Noby Noby Boy reaches Jupiter

Planet contains random nonsense. Surprise.

Keita Takahashi's certifiable PSN game Noby Noby Boy has reached Jupiter on its stretchy journey through the solar system.

BOY's astral girlfriend, called GIRL, grows according to the collective BOY-stretching of all players of the game. She reached the moon on 23rd February, Mars on 23rd May and the gas giant last Friday, 20th November, according to Kotaku.

GIRL's journey has had to sped along by adding a multiplier to players' scores after the game sold poorly. Katamari creator Takahashi revealed at GDC that it would take 820 years to span the solar system at the initial 1:1 ratio.

We happened to visit Jupiter yesterday and found skinny and hilly maps, a colour scheme of green, orange and pink, multi-coloured tubes to crawl through, helicopters, lots of people carrying placards, fields full of immobile tartan giants and a sun that looks like a monkey. PSN Stores has pictures and video.

"I believe that it is alright to create a stupid and irresponsible game, I really do," Takahashi told Eurogamer earlier this year.

Amen to that.

Comments (23) Latest comment 2 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • LazyDan #1 2 years ago

  • ianegg #2 2 years ago

    I loved this game, I even worked my way up into the top 50 and then they had to go and fuck up the leaderboards with random multipliers (which I never got), which totally sapped what little incentive there was to keep playing for me. The kids love it, and I'm pretty excited about Jupiter, but I really wish they'd've stuck something in to improve the longevity.
  • RandomTerrain #3 2 years ago

    I never understood why this game was meant to be worth playing. I've yet to see it in action.
  • darkmorgado #4 2 years ago

    "I believe that it is alright to create a stupid and irresponsible game, I really do"

    So will he be applying for a job with Infinity Ward then?
  • Antaios #5 2 years ago

    I have read this article four times. Four! And I still haven't a clue what it's about.
    Edited by 1 at 23/11/09 @ 10:07
  • Artemis_Matsas #6 2 years ago

    I bought this game on launch. I still haven't figured out what the @#$@# is going on! On the other hand it is a good time waster in a really bizzare way.
  • ShinMegami08 #7 2 years ago

    Nobynobyboy GOTY!!!!!!
  • Doi-Oing #8 2 years ago

    I also bought this game, after reading Eurogamers review. And i too haven't a clue what i'm meant to do with it!
  • el_pollo_diablo #9 2 years ago

    I loved this for about a week. Now it's just languishing at the bottom of my games list alongside Super Rub A Dub and Calling All Cars.
  • twoism #10 2 years ago

    It's not a game and has falsely been thought of as one but rather an interactive toy for you to mess around with in a crazy virtual playground.
  • Britesparc Verified Creative, ITV #11 2 years ago

    If I had a PS3, I would DEFINITELY buy this game. So if they want more sales, port it to 360! ;-)
  • Shinetop #12 2 years ago

    What the hell is this article even about?
  • Razz #13 2 years ago

    I still would very much like a refund after purchasing this "game".
  • Eraysor #14 2 years ago

    I would happily buy this if I were a PS3 owner.
  • stevetuck #15 2 years ago

    My housemate got this game because i said it looked weird... i think it got about 3mins gameplay before it was uninstalled :)
  • davisorle #16 2 years ago

    @Britesparc
    I dont know what you expect from it and what the rest on the comments here loved about it. I saw a friend play this thing and I told him off instantly. Thats how much i didnt like it. Was a hate from the first sight kind of thing...Lame, pointless and annoying is what made me "feel" from it. Then again thats personal prefference. So... Seriously, even if i was underaged.. maybe under 13 I would find interesting the coloring palets they used for it. Nothing more again.
  • Golgo #17 2 years ago

    So many people getting weirded-out by a game from Keita Takahashi! It's like getting annoyed at a fish for swimming. You've missed the point. The point being, there is no point.
  • el_pollo_diablo #18 2 years ago

    What's really odd is that the Eurogamer Logo has vanished from the top left of this page.
  • Shinetop #19 2 years ago

    Not having a point/being random does not equal good.
  • Britesparc Verified Creative, ITV #20 2 years ago

    @davisorle
    Those are pretty much the reasons I like the look of it! Just that kind of random weirdness is my cup of tea.

    Seriously, this game & LBP are the two main reasons I'd like a PS3. Sadly my wallet can't justify it.

    Also, not surprised I got marked down for my last post. I hate it when people come on a thread and whinge "oooh, port it to my system!", so sorry about that folks.
  • smelly #21 2 years ago

    >Crap graphics, crap music, crap camera angles and pretty pointless.

    Me thinks you miss the point of games...
  • Syneisha #22 2 years ago

    I'm surprised to hear it "sold poorly". It has around 100,000 unique users according to the game stats, how much does an incredibly niche game have to sell?
  • JayScott #23 2 years ago

    Personally I'm thrilled that not all game designers make the same sort of game. Yeah, it's weird, and I still don't quite get it, but at least it's not yet another brown FPS or uber macho Racing game - I like those too but there's space in the market for things that aren't that. More power to Takehashi - irresponsible? No way. It's absolutely the right thing to do.