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Driver 3 Preview

PC PlayStation 2 Xbox
Preview by Tom Bramwell

9 October, 2003

Nobody's played it yet, but with GTA apparently infecting every aspect of gaming (even platformers), it's little surprise to see many gamers pinning their hopes on Reflections' Driver 3, despite the relative disappointment of hard-as-nails restart 'em up Stuntman. And with the game due out in Q2 next year, the developer has finally started to open up, revealing various details in the latest issue of the UK's Official PS2 Mag.

Streets Ahead

'Driver 3' Screenshot 1

"Tanner has infiltrated a gang that are stealing cars and moving them from the US across Europe, ultimately to Russia," according to Reflections' CEO Martin Edmonson, explaining the choice of locations (Miami, Nice and Istanbul). As regular readers already know, Driver 3 boasts some impressive graphics full of high quality textures and vehicle designs that contrast hugely with the visual style of closest competitor Vice City.

Unlike Rockstar North's cartoony environments, players of Driver 3 can expect to drive down streets brimming with character and extraneous detail, from rubbish bags and stacked crates left in conveniently smashable positions to various awnings, balconies and even the odd weather cock. And although the cars won't be licensed, they should be extremely detailed fakes. We only hope that the detail level doesn't have an adverse effect on the state of the traffic jams - being clobbered by the deadly persistence Driver's cops was always all the more exhilarating for a freeway full of frustrated motorists to plough unhelpfully into.

"We'll never be 100 per cent satisfied," Edmonson says of the game's wannabe photo-realistic visuals, "because that job can never be completed. But it's certainly the most realistic we've seen so far." There's no word yet on the differences between the PC, PS2 and Xbox versions, but we're guessing that with Sony's 60-million-selling black box in there, things we'll be leaning towards that end of the tech. But at least with the GameCube version recently canned, it stands a better chance of arriving before summer 2004.

Ordnance Survival

'Driver 3' Screenshot 2

It sounds like the realism stretches further than just the graphics, too, as Reflections has been carving its host cities out of digital clay with great care and attention. "We built the roads by laying our mapping tools over real maps of the locations and made alterations to bring areas closer together," Edmonson tells OPS2. "This was to alleviate any boredom created by driving long distance between key areas." You can still expect to spend a lot of time driving though, with a reported 30 square miles - 153.1 linear miles worth of road - to traverse [similar to The Getaway's alleged play area -Ed].

As for the cars, we'll be driving all sorts, from Jags and Lamborghinis to Transit vans and even articulated lorries - as seen in the minute-long ECTS trailer. Bikes should also be on the agenda, although Edmonson didn't elaborate on the trailer's fleeting glimpse of a leathered-up Tanner, nor its moody, chisel-jawed cut sequences. He did, however, talk to OPS2 about the state of the vehicle physics.

"It's based on a realistic physics model, but what we then do is tweak it to introduce some slightly less realistic elements to aid playability and/or drama. For example, we introduce more tail-out oversteer than exists in most cars to allow you to perform huge power slides, and we allow collisions to be slightly more elastic than in real life."

Bullitt Time

'Driver 3' Screenshot 3

Coupled with promises of a groundbreaking damage engine, with sparks flying off all over the place as the chassis takes a constant pounding, Reflections' claim of Driver 3 as the ultimate Hollywood car chase sounds even more credible. As if the original game wasn't Bullitt-like enough.

One of the key changes to Driver 3 will be the scope of the on-foot sections, said to comprise 30 per cent of the game. Asked by OPS2 to comment on the missions, Edmonson focuses on the diversity of options. In one mission, "you're working for a gang of car thieves who ask you to steal a sports car from a rival gang." So far so familiar.

"Their truck is leaving to pick it up from a compound, so you follow it. Along the way, backup pulls out in front of you and guys jump out and start firing at you. Multiple options exist here. You can battle with them while the van escapes then play catch-up, ram through the obstruction ignoring the gunfire, steal the vehicle obstructing your car and continue then chase in this vehicle or find another back route." No doubt an array of weapons including Berettas, Mac-10s and bazookas will help with any potential altercations outside your car.

If it all sounds a lot like GTA to you, then you needn't feel awkward. Inevitably there have been a lot of comparisons to GTA3/Vice City, and given their popularity Reflections would be foolish to shrug them off completely. Indeed, while Edmonson says the games are "quite different," he concedes that "some elements are obviously similar, in that you can get out of your car and steal other cars (as you could in Driver 2), but our emphasis is on the driving, chases and realistic car smashes."

Sun Tanner Lotion

And with Rockstar North's next GTA title further over the horizon than Driver 3 at the moment, Reflections has every reason to emphasise its strengths, because by the time the game is complete, Vice City will be about 18 months old...

For more on Driver 3, check out the latest edition of the Official PS2 Mag UK, on sale now.

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Comments: 1-41 of 41 in total

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Serraphin
09/10/03 @ 13:48
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ooh that's pretty.
striker
09/10/03 @ 13:50
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No tard filter will work here....
lost_soul
09/10/03 @ 13:58
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Will it have motorbikes??
Razz
09/10/03 @ 13:59
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/Puts ear to ground
I can hear them coming

/Builds Tard barrier to protect self
Blerk
09/10/03 @ 14:01
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Will it have motorbikes??

Damn. Damn damn damn. You did it again! I wanted to say that! :-)
lost_soul
09/10/03 @ 14:01
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BTW, has anyone seen the Driver 3 project leader, pjmaybe, recently?
He seems to have gone AWOL.
Blerk
09/10/03 @ 14:05
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Anyway... what happened to the Halo review? I thought that was coming up this afternoon. I'd settled in for a nice bit of 'tard watching'. :-)
lost_soul
09/10/03 @ 14:05
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:-)
You obviously have more work than me today, Blerk!

Don't worry, I'm off to the mountains of Wales in an hour, so I shall be out of your way.
Dirtbox
09/10/03 @ 14:13
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Might post a link on GameFAQ's, get the tards in droves for some creative dev team QA fun.

________________________________

Driver3 Dev team: Shoe Modeler/Cravatte skinner
Edited 1 times, most recently on 09/10/03 @ 15:21
Razz
09/10/03 @ 14:27
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Dirtbox! NOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!

/Reinforces Tard barriers
Rankin
09/10/03 @ 14:29
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I hear this is gonna be better than Halo 2, Half Life 2, Doom 3, GTA4 and Driver 2. COULD IT BE TRUE???
speedjack
09/10/03 @ 14:29
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JAGGYTASTIC !!!!
Nemesis
09/10/03 @ 14:32
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/hands out offical hats
prettyboytim
09/10/03 @ 14:32
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I hope they have the replay recording stuff they had in the first one. I really quite enjoyed reliving my exploits after a mission.
Load "$"
09/10/03 @ 14:38
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Driver2 kiks ass better than Wrestlemania that suxxor
lost_soul
09/10/03 @ 14:59
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^^^ What he said!
speedjack
09/10/03 @ 15:01
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Must. Take. Medication.
barchetta
09/10/03 @ 15:03
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Christ. I can barely read that, never mind understand it!!
Razz
09/10/03 @ 15:19
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/Peers over Tard barrier... prophesizes

"The Tards are coming."

/replaces lid on jam
Serraphin
09/10/03 @ 15:22
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I liked Driver, I liked Driver 2, if they can keep the same car physics and spruce up the graphics. great. I prefer it over GTA too, the whole driving experience was better. I hope they don't try to GTA it up too much.

will it have diggers and tractOrs?
Edited 1 times, most recently on 09/10/03 @ 16:24
Nemesis
09/10/03 @ 15:24
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Diggers. Tractors. A whole secret Bob The Builder level; all voiced by Neil and level posters done by Holden.

Seriously.

reflux
09/10/03 @ 15:29
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Can you wrestle the other drivers? :o
Rankin
09/10/03 @ 15:37
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Yeah, in a choice of jelly, mud or fishcakes.
BartonFink
09/10/03 @ 15:50
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1 w4n+ T0 $3E C0mbine h@rve5+3rs 4nd L@ND MoV3r$ In +hi$ 0ne plEa5e
Nemesis
09/10/03 @ 16:14
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Check out Barton trying to look young.

/embarrassed silence.
volb
09/10/03 @ 17:08
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"It's based on a realistic physics model, but what we then do is tweak it to introduce some slightly less realistic elements"

I really hated how driver 2 was more of a flight sim at times than a driving game. I also hated how cars don't steer at all when they fly :)
I could only wait until I fell back on the "cop pile" that was chasing after me just ten seconds before.
Machiavel
09/10/03 @ 17:26
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Do either the cars or the building have wobbly breasts?
simiankid
09/10/03 @ 17:52
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"..some elements are obviously similar, in that you can get out of your car and steal other cars (as you could in Driver 2).."

Personally, I never managed to nick another car. It's difficult to see what you're doing when you're rolling on the floor laughing your tits off at the character 'animation'.
Lutz [mod]
09/10/03 @ 18:02
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Thies thead rOxxORz!!!111 LOL!!!1!
beep
10/10/03 @ 01:08
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I hope they retain the significant slowdown which hampered the two previous games on the PS. It just wouldn't be console Driver without it!!!
Urabus
10/10/03 @ 09:15
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Driver 1 was utter genius. Esp the survival mode... how i wished for 4wd.
ObiJo
11/10/03 @ 05:14
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Yes.. yes you will.
mustardkid
11/10/03 @ 15:42
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will it have unlockable hairstyles and will you be able to steal other peoples hats?
mustardkid
12/10/03 @ 01:11
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will this run forever with the same gag being slightly tweaked for each sucessive post
mustardkid
12/10/03 @ 01:11
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like fifa
Dirtbox
12/10/03 @ 13:17
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Fraid so, have a look at the Driver 3 screenshots thread if you don't get the joke.
mustardkid
12/10/03 @ 13:58
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cause i get the joke - was just injecting a bit of post-modernism .....

for kicks
Isere
16/10/03 @ 20:23
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would be interesting to see how this one turns out. i'll buy it if its better than true crime, AND after i have finished vice city. have almost finished 3% of it!

I get no time!!!
Zenow
17/10/03 @ 13:25
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What I sooo hope we will find in this game, is a decent multiplayer mode.. Even something as simple as cops trying to catch up with a car thief before he reaches a certain destination is real cool. 10, 15 players playing cops, 1 guy playing the car thief..

As nice as GTA is, I have always preferred the feel of the car in Driver, and especially like the fact that it is possible to LOSE a cop chasing you in GTA, while they seem to have a perfect radar in GTA... looking forward to this.
Though I didn't play Driver 2 on the pc (thought it was console only!), one thing that was disappointing in Driver 1 was how quickly you got a 'you lost him!' message.. often enough when I was certain I could have still caught up..
Sharingan
02/05/04 @ 19:02
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Driver 3 will be better than GTA because, those fellas are working on the game for about two and a half years. And thet result will be magnificent.
GTA looks like if it is not finished but that game has a lot of bugs in in. and the Ai of the cops sucks. but GTA is to me a good game, but i yhink DriV3R will be better
Vanquish
20/03/05 @ 13:02
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Not a good idea Mike.

Comments: 1-41 of 41 in total

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