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No cross-platform UT3 at launch News

PC PlayStation 3 News by Robert Purchese

26 September, 2007

Epic Games chief Mark Rein has said Unreal Tournament 3 will not feature cross-platform play between PC and PS3 at launch.

The news came from an IRC chat with site Beyond Unreal [is it 1996? - Ed].

"There will not be cross-platform play at launch," said Rein, before going to get a can of soda. "This doesn't completely rule out adding this feature at some point in the future."

The reason, according to "MarkRein[Epic]", was that it takes much longer to get a console build up and running because of lengthy certification processes - a problem also experienced by patches.

Synchronising the two, then, would mean constantly holding back PC users so the PS3 could catch up. This wasn't an option Mark Rein and his can of soda liked.

"Our PC fan base is of ultimate importance to us. They are our bread and butter. We can't let them down or compromise their experience in any way to accommodate cross-platform play," insisted Rein.

There you go; the PC is used for something other than spreadsheets. For more detail and any other questions you could possibly have thought of, head over to the Beyond Unreal IRC chat.

Unreal Tournament 3 will be released on PC and PS3 in November, followed by a 360 version at a later date.

Head over to our Unreal Tournament 3 gamepage for all out coverage to date.

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Comments: 1-27 of 27 in total

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wayn3h^!
26/09/07 @ 14:54
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Oh my god. A developer putting PC gamers first in a multiplatform release.

I am truly gobsmacked.
orakio
26/09/07 @ 14:55
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Long live the PC!
AcidSnake
26/09/07 @ 14:59
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Pics of the can of soda please...
Saladin
26/09/07 @ 14:59
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I'd be interested to hear more of what that soda had to say.

The can had a point!
spliffhead
26/09/07 @ 15:00
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I can't wait for this but it's called Unreal 3 because only 3 people on earth have a pc massive enough to run it at full speed!
urban
26/09/07 @ 15:01
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i was expecting this tbh. no news.
jonsaan
26/09/07 @ 15:02
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I still play Tournament because it will run on anything around these parts.
dfunked
26/09/07 @ 15:16
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Aww... I was really looking forward to dominating PS3 players...
Imaging how badly they'd do in an instagib match against someone using mouse & keyboard
Edited 1 times, most recently on 26/09/07 @ 16:17
jiveguy
26/09/07 @ 15:18
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Sounds like it might never happen. If they are regularly updating the PC version once it's out, the PS3 could end up always being a step behind.
Garulon
26/09/07 @ 15:27
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Ahhh!

A day without bad news for Playstation 3 is like a day without sunshine.
mcwildcard
26/09/07 @ 15:33
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@dfunked: The PS3 version will support mouse and keyboard, so that particular dream of domination may never come to fruition!
mcwildcard
26/09/07 @ 15:35
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@Garulon: ...and a day without an XBox gloater, is like a day without cancer.
stephen
26/09/07 @ 16:21
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WANT.
styrvolt
26/09/07 @ 16:30
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Yeah right. Their "Bread and butter" is consoles. Much lower piracy. Higher prices. Dedicated platform partners and brand owners. And as console engine Dev environments evolve, easier development towards a homogeneous environment.

The last 5 years of game revenue statistics shows a clear trend. Consoles revenues are going up. PC revenues are going down - with the occasional trend-defying sales spike due to warcraft or some similar online (non-pirateable) game.

PC games as we know it is doomed. Do0omed I say :) Regardless that every 20 year old male geek ( with the newest graphic card ), insist that this is not so :o)
smoison
26/09/07 @ 16:39
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'styrvolt' said
"Yeah right. Their "Bread and butter" is consoles. Much lower piracy. Higher prices. Dedicated platform partners and brand owners. And as console engine Dev environments evolve, easier development towards a homogeneous environment."


I call BULLSHIT. I believe the developer more then a forum geek.


PC's are only getting more and more popular.
Edited 1 times, most recently on 26/09/07 @ 17:40
skillian
26/09/07 @ 16:42
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"Their "Bread and butter" is consoles.

It's really not.

Apart from the fact the company founder is quoted above you as saying exactly the opposite, a single console game (plus a couple of ports) in their entire history doesn't constitute bread and butter.
UncleLou
26/09/07 @ 22:03
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Nonsense, the PC market is growing as well, just not as fast. And that with all statistics not even taking digital distribution into account.

Wasn't true in the early 90ies when I first heard it, isn't true now. Puberescent console nerds with inferiority complexes think the PC is dead everytime they buy a shiny new console. :p Wishful thinking.
Edited 1 times, most recently on 26/09/07 @ 23:04
Ryze
26/09/07 @ 22:37
#18
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The can of soda went: 'pssssst....[inaudible]'

I reckon it was quietly prompting Rein.


/doesn't quit day job
Vandrius
27/09/07 @ 00:59
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Don't know why there is such a facination with cross-platform. To me it really isn't a huge deal - at least until the console version plays and has access to the exact same mods and such as the PC version.

P.S. To the "PC is doomed" comment... Go tell that to the just-under 10 million people playing WoW.

No MMO has succeeded on console yet... and WoW has more subscribers by far than xbox live (xbox live is like, what, 7m or so? Less?) And thats just one.

WoW + GW + EQ + Lineage2 + LoTRO = So many more PC gamers than people with a 360, its just crazy - and thats just MMOs.
Rirekon
27/09/07 @ 08:34
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It's amusing how hyped people are about the possibility about playing an FPS between PS3 and PC given how much ridicule MS got for pushing this for the 360
UncleLou
27/09/07 @ 08:37
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Um, who exactly is hyped? Ah, two people said they're interested. Man, what hype. :p
styrvolt
27/09/07 @ 09:03
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>'styrvolt said: "Their "Bread and butter" is consoles. "
>Skillian said: "It's really not." [..]

It really is. And they know it.

On

http://www.theinquirer.net/en/inquirer/n...

Mark Rein is quoted to say: "Consoles will pretty much define what the next five years of games look like on the PC... We're just now at the point where it's viable to ship games on these next-gen consoles and it's GOING TO BE A GOLD MINE FOR A COUPLE OF YEARS..."

On

http://forum.pcvsconsole.com/viewthread....

you get:

US Console & Handheld Game Software Sales
1998 - $3.7 billion
1999 - $4.2 billion
2000 - $4.1 billion (130.6 million units)
2001 - $4.6 billion (141.5 million units)
2002 - $5.5 billion (162.8 million units)
2003 - $5.8 billion (186.4 million units)
2004 - $6.2 billion (203 million units)
2005 - $6.1 billion (190.5 million units)
2006 - $6.5 billion

US PC Game Software Sales
1998 - $1.8 billion
1999 - $1.9 billion
2000 - $1.78 billion (84.9 million units)
2001 - $1.75 billion (83.6 million units)
2002 - $1.4 billion (61.5 million units)
2003 - $1.2 billion (52.8 million units)
2004 - $1.1 billion (47 million units)
2005 - $953 million (38 million units)
2006 - $970 million

On

http://www.jupiterresearch.com/bin/item....

you get

"The PC has long been an important game platform, and the primary locus of innovation and testing for new product strategies. The PC has, however, become the platform of last resort as dedicated system suppliers have successfully attracted customers with a high willingness to pay for games. "

and so the story goes.

Live with it :o)
styrvolt
27/09/07 @ 09:12
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Vandrius said:
"P.S. To the "PC is doomed" comment... Go tell that to the just-under 10 million people playing WoW. "

As I said : "with the occasional trend-defying sales spike due to warcraft or some similar online (non-pirateable) game. ".

Oh, and Sims2 also attract PC gamers. Especially female gamers. For some reason you cannot get the ordinary Sims2 game on a non-pc platform. Yet.

Vandrius said:" No MMO has succeeded on console yet... and WoW has more subscribers by far than xbox live (xbox live is like, what, 7m or so? Less?) And thats just one. "

:) It's really just another bastion waiting to be conquered by consoles. Just like FPS and RPG's used to be PC domain. Since there are no technical problems in doing MMO on consoles this is another success story waiting to happen. It only represents an opportunity for consoles to bolster their success.
Edited 2 times, most recently on 27/09/07 @ 10:35
UncleLou
27/09/07 @ 09:39
#24
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In your very, very humble opinion, of course, backed by selective quoting and useless statistics. nyway, believe what you want, and be happy with second best. :)

styrvolt
27/09/07 @ 09:50
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UncleLou:" In your very, very humble opinion, of course, backed by selective quoting and useless statistics. nyway, believe what you want, and be happy with second best. :) "

I think that if you mine the data, check the references of those dabbling in this segment, look at what publishers predict, notice towards what future segment most developers are focused on and optimizing their engines for, pay attention to what segment has the biggets marketing budget, observe who get's the largest sales revenues where, etc. - and you still choose to make this a simple matter of my subjective oppinion, then perhaps you should be happy with being second best :o)

UncleLou
27/09/07 @ 10:08
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You're confusing two things. I'll let you work it out yourself . :)

styrvolt
27/09/07 @ 10:17
#27
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UncleLou: "I'll let you work it out yourself . :) "

Ditto!

Thanks for the "mini-debate" ;-)

Comments: 1-27 of 27 in total

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