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Nintendo WiiWare Roundup First Impressions

Wii First Impressions by Mark Androvich

15 April, 2008

Page 1 of 2. Page 2 ->

On 10th and 11th April, Nintendo of America invited a select group of journalists to a media event to experience the company's upcoming Wii, DS and WiiWare titles firsthand. While standing in a hallway before the event began, we caught a glimpse of NOA president and COO Reggie Fils-Aime as he was ushered through a back door and out of sight. Alas, Reggie never made a public appearance at the show. Like those who track the elusive Bigfoot, we were only able to capture a fuzzy cell phone photograph as evidence of his presence. But who is going to believe us? [Or care. -Ed]

Instead, Cammie Dunaway, the company's new VP of sales and marketing, opened the event with a personal testimonial - noting that the Wii featured the only controller that can be used after wrist surgery (she had apparently broken hers while snowboarding). She said that Nintendo's goal for its 2008 line-up was to "excite the core" while at the same time growing the total market. With WiiWare specifically, Dunaway said that Nintendo is moving the Wii into the model it has already established on the DS - namely, a library of games that feature something for everyone.

But nobody cares about that, so we ignored her and played WiiWare games all day. WiiWare is the service known to European gamers as Wii Software. Or rather, still known as WiiWare because it's a better name. It's due to launch in the US on 12th May, and these are some of its early releases.

Final Fantasy Crystal Chronicles: My Life as a King

SquareEnix' launch title is probably the best-known and most anticipated of the WiiWare games - but other than the beautiful graphics and high production values, it doesn't share much in common with the Final Fantasy series. That's because the game isn't a traditional RPG, but more of a Sims-type construction game that reminded us of similar gameplay elements in the PS2 title Metropolismania.

The main character is a young King who, as an architect, is charged with using magic to rebuild a deserted town. Doesn't he have servants to do that for him? Using the Wiimote, players find empty green squares and start building with the help of an assistant. Once created, houses attract inhabitants who will then share their needs that must also be addressed. (Again, doesn't the King have people to do that?)

In order to finance your construction activities, you'll need to rely upon adventurers to gather gold and crystals for you from various dungeons - something which is outside of your control apart from choosing who to send to their death...I mean...on a glorious crusade for their King. It was hard to get a feel for the game from the limited time we had with it, but it should appeal to simulation fans as well as the hardcore FF fans, and it certainly has the cutesy graphics that the first part of its name demands, as you can see from the screenshots and trailer. (And finally, trailers in articles, eh? Hurrah for 2008. Next year we get email and everything.)

LostWinds

Frontier conceived of this title well before it had even heard of WiiWare, and the extra time ithad to create and polish the game is evident.

Using the Wiimote, players control a wind spirit who guides and protects the main character - a young boy who is trying to free the land from a curse. There is a storyline befitting a fantasy RPG, but the game is actually an action/platformer with puzzle elements. You'll need to use various wind powers to fan flames and direct them, to provide a breeze that the boy can glide upon, and so forth.

The graphics are colourful - reminiscent of Rayman's fantasy style, with gameplay that calls to mind Klonoa 2 and the recent PlayStation Eye game Operation Creature Feature - except with more precise controls. As an action/platform fan hungry for new games in light of a recent drought of titles, this one reminded your humble correspondent why the genre is worth keeping an eye on.

Pop

Like MLE: The Game, Pop is also deeper than it first appears. That's a good thing, as the game first appears to be a screensaver with multi-coloured bubbles floating around the screen.

Players use the Wiimote to aim at and pop the bubbles. The game is timed, however, and every "miss" causes the timer to count down faster. Every so often, power-ups appear in the bubbles to various effect. Torches - aka flashlights for us Yanks - darken the screen except for a small area around your cursor, making it difficult for competing players to see bubbles. Multipliers increase your score, Nukes destroy any bubbles in close proximity, and there are power-ups that increase or reduce the size of your cursor.

Popping bubbles of the same colour starts a combo chain that will be lost if you miss but that will be added to your score when you pop a bubble of a different colour. This adds a level of strategy to an otherwise straightforward game. In addition, rather than forcing multiple players into a specific mode, the developers let you decide whether you want to cooperate to reach higher levels or whether you want to compete...or a mixture of both.

The colours and sounds, and casual gameplay, will help this one appeal to the wider Wii demographic, but even hardcore gamers will probably find it compelling - in the same way that we're often compelled to pop bubble wrap while waiting for 360 and PS3 games to install. There's even an option to shape the bubbles to help the colourblind among us differentiate them from each other, and that's the sort of attention to detail we like, if not the sort most would attribute to us.

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Comments: 1-42 of 42 in total

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krudster [mod]
15/04/08 @ 10:03
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Oooh, videos in articles! At last!
craigy [staff]
15/04/08 @ 10:05
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They look lovely.
chrisjm
15/04/08 @ 10:07
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videos in articles? doesnt work for me. i just see screenshots with a play button image on a different layer that does nothing. wierd.
the_dudefather
15/04/08 @ 10:07
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looking forward to SBCG4AP, wonder how much space they will consume on the wii if you get all the episodes
JohnnyWashnGo
15/04/08 @ 10:08
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Those videos complain that I don't have the latest version of flash player.

Is there really something in them that requires the latest version?

They are just video right?
Darren
15/04/08 @ 10:09
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Dunno about anyone else but I don't have any room on my Wii to download these games even if I was interested in 'em! I'm guessing at many of them being larger than N64 games which so far where the largest downloads on the Virtual Console?
Kami
15/04/08 @ 10:10
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SBCG4AP is going to be very interesting. H*R has been around for years so a little hard to believe that it hasn't come up even in passing but whatever, the humour is right and with what TTG has done I think they're the right people to tackle something as oddball as the Homestar Runner universe (and if they don't abuse the running gag about how Strong Bad types with boxing gloves I will be disappointed!).

What bothers me though is space. And if the Wiiware is good, will that inspire an improvement in the Virtual Console content or kill it off?

Questions, questions..
WinterSnowblind
15/04/08 @ 10:20
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Anyone who buys that Final Fantasy game is a chump.. I've never seen such a blatent attempt to rip people off.
The only Wiiware game I'm particularly interested in is the Pokemon one, because we can finally get Mew, without having to fly half way across the planet :)
KreyAtiv
15/04/08 @ 10:24
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I'm having the same thing happen to me as chrisjm. Just an image with a play button symbol in front of it. No reaction whatsoever to mouse clicks.
retrend
15/04/08 @ 10:25
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pfft, "the net is so big these days"
strong bad is from the days when the net was an aol walled garden
malteaserhead
15/04/08 @ 10:25
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heh
Love the title for the Strongbad game :D
Heitzu
15/04/08 @ 10:30
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I also only get an image with a play symbol over it... am I supposed to update something? EGTV link to video works fine though.

EDIT, Just discovered the bit you click to make them work is not over the image as you'd expect, but on the top of the video... maybe it's my browser.
Edited 1 times, most recently on 15/04/08 @ 11:32
brainbird
15/04/08 @ 10:32
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Sweet. Quite interested in Wii Ware. But what about a Euro date? Oh, it's Nintendo...
Thank you for Strong Bad but what we really want is a Teen Girl Squad game!

Yay for videos in articles.
Tonka
15/04/08 @ 10:40
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LostWinds looks like a GOTY contender to me.
Eighthours
15/04/08 @ 10:42
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in the same way that we're often compelled to pop bubble wrap while waiting for 360 and PS3 games to install

360 games don't install. Joke fails. :)

Some of these games look interesting. Lost Winds, Pop, and that Goo one in particular.
Heitzu
15/04/08 @ 10:44
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Looks like its fixed now, unless of course you didn't do anything in which case there are ghosts on the internet again.
woodnotes
15/04/08 @ 10:44
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in the same way that we're often compelled to pop bubble wrap while waiting for 360 and PS3 games to install.
Eh? 360 games?
Darkedge
15/04/08 @ 10:47
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Editor give this writer a slapped wrist:
"in the same way that we're often compelled to pop bubble wrap while waiting for 360 and PS3 games to install."
No 360 games install. Fair comment about ps3 games though..
craigy [staff]
15/04/08 @ 10:48
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Heitzu: you pesky Internet Explorer users!
JaysonG
15/04/08 @ 10:57
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The pictures they move! Witchcraft!!
JohnnyWashnGo
15/04/08 @ 11:00
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Again, is there any reason to require the latest flash player for video?

Being stuck with an older version at work is beyond my control and requiring 9.0.45 for video is kinda overkill huh?
Santino
15/04/08 @ 11:02
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i like the look of lost winds and world of goo, i'll most probably be buying those but like Darren mentioned i'm also out of space on my Wii. here's hoping Nintendo announce storing and running games from the SD card or some other solution soon. it is already a problem for me and is obviously going to get much worse as time goes on, i love download content.
Edited 1 times, most recently on 15/04/08 @ 12:02
DB2k
15/04/08 @ 11:26
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I want to control TROGDOOOORRRRRRR

how can you not have heard of HomeStar Runner. .. you suck. Its like saying "hey.. I just found out about this cartoon called Dilbert"
Xerx3s
15/04/08 @ 11:27
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A button to make the vids bigger would be nice...
secombe
15/04/08 @ 11:31
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The latest Wii System update said Wii Software was due in the middle of May.

Surely though, these games are going to punish our measily internal memory?
sharpkiddie [staff]
15/04/08 @ 11:39
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Again, is there any reason to require the latest flash player for video?

Sorry fellas, we use a video codec that requires a recent version of the Flash plugin as do all the videos on EGTV. The quality of the video vs the bandwidth required is so favourable for the newer codec that it really made sense to adopt it as soon as possible.

Apologies to all those stuck on older versions!
sharpkiddie [staff]
15/04/08 @ 11:41
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A button to make the vids bigger would be nice...

You can double click to fullscreen, same as the player on EGTV
Krelle
15/04/08 @ 11:45
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Im with Tonka. LostWinds looks fantastic~
robg
15/04/08 @ 11:48
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I like the Miyazaki-style creatures in World of Goo, very cute :)
JohnnyWashnGo
15/04/08 @ 12:31
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@sharpkiddie 'Apologies to all those stuck on older versions!'

Cheers for the explanation, it makes sense.

Having just checked my browser, it is equiped with an early version of flash 9.0 (not the latest version).
Shame that the vids wont work with anything but the latest plugin :(
Les
15/04/08 @ 13:06
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If I ever find enough reason to break my own '1 non-portable console per household rule' I'll sure give World of Goo and Pop a try.
kingdumpalot
15/04/08 @ 13:37
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Aw man, I love HSR, but I do worry about this. I hate it when 2d stuff gets "3d-ified". See also The Simpsons
AOFanboi
15/04/08 @ 13:45
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Always with the "roundup"s! If you're not careful, Monsanto will go after you for trademark violation!
lemonfist
15/04/08 @ 13:45
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World of Goo = amazing.
InsoFox
15/04/08 @ 14:37
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Rest assured that the Strong Bad game is in awesome hands. Hands so awesome that they can even type with boxing gloves on.
malloc
15/04/08 @ 15:55
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Is Cammie fit?
darc
15/04/08 @ 16:48
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Stupid question: what is WiiWare? Is this like Nintendo's version of XBLA?
CaoSlayer
15/04/08 @ 18:58
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in few words: yes.
yagisencho
15/04/08 @ 20:31
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Strong Bad Strong BAD STRONG BAD!!! Woohoo!!

And some other stuff.
smelly
15/04/08 @ 21:55
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>Stupid question: what is WiiWare? Is this like Nintendo's version of XBLA?

Yes.. But without all the crappy remakes of old games.
djed
16/04/08 @ 09:50
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LostWinds sounds nice. looks okay, too.

in-teh-resting...


@smelly
yea, we have VC for that :S
firefly
16/04/08 @ 17:26
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@WinterSnowblind

I'd be with you on the Pokemon game. That is to say I would be if it weren't for the fact that I lost interest in Pokemon a few years ago because of the fact that Nintendo insist on blocking off certain monsters for people who attend one off events that they never run here anyway. I completed the Ruby/Sapphire Pokedex and after the sense of despair that came with obtaining the national Pokedex I didn't see the point in going any further with the series.

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