alone an announcement for a console version, the waiting continues with no end in sight.

But wait we shall, because to the fighting game aficionado there is simply no substitute. No development team in the world has even come close to understanding what Sega's AM2 has created. The most recent versions - Virtua Fighter 4 and its elaborations - are the greatest fighting games ever made. They can be superseded only by the next version of Virtua Fighter and the next version is almost with us. The wait, thank God, is nearly over.

Advertisement

Want to comment on this article? Log in, or register!

Comments: 1-50 of 75 in total | next 50 »

Poster
Comment Low-scoring comments hidden. Log in to see them!
Carlo
30/01/06 @ 13:12
#1
0
You buried this comment
Comment below viewing threshold
Show
Sega has announced that it has no plans to develop an Xbox 360 version, making it a probable PS3 exclusive

:S
Freek
30/01/06 @ 13:19
#2
0
You buried this comment
Comment below viewing threshold
Show
Isn't it a bitt silly to proclaim the game to be the best thing ever, when it's not even done yet?
Has anybody even had some hands on time with an early built???
statix101
30/01/06 @ 13:22
#3
0
You buried this comment
Comment below viewing threshold
Show
They should release a PC version, seeing as the arcade board it runs on consists of the following....

3Ghz Pentium 4
1Gb Main Ram
256Mb Gfx Ram
Nvidia 6800/7800 Hybrid

http://www.system16.com/hardware.php?id=731

Jeez...my Pc is more powerful than that, so a perfect conversion should be no problem.
Edited 2 times, most recently on 30/01/06 @ 13:24
Kami
30/01/06 @ 13:22
#4
0
You buried this comment
Comment below viewing threshold
Show
Virtua Fighter is rewarding because of it's technical excellence. It's still never really matched Soul Calibur (Which had grace, technical excellence AND lovely, lovely visuals to boot - until SC3...) but that's a different type of game. No contest for me between Tekken and Virtua Fighter.

The changes sound rather interesting too. It'll be fascinating to see how that slipstep changes the dynamics of play - although I wish that we could drop this stupid idea of "Customisation", because I'd prefer to see such space used for other more beneficial additions to the game. We guys only end up stripping the ladies down anyway, may as well just add a couple of skimpy extra outfits and be done with it.

At least this is looking sublimely pretty so far. Then. it's next-gen so that should be a given. PS3 exclusive? That could be it's downfall... the wait is not nearly over, the wait has only just begun...
itamae
30/01/06 @ 13:29
#5
0
You buried this comment
Comment below viewing threshold
Show
In my opinion Virtua Fighter's main flaw is that, just like a complex online RPG, it's completely inaccessible to the majority of gamers. After half a year of playing VF4 I still didn't really understand what was going on on the screen, why the first attack hit and the second one didn't, or why I got a perfect in the first round and was perfected seconds later. It didn't help that most of that time was spent playing against the CPU.

Oh, and most of the sound effects are terrible. The hit/miss effects sound like something from an 8-bit low budget shaolin game.
Dizzy
30/01/06 @ 13:37
#6
0
You buried this comment
Comment below viewing threshold
Show
"Sega has announced that it has no plans to develop an Xbox 360 version, making it a probable PS3 exclusive "

Errr... in Famitsu last week Sega said they are interested in bringing all "Virtua" games to the 360. Guess we will see at E3.
Feanor
30/01/06 @ 13:40
#7
0
You buried this comment
Comment below viewing threshold
Show
"Jeez...my Pc is more powerful than that, so a perfect conversion should be no problem."

Your PC probably has to run some other programs though. Like Windows XP. So you can't just compare specs when the arcade board runs the game and nothing else.
Wobble
30/01/06 @ 13:42
#8
0
You buried this comment
Comment below viewing threshold
Show
gaaaah.. no x360 :(

hate sony :(

Psi
30/01/06 @ 13:45
#9
0
You buried this comment
Comment below viewing threshold
Show
why are the fighters never convincing? pictured is a CG blonde that looks like she's never had a spot never mind had her face smashed in over and over till they've become a talented fighter...

...it should be drunken pub brawler sim where two chavs go at eachother with pool queues tbh.
JonFE
30/01/06 @ 13:49
#10
0
You buried this comment
Comment below viewing threshold
Show
I haven't played any VF titles bar the original at the arcades (and little of VF2 also there), so, if it did arrive at my X360 doorstep, I would take it in, warm it up, nurse it well and cherish it like treasure :)

HelloWorld
30/01/06 @ 13:51
#11
0
You buried this comment
Comment below viewing threshold
Show
All that computing power, and they still can't get characters to look the same on the select screen as they do in the game.

I hope it's not more "comedy" items. 15 body parts? So you can have random items sellotaped to 15 parts of your body? Woo.

I am looking forward to this though.
funk
30/01/06 @ 13:52
#12
0
You buried this comment
Comment below viewing threshold
Show
what feanor said
would be great if you could use a pc to boot straight into a game instead of loading windows, would have so much more power available

attep
30/01/06 @ 13:53
#13
0
You buried this comment
Comment below viewing threshold
Show
Release the VF5 as a launch title. Please.
Huntcjna
30/01/06 @ 13:57
#14
0
You buried this comment
Comment below viewing threshold
Show
It seems very mysterious to me that the microsoft published DoA4 gets a below par review here and days later a mysterious "Virtual fighter 5 will be the bestest thing eva TM" article pops up.

EG bung claims shocker?
redneon
30/01/06 @ 14:01
#15
0
You buried this comment
Comment below viewing threshold
Show
"It seems very mysterious to me that the microsoft published DoA4 gets a below par review here and days later a mysterious "Virtual fighter 5 will be the bestest thing eva TM" article pops up."

I agree. Especially as I've spent most of the weekend playing DoA 4 and think it's the best in the series by far. I can't really think of many valid points that the reviewer made, to be honest.
Huntcjna
30/01/06 @ 14:02
#16
0
You buried this comment
Comment below viewing threshold
Show
I don't want to stick the boot in on Shinji he had his opinion and he voiced it I don't have a problem with that there just seems to be a little bit of leaning going on. Not too much but definatley a little bit.
jozz
30/01/06 @ 14:05
#17
0
You buried this comment
Comment below viewing threshold
Show
"Sega has announced that it has no plans to develop an Xbox 360 version, making it a probable PS3 exclusive"

Couldn't help noticing the "next-gen" label on the preview too.

Must resist catchphrase....;)

Anyway, if it does release on both consoles, I'll probably pick it up. Haven't played a VF since the Saturn days.
TheJuriel
30/01/06 @ 14:13
#18
0
You buried this comment
Comment below viewing threshold
Show
I never thought Virtua Fighter was the crowning achievement of fighting games. I had better fun with Tekken 5 than VF:Evo. And I used to seriously dislike Tekkens.
OnlyMe
30/01/06 @ 14:20
#19
0
You buried this comment
Comment below viewing threshold
Show
HelloWorld says: All that computing power, and they still can't get characters to look the same on the select screen as they do in the game.

Well, thought that maybe they upgrade the characters on the select screen even further than what's possible ingame? It's like "with all this power they should make the game look just like FMVs". They can make the game look just like fmvs from LAST generation, because the FMVs continue to get better too, not just the ingame. For both FMVs and ingame graphics to be equally good, we'll have to get 100% photorealistic graphics, to the point where it's not possible to make better ingame graphics. When that console is out, we won't be able to distinguish FMVs from realtime ingame graphics.
Shinji [mod]
30/01/06 @ 14:21
#20
0
You buried this comment
Comment below viewing threshold
Show
It seems very mysterious to me that the microsoft published DoA4 gets a below par review here and days later a mysterious "Virtual fighter 5 will be the bestest thing eva TM" article pops up.

Written by two entirely different people with totally different points of view, I might add. Not least because I disagree vehemently with the stance that VF is somehow the crowning pinnacle of fighting games :)

(EG in "non-groupthink" shock?!?)
OnlyMe
30/01/06 @ 14:22
#21
0
You buried this comment
Comment below viewing threshold
Show
Tekken is the FIFA of beat'em ups, Virtua Fighter is the PES of beat'em ups. You can have enjoyment from both, but ultimately VF is the better fighter and a lot more rewarding than Tekken.
Xerx3s
30/01/06 @ 14:27
#22
0
You buried this comment
Comment below viewing threshold
Show
""It seems very mysterious to me that the microsoft published DoA4 gets a below par review here and days later a mysterious "Virtual fighter 5 will be the bestest thing eva TM" article pops up."

I agree. Especially as I've spent most of the weekend playing DoA 4 and think it's the best in the series by far. I can't really think of many valid points that the reviewer made, to be honest. "

+1 The more time i spend on the game, the better it gets and the the more the review starts to sound like bull. So...EG, can we place this game in the same corner as SotC then?
Anomander_Rake
30/01/06 @ 14:29
#23
0
You buried this comment
Comment below viewing threshold
Show
I have been following Eurogamer for years now but never felt obliged to register in order to post a comment, until today. But this was just too much.

First of all, an anonymous "previewer" is never a good indication in a Web site where people sign their pieces. It's much worse, though, when it is the kind of "previewer" who is a lot closer to the concept of "ridiculous fanboy" than even "biased". People like that should not be entitled to present anything remotely related to their object of passion, unless they can really delve into the matter and be able to compare the thing with is peers in a proper fashion. They should not, in a serious and otherwise trustworthy Web site like Eurogamer, that is.

Then, it is the content of the preview itself. I mean... "preview"? This is a piece anyone who has surfed the Net for two hours and knows the previous VF versions could have written. The person who wrote this has evidently not been within 100 miles from an arcade machine running VF5, otherwise he would have had important, really interesting stuff to tell us, instead of that philosophical VF crap. This is no "preview", it is a worthless runt of the worse kind. Come on, Eurogamer, we have come to expect much better editorial content than this.

If I am not gravely mistaken, the only people who have played VF5 so far are the beta testers and the handful of lucky people that went to that demo arcade weekend in Tokyo a few months back. Even then, "VF5" was just two or three characters, a couple of stages, incomplete and unpolished. And this person writes a "preview" based on... what? And, should I be wrong with this and this person has actually played the thing, wouldn't it be preferable to tell us about what the characters feel like, the speed, the combos, the animation, you know, the things that matter...?

Do not get me wrong, I know that some Web sites use the word "preview" for something not actually played. But this "preview" is not even informative, it does not even touch the important points VF fans would like to read, even extracted straight from a Sega press release. It is just subjective - and gravely inaccurate in places - stuff that Eurogamer should not host. It just isn't in line with the rest of the content, plain and simple. Hey, tell you what. The minute Sony and Namco announce that there will be an arcade board based on Cell/PS3 architecture, I will write a "preview" on Soul Calibur IV. With prerendered, artwork, "indicative" graphics and everything to accompany the piece. How about that, Suki-san?
Edited 1 times, most recently on 30/01/06 @ 14:32
Furbs
30/01/06 @ 14:37
#24
0
You buried this comment
Comment below viewing threshold
Show
Suki?
gizmo
30/01/06 @ 14:39
#25
0
You buried this comment
Comment below viewing threshold
Show
"I don't make allowances for old men. "

Me no understand??
Kami
30/01/06 @ 14:41
#26
0
You buried this comment
Comment below viewing threshold
Show
Rake has a point...

Not that I don't mind the excitement - we're all entitled to that to a degree. I do agree though this borders dangerously close to the fanboy-line.

Just one last thing though - Suki is a girls name, isn't it?
Dizzy
30/01/06 @ 14:42
#27
0
You buried this comment
Comment below viewing threshold
Show
"Do not get me wrong, I know that some Web sites use the word "preview" for something not actually played."

Don't be too harsh. Most previews are just announcments of games to come.
OnlyMe
30/01/06 @ 14:45
#28
0
You buried this comment
Comment below viewing threshold
Show
Well, what exactly IS a preview? Isn't it a preVIEW? They get a LOOK on the game. We have another word for games they've actually played an unfinished version of, and it's HANDS-ON.
SeesThroughAll
30/01/06 @ 14:50
#29
0
You buried this comment
Comment below viewing threshold
Show
serious gamers?

serious fun?
Anomander_Rake
30/01/06 @ 14:51
#30
0
You buried this comment
Comment below viewing threshold
Show
No, Dizzy, I'm afraid I disagree... when something is announced, just announced, it goes under the "News" sector and rightly so. What COMPANIES want to tell us about their upcoming games, all that info goes there and taken with the appropriate pint of salt. Previews are not announcements.

I may BE a but harsh, but the notion of anyone comparing something he has never played to other things out there and finding the Unknown X as "better by default", seems just ridiculous to me. And it IS the kind of fanboyism we do not really need, I think. I mean, I consider SC the best franchise in this category - and I can justify it with pages and pages of analysis - but hey. I do not go around bashing people's heads around with my opinion. Different beasts, SC, VF and Tekken. End of story.

And to think that, upon seeing the VF5 graphic on EG's homepage, I clicked immediately, hoping to read the opinion of someone from the EG team that was lucky enough to play it in Sega's Euro headquarters or something.

And, come to think of it, yes... Suki IS a woman's name in Japanese most of the time, but it could be a man's too. In any case, as it is evidently a nickname, it can be anything...
wayn3h^!
30/01/06 @ 14:52
#31
0
You buried this comment
Comment below viewing threshold
Show
FluffyTucker;
^-^ Right you are sir. It is a common misconception that Windows affects gaming performance. When running a game pretty much everything is chucked out the way into the pagefile. The main reason for PC's needing higher specs than their console/arcade counterparts is the fact that the devs have to take many different conifgurations into consideration when coding. Thus you end up with code which is far from efficient.
Edited 1 times, most recently on 30/01/06 @ 14:52
Kami
30/01/06 @ 15:00
#32
0
You buried this comment
Comment below viewing threshold
Show
Thought so Rake, just thought that needed pointing out.

To a large extent I agree with you on this though. I prefer Soul Calibur most and Tekken least, but that's just me and I know there are a lot of fans of Tekken out there.

I don't really know how this "preview" got put out. I have now read it several times and it makes no mention of how it plays, how smooth the animations are, the difficulty level, the arena sizes and all the intricate goings on, and most importantly for me - the technical aspects of it. Is it as deep as it's ever been, or are they going to pander to the, and I know how much stick I'm going to get for this, "wussy crowd"?

I do notice a lack of substance here. There's praise but there's nothing there TO praise, and that makes this a little empty in content...
Edited 1 times, most recently on 30/01/06 @ 15:01
Rambaldi
30/01/06 @ 15:09
#33
0
You buried this comment
Comment below viewing threshold
Show
What's with the 'Next Gen Machines' logo? You just said it was (probably) a PS3 exclusive, so why not put into the PS3 section? Are you perhaps trying to mirror Sony's sentiments that the 360 is not even in the same generation as the PS3?

I hope that this is merely a tounge-in-cheek response to the accusations that have been levelled against EG of late and not a completely shameles PR stunt. Scratch that, I hope there's some other, more mature logic behind it.

/thinks of better days:(
Kami
30/01/06 @ 15:15
#34
0
You buried this comment
Comment below viewing threshold
Show
Maybe so Fluffy, but it still feels a little empty in content. Cue the debate on what "journalism" is... mind you, it doesn't help that it comes from an "anonymous" contributor...

I look forward to VF5 regardless though. I'd just like to have seen a bit more... but that's just me.
GrayFox
30/01/06 @ 15:16
#35
0
You buried this comment
Comment below viewing threshold
Show
" muggy pointlessness of Tekken's evade." - suki has no idea about the game.
Cubfan
30/01/06 @ 15:17
#36
0
You buried this comment
Comment below viewing threshold
Show
That article was worthless :(
Carrybagma
30/01/06 @ 15:22
#37
0
You buried this comment
Comment below viewing threshold
Show
Is that 'Virtua Nicole Kidman' on the main page?

Cor.
SeesThroughAll
30/01/06 @ 15:22
#38
0
You buried this comment
Comment below viewing threshold
Show
Worst piece EG ever brought to the front page. Zero useful information.
Anomander_Rake
30/01/06 @ 15:24
#39
0
You buried this comment
Comment below viewing threshold
Show
Eeeerrr... right, FluffyTucker, but this is not journalism you are describing, this is fanboyism that one is perfectly entitled to... IN THE PRIVACY OF HIS/HER OWN BLOG. The "preview" appeared where normal editorial content by the EG team appears, not in Reader Reviews or anything like that. This changes things a bit, wouldn't you say?

Plus, I do not think that "Suki" sees the supposed tehcnical prowess of VF5 as a moot point... quite the contrary. It's just that he/she has no specifics to speak of. Other previews that I have read in other sites, ones whose writers were at that demo weekend in Tokyo, had to say much more, even on imperfect code. But they also mentioned things that mattered, like how the game plays, instead of boring us with the usual VF mantra.

In any case, please spare us the "you complainers" shouts... this is a Web site that catters for all gamers, not just VF afficionados who would go nuts about the new title even if it was totally crap. Even Sega's official Web site keeps this kind of rant for the forums, not for their front page.

You may be right in one thing, though. Since the EG team saw that article fit to be presented as proper editorial content, then there is precious little else to be said on the matter. So... Anomander Rake, over and out.
uiruki
30/01/06 @ 15:29
#40
0
You buried this comment
Comment below viewing threshold
Show
Interesting timing for a preview, given that the last I've seen anyone talk about it was during the location test in Shinjuku, ooh, ages ago. I played it a couple of times but I was so unbelievably out of practice (still am until I get a ps2 and can start challenging people at FT properly - there are no rubbish players who play anymore except me it seems). Let's just say I'm in hibernation till I get all the gubbins I need to practice, like a steady supply of 50 yen coins.

If VF TV actually has live commentators for anything but the most important matches I'll be pretty surprised - at the location test it was all done on the fly with pre-recorded phrases during the battles. And it'll play throughout Japan of course, as all the machines need to be hooked up to the internet in order to make the online ranking work.

edit: The article is surprisingly information-light too, it talks about the 'fact' that VF is better than any other fighting game, but it doesn't explain how exactly. It could have done with lifting some of the information from the location test reports too, like the way that throws have been seemingly weakened, reminding a friend of mine of the way that Tekken handles throws.
Edited 1 times, most recently on 30/01/06 @ 15:31
botherer
30/01/06 @ 15:33
#41
0
You buried this comment
Comment below viewing threshold
Show
A thoroughly splendid piece.

It's so refreshing to read something of passion, celebrating a loved subject.

I've never played any VF game to any depth, and have probably found most love for the SC series. But it's such a treat to read something eloquent and full of joy.

An exciting addition to the regular preview pieces on such subjects.
binky
30/01/06 @ 16:02
#42
0
You buried this comment
Comment below viewing threshold
Show
This has made me hunger to get my Saturn out of the box and play VF2!!
WoodenSpoon
30/01/06 @ 16:15
#43
0
You buried this comment
Comment below viewing threshold
Show
I would have commented on Virtua Fighter 5 here, but everyone is talking shit ! :)
Machetazo
30/01/06 @ 16:49
#44
0
You buried this comment
Comment below viewing threshold
Show
Thanks for letting us know your EXPERIENCES of VF5, Uiruki. :)
Returning to the article on which I should be commenting...You know on IGN where there's sometimes a paragraph in italics before the article proper starts? Well, I thought that I was reading an example of that till about half way down the page.

It was a surprise to me that given the current status of arcades in Europe versus that of Japan, VFTV even got a mention. It sounds cool, but because home consoles and Xbox Live are now pretty much offering in-home arcades, there's little chance the majority will get to experience any of it here.

To me, a preview, means that the individual writing the article must at least have SEEN the game. Possibly played a demo, but not, as I suspect that this info could easily have originated, from a video/promo trailer. If Suki had attended a Japanese showing of the game (early build, whatever) then why not point that out?...Currently, the preview is info-lite with facts mostly replaced by what appears to be wishful thinking. This is unfortunate.
Edited 1 times, most recently on 30/01/06 @ 16:53
OnlyMe
30/01/06 @ 17:05
#45
0
You buried this comment
Comment below viewing threshold
Show
It's funny how it's become a sport to repeat everything someone else has already said in the same thread. I bet I just did too.
polar
30/01/06 @ 17:10
#46
0
You buried this comment
Comment below viewing threshold
Show
A very poor article indeed. I can't believe that the last bastion of anti-fanboish games reporting on the net has reduced itself to this. It's obviously too much to ask for a modicum of objectivity in games journalism these days.
Martin
30/01/06 @ 17:26
#47
0
You buried this comment
Comment below viewing threshold
Show
Geez, get over it. No-one forced this down your throats, right? And it's not like you have to pay for it except with the ten minutes it took for you to read through it -- ten minutes you won't miss in the long run compared to all the other time you've wasted in front of the computer.
Dizzy
30/01/06 @ 17:34
#48
0
You buried this comment
Comment below viewing threshold
Show
"And it's not like you have to pay for it except with the ten minutes it took for you to read through it"

Haaaa... yesss... the "but it's free so STFU" defense. Always a good one that is.
AOFanboi
30/01/06 @ 17:39
#49
0
You buried this comment
Comment below viewing threshold
Show
A preview can be anything related to an unreleased item. Case in point: Robert Williams, in a field, talking about the upcoming movie "Toys". That was the entire preview reel for that movie.

The Bouncing Tits 4 review talked about what the reviewer didn't like, and reading the text led to the low-ish score. No need for fanbois (who refuse to admit they wasted their precious money on an over-priced "HD" console without HDMI or DVI output) to invent conspiracy theories.
Carrybagma
30/01/06 @ 18:06
#50
0
You buried this comment
Comment below viewing threshold
Show
It's funny how it's become a sport to repeat everything someone else has already said in the same thread. I bet I just did too.

Comments: 1-50 of 75 in total | next 50 »

Want to comment on this article? Log in, or register!

Get Games.  Download Great PC Games!

X View gallery