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Overlord: Dark Legend Hands On

Wii Hands On by Ellie Gibson

22 May, 2009

Page 2 of 2. <- Page 1

As in previous games the minions have real personality. They do a lot of enjoyable bowing, scraping and wisecracking. Best of all they like to wear hats, picking up sheep skulls, pumpkin shells and even the odd sombrero as they go along. The script is funny and the cut-scenes, which can be paused or skipped, move along at a healthy pace.

Which applies to Dark Legend generally; most objectives are easy to achieve, and it rarely takes more than a couple of attempts to get through the trickier set-pieces. Even boss battles aren't too taxing. Having said that, the preview code we played only let us try out the first couple of hours of the game. It's perfectly possible - likely, even - that things get harder later on.

One thing that's definitely easier is navigating your way around the game-world. A big complaint about Overlord for PC and Xbox 360 was about the absence of a mini-map. It was often difficult to work out where you were supposed to go next, or keep track of where you'd already been. This was remedied for the PS3 version, and there's a mini-map in Dark Legend too. It's got icons to highlight quest objectives, minion gates and teleporters, which proves very useful. Plus, unlike in the PS3 game, there's a bigger overview map you can call up via the pause menu.

What with the remote-based control system and new navigational tools, Overlord for Wii feels even smoother to play than the PC and previous console titles. As you'd expect, however, it doesn't look as good. The visuals are nowhere near as crisp or detailed and the frame-rate judders along from time to time. That said the animations for your character and the minions are excellent, and the environments are just fine in relative terms. This might not be the prettiest game you've ever seen, but it's one of the prettier titles that exist for the Wii.

'Overlord: Dark Legend' Screenshot 3

Who wants to be a minionaire?

The question is whether it will offer enough depth and challenge to appeal to older players. Having played just the first couple of hours, you can't help feeling a better title for Dark Legend would be Overlord Lite. You can rattle through quests, solve puzzles and defeat enemies without difficulty, using only the most basic of strategies when it comes to switching between brown and red minions. It's possible to pretty much ignore the spell-casting system (only three spells were available in the preview code, none of them very exciting or useful). You can also take or leave the forge, which allows you to create new weapons and armour. But these elements are likely to play more of the role as the game progresses and as the level of challenge ramps up.

Besides, perhaps Overlord games should feel a little easy; after all, you're supposed to be an all-powerful evil tyrant, one who has hordes of minion to do his dirty work. And there's great pleasure to be had in watching your loyal followers leap on a ninja while you stand back and watch, or hearing their cries of "For the master!" as they break open yet more treasure chests. If the finished version of Dark Legend turns out to have enough depth and a decent difficulty curve, Wii owners could have another reason to be cheerful.

Overlord: Dark Legend is due out for Wii on 26th June.

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Comments: 1-9 of 9 in total

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kinky_mong
22/05/09 @ 10:55
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So it's basically Medieval Pikmin?

*Has never played an Overlord game*
Bremenacht
22/05/09 @ 11:03
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I was thinking the same thing. Greens, browns, blues..

*me neither*
Rirekon
22/05/09 @ 11:10
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An Ellie article excellent, but it's about a game I really want to be good... hmmm. The article starts... wait, positive? Then it continues to be positive... where is the comedy sarcasm I came here for? But then I do want this to be good...

So now I've finished the article feeling really positive about Overlord and yet very confused... surely Ellie is only allowed to touch really crappy games?
robg
22/05/09 @ 11:12
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@Rirekon - that was a while ago.
Wastelander
22/05/09 @ 11:19
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If you've not played an OL game it is sort of like Pikmin, crossed with Fable.
It's very good as well BTW. The original game had some great RPG/upgrade elements to it that made it compelling to play.
ardamillo
22/05/09 @ 12:11
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"If the finished version of Dark Legend turns out to have enough depth and a decent difficulty curve, Wii owners could have another reason to be cheerful."

I had fun with the original, but when it ramped up the difficulty near the end, it became frustrating. The problem is that when you wander into a fight for the first time, you don't have time to scope out where you should place your minions, and you've already had to decide how many of each type of minion to bring along. So you're probably going to have to repeat the more challenging fights 2 or 3 times. That's ok, but each time you die, you lose those minions, so you find yourself repeatedly returning to earlier areas just to harvest more.

So it seemed like the original was much better suited to rampaging through areas rather than strategic battles (although they were great when you finally got it right).
Prox
22/05/09 @ 12:14
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Three cheers for games that let you both skip and pause cutscenes! :)

The Pikmin comparison that gets mentioned a lot is interesting but not quite accurate: the Overlord games are action adventure / light RPGs... you're hitting stuff with the player character, casting spells, looting cash, forging new armour, weapons, upgrades etc.

Pikmin is much more of a strategy / puzzle game that uses a player character to hold it all together.
jimboton
22/05/09 @ 12:57
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I'll pick it up if later levels are challenging enough. I loved the Raising Hell expansion which had the hardest and most enjoyable levels in the whole original game, if this is too simple I won't bother. And I think the gps style map is a bad idea, exploration is part of the fun.
xandaca
23/05/09 @ 07:22
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"Typical: you wait all decade for a decent Wii game and three turn up at once."

What a thoroughly stupid comment. I know the writer was probably being facetious, but it annoys me when that nonsense is propagated. One glance at any list of Wii games shows that not only are there plenty of good-to-outstanding games (with far more worthwhile third-party efforts than the GameCube or N64 could ever dream of), but the list offers a far more diverse range of experiences than either of the other two consoles. Yes, there's a surfeit of rubbish there too and not many mainstream genre games, but for anyone looking to try something different, new and fun then the Wii has plenty to offer. But then Eurogamer did give Deadly Creatures a 4/10, so I think it's fairly obvious where they stand on the Wii front.

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