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Grand Theft Auto: San Andreas Preview

PlayStation 2 Preview by Tom Bramwell

26 October, 2004

Judging by the first reviews of GTA: San Andreas that sprang up overnight, US critics are sparing no superlatives in their search for weighty recommendations. We've already seen one review that proclaims it's one-hundredth short of perfection (which is bound to elicit a call from Rockstar complaining that it didn't get top marks, if our experience with Vice City was anything to go by), and the others have decided that the game's minor flaws - including slowdown, a bit of AI oddness and some camera concerns - simply can't do enough to detract from the game's epic brilliance.

Lights, camera, two-player action

'Grand Theft Auto: San Andreas' Screenshot 1

Naturally we'll let you know if we agree with that assessment in due course, but in the meantime Rockstar has been piling on the pre-release fanfare, adding another couple of excitable passages to its growing Book Of San Andreas, revealing details of the high grade weapons and how CJ never shuts the hell up, and has also revealed who's been in the recording booth this time around - for voice acting and musical performances - as well as releasing a 'Homecoming' trailer, and a host of smaller movies showing off jumps, helicopter crashes and more besides.

You'll obviously want to see all that. The first thing we mentioned, the Homecoming trailer, was released last week and you can get hold of it from Eurofiles here (10MB). However the various other movies are direct-feed snippets from a number of different sections of the game designed to have you salivating a bit more. We've taken the liberty of zipping those up for you and putting them up here (23MB in total), and we'd recommend giving them a watch because, let's face it, you want to do the things they do. So do we.

We've also learnt about the game's two-player co-operative options. Having rescued and befriended a young lady at a particular point in the story, it then becomes possible to play co-operatively - one of you handling CJ, and the other tackling the bonny lass. When you go to her house you can plug in another pad and the two of you can roam around relatively freely, switching between perspectives, and one of you can even ride shotgun when you go out for a drive, which certainly adds something to drive-by shootings as one of you handles the wheel, and the other has a targeting reticule to wave around. A great way to make use of the eager friend who'll inevitably be parked admiringly at your side when San Andreas gets home from the shops this Friday...

The main players

'Grand Theft Auto: San Andreas' Screenshot 2

Fortunately you won't need a friend at your side to enjoy the music or the voice cast. The full soundtrack is remarkably vast - needless to say really, given that we already know that November 23rd will see the release of an eight-disc soundtrack set. In fact, it's so vast that if we tried to include it all on this page it would probably break the entire Internet. Formatting it already broke our fingers. So, you'll have to head here for the full listing. The voice cast, however, we can happily slot into place. We already know that central protagonist Carl "CJ" Johnson will be voiced by LA rapper Young Maylay, but anybody expecting a selection of unknowns to fill out the rest of the cast is going to be, well, pleasantly surprised at the names Rockstar's managed to lure into the booth.

The first familiar voice you'll pick out from the crowd is none other than Samuel L. Jackson, as corrupt Los Santos policeman Officer Tenpenny, who along with his partner (voiced by Sean Penn's brother Chris) introduces himself by dragging CJ under his thumb the minute he lands in Los Santos. We won't spoil the introduction, but suffice to say Officer Tenpenny is very much drawn from the Jules Winnfield school of hard man. Other cast members include James Woods, William Fichtner (yes, the return of Ken Rosenberg), Peter Fonda, David Cross and even drug addled former Happy Mondays 24-hour party person Shaun Ryder, who plays a character called 'Maccer' - someone we're very much looking forward to freaky dancin' with in due course...

Eagle, um, 'eared' gamers may also be able to pick out the likes of Bijou Phillips, Ice-T, The Game, Yo-Yo, Kid Frost, Big Boy and other rappers and musicians. Oh, and keep an ear on the DJs marshalling the game's numerous radio stations; amongst their ranks are George Clinton, Chuck D, Andy Dick, and even Guns 'N Roses frontman Axl Rose...

Guns, lots of guns

'Grand Theft Auto: San Andreas' Screenshot 3

Obviously we've all come to expect pistols, shotguns, Uzis, AK-47s and plenty of other hardware from Grand Theft Auto games, so this time Rockstar North has had to be a bit more inventive with its top-end gunnery. For a start there's the Tec-9, a cheap sub-machinegun, which admittedly doesn't sound that exciting until you consider that CJ can actually wield a pair of them. Up the man's weapons skill level to Hitman level and he'll be able to walk around and target at the same time and later automatically make use of two at a time, sharing ammo between them and effectively doubling his rate of fire. You'll also need to up his weapons skill if you want to make the most of the Desert Eagle - a proficient gunner will find it's more accurate and reloads quickly as well as packing a .50 calibre punch.

Moving further up the chain you'll soon get your hands on the M4. The M4 is a modified M-16 with a shortened stock and barrel, and it's particularly good at things like targeting gas tanks. One of the things you can do with San Andreas' rejigged aiming system is to strafe, roll, auto target proficiently and even manually adjust targeting with the right analogue stick, and unsurprisingly there are plenty of explosives waiting to react to the lead of the M4; you can even roll left and right while using it. Watch out for it when you start to gain access to everyone's favourite purveyor of weaponry, Ammu-Nation.

And if that's still a bit too conventional for you, keep your eyes open for a heat-seeking rocket-propelled grenade. The Stinger. A wonderful way to deal with pesky road users, but also a perfect way to shoot down helicopters, jets and prop planes. And if that doesn't suit your purpose, how about a Vulcan Mini-Gun? This one's so ridiculously big and powerful that the police in San Andreas won't even bother showing up; they'll just send SWAT in to take the bullets. Spinning it up alone with R1 is bound to give people a wobbly moment, and all hell breaks loose when you start to tug on L1 and the bullets start to spray.

Crowd control

'Grand Theft Auto: San Andreas' Screenshot 4

With the game now just days away from release in Europe, one of Rockstar's final tactics in boosting awareness has been to badmouth Tommy Vercetti. Eh? Well, no, they're not saying that Ray Liotta's memorable turn as Vice City's up-and-coming mafioso was anything less than razor sharp, but the folks at Rockstar are eager to point out that Carl Johnson has a lot more to say for himself. Around 4,200 different things, actually, not including 3,500 scripted comments and the lines that make up the game's two-hours-plus of cut sequences. CJ's voice actor Young Maylay was understandably rather busy with that lot.

But he does a good job. Or a bad job. It all depends on your reaction. The residents of San Andreas have a lot to say for themselves as it is - regularly lapsing into conversations amongst themselves which the player can eavesdrop on just by walking past - but if they happen to lock our little anti-hero in conversation it's no longer just a question of sitting around and waiting to hear about it. By pressing left or right on the D-pad CJ can respond negatively or positively, and this can be as useful or as dangerous as it sounds. To give you an example, at one point fairly early on CJ is tasked with pinching a sound system from a Los Santos beach party; he does this by first sweet-talking the young lady minding the sound truck, before being invited inside and then making off with it as soon as he's had a chance to kick her out of the side door...

CJ's mood also plays a part in how he talks. It all depends on how you go about developing his character. If you eat too much and he turns into a bit of a porky pie, he'll sound one way, whereas if he's trying to sweet-talk a young lady he'll sound completely different. He can also be pissed off, wisecracking, and plenty of other variations. We're not sure what happens if you start manually shooting young men in the backside, but knowing Rockstar it won't be without appropriate punctuation...

Not long now...

Of course, with the game already on store shelves in the States, CJ and his friends won't be the only ones talking about what happens in San Andreas. You will be too. We haven't played it for that long yet - relative to the size of the game anyway - but even now it's hard to see how the game won't be essential to everybody with a PlayStation 2 under their television. It does everything its predecessors did, and, despite our initial concerns, it does do a stupendous amount of other, new things too. There are rhythm-action low-riders, gang wars, camper van jumps, bike chases, street races, burglaries and even a fairly well developed stealth system that has CJ creeping around slitting throats and making use of a silenced pistol. If GTA III was a sandbox full of toys, San Andreas is the Sahara desert with the contents of every major toy store in the world dumped on top of it. Polish your bandanas, chaps; it's just around the corner...

Grand Theft Auto: San Andreas is due out in Europe this Friday, October 29th. Expect a full review in due course, and don't forget to check out our new screenshots, the 'Homecoming' trailer and a host of other smaller movies focusing on jumps and other antics hosted on Eurofiles today.

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Comments: 1-50 of 73 in total | next 50 »

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Hicksy
26/10/04 @ 14:51
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luncheon munchies? Hmmmm?
ChrisOTR
26/10/04 @ 14:51
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Honestly lads, save your effort. We all know we're all going to buy this.
rauper [staff]
26/10/04 @ 14:55
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Got an Xbox with Halo today (well it is about time)... looks like it will get about two days play before it is shelved!
Artemus
26/10/04 @ 14:55
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I was going to get it but it only got 9.9 on IGN.
Menace
26/10/04 @ 14:56
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Stealth?.. oh no.. they used the S word..
Killerbee
26/10/04 @ 15:00
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Two player co-op sounds sweet. :)
Whizzo
26/10/04 @ 15:01
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Stealth?.. oh no.. they used the S word..

I very much doubt it'll be essential.
El_MUERkO
26/10/04 @ 15:05
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The gamespot review mentioned the stealth mode, they make it sound like its not essiential but alot of fun, some of the burglery missions do require stealth but with a silenced pistol I dont think it'll be as difficult as Manhunt, which is good thing for those of us who found Manhunts stealth action overly difficult at times :)

I love the fact that in the 3 huge articles I've read on GTA:SA today I've learned about several new gameplay things in each, that just goes to show me the scale of the game and make my mouth water in anticipation :D
Edited 1 times, most recently on 26/10/04 @ 16:06
Schwabing
26/10/04 @ 15:06
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From the reviews it sounds as though Rockstar are slowly turning GTA into a modern RPG series - now you can even level up your driving, shooting etc and your 'health stats' (how fat you are etc) affect how well you run and fight...

only conclusion: GTA = Baldur's Gate!

looks great.
pauleyc
26/10/04 @ 15:12
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It's probably the wrong place to ask but any word on the PC version? Same time, next year?
Tiger_Walts
26/10/04 @ 15:19
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Summer next year is when Rockstar have say they 'expect' to have the PC version out.

So yeah, Xmas next year ;)
Eighthours
26/10/04 @ 15:38
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When you go to her house you can plug in another pad and the two of you can roam around relatively freely, switching between perspectives,

So the 2-player isn't just limited to the "rampages" then, is that what you're saying?
pauleyc
26/10/04 @ 15:40
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Cheers T_W! So...I'll just go and join Machiavel under his bush :-\


Aaaah, who am I fooling, the Mrs will get this + a PS2 as a Christmas request from me. ;-)
Nemesis
26/10/04 @ 15:43
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When's it out then?

Oooooooonly kidding.

/watches clock.
binky
26/10/04 @ 15:45
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I cant get excited about this.

2 reasons.

1) I dont have a ps2
2) I've only really just dented Vice City :)
El_MUERkO
26/10/04 @ 15:48
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[quote]ursula
After an hour I still haven't found a hidden package!!
What is the bouquet of flowers for?[/quote]

There is no hidden packages in GTA:SA instead theres places you can use a spray can to paint graffitti.

Theres also supposed to be oysters you can swim underwater to find.
Blerk
26/10/04 @ 15:48
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I didn't read any of that. I want it all to be a great big surprise!

/sneaks a look

No! I won't read! Nope.
ChrisOTR
26/10/04 @ 16:10
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No one responds to gloating

Gloating ends

;)
Stevas mkII
26/10/04 @ 16:37
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Way to go turt! Way to live in the same geographical location (approx) as a bunch of other dudes what made shitloads of money off the back of their own creativity and know-how!

Even though you had fuck all to do with it.

When you look in the mirror in the morning, is that the kind of thing you say to convince yourself that your existence was worthwhile?

Boy. That's some claim to fame. You gonna put those words on your tombstone?

"Here lies turt. At one time he lived in about the same area as those guys what made that there GTA game. No, REALLY."
max
26/10/04 @ 16:41
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"Here lies turt. At one time he lived in about the same area as those guys what made that there GTA game. No, REALLY."

While I'm not trying to pretend to have any claim to fame, I did notice in the credits for GTA:VC (or possible III), that they credit a bar that is just down the road from my sister's place in Edinburgh. Very nice place too! Never seen anyone that looks like a game developer in there, though...

Max
El_MUERkO
26/10/04 @ 16:51
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Jebus Stevas did you get out the wrong side oof the bed this morning?
dadrester
26/10/04 @ 17:03
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no wonder cj's voice actor was a relative unknown. imagine if they were paying by the line
Blerk
26/10/04 @ 17:03
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i'm behind a prozy

Best. Typo. Eveeeeeeeeeeeeeeeeeeeeeeeeeeeeer! :-D
deathgibbon
26/10/04 @ 17:04
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I've avoided every review and preview so far and I know almost nothing about the game. Must. Not. Read.
BLACKSHEEP
26/10/04 @ 17:16
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Never seen anyone that looks like a game developer in there, though...

So what do game developers look like???
Stevas mkII
26/10/04 @ 17:18
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Actually, El_MUERkO, my bed is against a wall, and there is only...
one...
side...
I can get out of.
Shit.
Figures.

Joking aside, it has nothing to do with sides of beds, as it happens. I just hate this kind of tub-thumping, "My Country Pisses In Your Countries Chips" mentality (America! Yes, you boy! I'm talking about you).

Like, what the hell does it really have to do with anything? If you're sad enough to have to rely on the place you were born (heads up for you here, turt: last I checked, YOU HAD NO SAY IN WHERE THIS WOULD BE) as some sort of measure of how well you're doing in life, well...
you already lost.

I could understand if we DID have some sort of say, you know? Like:
"Where were you born?"
"I chose Canada."
"Nice one."
"I know. You?"
"Wales."
"Ooooh. unlucky."

BUT.
WE.
DON'T.
dose
26/10/04 @ 17:19
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So 60hz is definitely confirmed then?
Oh my....

UGnet
26/10/04 @ 17:28
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Turtle head, it seems appropriate you are named after a small, protruding piece of shit somehow.
ST..
26/10/04 @ 17:31
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Can we expect the EG review next week then? If Burnout 3 was anything to go by.....
sir_tripod
26/10/04 @ 17:31
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WHY DID I SELL MY PS2?!?!!?!?!? WHY?!!?

/sob
/sob
/more sobbing

It's coming out on PC and maybe even X-Box Yeah, that's right. Now I remember. A better version without slowdown. You never know, online mods. Full-scale riots anyone?

/evil grin
Edited 1 times, most recently on 26/10/04 @ 18:33
dadrester
26/10/04 @ 17:34
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turtle head... how do you make a oija board?...
Stevas mkII
26/10/04 @ 17:37
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Jesus. Was that really the best you could do?
I'm sorry I got at you now. No, really. I feel for you.
It appears the fact that you were born in the same place as the developers of this game IS all you have going for you.
dadrester
26/10/04 @ 17:42
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... take away their buckfast!!!

haha i love that one.
seriously though why is everyone having a go at turt. the poor fella was just pointing out that there are a few good / ok development studios up there in scotland where he happens to live. it's like if i said i live in the north east and there's a fair bit of talent here, or possibly like saying i live just round the corner from pinewood studios, this or that film was made there. so lay off him will 'ya.
Stevas mkII
26/10/04 @ 17:48
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Okay, okay, I'm sorry, okay? For you dadrester, and to keep the peace, turt, I apologise for biting your head off.
As it were. (Ahem)
It's just his post come across like some sort of yank drivel "We ROCK!" kinda thing (but with a different accent).

(Though I would still like to know what he meant by: "Whats that you say? England? no no son, thats where the bad people go.")

This sort of thing drives me up the wall. Like I said, so what? Get out there, make a name for yourself, then come back and gloat. By all means. If you want to. You're still a tit for gloating, mind, but at least then you'd have something to gloat about.

Don't go gloating about something a bunch of other dudes did just because you live near them. Christ.
krudster [mod]
26/10/04 @ 17:49
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Review will be on time. Burnout 3 was only late in order to review the online facet properly, unlike most other publications.
Stevas mkII
26/10/04 @ 18:03
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Yeah, right.
I was the one who started on about England vs Scotland.
I was the one with issues regarding this.
Are you even paying attention to anything that is going on here?
You just accused me of the two main things I pointed out you were doing in your original post.
If you ARE proud of where you are from, you best just shut it now; you're doing nothing for the image of the Scottish here, dude.
onyxbox
26/10/04 @ 18:09
#37
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Review will be on time. Burnout 3 was only late in order to review the online facet properly, unlike most other publications.

I was really glad of that, and was amazed no other site thought to mention the XBox Live implementation (especially in the lobby area) was different.
dadrester
26/10/04 @ 18:09
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im the invisible man duh duh,
im the invisible man duh duh,
incredible how you can.... read right through me
LOL


after your first 3 comment most people probably put you on ignore. as for why it's coming out in the us first. probably better supply and distibution chains and they have more printing factories over there
pauleyc
26/10/04 @ 18:36
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Dear 10686,

the answers to your questions are:
1. Yes, sort of.
2. No.
3. Probably not.
4. Yay! (though it was a comment rather than question).

Sincerely,
pauleyc

/edited for clarification
Edited 1 times, most recently on 26/10/04 @ 19:43
Subquest
26/10/04 @ 18:43
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Stevas, Turtlehead - you both have valid points, but you both contrive to make yourselves sound like cocks. Turtlehead for 'gloating' over his countrymen's achievements (this ain't the world cup dude), and Stevas for ripping off his head and shitting down the neck.

As a perpetual lurker on these boards, it always seems to me that when there's a thread surrounding a popular game, two or more people invariably decend into a childish rant at one another whilst the rest of us have to sift past them to get to the worthwhile comments. Show some restraint guys.
OnlyMe
26/10/04 @ 19:18
#41
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*watches the old clock on the wall going "tick, tock, tick tock"
max
26/10/04 @ 19:37
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The UK is a small little island, Scotland is simply a little bit in the top section. The top windy section that is cold and never stops raining, a miserable fucking place. No wonder it has drug issues and everyone wants out. Not to mention property prices, the cheapest in the whole of the UK ;)

That's not fair. Scotland's beautiful, and the people are great. And turt had a great point, Scotland is an up and coming place for game development, thanks to great universities, low property prices, and dedicated workforce.

So what do game developers look like???

Heh, consider my comment withdrawn; having thought about it any number of the people I've seen there could have worked for R*.

Max
Errol
26/10/04 @ 20:44
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/pours petrol over thread and lights a match.
Kavvy
27/10/04 @ 00:29
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"Its about damn time that RockStar dropped its innate racism towards minorities and anything not white [gta lc - made hispanic-americans look dumb, made african-americans look uncivilized, yet had white italians as kings living in mansions if thats not racism then nothing is]."

Well no, as a matter of fact it isn't. Racism doesn't mean what you imply at all.

Also, there are any number of examples in GTA3 and GTAVC of non-white NPCs who are obviously not in any of the groups you mention.

And I'd also challenge you about saying that the Hispanic-Americans in the game look dumb, in what way do they look "dumb"? - to me they look like any of the other NPCs

I await your reply with interest.
Edited 1 times, most recently on 27/10/04 @ 01:30
disc
27/10/04 @ 00:57
#45
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they've already made GTA London...

not a 3dgame that though...
the creeper
27/10/04 @ 09:58
#46
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How did a thread on the preview of GTA:SA, one of the biggest games of the year, become a argument about England v Scotland? Guys, don't spoil the moment - just enjoy the game...
Miata
27/10/04 @ 10:13
#47
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Looking forward to this one.

Thing is, I'm a bit strapped for cash at the moment and I haven't finished Burnout3 yet, so it would be sensible to wait another two weeks.

Then again, who am I kidding, being sensible will be extremely hard come Friday.
dadrester
27/10/04 @ 11:02
#48
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sorry for that outburst mods, will refrain from using such language in future.

/faces corner and hangs head in shame
ST..
27/10/04 @ 11:50
#49
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"Review will be on time. Burnout 3 was only late in order to review the online facet properly, unlike most other publications."

Luv you!
Miata
27/10/04 @ 12:53
#50
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Trading in: good suggestion.

I'm still enjoying Burnout 3, but I have Driv3r, Simpsons Hit & Run, The Getaway and True Crime lying around, so that might be a possibility to get rid of them, thus financing San Andreas.

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