No sign of Splinter Cell at UbiDays

Ubisoft lacks Conviction.

Although EndWar and HAWX were on show at the UbiDays conference this evening, one Tom Clancy title was conspicuous by its absence: Splinter Cell Conviction.

The game was unveiled at the Paris event last year, but there was no sign of it this evening. This adds considerable weight to suggestions that Conviction has head back to the drawing board because it has become outdated when compared to games like Assassin's Creed.

There's still another day of UbiDays to go, so who knows? Maybe it'll turn up later.

Comments (30) Latest comment 4 years ago

Comments for this article are now closed, but please feel free to continue chatting on the forum!

  • krudster #1 4 years ago

  • NewbieZilla #2 4 years ago

    Hopefully they'll say something on it tomorrow, but I'll not hold my breath.
  • DAN.E.B #3 4 years ago

    pandora tomorrow?


    to be honest i thought this game looked terrible.
    which is a shame because i loved the others .............well not so much the last one!
    i said this before in previous theads but i really dont get whats going on at ubisoft at the moment.
  • convercide #4 4 years ago

    "Ubisoft lacks Conviction"

    :D
  • dustrat #5 4 years ago

    Someone needs to be pun-ished!
  • evild_edd #6 4 years ago

    Bit of a shame as this was the first SS title in ages that made its way on to my radar.....
  • CopperheadTM #7 4 years ago

    UbiSoft seem to be going backwards in everything.
  • mikew1985 #8 4 years ago

    Yea, i really liked the look of it, hopefully this re-design keeps the same principle ideas...
  • Negotiator #9 4 years ago

    Liked the Jason Bourne feel about it, on the run trying to clear his name. Whats happened to it now, I don't know but hopefully we are gonna find out.
  • Yossarian #10 4 years ago

    This news makes me so sad.

    But if it means they go back and do it right and return to the roots, then excellent. I am meant to be using the latest high-tech gadgetry to infiltrate nuclear silos guarded by terrorists with high-powered weaponry. Not loitering in parks and chucking ice cream stands at policemen.
  • Anthony_UK #11 4 years ago

    This news makes me so sad.

    But if it means they go back and do it right and return to the roots, then excellent. I am meant to be using the latest high-tech gadgetry to infiltrate nuclear silos guarded by terrorists with high-powered weaponry. Not loitering in parks and chucking ice cream stands at policemen.

    +1
  • The-Bodybuilder #12 4 years ago

    Bollocks, IMO.
    Much as I liked the previous ones (up until CT), I really liked the idea of conviction. There is only so many times you can crouch in the dark before it gets boring. This was something different, fresh and new.

    But ofcourse, we gamers are fickle. Why whinge if a game isn't different from it's predecessor, we cry if it tries to change it.
  • Mattb90 #13 4 years ago

    Microsoft probably aren't too happy about the delays considering it's an Xbox 360/Games for Windows exclusive, which I can only assume they're paying good money for.
    Edited by Mattb90 at 28/05/08 @ 23:26
  • Triggerhappytel #14 4 years ago

    Surely they need some big reveals for day two of the conference, so it may still appear tomorrow?

    They can't have shown their full hand already.
  • JediMasterMalik #15 4 years ago

    Hopefully it means they're going back to it being Splinter cell and not a modern AC.
  • space_ace #16 4 years ago

    because he's so stealth! lol
  • Pulsar_t #17 4 years ago

    @Bloodkult
    You are indeed wise for that's what I believe also. The fourth Splinter was underwhelming, and the illusion of choice or moral dilemmas was a rubbish one. Like MGS, Splinter is a linear game and it should remain that way.

    I also hope Ubi makes a SS game that has an ending with more than 10 seconds of boring footage!
  • gooners2006 #18 4 years ago

    wait Assassins Creed was announced way before Splinter Cell Conviction........wouldnt Ubisoft have seen this comin or were they waiting to see if AC wouldnt end up the shit pile that it did
  • asphaltcowboy #19 4 years ago

    NO! Don't change it! Chaos Theory was good, but weren't you getting a little bored of SC by that point? I love the series, but the amount of evolution between the first and third games was very limited. And not to mention, Chaos Theory was ridiculously easy - it was pitch black everywhere! Double Agent was awesome and refreshing! Stick to your guns Ubi!
  • DFawkes #20 4 years ago

    I thought AC was really good, and I could see how the social stealth element would've worked well, but you have lot to consider - Sam can't really clamber up building! It'll certainly need a lot of refinement to get right, so hopefully it'll be along eventually.

    Although maybe Sam is so good at sneaking he escaped frfom Ubisoft, and is off to kill some guy that's annoying him - Solid Snake. It'll be a fair fight too, now Snake has a control system that allows him to shoot properly.
  • Britesparc Verified Creative, ITV #21 4 years ago

    It's a shame if they are changing the fugitive/Bourne dynamic that it had, as that was what attracted me to the game; like others here, I was getting slightly bored of Splinter Cell and looked forward to a change of pace.

    Having said that, it struck me as being a bit similar to David Braben's latest, whever that's coming out (if?!), and I guess the new Bourne game is going down a similar route too.
  • Meho #22 4 years ago

    I actually thought Chaos Theory was a pretty tired rehash of a tried and tested formula. What worked well was not new (basic stealth mechanic/ reliance on dark places) and what was new didn't work so well (combat was clunky, side-objectives were not really interesting). I am speaking single player, obviously, since I don't really go for multiplayer anyway. I actually thought Double Agent was a welcome experiment in the format, with abandoning the linearity of the first three games, with timed objectives and balancing the satisfaction of factions. I thought what sucked the most about it was the ending that was absolutely awful. But anyway, Conviction sounded interesting on paper, but, yes, after AC I do wonder whether it would work well....
  • asphaltcowboy #23 4 years ago

    @Meho - which ending did you get? (It was based on whether you were good or bad at 3 key points). I thought the good ending set it up nicely for Conviction. Didn't even realise there was a 'bad' ending til I played it through a second time! I do agree completely with everything else you said though :)
  • AphoticCosmos #24 4 years ago

    Hurry up already! DA was the best game of 2006 for me - simply excellent on so many levels.
  • CARL05 #25 4 years ago

    They've probobly just realized that the sequal to Assassin's Creed follows similar territory and since Assassin's Creed is the new IP they feel more commited to that!

    Edit: Assuming that Assassin's Creed's sequal is going to be in the present time...which we all know it is!
    Edited by CARL05 at 29/05/08 @ 12:45
  • Quiiick #26 4 years ago

    @Pulsar_t
    Quote: "I also hope Ubi makes a SS game that has an ending with more than 10 seconds of boring footage!"

    What do you want?
    An ending with 10 minutes of boring footage?
  • YourMessageHere #27 4 years ago

    Hopefully they'll go further back towards CT, which for me was far and away the best one; the earlier ones were far too finicky about killing people, but CT had no real problem with it, seemed consistent and fair to play, unlike previous games, and the knife was amazing fun. Plus of course the co-op campaign remains the single best implementation of actual co-operative co-op, as opposed to two people playing SP together, that I've ever seen. Didn't play adversarial MP but by all accounts that was really innovative and fun too. DA by contrast just wasn't SC for me - twenty minutes to do half a dozen things because we arbitrarily say so! No more sneaking in this sneaking game! Ridiculous. Oh, and for reasons unknown simply killing the bad man is not allowed. Not to mention the fact that they took their masterful co-op model, threw it away and replaced it with some utter rubbish split into tiny prescriptive chunks. Still not played AC but on paper it and Conviction do seem very similar. Now, a SC game in the model of Army of Two, but with sneaking instead of testosterone...that I'd buy. That I'd probably buy a console for, actually.
  • asphaltcowboy #28 4 years ago

    "No more sneaking in this sneaking game!"

    Wrong!
    Edited by asphaltcowboy at 29/05/08 @ 15:52
  • YourMessageHere #29 4 years ago

    Wrong how? It's hardly what I expected from an SC game.
  • asphaltcowboy #30 4 years ago

    lol! I wasn't saying it was wrong to not have sneaking, I was saying you are wrong in your claim that there is no sneaking! There's plenty!