Online gaming key to Atari revival - CEO
Gardner also points to catalogue of IP.
David Gardner, new CEO of Atari parent company Infogrames, has told our sister site GamesIndustry.biz that he intends to move the business into online gaming, setting his sights on business models such as secure server-based gaming and the free-to-play market.
The former Electronic Arts veteran also said the company has a rich portfolio of titles from acquired companies such as Gremlin, GT Interactive, Ocean Software and Accolade - to name a few - that it can call on to reinvent if the market demands it.
"The business and the industry is moving online on a global basis. It's moving at different speeds in different countries, but it's pretty clear to me that the whole way that people are going to want to buy their games, play their games, interface with their games is network-centric," said Gardner in an exclusive interview to be published tomorrow.
"That's where we need to get a lot smarter, a lot quicker, and use this famous brand."
Gardner acknowledged that to be successful online the company must be able to offer multiple games and experiences, and all must offer instant gratification for the consumer.
"Personally I'm in the category of not having to wait for downloads that take hours and hours," he said. "I think that frankly, it's quicker to go into GAME and buy a boxed copy off a shelf."
"For me, the future is in creating very high quality games that are using technology with games playing on a server. Not worrying about configurations and all those performance issues.
"All that stuff should be seamless like a phone service - you pick up the phone and you get a dial tone and that's it. You should be able to go to the computer and get some game time," he added.
Gardner conceded that Atari selling off its IP in the past - such as the racing brands Driver and Stuntman - wasn't a very good business move, but he was confident that the company still has a rich catalogue of titles it can use for future projects.
"I'm a pretty firm believer that the value of the company is built through the properties that it owns.
"The good news is that we have a massive catalogue of properties. We have the DNA of every major company through gaming history - the Ocean, GT Interactive, Gremlin, Accolade factory of products, it's a long genetic history.
"It's not going to be hard to bring well-known properties to market, it's going to be hard to make sure they are relevant and good in today's terms. We're not just going to re-release 1980s classics untouched - that would be a mistake," he offered.
The full interview with David Gardner, where he discusses in detail turnaround plans for Infogrames and the Atari brand, will be published on GamesIndustry.biz tomorrow.
You may also like...
-
Why Can't Games Do Sex?
-
Dear Esther Review
-
Girl Vader stars in Kinect Star Wars trailer
-
UFC Undisputed 3 Review
-
Assassin's Creed 3, Splinter Cell: Retribution coming this year?
-
Metal Gear Online to be switched off in June
-
Total War: Shogun 2: Fall of the Samurai gameplay
-
Mojang won't sue FortressCraft dev, "bored" by Minecraft clones
-
Will there be a PS3 version of The Witcher 2?
-
Motorola Xoom 2 Tablet Reviews
-
If I Were in a Sealed Room With a Girl, I'd Probably XXX trailer
-
App of the Day: Candy Train
-
PlayStation Vita trailer launches new Sony campaign
-
Eurogamer.net Podcast #100: Ellie returns! And we filmed it!
-
Remedy discusses Alan Wake 2
-
Happy Action Theater Review
-
Only Modern Warfare 3 made more money than Skyrim in 2011
-
Wii RPG Pandora's Tower release date
-
Resistance: Burning Skies PS Vita release date
-
Why Devs Owe You Nothing
-
Project Draco's final name is Crimson Dragon
-
Darksiders 2 release date announced
-
Mass Effect 3 teaser trailer invades Earth
-
Infinity Blade's Chair: "we're in the golden age of gaming"
-
Skullgirls trailer features Nurse Valentine









Comments (10) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
the possible if it's done right of course and
one last if it doesn't work try and sell the
company to someone but not to microsoft
please they already have enough games
to last a long time.
Comment below viewing threshold Show
Comment below viewing threshold Show
Have they no shame?!
;_;
Anyway it's not proper Atari just a bunch of Wideboys ruining the name.
Comment below viewing threshold Show
Comment below viewing threshold Show
After all, the GBA movie tie-ins were essentially the old 8/16 bit games rehashed themselves.
Atari - Why try harder?
Comment below viewing threshold Show
Comment below viewing threshold Show