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Motor Storm Comments by Kristan Reed

12 May, 2006

E3: Evolutionary.

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Tejstar
12/05/06 @ 11:23
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Sounds like they have a lot of work to do...
RedPanda
12/05/06 @ 11:28
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Can't say the whole track deformation thing sounds like that big a deal. Sure it's technically impressive, but who cares other than coders?

It's still a racing game and a pretty limited sounding one at that.
Darren
12/05/06 @ 11:36
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I loved Evolution's WRC games on the PS2 and I'm looking forward to seeing how MotorStorm turns out. As EG pointed out in the review, if ever there was a game that demanded rumble feedback, it's this game, and sadly the new PS3 pad lacks this feature so we won't be able to feel every bump... a shame really considering the lengths they're going to have actual real-time landscape deformation...
Teeth
12/05/06 @ 11:38
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Meaningless hype... I'll believe that crap about making ramps out of the track itself when I see it. The AI aspect sounds a bit easier to do though. In that it sounds doable.
disc
12/05/06 @ 11:39
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Odd that they didnt just include a rumble and then the developers could choose what to use in their game.
Tonka
12/05/06 @ 11:41
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They should at least use the tilt functionality for steering. Why not make use of what they've been given instead of rumble. I guess it's still early days and things might change.
Teeth
12/05/06 @ 11:41
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I'd just had that thought myself, disc. Weird huh?
Roccus
12/05/06 @ 11:42
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E3 vid footage here

http://www.playsyde.com/news_2987_en.html

lower quality stream here

http://www.youtube.com/watch?v=1pnYxaKs3GI

Looks ok, but not mindblowing as the trailer was last year.
Edited 2 times, most recently on 12/05/06 @ 13:06
myiagros
12/05/06 @ 11:43
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i hope they don't rush it to get it there for launch. i would far prefer it to be as good and interesting as it should be.
jellyhead
12/05/06 @ 11:45
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Lack of rumble will definately take the edge off the experience. gutted.
Isn't there a Wii game with track deformation too?
space ace
12/05/06 @ 11:46
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uh oh
Eighthours
12/05/06 @ 11:47
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Saw a vid of this, looks like it'll be a fun game. Shame that the PS3 pad's lack of vibration will really affect the immersion here.
marilena
12/05/06 @ 11:49
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Ironic, just after everyone had written off the rumble, we realize that there are games where it matters.

And please, Evolution, do not put that motion blur in the game! It's going to make me throw up!
Trip SkyWay
12/05/06 @ 11:50
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Sounds great, on paper. I hope it turns out like they plan, their CG was really nice last year.
_wii
12/05/06 @ 11:50
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Liverpool team, is that the same team behind the offcial Formula 1 game. If so, then count me out, Motor Storm will be no good.
Darren
12/05/06 @ 11:58
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From what I understand, despite Phil Harrison's claim that they've been considering motion-detection technology since 1994, I've heard that many PS3 developers didn't know about its inclusion in the PS3 controller until they watched Sony's press conference and only one game made use of it! It's clear to me that it was a last minute decision to include it, likely because Sony would have had to pay to use rumble technology after losing the court case last year. I honestly think that games like MotorStorm and, god, even Gran Turismo 5 will suffer because of the lack of it.

Incidentally, does anyone know whether the PS3 can still use force-feedback steering wheels, not that it's much good to me anyway as I hate playing racing games with a wheel!
renzo
12/05/06 @ 11:58
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This is Evolution Studios, the team behind the WRC games (which are rather good), not the F1 games (which are not so good).
renzo
12/05/06 @ 12:00
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"I hate playing racing games with a wheel!"

I wouldn't mind playing racing games with this.
alpha-0ne
12/05/06 @ 12:04
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ive seen the private demo aswell and it needs a lot of work there is currently little to no detail in the trackside, mountains etc and the is no sense of spped feels very slow
glaeken
12/05/06 @ 12:18
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I love how Eurogamer are making out they were skeptical about the PS3 launch stuff now as opposed to them actually beleiving it all and pronoucing the real next gen starts with the PS3. LOL. Nothing like selective memory.
lambtron
12/05/06 @ 12:23
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Hehe indeed. I guess we can rule out an admission of guilt - I'm sure they said somewhere in that massively defensive article that they wrote just after the fallout that they would hold their hands up if it all turned out not to be real.

Well there are two possibilities:

a) it was all lies
b) the games have gotten worse since last year's E3 - not unheard of but I mean COME ON
stoopidgreg
12/05/06 @ 12:26
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deformable terrain? that's so 5 years ago - just look at treadmarks! after a couple laps of that track you'll be flying off craters everywhere =)
asphaltcowboy
12/05/06 @ 12:27
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So the screenshots in the article are... in-game or not?
T4RG4
12/05/06 @ 12:29
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Boring. I love the way they come out fighting trying to make out this is something special. It's a very basic game with what sounds like very basic graphics, nowhere near what they are 'aiming' for.

Another one bites the dust.
asphaltcowboy
12/05/06 @ 12:41
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Watched the video. Looks like it could be interesting, but it's such a long way off the concept video it's ridiculous. Why bother showing something off that you can realise?
12/05/06 @ 12:43
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I bet Motor Storm will require a high speed bandwidth connection and all the gameplay will be pre-rendered video. Man, Sony are just full of it.
I_Have_The_Power
12/05/06 @ 12:44
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"Can't say the whole track deformation thing sounds like that big a deal. Sure it's technically impressive, but who cares other than coders? "

some people are just never happy are they? if you just want gameplay, buy a second-hand snes...
muck_savage
12/05/06 @ 12:48
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Those screenshots are not from that E3 track...

http://www.youtube.com/watch?v=r9-oLUibV8c&search=motorstorm

http://www.playsyde.com/news_2987_en.html


Garulon
12/05/06 @ 12:49
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It sounds like a boring muddy Burnout Revenge, only played with a dead controller. Yippee :(
Feanor
12/05/06 @ 12:54
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"Odd that they didnt just include a rumble and then the developers could choose what to use in their game."

Don't forget Sony's long running legal battle with the company that owns the patent for the rumble in the Dual Shock and Dual Shock 2.
12/05/06 @ 12:55
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I agree so much with you guys, deformable terrain is so lame.

I only ask for skid marks that dissapear after half a lap, and what does Sony go and do?!

They fuck up everything by leaving the skid marks, and not only that the ground is broken up so it gets harder to driver around the track! Fuck you Sony!
lambtron
12/05/06 @ 12:58
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The sense of speed in those videos is dire.
12/05/06 @ 12:59
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Yeah, and the cars get dirty with all that mud.
Triggerhappytel
12/05/06 @ 13:06
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This game has potential. I hope they don't rush it out just to meet the launch. Going by Evolution's WRC games on PS2, they should be able to pull some amazing graphics out of the Cell. I like the fact they are focusing on fun over realism.

One to watch, but with only 6 months to go there's a lot to do.
l_p_4_7
12/05/06 @ 13:06
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Does anyone have a link to last year's E3 (rendered) footage? ho ho.
12/05/06 @ 13:12
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http://media.ps3.ign.com/media/748/748488/vids_1.html
Rushy
12/05/06 @ 13:23
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Better video from the show floor:

ftp://www.jeux-france.com/PlayStation_3/MotorStorm_1.wmv
Edited 2 times, most recently on 12/05/06 @ 14:26
bloodflowers
12/05/06 @ 13:30
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So, did it move smoothly, 60fps, 30fps, or judder all over the place? Is anyone at EG allowed to tell us?
Rushy
12/05/06 @ 13:33
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The video I linked to just a few posts up will allow you to make your own mind up if you watch it ;)
krudster [mod]
12/05/06 @ 13:38
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/seemed smooth, 60fps, bit of terrain pop-up.
Triggerhappytel
12/05/06 @ 14:02
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"a road accident has potential
falling out of the window from the 50th floor has potential
the PS3 has potential

hell, even my hamster has potential, but do you see me fucking betting $400 on it in a 4-mile horse race?"

Well, so don't buy a fucking PS3 - it makes no difference to me.

Why don't you go try out a car crash then, instead of making such vital contributions to this thread?!
optimusprym8
12/05/06 @ 14:02
#42
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sounds like another Buggy Heat. i.e. pile of crap
deepmenace
12/05/06 @ 14:06
#43
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is all that track deformation stuff really gonna work in 16 player online?

every spec of moved dust and debris being copied from everyone and to everyone?

/is dubious/
reality_cheque
12/05/06 @ 14:15
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I hope this turns out good, so I can buy it on the cheap when I get my PS3 in 2010.
asphaltcowboy
12/05/06 @ 14:32
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lol @ last year's video. just lol.
Dizzy
12/05/06 @ 14:46
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I don't know about you guys... but I have never seen a race in real life where you can deform the terrain so much that it will have any serious effect on the other vehicles. Maybe these vehicles are super heavy or this takes place on a high gravity planet.... or maybe the terrain is some super soft molten chocolate....
spindizzy
12/05/06 @ 14:53
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@Dizzy : watch motocross dude, or snowcross. The track starts out in pristine condition, and eventually you end up with metre deep ruts on the corners, which are a bugger for bikes

Random google search turned up this:
http://www.mcnews.com.au/MotorcycleRacing2003/MX/Aus_Rnd1/Op
en_Gallery_2/images/DarryllKing_RHF_Rut.jpg
Triggerhappytel
12/05/06 @ 15:00
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"Why don't you go try out a car crash then, instead of making such vital contribution to this thread?!"

- let me borrow Phil Harrison's response technique:
jams thumbs in ears, "la-la-la-la-la-la-la-la-la-la-la I can't hear you la-la-la-la-la-la"

Thankyou for proving my point for me.
gerald
12/05/06 @ 15:04
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> I don't know about you guys... but I have never seen a race in real life
> where you can deform the terrain so much that it will have any
> serious effect on the other vehicles.

Right. And things that don't happen in real life should'nt be allowed in videogames... never!

This could be fun, if they get the physics right.
Too bad they raised expectations so high with that trailer, that they can only disappoint with the real thing.
Edited 1 times, most recently on 12/05/06 @ 16:04
UncleLou
12/05/06 @ 15:14
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The video just looks dull, and I am a racing game fan.

Like I said on the forum, I didn't expect the real thing to look as good as the trailer, but at least they should have aimed for a similar sense of speed and rough action. The video shows nothing at all like that. It just looks incredibly tame and forgettable

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