Nintendo "in step" with HD progression
Miyamoto to "take advantage" of tech.
Nintendo's Shigeru Miyamoto has rekindled HD Wii speculation by promising to support 'new' technology "as it comes out".
"I don't think there's anything wrong with pretty graphics, and if I'm a consumer that has an HDTV, I'd want to be able to play my games with nice graphics too," said Miyamoto, grinning at a roundtable event in New York City yesterday (reported by Industry Gamers).
"And I think as we've seen the penetration rates for HDTV increase, we're going to see videogames and Nintendo's games move along in step with the progression of technology.
"But what I don't think is necessarily true is that the graphics itself is something that's going to make the gameplay experience better," he added. "So we're still going to focus on the gameplay, but we'll take advantage of the technology as it comes out."
Talk of Wii HD is familiar and old; Wedbush Morgan analyst Michael Pachter was adamant this summer that "Wii Plus (HD) is coming", and Microsoft and Sony know it.
There are no big platforms left this year for Nintendo to announce such a device. The Mario maker may choose the Game Developers Conference early next year, although an E3 reveal in the summer of 2010 is much more likely.
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Comments (53) Latest comment 2 years ago
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didn't HD consoles come out like 5 years ago?
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I would love to find statistics somewhere to verify this.
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Having a successor to Wii at an equivalent tech level to its current rivals just as they are hitting mainstream price points and targeting Nintendo's consumers as perceived 'upgrades' might well fit with Nintendo's goals. Nintendo aren't struggling with un-recouped debts of developing their new console and selling it at a loss, so they're less in need of stretching the 'seventh' console generation that Microsoft or Sony.
Perhaps the lesson of high prices, poor uptake rates, red and yellow lights of death and Digital Foundry screen resolution quibbling, will end up being that we needed one last SD generation before starting an HD one circa 2010. And that only the Wii was there to take advantage of it.
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Just as likely it'd be dual-layer DVD, anyway. It works for 360, and Nintendo has traditionally scrimped on storage space in the N64 and Gamecube eras.
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That was the whole point:
"I don't think is necessarily true is that the graphics itself is something that's going to make the gameplay experience better"
HD is something nice to have as an extra, but as it turned out in this gen, it is not a system seller, for anyone but geeks.
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this
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WRONG! That's what Sony thought, too.
HD gaming doesn't start until CUSTOMERS say so. Nintendo is merely better at understanding them.
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- The PS3 and 360 were both considerably more expensive than the Wii at release, and still sold at a loss because HD tech was still very new and expensive.
- The PS3 and 360 have both been marred by full device failures.
- In 2006, what was your main TV? Was it at least 720p HD? Even if /you/ were smug enough to have one, did most other people you knew have one?
So was selling a stable, cheaper but less powerful gaming device back in a time where not many people had full HD tvs, with a focus instead on gameplay via a new control method and targetting casual gamers really the wrong choice? I think the sales answer that question.
Also don't forget that while Nintendo are playing catch up with the graphics, Sony and Microsoft are now both playing catch up with motion control. I'm no scientist, but improved graphics seem a little easier to shoehorn into a console than motion control.
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Maybe it will be easier, but surely it will be quite a bit more expensive for developers, whereas motion controls can be tucked in with no effort at all if necessary (granted, the game will suck, but shovelware developers probably don't care about that).
Many shovelware developers found their house on the Wii because it's cheap to develop for. If the costs were to rise (as a result of HD graphics), it wouldn't be quite as convenient as it is now. I think the result would be that, now that MS and Sony are getting motion controls too, a lot (if not almost all) of shovelware games would become multiplatform. See that Barbie Horse Party? Maybe it will come out on 360 as well. Start crying, hardcores.
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Oh, and this hardcore isn't crying. We can all coexist.
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Extra power is not all about the graphics. One need only look at one of the most popular games of the year:
[link url=http://w ww.gamerankings.com/browse.html?site=&cat=0&year=0&numrev=3& sort=0&letter=&search=fifa+soccer+10
]http://ww w.gamerankings.com/browse.html?...[/link]
to see that the more powerful console versions have produced a better version. And the graphics in all versions are all just 23 little men running about a green rectangle. Indeed the 360/PS3 version has exactly the same graphics as last year. But FIFA scored a point higher from Eurogamer this year because EA focussed on the gameplay. And they did that using the processing resources for animation, physics and AI of an 'HD' console.
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If they do a Wii HD Enhanced game (like a DSi Enhanced game) then the kind of people who buy Carnival Games (Enhanced for Wii HD!) will still buy it if they have a Wii HD, and the kind of people who develop Carnival Games for the Wii HD will see their costs rise by the time it takes to code one API call (the call which puts the Wii HD into SD mode).
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you're absolutely correct in everything you say, but you're missing something. the sales might be in nintendo's favor, but you can't argue that the Wii's catalogue is by far the worst of all nintendo consoles (of course that's partially due to the fact that previous nintendo consoles had some of the best software libraries we've ever seen).
third party devs focussed their efforts and quality games on the 360/PS3, because despite being more expensive, these systems allowed to push the envelope - the wii on the opposite focussed on a target audience that can be easily satisfied by very low technical standards. so if it hadn't been for the HD part of it, these devs might have spent some more time actually making proper use of the wii's controls, instead of just releasing shovelware.
hence, as far as i'm concerned, nintendo may have made a ton of money, but in terms of quality they shot themselves in the leg because the best devs in the world are barely interested in making games for the machine.
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But what you said about HD resolutions is only half-true. It only works for 2D games. But if you get an arcade, 3D, 640x480 game, and fire it up at 1920x1080, the textures won't change size, so it won't look that much better. Actually, in some cases, the difference between the edges and the textures might become too much, resulting in a weird effect. There is a reason I never use any graphics mods to play Quake - they make the monsters look like crap. If they want to get good result out of HD systems, they have to make games natively in HD.
Mind you, I don't care much. Heck, I kinda like 320x240 myself. It's nostalgic.
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In retrospect Microsoft and Sony's boasts about the HD generation were a little premature because we won't see major adoption of HDTVs and games that can all run at a minimum 720p until the next generation. By that time I always suspected Nintendo would follow suit and release a console that supported HD.
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Requirements:
1.Cheap to made,sold at profit from day 1...249$ maximum price
2.Improved motion control scheme,innovation of some kind
3.Fully backwards compatible,GameCube and Wii included
4.Zelda-launch title
5.Single(ooe) or multicore(in-order) high frequency cpu(s),some amd x1900 series gpu and minimum 512MB memory..."easy" to develop and it should be doable within a money budget
6.Lots of ports of popular multiplatform HD games at launch
It would mess up MS and Sony motion control plans...hehehe
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@Razorus: They seem to think that the more powerful a machine is, the more expensive it's going to be. They'd be right of course, but what they don't get is that people will STILL buy it.
Yes but nowhere near in the numbers that the Wii has achieved with a cheaper less powerful machine.
@des: 2.Improved motion control scheme,innovation of some kind
I am not sure that they necessarily need to do this; wouldn't inclusion of tweaked motion controllers with WMP+ be a good bet? I hope that Nintendo would allow us to re-use our Wii remotes; at least with WMP+ attached.
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...and for anyone who wanted to play Dead Rising.
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A HD Nintendo console (not necessarily a Wii HD) could prove to be a heavy hitter in the games industry, though I truly believe that any HD console not using "next gen" storage media is doomed to failure in the long run as you can't have true HD and an acceptable quantity of content on a single dual layer disc, this is why this generation has seen some of the shortest "A-List" games ever released. I doubt Nintendo will go the high density media route but it may very well adapt its royalties policies to support multi-disc games better than the Xbox has so far. Time will tell I guess
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As with my parents there good old CRT broke and it got replaced with a HDTV, but are they bothered about HD... not really.
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Well said sir, well said.
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Fair enough, all I know is once I bought the HD TV, I was able to read the text in the game.
I was on the fence about getting a HD TV and if it wasn't for getting a new job at the time, I probably would've just sold on Dead Rising.
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For us "Hardcore" gamers we need the constant arms race between MS and Sony as games like Uncharted 2 shows that you can have gameplay with awesome graphics.
The thing is, Nintendo cannot just sit on their success and believe they can take their time introducing technology the other console makers are already providing. Nintendo low tech is already getting the HD treatment from MS and Sony which means Nintendo cannot just sit by while MS and Sony start to steal their userbase as more people move up to HDTV. The problem that faces Big N is that even if they bring out a system that can display HD graphics, what amount of investment will they be willing to pay to make sure that the other pieces for the hardware is there as well.
Just displaying HD graphics will not be enough. Nintendo will have to make sure the system is powerful enough to keep up with AI, Physics, Animation and rendering denser, larger environments. There is a lot more that goes on within the 360 and PS3 than just HD graphics. Nintendo could come out with a system that can display their type of games in HD but then be to weak to create games like Uncharted 2, Splinter Cell, Assassin Creed 2, MW2 etc.
With the other consoles having motion controls, what could happen is that the most demanding and innovative of those games could go MS and Sony way while the shovelware or technically challenged games would go Big N way. The wait and see tactic is only good if your competition is weak. Both the 360 and PS3 games are stepping up their game and Big N will also need to do the same or risk losing mindshare to their competition. I believe the risk is greater for Nintendo then it is for Sony and MS. Do not forget that Nintendo has tested the Motion Control landscape for Sony and MS and from each company demonstration, they both have a keen direction on how the exploit a market that Nintendo really hasn't done a great job with.
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^
/yawn
But the text size issue is a ridiculous oversight - with a developers overlooking their audience's requirements dreadfully.
Not the best way to sell more games at all.
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No, it was never patched. Capcom's attitude was that they were going to focus on creating HD games for a HD console. So it was pretty much "screw you hippie" like you said.
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How very true. Great games are still great without HD; shit games are still shit even with HD. Nintendo does both.
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MS and Sony both wanted their consoles to be HD because they had/have a much larger agenda than just 'games'.
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I cant remember the last shit game nintendo made... Sure at this point you'll say "wii music" - but i disagree i think that's a great piece of software for the younger audience.
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Also since the format is not in the game anymore,license cost probably would be nothing.Piracy would be seriously hampered,at least in the beginning,where it mostly matters.
For PR reasons it would be called differently of course.
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You mean like Msoft and Sony have done already?
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Sure, I'm all for cool gameplay and all that, but Nintendo never designed Wii with other developers in mind, as they should have, but only themselves. And because their games feature lesser graphics, its was a simple two fingers up to anyone else.
I hate them thinking in such a short sighted way, while they lead on concepts of DS and Wii, when it comes to the guts of a console they clearly don't have a damn clue, for the most part. I've truly lost faith Nintendo a lot. Until they lose their draconian tight knickers and work with their fans and customers more, they'll be playing second fiddle in many areas. It's easy to say HD is for hardcore, but I call bullshit on that. If DVRs/DVDs can bloody well support HD, what they hell is Nintendo's problem? They are too slow and myopic at times, simple as. Wii didn't even have a hard drive, when both MS console have had them in theirs, even though the were newcomers to the market. Too lazy and too scared of bloody change to try.
Stop making bs excuses, Nintendo. You beggars took just as long, to get N64 games to display in 60hz. Beyond my DS, I'm done with you, until you sort yourselves out.
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I don't think you lot understood what I meant. Imagine you are a mum who has never played a game properly. Along comes Nintendo and says "hey you, come and play this, it's easy to get into! Get a DS and Brain Training or have fun with your kids on the Wii with this cool game!" etc etc. With me so far? Now that mum is in to Nintendo.
If they make the NEXT Nintendo console a powerful device on par with the PS4 and Xbox-dunno-what, that mum is VERY likely to buy it. Why? Because she was welcomed into the gaming world by Nintendo and will assume the next one will have similar games that she can enjoy.
The only difference is, Nintendo SHOULD have listened to the fans and made the console epic. That way it would still appeal to "non-gamers" like our mums, but also make the hardcore gamers happy again. Personally, I don't want people to laugh at me cos my Nintendo console is gathering dust and is weak. I know gameplay > graphics and I love Nintendo. But it wouldn't hurt to have a console that can kick seven shades of shit out the competition and still retain it's innovative Nintendo ideas?
Perhaps Nintendo should release 2 consoles next; a Wii 2 for the softies, and a powerful console for the hardcore.
Might seem unrealistic and infeasible, but all it takes is money. And Lord knows Nintendo had made a lot of money this generation. They can do it.
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No, they don't have to do this. They only have to keep coming up with great concepts such as Wii Fit and Wii Sports Resort. Videogames don't need physics and large-scale rendering. Videogames need to distinguish themselves as valuable offerings. Wii games do this already.
"Don't get me wrong, as much as like Nintendo's games and consoles, Nintendo dropped the ball with Wii. It would not have been the much to include optional SD/HD or something. They cannibalised the GC tech, and didn't feel they had to add anything, just the same way they did with DS, which practically used cut down old N64 tech. Nice to save money."
You obviously know nothing about the DS from a technological standpoint. It has a lot more in common with the GBA than the N64 if you look at what parts it uses.
To cut it short; Stop whining. Nintendo seems to know what they're doing. I don't think going HD will be an important part of their next console, although they might do it if there's no good reason not to by that time.
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Yes, but considering how good the scalers are on the HD consoles, how much does that actually matter? Many games that have looked gorgeous have not run in "true HD" - the fact remains the HD consoles are still MILES ahead of the Wii in terms of graphics, whether it's true HD or not.
Nintendo knows what they are doing, for the casual market. Any company can cater to lowest common denominator. Is Pop music quality music? No, but the masses like it and it's easy to market. The Wii works on the same idea. Nintendo are no better than MS or Sony, they just whored themselves out and gave everyone the crap they wanted. I know there are good games on Wii, but they are not in the majority.
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Yeah, crap like Wii Sports, Wii Fit, Excite Truck, Twilight Princess, Super Mario Galaxy, Metroid Prime 3 and so on. How dare they!
<em>"I know there are good games on Wii, but they are not in the majority."</em>
However, this is the case for all consoles.
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Quite true, HOWEVER, the more games you include beyond the top 5 average review rankings, THE worse Wii will performs compared to HD CONSOLES.
Just go to Metacritic and quickly look at top 20 of each platform as already displayed on platform relevant page.
Will HD changes all that?
If this allows more equal porting of third parties, possibly but doubtful for me as Wii found it's niche and audience, and that would weighs for something but suspect improvement of third parties titles on average. Ie recent Batman game would be possible if the grunt power capacity is there but Bioshock 2?
By the time of x720 and PS4 with proper HD support capacity, how would Wii HD do? Perhaps a simple status quo of how things stands today but just happens to be all on HDTV?
Truth is.... All is just speculations at this time.