Original Silent Hill heading to Wii
Re-imagined with no combat.
Konami is bringing the original Silent Hill back to life on Wii and has boldly decided not to include any combat.
"This is a re-imagining of the first Silent Hill. It's not a remake or a port. That's an important distinction. It really feels like a new game," producer Tomm Hulett told Nintendo Power magazine (read by GoNintendo).
The game, subtitled Shattered Memories, still centres on Harry Mason who is still looking for his daughter. But Hulett said familiar elements will be "all twisted to betray your expectations".
One of the most "significant and intriguing" additions will be your answers affecting how the game unfolds, we're told. And puzzles - handled by Wiimote interaction - will always be close at hand, resulting in "a lot less backtracking".
"Long-time fans of the series will also be delighted to learn that there's a way through every locked door; no more checking dozens of entrances only to find that 90 per cent of them are permanently barred shut," added Hulett.
Specifically, players will move Harry using the control stick and aim the torch by waving the Wiimote. Then, when Harry spots or uncovers something of interest, he'll vocally respond.
Konami goes on to ambitiously tout no load times, and claims players will only flee rather than engage baddies during combat. And while fleeing, the Z button will handle context-sensitive manoeuvres like breaking down doors, hopping fences and crashing through windows.
There's even a mobile phone feature for the Wiimote, the speakers on which will crackle to simulate static noise.
There's no word on a date nor a developer, although VG247 claims British developer Climax is behind the project.
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Comments (39) Latest comment 3 years ago
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Assuming this game is real, rather than a april fools gag, the idea of no 'LOCK IS RUSTY LOL' messages intreiges me, as does zero combat, will be interesting to see how they implement that given how combat happy the newer games are
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If it's real.
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I was too wary that I treated the news of Alan Shearer being the Manager of my dearly beloved Newcastle United as a joke from mates looking for revenge!
That is waaay off the point, sorry but if true re every locked door being openable that is great but also would that give us too many exploration to do with all houses looking the same with the similar features?
Still if they can keep it interesting and egging us to explore then that is fanastic, repetitive combat can get tiresome so if they removed this but making escaping the combat a fun and challenging part of the game. I m all for it.
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Still, it's not bad now that it turns out not to be a hoax, right?
Although certain things about this announcement do intrigue me, I can't help but feel this is going to be about as good as Origins was. Having only read about SH:Homecoming, I can't say for sure, but with those two games it seems like the series has lost itself. The fact that they are "remaking" the first game only proves that they couldn't create original ideas on par with the first couple of games. Oh Team Silent, I miss you
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Screw you.
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....yea I'm guessing april fools joke that has lived too long.
Edit: Or maybe just a simply mis-translation of the japanese press release.
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Wendelius
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http://gonintendo.com/ ?p=77596
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Instant-buy from me for sure!!
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This is great news. When can I expect to blow the dust off my wii then?
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This could be the best Silent Hill ever! The combat has always been the weakest part of the series.
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Providing this isn't a darn april fool's.
Darn.
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This could be great with no combat though, I always loved Silent Hill for its haunting atmostphere, and somtimes bashing a mangy dog over the head with a bit of 4x2 ruined it.
Edit: Ok next time I'll read the article properly.
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Yes, no combat might work wonders for the tension and atmosphere, but I'd still like the chance to defend myself rather than be insta-gibbed because I didn't press a button quickly enough to open a door, or vault a fence, etc.
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I never played the game on the Playstation, so I'm interested...
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Not as good as Siren though I want more of that!
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Morning mate, you up early to (I'm going to work early BOOO!)
Well it just felt very simple, the lock on, the roll. Like I said though that was only at first, as I got into it I really liked the way it played. I just really struggled to enjoy HC at first in general, it just didn't "feel" Silent Hill, in fact after a little play it went back on the shelf for a while. I went back though and that changed and while the series has not progressed really I like the old school feel and ended up enjoying HC probably more than 3 and certainly more than 4! If only you could move in that 1st person mode like Siren...
...speaking of which, yeah I meant the new one (I never played the old games), you can tell it's a cheap game but the atmosphere in PS3 Siren is awesome, one of my favourites of last year, might actually try finishing that tonight, I got stuck somewhere at the end ages ago and it got forgotten!
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I'd have said that myself, if Konami hadn't released a press statement yesterday saying the game is now going to be ported to the PS2 and the PSP. Seems like they actually want the game to sell some copies.
Good news that it's coming to a proper console and not one aimed at 5 year-olds or the clinically infirm.