No more "crappy" games, promises EA
Saying goodbye to licensed rubbish.
Silver-haired fox John Riccitiello believes EA has "the best title plan of any company in the industry".
This, he feels, happened as a result of letting the core creative teams run free and dream up new IP, rather than churn out licensed sequels.
"Frankly I think that a lot of the intellectual property we create are better than the licenses. That doesn't mean there isn't room for great licenses. There's room for both," Riccitiello told MTV Multiplayer.
"I think what you're noticing is that in years gone by we haven't had as many great, original intellectual properties. There's a lot more of that this year from EA and I think from here forward.
"I think what redeems our industry is quality, and I think we take a step back every time we take a license and exploit it with a crappy game. That's not what we're about," he said.
Riccitiello recently said EA quality has been rising "sharply" since developer administrative burdens were shifted so they can focus on creating games.
He also said EA was wrong to assume Xbox 360 and PS3 will lead the current generation, and promised as many as 40 games are in development for Wii and DS.
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Comments (55) Latest comment 4 years ago
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I think Mirror's Edge might be the game i'm most excited about at the moment, so they must be doing something right.
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Dead space looks promising though. Let's hope that EA don't simply go back to their old ways....Incidentally anyone know if the cagney patch for paradise worked?
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I know all their sports titles will be updated but if you're investing in original IP, the money has to come from somewhere.
I'd say they've got miles better with regards to quality. There was a time when i would not buy anything with EA on it but they're turning it around.
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And as for the sports games, who can blame them. People lap them up. Im sure I heard they are improving slightly though (Fifa?).
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On the licences issue, I've been fairly happy with EAs output lately.
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If by slightly you mean exponentially, then yes.
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Yay Activision.
:/
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Yup. He did.
"John Riccitiello, CEO of Electronic Arts: I think what redeems our industry is quality, and I think we take a step back every time we take a license and exploit it with a crappy game. That’s not what we’re about."
Source: MTV Multiplayer.
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Maybe he was just crap?
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So you'd prefer boring souless pes style menus. Oooookay.
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Yeah, maybe they could make one with Sonic the Hedgehog in.
Then a MMORPG based in the Star Wars Universe.
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I remember Mr R saying in 2007 that there was no way to make money from 'art house games', and now PSN has the likes of PixelJunk Eden, Linger in Shadows, and Echochrome, so I think I'll wait and see how EA does in the future before trusting his opinions on what's a great long-term strategy.
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....Incidentally anyone know if the cagney patch for paradise worked?
Oh yes brother, had it up and running in glorious burnout-o-vision last night, and it is righteously good fun, with a bunch of friends-list players. The new online modes are a testament to how much fun online gaming can be when somebody has thought about what makes the product fun. Whether it is timed challenges, online stunt runs or the addictive randomly-selected online marked man, they all left a grin on my face that was still there when I woke up bleary eyed this morning.
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EA want to shake their soulless image and this is something I applaud. However, I think they've already cracked the quality issue. I can't think of a recent EA game that wasn't polished so well I could see my face in it. They do really need to sort themselves out if they want to win my heart though. EA downloader would be a great starting point. Make it more like steam; ditch having to re-buy the game each download, add community features and make it as slimline as possible. Preferably ditch it and use Steam instead, but that isn't going to happen.
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Custom soundtracks? Even the lowly PS3 has support for that in some games these days.
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So they finally saw the light, denounced chasing maximum profit at any cost, as well as their strategy to become the only publisher which would allow them to dictate any prices they see fit for games.
But then I woke up. And in the real world all this PR spin stems from the simple fact that 'our sales remain lower than predicted, requiring us to pursue aggressive marketing campaign aimed at target consumer audiences in order to satisfy our shareholder financial performance demands'.
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This is really just a new business direction for EA. They used to be able to turn out poorly invested sequels based on franchises, and they would still sell, and they knew it. Now the tide is turning and sales of shite-but-hyped games are falling, the focus has moved to quality, because that is how they can maintain profits.
They didn't just have some kind of epiphany. They used to knowingly turn out sequeled bobbins because that is where the fat profits were. Now the tide is turning because gamers have finally stopped buying tat in large numbers. About time says I.
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No, we don't.
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...with ea trax of course.
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+1 for Desert Strike, after the fun I had in a chopper in GTAIV i think that idea has potential.
Also, new SSX please!
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Certainly they have a incredible amount of polish as stated, but at the expense of character (from each studio under their control) which gives us this tasteless fluff that we have all grown to instantly recognise.
This slimey little man is simply towing the new '09 party-line on PR rhetoric, and in this fashionable all-new chummy buddy way thats going round.
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Well nintendo (the biggest games publisher in the world) do that.. but everyone then complains they dont release enough titles...
damned if you do...
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I'm guessing not many.. remember at LEAST half will be sports games..
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The Producers, of course, being a famous Mel Brooks musical...
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Road Rash
Desert Strike
Battle Squadron
The Immortal
Populous
Lynx Attack Chopper
EA Hockey (Still the most fun hockey game I've ever played)
Loved them all! Now days it's all nigh on identical sequels of sports sims!
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Bring back the Desert Strike franchise!
+1 to that...
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Road Rash
Desert Strike
Battle Squadron
The Immortal
Populous
Lynx Attack Chopper
EA Hockey (Still the most fun hockey game I've ever played)
Loved them all! Now days it's all nigh on identical sequels of sports sims!
There was supposed to be a PS3/Xbox 360 version of Road Rash, but it got canned. No idea why, but it's a crying shame.
I'd love to see modern sequels to Desert Strike and The Immortal (probably one of the most atmospheric games I ever played on the Megadrive) and of course Syndicate, which EA published. I loved Syndicate Wars and Nuclear Strike on the PlayStation and would like to see the same but with PS3 graphics. In fact, a modern version of The Immortal could be done in a similar way. It'll never happen though...
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My Fave Strike's:
Nuclear, Jungle, Soviet, Urban, Desert.
I was looking forward to Future Strike, which was later turned into Future Cop:LAPD.
Syndicate Wars was pretty good too.
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With the best controls so far & online play for battering random Yanks!
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Holding.
Not.