No PAL echochrome demo today
US-only. Plus details on level editor/DLC.
American gamers will be able to download a playable demo of echochrome from the PlayStation Store on PS3 and the PSP's web-based version today.
However, we've been told by Sony friends that the demo won't be part of today's PAL Store update, so you'll have to dust off your US logins to access it.
According to a post on the official PlayStation Blog, the demo offers the brief tutorial (and presumably a few of the early levels), not unlike the Japanese demo that you can already download.
The full game will have 56 levels on PS3 and 56 different ones on PSP, as well as a level creator tool on both systems, with the best PS3 efforts likely to be offered as downloadable content.
Speaking of which, "Additional content will be available from Day 1," according to blogger Kumi Yuasa, associate producer on the game, and this will consist of user-created levels from Japan and elsewhere in Asia.
That's only for the PS3 though - PSP owners will share stuff using ad hoc wireless.
Check out the PlayStation Blog post for more, or check our echochrome gamepage for hands-on reports and exclusive gameplay videos.
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Comments (26) Latest comment 4 years ago
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I'd agree with that. I've played the full game on the PSP as well, and I really don't think it's anything special.
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The shiny new store still thinks we're twats
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Aretak, how far did you play the full PSP version?
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/stares at pixeljunk monsters EXPANSION PACK
Edit: for clarity
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Let's hope
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Yeah what the updates today for us poor PS3 European Owners?
/off checking for latest PSN update forum post
Nope nada news of update for today only that espadachin been there and asking about pixeljunk monsters.
Er... I thought we already have pixeljunk monsters? As I been playing that for a while now?! You mean the other pixeljunk games?
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The full game on the PSP is pretty good, got the japanese import, 3 different type of mode per level and loads of levels + an editor, it does get hard though, whoever created the levels later on is clearly on massive amounts of drugs.
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I'm going to track down the chief of SCEE and carve the word 'PARITY' on his forehead.
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Either that or fix the MGS Beta fiasco. Mind you they're probably shifting the blame to Konami.
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Edit:
On the PSP PC store that is...
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Played the Japanese demo ages ago. Not all that to be honest.
I was going to make the same comment. For all the hype and expectation, it's a simply puzzle game that get's frustratingly annoying very quickly. There also doesn't appear to be any kind of reward for completing levels.
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For me, a complicated challenge is what I play games for. Something that requires me to think in ways that I do not normally think is a fantastic thing. The concept of covering gaps in scenery to allow the guy to walk across them is so new and different to me that it catches me off guard everytime and I love that.
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"For me, a complicated challenge is what I play games for. Something that requires me to think in ways that I do not normally think is a fantastic thing."
Normally I'd agree except that with echochrome covering the gaps doesn't always do what you expect it to do. Leading to some bizzare and totally illogical outcomes. To me that's not what I'd call fun.
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Sounds more like you are trying to shift the blame to Sony?
The reality is Konami fucked up the MGO beta ... like it or not. PSN has been running fine all along and other online games continues run unaffected.
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Seriously though, I loved the demo and saw the potential for some really challenging stuff. Can't wait for it to come out.
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Also the music is incredibly repetitive and the motion controls are bad for large movements (you need to keep pressing and releasing R1 like working a tap).
Not my cup of tea.