No romance in Dragon Age expansion
Plus: Areas! Characters! Pictures!
BioWare's new Dragon Age: Awakening website has gone live and revealed many new areas, characters and creatures arriving in the March-bound expansion.
Among the discoveries are the haunted Blackmarsh, dwarven fortress Kal'Hirol, bastion against Orlesian invasion Vigil's Keep and the once tranquil but now troubled Wending Woods.
Key new creatures include Queen of the Blackmarsh - a giant, spectral dragon - and The Children, grinning worm creatures (on spindly legs) that devour their fleshy prey.
Important new characters are Velanna, a human-hating Dalish elf, and Anders, a trouble-making mage that doesn't take kindly to orders. Returning companions include Wynne, Loghain and Alistair.
The new Dragon Age: Awakening website has a detailed FAQ to answer your questions with, too. From this we know that there will be six new specialisation, 24 new spells and 32 new talents. Interestingly, there will be no romantic options in DA: Awakening, and the romances uncovered through Origins will be on hold while you tackle a new threat.
System specs for the expansion are the same as for Dragon Age: Origins, and you'll be able to import your saved character from that game should you wish - all items and loot will travel with your hero, apart from promotional DLC loot.
Dragon Age: Origins - Awakening will only be available to download on PS3 and Xbox 360 here in Europe. The PC version will be available on Steam and other digital distribution channels.
Dragon Age: Origins - Awakening will be released on 16th March.
Check into our Dragon Age: Origins - Awakening gallery for a pile of new screenshots.
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Comments (33) Latest comment 2 years ago
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Even to the point that the gay elf makes me feel a little uncomfortable when he gets all flirty! And conversley, and in much greater frequency, my gay friend who played Dragon Age, got freaked out by the female characters getting flirty with him!
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Plus steam says that it's version is only compatible with the digitally downloaded original - would seem pretty weird to shaft all the people that bought a retail box copy in this way.
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i'm actually a little sick of it, especially in bioware games. aside from the fact i'm slightly suspicious commander shepard doesn't actually have time to be chatting up a smurf when the entire galaxy is at stake, it just seems like its jammed into dialogue at any given opportunity. you have like two conversations with any random female on your ship and ho hum, you're suddenly dragged down the "want to knock boots" dialogue tree.
it worked a *little* better in DA, especially if it ended up tying into certain game related decisions near the end but uhhhh...no. i'd still be happier if they just eased off on it a little bit.
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And yup, typical Bioware, love to spoil things. I'd be amazed if they think they're being subtle. ME2 spoilage was amazing.
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I really think these games are far more enjoyable when you play them, making the decisions that you yourself would make in any given situation. When I start doing stuff simply because it's there, that's when I start breaking the game.
p.s. I have a bizarre image of hitting on Smurfette as Shepherd now... and I think I like it!
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Some damn sexy smurfs in ME2 though.
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Never messed with the femshep options, but playing as a male it definitely seemed like a couple of the females suddenly decide to start throwing themselves at you after a little talking - sure, you can tell them to get lost but it just seems a little jarring that it suddenly creeps in at all. like miranda - spoiler time - you complete her loyalty mission and she basically has a good ole feel of the shepster, even if previously all you did was go sort her family issue out just....well, because that's what you went there to do. seemed massively out of place to have a trained operative suddenly hit on her commander because he simply did what she asked him to but ymmv.
Sorry about the smurfette thing btw
Anyway, back on topic - really pleased they're doing an expansion instead of ten minute DLC for this game. Can't wait to start playing this game again...
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If this was the real world I would probably end up boning them MUCH faster.
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No need to be sorry for the smurfette thing, everyone has always known she was an easy smurf.
Back on topic though, I never realised this was a full expansion, after so many small DLC missions with Fallout/ME2/et al lately it's a bit of a rarity these days. And not an unwelcome one.
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Agreed, but doesn't everything?
I did miss the masses of character-to-character conversations in ME2 though. Like Shale asking the elf about his interest in my (male) character. In ME2 few of the characters actually seem to talk to each other casually within missions and on hubs
Not too fussed on no romance in the sequel though, for me it was an amusing sidequest for the most part (Dragon Age won a prize for Zevs immortal "Prepare to be boarded" line though)
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hmm. this would be the same Loghain that Allistair beheaded in a cutscene in my game?!
headless undead companions ftw!
lol
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[link url=http://dragonage.bioware.com/awakening/faq/
]http://dragonage.bioware.com/awakening/f...[/link]
And according to this story from the other day, it's because of some odd Sony Europe rule:
[link url=http://www.joystiq.com/2010/02/15/dragon-age-origins-awakening-on-ps3-download-only-in-europe/
]http://www.joystiq.com/2010/02/15/dragon...[/link]
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let's see if that impresses the eg crew...
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Besides, I died at the end of DA
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I believe you're thinking of Flemeth, Wynne is far from immortal, in fact that's a pretty big part of her story (unless I missed something).
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Really? I assumed that you made a new character (the Orlesian Commander they've been talking about) but in the same "timeline" or canon or whatever. That'd be far more interesting, and it's what the end credits bit seems to indicate. After all of the "where are they now" bits, it goes on to hint at Awakening and says "but those are for other heroes. The story of (PC) ended with the death of the Archdemon."
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They have said you can import. If the player is willing to disregard continuity they are not fussed at letting them do it.
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As for the Wynne thing, my concern was in my epilogue she went off to travel with Shale. I just wonder if the expansion will acknowledge that, if Wynne will make a mention of it if she returns in my game, etc...