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Overlord: Dark Legend Hands On

Wii Hands On by Ellie Gibson

22 May, 2009

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Typical: you wait all decade for a decent Wii game and three turn up at once. Titles like Little King's Story and Boom Blox: Bash Party are proving it's not just Nintendo who can produce decent games for the console. What's more, they don't all have to revolve around fitness, cooking or mini-games that are less fun than meningitis.

Now Codemasters wants to join the club with Overlord: Dark Legend. Like the original Overlord game, which appeared on PC, PS3 and Xbox 360, it blends action and strategy with a fantasy theme and funny jokes. As the titular character you command an army of minions who help you complete quests, fight enemies, collect gold and explore new areas.

In the Wii version you play as a younger Overlord, living out his teenage years in Castle Gromgard. The gameplay is familiar right from the off - you get a horde of five basic brown minions to order about, "sweeping" them towards whatever it is you want them to do. As the game progresses the size of your horde increases, up to a maximum of 50.

Because this is a Wii game, the remote is used for sweeping instead of the right analogue stick. This works well - perhaps even better than the control system in the other Overlord titles. Pointing the reticule at what you want minions to fight, smash, collect or operate is instinctive, and there's never any confusion over what you're aiming at. It's easy to issue commands with the remote while simultaneously moving your character around with the nunchuk.

'Overlord: Dark Legend' Screenshot 1

Don't try this at home. And especially not with under-fives.

One unique feature is the ability to grab a minion by the throat, then throttle it by shaking the remote left and right. Release the minion at the right time to send it running off and it'll explode on impact with whatever's in the way. This is useful for logistical tasks like blowing up spiky fences blocking your path, but more to the point, it's great fun.

The minions do an excellent job of responding quickly to your instructions, collecting items automatically and keeping up as you move around. They also act intelligently and independently when it comes to combat. The red minions will stand back and lob their fireballs from a distance, for instance, leaving their brown chums to finish enemies off with melee skills.

There are two other types of minion in Dark Legend. Greens can't take as much damage as browns, but they can cause more and are extra agile. They can also cope with noxious gas and destroy poisonous paths, clearing new pathways for you. Blues aren't much good at combat but they can heal fallen minions and survive in water. Neither of these types were available to experiment with in the preview build, but the reds and browns are simple to command and swift to respond.

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Comments: 1-9 of 9 in total

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kinky_mong
22/05/09 @ 10:55
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So it's basically Medieval Pikmin?

*Has never played an Overlord game*
Bremenacht
22/05/09 @ 11:03
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I was thinking the same thing. Greens, browns, blues..

*me neither*
Rirekon
22/05/09 @ 11:10
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An Ellie article excellent, but it's about a game I really want to be good... hmmm. The article starts... wait, positive? Then it continues to be positive... where is the comedy sarcasm I came here for? But then I do want this to be good...

So now I've finished the article feeling really positive about Overlord and yet very confused... surely Ellie is only allowed to touch really crappy games?
robg
22/05/09 @ 11:12
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@Rirekon - that was a while ago.
Wastelander
22/05/09 @ 11:19
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If you've not played an OL game it is sort of like Pikmin, crossed with Fable.
It's very good as well BTW. The original game had some great RPG/upgrade elements to it that made it compelling to play.
ardamillo
22/05/09 @ 12:11
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"If the finished version of Dark Legend turns out to have enough depth and a decent difficulty curve, Wii owners could have another reason to be cheerful."

I had fun with the original, but when it ramped up the difficulty near the end, it became frustrating. The problem is that when you wander into a fight for the first time, you don't have time to scope out where you should place your minions, and you've already had to decide how many of each type of minion to bring along. So you're probably going to have to repeat the more challenging fights 2 or 3 times. That's ok, but each time you die, you lose those minions, so you find yourself repeatedly returning to earlier areas just to harvest more.

So it seemed like the original was much better suited to rampaging through areas rather than strategic battles (although they were great when you finally got it right).
Prox
22/05/09 @ 12:14
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Three cheers for games that let you both skip and pause cutscenes! :)

The Pikmin comparison that gets mentioned a lot is interesting but not quite accurate: the Overlord games are action adventure / light RPGs... you're hitting stuff with the player character, casting spells, looting cash, forging new armour, weapons, upgrades etc.

Pikmin is much more of a strategy / puzzle game that uses a player character to hold it all together.
jimboton
22/05/09 @ 12:57
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I'll pick it up if later levels are challenging enough. I loved the Raising Hell expansion which had the hardest and most enjoyable levels in the whole original game, if this is too simple I won't bother. And I think the gps style map is a bad idea, exploration is part of the fun.
xandaca
23/05/09 @ 07:22
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"Typical: you wait all decade for a decent Wii game and three turn up at once."

What a thoroughly stupid comment. I know the writer was probably being facetious, but it annoys me when that nonsense is propagated. One glance at any list of Wii games shows that not only are there plenty of good-to-outstanding games (with far more worthwhile third-party efforts than the GameCube or N64 could ever dream of), but the list offers a far more diverse range of experiences than either of the other two consoles. Yes, there's a surfeit of rubbish there too and not many mainstream genre games, but for anyone looking to try something different, new and fun then the Wii has plenty to offer. But then Eurogamer did give Deadly Creatures a 4/10, so I think it's fairly obvious where they stand on the Wii front.

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