Q Entertainment's Tetsuya Mizuguchi has said that he doesn't feel the need to remake Space Channel 5.
"I don't feel like there's a really special reason to remake Space Channel 5 now," Mizuguchi told Eurogamer in an interview published today.
"It's not like Rez. Rez is an experience game - the physical experience is very important, the visuals, the sounds and the vibration. I wanted to prove that if you had much more resolution, including the vibration, that it could be much more fun."
Q Entertainment reworked Rez into Rez HD, which launched on Xbox Live Arcade this January to huge acclaim - including a controversial 10/10 from Eurogamer.
But while Space Channel 5 also appeared on Dreamcast and PS2 - as Rez did originally - Mizuguchi feels differently about it.
"Space Channel 5 is essentially a rhythm timing game," he explained.
"It's funny, like a comical TV show. I don't feel the need for much more resolution in that! That's the major difference."
For more from Mizuguchi, including his ruminations on the role of music in games and the designer's creative ambitions going forward, check out our full Mizuguchi interview.