Nintendo DSi
A defence.
"It's the usual rip-off." "F*** you Nintendo." "Worst. Update. Ever." "F*** off you rip-off bastards." "Get bent Nintendo." Not my words, of course, but the words of Eurogamer readers after discovering that they would have to pay GBP 149 or thereabouts for the Nintendo DSi, which introduces slightly bigger screens, onboard flash memory and a download store, a couple of 0.3-megapixel cameras and an SD card slot at the loss of GBA compatibility - all housed in a slinkier, matte frame.
Not only are they not my words though, but they aren't my sentiments either.
Eurogamer has banged on about Game Boy creator Gunpei Yokoi's philosophy of "the lateral thinking of withered technology" before, and it's worth repeating, not just because it infuses everything Nintendo does, but because it's even more dramatically relevant to the DSi than it has been to the DS, Lite and Wii.
The 0.3MP DSi cameras are hardly going to frighten the average mobile phone, smart or otherwise, and the limited music playback functions are unlikely to scare Apple back into R&D on a new iPod; but for now they - and the amusing photo and sound mixing software packages included in the DSi system software - are little more than proofs of concept. Like the original idea of having two screens, the stylus in addition to regular d-pad and face button controls, and a microphone built into the handheld, they are there to tempt developers in new directions. If pressed, Nintendo would explain that it only includes new features in consoles when they facilitate creators and they are cheap enough to mass-produce at a profit. This is what Yokoi was on about, although one of the virtues of leading the market is that Nintendo rarely needs to say so directly.

The DSi will launch in Europe in two colours: black and white.
The bottom line for the average Eurogamer reader is that the camera and its new friends are not designed to sell the system to you immediately; they are designed to appeal to developers, and to briefly entertain people who do take the plunge without delay.
It's the same story with the SD card slot and the DSi Shop, which is inaccessible to European journalists at the time of writing, but has grown from nothing to boast over 20 games - including a new WarioWare, Solitaire, Mr. Driller and Panel de Pon - and half a dozen basic applications in Japan in the five months since the system launched. On the surface of it, there is nothing there to tempt the money out of your wallet this time next month. But in the longer run it will be a tempting reason to consider upgrading, even for filthy pirates bemoaning the obsolescence of their beloved R4s - an obsolescence Nintendo will hope to sustain with rolling firmware updates that are prerequisites for Nintendo Wi-Fi Connection and DSi Shop access.
If you can see a pattern emerging, it crystallises further beneath the DSi's slender bonnet, where CPU speed doubles from 67MHz to 133MHz, there's 16MB RAM (four times as much as the DS or DS Lite), 256MB of internal flash memory for the first time, and enhanced Wi-Fi support (WPA and WPA2 security, most notably). Right now, your existing games have nothing to gain. But you can look forward to games that will benefit from it, judging by Nintendo's admission that we can expect DSi-specific releases. The tech tweaks are hardly enough to worry the PSP's bigger and faster alternatives, but it's a rather more attractive proposition taken in context of the beauty and creativity already exhibited by some of the best games in the DS' existing back catalogue.
It also goes some way to explaining the GBP 149 price - along with currency fluctuations and, most significantly, the presence of the DS Lite on the market. Nintendo isn't abandoning the DS Lite, which costs GBP 99; it's happy to continue selling it, but it wants to launch the DSi now to build up a base of early adopters, fit to encourage developers to consider it as an alternative, and presumably to get the DSi Shop out there, and start fighting back in the war against casual piracy.
When it comes to Nintendo, the old rules of console launches do not apply. There is no need to keep the more powerful and capable DSi in isolation, nurturing specific games and third-party exclusives, and then unleash them on the market in a competitive hammer-blow, not least because the main competition is the DS Lite itself. Nintendo is the first company in the history of games that can afford to launch a substantially new console with no software, expect it to sell and expect to make money off every unit sold, and not even bill it as a particularly new console.
Yet, for all of that, it's hard not to see where all the swearing's come from. Core gamers have been bred to expect things at cut prices, in huge quantities, and for anything older than today to be forgotten in the process. The market reality is artificial - the Xbox 360 may retail for GBP 129, but you don't get a hard disk, the games you actually want, or the extra controllers and add-ons you need, and Microsoft loses money for selling it to you at that price. Nintendo has to make a decision: map its behaviour to a competitive pricing strategy that is no longer relevant to its business plan and profits, or cry itself to sleep for a few weeks under a blanket of four-letter internet tirades every time it launches a new console. Evidently it's chosen the latter because, in the long run, it's a sensible compromise: you are an important part of Nintendo's plans, but you're a core gamer, so you're fickle, and when the DSi reaches the tipping point, you'll be there in a flash. This doesn't mean Nintendo hates you, or doesn't respect you.
There is one unknown quantity in all this, however, and that's the question of region-locking on DSi-specific software. Nintendo has said that this is down to a mixture of embedded communication functionality and parental controls across regions, and the company's addiction to consumer safety is well-documented (Friends codes, anyone?). But on the other hand, it's easy to understand why it adds insult to import-minded gamers who already feel injured enough by the pricing to go on the internet and tear their hair out.

The original helpful shot comparing the DS Lite to the DSi.
The only way for Nintendo to answer this to everyone's satisfaction is to localise every game instantly, and release them all simultaneously, so nobody in Europe ever has to wait months for Rhythm Tengoku, or a new Ouendan game. But of course this is impossible. Never mind the role of third parties, who may not even want to release certain Japanese or US games in Europe, localisation is far from instantaneous, and Nintendo has its own way of doing things. Take Virtual Console as proof of that: although releases roughly align, the same games in different territories are treated as separate entities, with numerous different concerns like licensing contributing to delays in some cases, if not complete absence in others.
The irony is that there's no question Nintendo is better at releasing things quickly in Europe than it used to be, but it will never be enough for everyone. The greater irony is that this is because the DSi is being pitched as an upgraded DS rather than a new console, despite its numerous revisions. But the greatest problem is that even if Nintendo were to overcome localisation delays and standardise game releases across regions, region-locking still restricts people who honestly spend time in more than one country, and want to buy their DS games wherever they are. There's no answer for them except the lifting of region coding.
All of which leaves us with one question: should you buy a DSi on 3rd April? By now you probably know the answer. I think it's a splendid handheld, and you can read more about exactly what it does that appeals in our already-extensive Japanese DSi hands-on, which covers all the specifics. But the truth for core gamers is the same now as it was then: you don't need this yet, but you will one day, and Nintendo isn't quite the ogre you were thinking.
Nintendo DSi goes on sale in Europe on 3rd April for GBP 149.
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Comments (203) Latest comment 3 years ago
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Still a no sale for me.
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I'm not entirely sure of the point of it.
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I cant believe people whining about Nintendo and Sony updating their DSs and PSPs.
No one ever says a word about Apple and their almost yearly update of the Ipod.
If you think about it for a while, its the exact same thing.
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I think...
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It should obviosly be about the same as the "old" DS was before the DSi came out. Which it is. Atleast where I live.
So no complaints there.
I still havnt got a DSi, but I can see myself picking one up in a year or so, when/if DSiWare becomes a big thing.
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They do? Sorry, ill rephrase that.
"No one I CARE ABOUT ever says a word about Apple and their almost yearly update of the Ipod. "
Thanks for the notice (:
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There may be some use for them in a quirky none gameplay essential way, or some of the DSI download games only available to the new DSI owners may use them.
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Oh, sorry, I got caught up in mood...
Tom, you speak the absolute truth. It's just a slightly unfortunate situation.
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"you are an important part of Nintendo's plans, but you're a core gamer, so you're fickle, and when the DSi reaches the tipping point, you'll be there in a flash"
I'm not sure I'm going to need it in the future. For me the loss of the GBA slot is more significant than the additions. Perhaps when we see DSi only games I might take notice as you suggest, but I've resisted the lure of the PS3 this generation despite there being a handful of games on it that I want, and it's a similar situation with the DSi. The existing updates and those in the future aren't enough to offset having to shell out for a new console. My DSLite is great, thanks.
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Only a stupid firm would make a product to compete against itself and upset a vast amount of it's product users.
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Dear EG staff,
You let 360 win nearly all the face-offs, call LBP game of 2008 and now this?
Do you people even know the meaning of the word bias?!
/switches irony off
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No one ever says a word about Apple and their almost yearly update of the Ipod.
If you think about it for a while, its the exact same thing.
You might want to look that up and see why:
September 2003 - 20GB and 40GB for $399 and $499
July 2004 - Click Wheel 20GB, 40GB for $299 and $399
October 2004 - iPod Photo 40GB, 60GB for $499 and $599
February 2005 - Click Wheel 20GB for $249
June 2005 - Color (Photo + Click Wheel) 20GB, 60GB for $299 and $399
October 2005 - iPod Video 30GB, 60GB for $299 and $399
September 2006 - iPod Video 30GB, 80GB for $249 and $349
September 2007 - iPod Classic (refreshed interface) - 80GB and 160GB for $249 and $349
Every year Apple bring out a new iPod, but apart from the first model of the Photo (which was in addition to rather than instead of the standard line at first), they've never put the price up. The original Photo came out and a year later they upgraded it to the Video and knocked $200 off the price. They're not as kind with their computer lines, which is why everyone is bitching about this week's massive price increases to the Mini/iMac lines for negligible improvement, but with iPod each revision usually launches with far more features for less money. Not exactly the same as removing features people like (region-free, R4, GBA slot, ability to play Guitar Hero), adding features nobody wants that could easily be done another way, and adding a 50% price increase for it.
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Leave region locking back in the museum of video games, where it jolly well BELONGS. I'm also unimpressed that they've stopped me from being able to play "It's Mr Pants" (and other GBA gems) on this new thing, and, yeah, I have to agree with the first poster in noting this as being ANOTHER defence for the system, to add to the sixteen [!] I've already spotted on other media sites today.
It's no advertorial, though, and I found it a good read.
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I really can't see myself buying one of these unless there's some sort of trio of killer AAA games for it. And I look at the DS release schedule for the past 12 months and I can't see it happening any time soon.
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The non-use of the R4 is of no impact to me. I'm not a pirate, see. And I don't go by this whole emulation thing because that's STILL piracy.
The loss of GBA slot is of no importance to me because, let's be honest, GBA games are OLD. And I buy NEW technology to buy NEW games. If I want to play GBA games I'll pick up a GBA for about £8.
DSi games, too, will NOT JUST BE DOWNLOAD ONLY. There will be cartridge releases. Specifically with reference to gamesprogrammer: Did 3rd party developers not touch colour when the GBC came out? Cos that was a similar scenario...
The DSi already shows its potential before it's out: we're getting Rhythm Tengoku as DLC. An obscure (yet undeniably awesome) Japan-only game of limited appeal to most gamers is being localised and released via the Internets. That alone makes me want to buy one.
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As for Nintendo's release policy in Europe; that's typically been poor. I waited over a year for Wario Ware: Twisted and then just got it on import.
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If you think about it for a while, its the exact same thing."
Uh, it's almost precisely NOT the exact same thing:
Original 1st generation iPod - $499, 10GB, monochrome LCD screen, size of a housebrick
iPod Nano - $199, colour LCD, music and video playback
iPod Classic - $249, 120GB, colour LCD, music and video playback
iPod Touch - $299, 16GB, colour LCD screen, touch sensitivity, apps, WiFi, mail, web browsing etc etc
So: cheaper, better built, better technology, more functionality, more capacity, smaller.
How the fuck does that compare to the DSi which uses off-the-shelf 'withered' components and yet - somehow - ends up being $30 more expensive than when the DS launched in 2004?
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I may be cynical but, this seems to be a very transparent grab for money from nintendo.
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THERE IS. IT WILL BE ON CARTRIDGES TOO.
There is one unknown quantity in all this, however, and that's the question of region-locking on DSi-specific software. Nintendo has said that this is down to a mixture of embedded communication functionality and parental controls across regions
See?
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If you want to play old games, have an old console, if you want to play new one, have a new one.
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Backwards compatibility to older platforms like GBA should really not be a sticking point.
If you want to play old games, have an old console, if you want to play new one, have a new one.
That's only a valid point if your old console doesn't look and function 90% the same as your new one now isn't it. All you've done is highlight just what a rip-off the DSi is.
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If the DSi wasn't supporting DS games, then I'd be a bit miffy.
BC is awesome, its nice to have a machine that has it... but when you have a catalogue of shiny new goodness available, then hit that. Launch catalogues have got a bit better recently too!
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But the REAL reason for the DSi was to stop the huge impact of the R4, which is everywhere now.
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However 150 for the DSi is worth a fuck off Nintendo.
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Folk like myself that are still running an original (brought back from the US) silver DS must be tempted by the new DSi over the older DSlite surely? Still runs your DS titles and will run new DS titles, then there is the specific new DSi titles that will come as well. Okay so there's region locking, which isn't much of a deal breaker for myself since I don't get import titles these days. Not everyone is into that
I'm seriously tempted to replace my old DS now with a black DSi when it comes out (it helps it has WPA wifi support! I might finally get to play some DS online!) Sure, there is a price increase, I'm glad its not stupid thanks to the Global CreditCrunch(tm)
just my thoughts.
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More to the point, touch-screen gaming was basically a new technology. Cameras have been optional add-ons of limited appeal for a while now.
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Like it or not, you can't blame them for doing this even if it's in vain.
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This is cobblers, of course. Nintendo is making enough money from the DS and its software to sink an entire fleet of battleships. Despite (or hey, perhaps because of) the existence of flashcarts, DS software moves by the truckload. 1500 new DS games were released in 2008 - that doesn't happen in markets where games aren't selling.
And finally, of course, there have been DSi flashcarts available for weeks and weeks now.
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For me, I'd like a DS2 which simply has the graphical prowess of a PSP ,but retaining the dual screens and stylus input. The DSi just ain't really an upgrade.
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and i'm sure it's gonna take a full month before the piracy industry has found a way to apply the same to the DSi. piracy is the reason the DS is so madly popular, and it's big business. go figure
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QFT
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Just.Don't.Buy.One.
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On the subject of colours, still nothing other than black and white?
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Just.Don't.Buy.One.
Thank God you were here! We'd never have thought of that!
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BTW: the outside camera is a full 3 megapixels (VGA res), while the inside one is 0.3.
No. Both are 0.3 megapixels which is VGA res (640 x 480 pixels).
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http://ww w.electronista.com/articles/08/...
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Like it or not, you can't blame them for doing this even if it's in vain.
I've reiterated this part for you since you missed it.
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This is cobblers, of course.
Good to see the years haven't stopped you from being a raging cock, Campbell.
Nintendo is making enough money from the DS and its software to sink an entire fleet of battleships. Despite (or hey, perhaps because of) the existence of flashcarts, DS software moves by the truckload. 1500 new DS games were released in 2008 - that doesn't happen in markets where games aren't selling.
And finally, of course, there have been DSi flashcarts available for weeks and weeks now.
Have you heard of the music industry? I think people are still buying CDs, but not that many. The same thing will happen to the DS market eventually if the uptake of R4 continues. Sure the DS is popular and sells a shedload of games, but you're even more of a moron than before if you correlate the two directly with piracy.
Nintendo will eventually move to a model primarily driven by downloads, and they couldn't have done that with the DS Lite. They'll make downloads so cheap that people won't even bother with an R4. It's the future.
Patronise away.
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I seriously doubt the "cheap" part TBH.
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The words 'cheap' and 'nintendo' don't belong in the same sentence, sadly.
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The same thing will happen to the DS market eventually if the Pope grows fucking wings, son. If the R4 was going to kill it, it'd have done it by now.
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Thanks, love. You've given everyone a right old Friday-afternoon chuckle with that one.
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I would like one purely from that seed of childishness that rears its head when something new arrives but for once I think I can wait.....
I wouldnt write Nintendo off with this though..... I remember back when the original DS was released everyone dissing it and saying how shit it was compared to PSP - Look what happened. (I own and love both BTW). It'll be interesting to watch this space.
Fuck Nintendo? Fuck all of 'em - its called consumerism - They are no more gulity than any of the others! We have the right to refuse but so often we dont!
EDIT: They'll make DLs so cheap people will not bother with R4 ...... well unless they make DLs free then I would beg to differ! Bit Torrent - Search - leech - Seed (optional but gentlemanly!). Done.... And no regional release dates need to be waited for.
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Bring on the DSi
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And if you want to play Guitar Hero On Tour, Metroid Pinball, use the Opera browser, then what?
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1. The girls and grannies that much up such a massive proportion of DS game buyers aren't going to pay so much for such a minor upgrade. Will there be a big enough install-base for third-parties to justify developing DSi-only games?
2. If developers start releasing games on both platforms then it's just going to cause no end of confusion come Christmas when all the mums and aunts go in to by some film tie-in for the kids and don't know which of two pretty much identical consoles they're buying for.
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Otherwise I'll consider a 2nd hand black DS lite for Chinatown wars. If it's good.
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Girls and grannies not upgrading and not creating a big enough install base is a reason girls and grannies will upgrade? How exactly do you explain that?
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R4s don't go in the GBA slot, love...
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When people see downloadable snes/megadrive games running on it
When people see they can take photos of themselves and put them in game, etc etc..
THEN I can see a rush of people buying one.
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The DSi is indeed a rip off, because for £150 you'd expect more adventurous hardware.
It's the new hardware you're paying for after all, £150 would buy you a lot of DS software.
Otherwise you'd by a much cheaper DS lite.
Compared to the iPhone and PSP the DS is getting very far behind in terms of hardware, and now also value for money. iPod Touch anyone? Much better screen and OS, better web browser, better music player, 600mhz CPU and hardware 3D for under £100.
However what matters most these days, is the software, and this Nintendo gets right... very right indeed.
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When people see they can take photos of themselves and put them in game, etc etc..
THEN I can see a rush of people buying one. "
OK, two things
1) I think you're vastly over estimating the percentage of the DS owner population who give a crap about SNES/MD games. D'you think all the casuals who got a DS and a copy of Kawashima as a christmas present are going to think 'Oooh yes, I must go out and spend 150 quid on something which is almost identical to what I already have, only it'll let me play 20 year old games that I've never heard of before that are worse than the ones I've already got'.
2) It's a good job there isn't an already existing easily pocketable range of devices which contain a camera significantly better than the one on the DSi which the majority of the population already own and which allow them to, for example, send photos to each other and stuff like that /facepalm. Photos in games? Big frikin deal. PS2/3, 360 and PC owners have been able to do that for years. How have games that push this as a major part of their functionality sold? Bloody appallingly. Nobody is going to ride out the credit crunch on the basis of the profits made on 'In the Movies'.
The DSi is an incremental upgrade to the DS. if they were bringing it in at the same price as the DS or less, that would seem a relatively sensible thing to do. To bring it in at a higher price, that's just mental.
Jon
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Remember that next time you moan that there are no big budget 3rd party games on the thing...
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It already has.. that's why 3rd parties dont bother making "hardcore" games for the thing any more (knowing the "hardcore" are more likely to pirate) - and concentrate on the "mainstream" audience who dont know what a R4 is or how to use one if they did.
Cocks like you will never get a simple concept as "you're destroying the games you love so fucking much".. You'll just be the first to moan when cooking mamma 8 comes out and use that to justify you stealing assed ways.. And before you jump in like a cock i know you are and start saying "it's not stealing" ,. You now have something people worked hard to make that you didnt pay them for.. It may not be the dictionary definition of stealing.. but then in the dictionary under the word "cock" is also your face.
(goes off to copy a load of stuarts articles and claim them as my own - as it's "not stealing".. hell - i might even see if someone will pay me for his hard work..)
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LOL. Have you actually looked at any sales figures recently? The DS is the biggest licence for game publishers to print money in the history of the games business. The R4 and its ilk have been out for YEARS, are incredibly cheap (less than seven quid now), and are so simple your granny could use them. And yet, DS games still sell by the shipful, which is why so many get released (over 210 already this calendar year).
"Cocks like you will never get a simple concept as "you're destroying the games you love so fucking much""
That's because they're palpably, visibly, empirically, measurably NOT BEING DESTROYED, you retarded fucking halfwit.
http://worldofstuart.excellentcontent.co... a>
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"ooh, my written English skills arent as good as yours - that MUST prove you're not a cock"..
BTW: There's high sales figures on mainstream tatt - non mainstream stuff isnt selling (to the point that people have stopped making them) because cocks like you wont pay money for them.
If you dont want it.. fine, dont have it. Dont use that as an excuse for not paying for it.
"honest officer, i only stole this tv because it was too expensive"
cock.
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Just some of the third-party "hardcore" DS games released in 2008:
Chrono Trigger (Square Enix)
Disgaea (NIS)
The World Ends With You (Square Enix)
Race Driver: GRID (Codemasters)
Izuna 2 (Atlus)
Castlevania: OoE (Konami)
Apollo Justice: Ace Attorney (Capcom)
Bangai-O Spirits (D3)
Trackmania (Focus)
Guitar Hero On Tour (Activision)
Civilization Revolution (2K)
Sim City Creator (EA)
Geometry Wars Galaxies (Sierra)
Metal Slug 7 (SNK)
Exit DS (Square Enix)
Space Invaders Extreme (Taito)
Plenty of which have done very nicely indeed saleswise, despite those nasty old pirates destroying the industry which is still managing to churn out 100 new DS games a month, many of which (see above) are of excellent quality.
So why don't you just save yourself any more embarrassment and fuck away off like a good wee cretin, eh?
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And how many of those did YOU pay money for? Exactly..
I wonder.. looking at your pictures.. whether you were the kid that got picked on at school - and that's why you're such an asshole on the internet? (get to feel like a big boy while hiding behind your keyboard?)
oooh.. macho man...
You're still a twat though
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And the facts are that even though the DS is massively pirated and has been for years, it hasn't stopped it being a HUGE sales success, both in software and hardware, and it still is. So you really don't have a point, do you?
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Rev Stuart Campbell:
I was about to drop £2 a month on your website. Instead, I think I'll spend the money on cocaine. It'll last about the same if your comments on here are anything to go by.
It's not a direct dig at you, but you're missing the point as much as everybody else.
IF YOU DON'T LIKE THE DSI DON'T BUY ONE!!!!
Fucking morons.
Nintendo isn't aiming at any of the people on here, I mean FFS we know what a Mario is, and how to use a Metroid. Nintendo targets OLD PEOPLE AND NON-GAMERS. Get over it. Nintendo are a COMPANY. Companies make MONEY in order to SURVIVE. They don't make things out of the goodness of their heart. It's about PROFIT.
I weep for the future of the world when people want to stop making money.
To reiterate: Fucking Morons.
Stuart Campbell: PM me with reasons I should drop £2 a month on your website. Your 2100 words on the way Metal Slug has changed is not a reason.
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And as for "If you don't want a DSi don't buy one", well fucking duh. We all know that already, thanks. But this is a comment thread entirely about whether the DSi is a ripoff or not, so people are making comments on the subject. If you don't want to read them, don't click on them.
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Oh, and Beer + lack of games = gaming rage
I am currently suffering from Bottle of Wine + 4 cans of Stella + GHWT Drum Kit that I'm not allowed to drum on.
Fucking Bastards.
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I am very interested in buying a DSi next month. Is this the sensible way to go, or should I purchase a DS Lite?
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Fackin Liberties.
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Right now the only sensible choice is a Lite. The DSi is 50% more expensive, has half the battery life, and no software worth owning (that won't also run on the Lite). In a year's time, who knows?
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Then you should have read it for free in WH Smith when it was in Retro Gamer...
; )
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Rhythm Tengoku Gold.
edit:
AAAAAAAAAAARRRRRRRRRRRRRRRRRRRRGGGGGGGGGGGGGGGGGGGGGHHHHHHHH HHHHHHHHHHHHHHHHHHHHHHHHHH
Also:
I'm guessing Ridge Racer wasn't number 1?
Maybe Rad Mobile?
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Simple things etc.
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I may still subscribe in the future.
Especially if you would like to employ a writer who hates people. And you would pay. Who is me.
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No,.. but lots of 3rd party companies are.
But as you're bringing everything down to your level of school yard insults...
Stuart is an arse
Stuart is an arse
E I a Diddly Oh
Stuart is an arse
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No they're not. Try to keep up.
"I'ld like to take stuarts stance on copyrighted material and not pay him for it.. "
You wouldn't understand all the big words, poppet. It'd be like giving a dog a digital watch.
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Stuart, please don't tempt me with your Digitiser talk.
It's not fair
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Make no mistake, it will be costing Nintendo far more to bring this new product to Europe than many would ever appreciate. And yes, I understand that the majority of gamers live in this strange parallel universe where they expect massive corporations to be their friend and sell to them at a loss, not the profit making entities that they actually are and need to be.
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* Why? Because they're at half price from ours and generally released about six months earlier. At this price point I've even been able to pick up games I haven't been certain would be good just because I felt like it.
Needless to say, if the DS2 is region locked and download-only where games will cost 400SEK+ (which they will, Nintendo are as greedy, or rather as good businessmen, as Flintheart Glomgold) I will think thrice about buying it despite loving the DS. I love a platform where you can afford to take risks when buying games.
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But the DSi isn't region locked for cartridges, is that so? Is that for already released games or even for upcoming?
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It's the kicker for me too, i'll stay with my old launch DS Phat until there's a compelling game to upgrade to DSi for.
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Buy a fucking spectrum off Ebay.
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The DS-lite, has been quite the ultimate console for me in 2008, with all those lovely titles stu mentioned, of which i bought a few, mainly due to availability. The succes of lovely devices as the cycloDS is why they made the DSi for a part, not just to combat piracy, but also because even they noticed that is quite handy to have more than one game with you at the time, which is for me the main reason to use such a device (cyclods+3-1 makes me use all my gba titles on the move). GBA titles were great at the time, many have been followed up now by DSequivalents, and the good one which aren't would make a good downloadable game for the DSi. But people who have and like those games will probably either hold on to their lite, or buy a nice smaller SP+ or micro..
Region locking remains a travesty though
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Your like a bunch of battered wives, get smacked around and then are dumb enough to stick around and come back for more...
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My, my. Your arrogant certainty is almost as overpowering as your complete ignorance.
Got a source for that "EXTREME minority" claim, have you? No, didn't think so.
What about people who legitimately own all those Spectrum and SNES games and would just like to play them on the move? What, more to the point, about people who've legitimately bought dozens of DS carts but don't want to drag bulging pocketfuls of games around with them? Are they filthy thieves too?
No, of course they're not, and however much you shout and scream and stamp your feet you have NO IDEA how many people fall into any of these categories. So shush, you silly little twat.
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The price level of the DS Lite in Europe is 150 euros, and the DSi will come out at 170 euros. The DS Lite in the UK is 100 pounds and the DSi will be 150 pounds.
Strictly speaking the DS Lite should have gone up in price, perhaps Nintendo are actually selling Lites (edit: in the UK) at a loss these days (we all know how they like to make a profit on every piece of hardware sold without subsidising from games).
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They're not thieves but they're still flagrantly ignoring the law. It's illegal to use the ROM of a game whether you own it or not. I know this because the EULA that comes packaged in a game says so.
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(Section 50(A) of the 1988 Copyright, Designs and Patents Act, if you're interested.)
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So, people with R4 cartridges are dirty pirates.
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That's neither here nor there. It's not actually that hard to do - all you need is a Slot 2 flashcart and the right free app - but the point is that it's explicitly permitted in law, and the chances of being successfully taken to court for having a ROMdump of a game you legitimately own, whether you dumped it yourself or not, are unimaginably microscopic.
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The other thing worthy of note, though, is that if people really DO want to carry all these games around with them, DSiWare will go some way to accommodate that. I know I keep banging on about Rhythm Tengoku, but what you have there is a full game that's being transferred to DLC, in a similar way to the PS Store on PSP. This means it can be stored on an SD card. Now that, to me, sounds like it makes the R4 redundant, unless people really ARE into piracy.
The whole thing to me though is that the DSi is a very good little package. I loved my DS when I had one, and this is another evolution of it in the way that the Game Boy kept evolving all the way up to the Micro.
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And just so we're clear, the only things I have against the DSi are the region-locking and the battery life. The price is OTT, but since when did anyone expect anything else from Nintendo? The battery life is an absolute deal-breaker, though.
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I hope you die of cancer before you have children.
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Indeed.
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So I personally say everyone who's paying a subscription to his website shouldnt do so - only one person should and he should pirate the contents for everyone else.
Maybe that's the only way the stuck up pompous dick will "get it"
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As a ds owner i am glad they are not bringing out a completly new system so games will keep coming for it
The internet distribution can only be beneficial to gamers. Reduced cost of distribution = more money to spend on general development = more "risky" new ips and an easier way for indy developers to get in on the act.
Plus there is the posibility of online updates for buggy games (although havent yet found one on the ds) and better online gaming.
If the crazy genious japs think of some more crazy genious ways of using the camaras in game then that could potentially be fantastic.
£50 more isn't much considering its got onboard memory, more powerfull cpu and more ram.
So... I wont be getting one straight away because i am happy with my current one. But if it turns out good then i will get one. Will it be successful? Of course it will
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Davenport Lyons know as much about copyright law as my dog's arse does. And I don't even own a dog. They're good at bullying people who don't know any better, but if they tried to bring a case against someone for owning a backup of a game they'd legitimately bought they'd get laughed out of the country. Not least because copyright infringement is a civil issue, and to win a case you have to prove actual direct loss. Which is kinda difficult if the person HAS bought the game.
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Why don't you drop them all a line and see if they agree? It might save you embarrassing yourself on here with any more idiot lies and clueless bullshit.
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I genuinely have no idea what point you're trying to make. I'm not sure that you do either. Think it through and get back to us.
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The point is you've not made a backup of your own game for running on an R4, you're downloading someone else's backup which was publicly distributed.
You might think it's stupid legal hair splitting that of the kind that keeps solicitors and lawyers in their jobs or you might not, but thems the facts.
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Sigh. So what? As I've already said in words that even dolts should be able to understand, copyright infringement is a civil offence with a requirement on the part of the plaintiff to demonstrate actual quantifiable financial loss. If you've already bought the game legally, then the publisher cannot claim you have caused it to suffer financial loss. Therefore there is no prima facie legal case to answer. Simple as that.
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If you run the game on another system in an emulator or you use the same game in two DSes (one bought and one on an R4) then there is room for arguing financial loss.
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If you run the game on another system in an emulator or you use the same game in two DSes (one bought and one on an R4) then there is room for arguing financial loss"
The law is PERFECTLY clear on the requirement for direct financial loss. As the veteran of several successful court cases on copyright infringement, I can tell you that with absolute certainty.
As for using the original and backup in two different places at the same time, you're quite right in that there might be an arguable case for that.
But it isn't what we were talking about. What we were talking about, absolutely explicitly, was a person owning many legitimate DS carts and choosing to use an R4 to more conveniently carry all his games around rather than a pocketful of carts. Nobody mentioned someone else playing his originals while he was doing so.
(And while there is certainly a theoretical case against that, it'd be a nightmare to prosecute successfully - who would be the defendant, for a start? Someone using the borrowed original? No law against that. You, playing your backups at the same time? We're back to proving loss again, and you've paid. We could all agree that the spirit of the law had been broken there, but the mechanics of trying prosecute it as a civil case would be horrible.)
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Or seeing as how the design of a £20 should be copyrighted, can I make a backup of that legally?
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If you download it via P2P, you also make it available for public distribution at the same time, therefore breaking section 107 2A and 4A of the Copyright, Designs and Patents Act 1988 amended by the EUCD 2003. Case closed.
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Well, you'd probably be sectioned for being mental, on several levels. But the Act specifically allows backups of computer games (which legally also includes console games) - it doesn't grant the same rights over other forms of media.
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It is not an infringement of copyright for a lawful user of a copy of a computer program to make any back up copy of it which it is necessary for him to have for the purposes of his lawful use
So, what you are saying is that you are making a backup just so you don't have to pirate the game? Because it seems that you're only allowed to take a backup if it's NECESSARY to have for LEGAL USE.
Now to me, that term is veeeeeeeery important. Say, for example, I go out and buy a game on DVD. But oh noes, I don't have a DVD drive! Looks like someone will have to rip it to CD for me so I can use it. It's necessary to take a backup for legal use, so that I don't have to download the game and a NOCD crack (which is copyright infringement as it bypasses the copy protection of the game).
Or, as another example, I want to play World of Goo. But oh noes! I has no internetz. So, I download it at a friend's house and MAKE A BACKUP, which is NECESSARY so that I can use it LEGALLY.
It also says that the USER CAN MAKE A BACKUP. Not anybody else who has made the backup available for download.
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My point being shit-for-brains, is that you keep going on about how "piracy doesnt effect anyone" but if everyone pirated your shitty site and no-one paid you money to visit each month - you'd soon change your tune.
But it wont happen though, as no-one would be arsed to copy something so shit as your webshite.
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A backup in necessary.. copying said backup to your shitty site for your subscribers to download for free isnt necessary.
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In the hypothetical case that Davenport Lyons and others get to know about it and send you a letter then obviously you downloaded it by P2P. In the case that you downloaded it via a direct download site, then you won't get a letter by Davenport Lyons. The direct download site will.
All backups are necessary, since you can't count on the publisher to stay in business, and if you wait until they go bust it's too late.
Why, do your games or DVDs self-destruct when the publisher goes bust? Mine don't.
You need to look at sections 296ZA to 296ZE of the Copyright Act 1988 (as amended by etc...) which deal with circumventing technical measures used to protect copyright.
So to conclude...
1. Quantifiable financial loss (not having the original, using a backup at the same time as the original, using a backup on an emulator on another system).
2. Downloading via P2P which at the same time makes it available for widespread public distribution.
3. Removing technical measures used to protect copyright.
4. Knowingly circumventing technical measures used to protect copyright.
In addition to the measures used against the people who provide copyrighted work for widespread public distribution (i.e. direct download sites) and those who sell products which remove or circumvent technical measures used to protect copyright (i.e. R4).
So perhaps the only sure legal way to get a backup is via a direct download site, and even then it could be decided that you were knowingly circumventing technical measures. Maybe a few years back (i.e. before the 2003 amendment) your argument might have held water but now it doesn't.
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- but then he has a band of loyal "asshole" followers who subscribe to his site (ironically) paying him a monthly fee for his copyrighted work.. So as long as he has those band of loyal followers - he'll always think he's on the "right" side of any argument. Even when everyone else thinks he's a hypocritical dick.
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To conclude, the subject under discussion was a person using the R4 to play copies of his legitimately-owned games for convenience. What you've done is come up with an example of something rather different, requiring several totally hypothetical assumptions and a whole bunch of other people, none of whom were mentioned by anyone but you (other P2P users, a website owner, someone using your original at the same time you're using the copy). You may as well say "And if he then used his DS to club someone to death, he'd get done for MURDER as well!!!!".
It is not illegal to make a backup of a videogame - first of all, there is a burden of proof on the publisher to show that you obtained a copy by unlawful means. There is then - crucially - a further burden of proof on them to show a DIRECT, ACTUAL financial loss to them as a result. The only plausible way of doing this is to show beyond reasonable doubt that the copy and original were being used at the same time, even then they would have to show that the second copy would have been paid for, and even then the penalty would be limited to the cost of a second copy.
The chances of success in such a case are very low, the potential rewards almost non-existent, and the risks (both in direct costs and in the chance of setting incredibly dangerous precedents) very high. That's why it'll never happen, however contrived a scenario you strive to create. So again: what's the actual point you're trying to make?
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Go away, sonny. Grown-ups are talking.
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Actually, it is. Unless you NEED to make one in order to stay legal.
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That's not what the law says. If you're just going to make up clauses in the law that don't exist, I don't really see the point of arguing with you.
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Your/Dan234's entire fucking premise is ad hominem.
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This bit is the law. Note the bit in bold.
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Do you NEED a backup to be able to play it?
Is it YOU MAKING the backup?
If no to either of the above, then sorry but it's not really legal is it...
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The 1988 Copyright Act has been updated by the 2003 EU Copyright directive which means makes points 2, 3, and 4 that I listed above are reasons which can be used for alleging that the defendant has broken copyright.
It is not illegal to make a backup of a videogame - first of all, there is a burden of proof on the publisher to show that you obtained a copy by unlawful means. There is then - crucially - a further burden of proof on them to show a DIRECT, ACTUAL financial loss to them as a result. The only plausible way of doing this is to show beyond reasonable doubt that the copy and original were being used at the same time, even then they would have to show that the second copy would have been paid for, and even then the penalty would be limited to the cost of a second copy.
All of the points I listed above count as "prejudicially affecting the copyright owner" and/or "infringing copyright". Point 1 is on an equal footing with the rest, it is not a further burden of proof. Proving any one of points 1-4 is enough to demonstrate that the law has been broken.
Your/Dan234's entire fucking premise is ad hominem.
Ah. You sure it wouldn't be you're clinging onto one part of the Copyright Act in order to make your point?
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Yes, I know. I examined the ramifications of the EUCD in print for PC Zone in January 2004. It still makes no difference to the facts. The burden of proof is on the plaintiff to show that the accused obtained their copy in such a way, and that STILL isn't what was being discussed, no matter how much you try to shift the goalposts.
Yet again: what is your actual point, in regard to this specific discussion? What is it that you're actually trying to say?
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Yes, you do. Because the media could become corrupted at any time, and the original publisher may not be willing or able to provide a replacement.
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You're mixing up the act and the proof of the unlawfulness of the act. E.g. it's illegal to kill someone. The fact that the police can't prove that I did it doesn't make it a legal act. For some people, the notion of doing something that is against the law is enough for them to refrain from doing it. For most, the chances of actually getting caught are more important. You could call the first group morally superior for what it's worth...
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No I'm not. Backing up a game you legitimately own is not a crime. And the chances of you being successfully pursued in court for having a copy of a game you legally own, even if you obtained the copy in a technically illegal way, and even if you openly admitted it, are so close to zero as to be non-existent.
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Ah, but you're not buying the software when you buy a DS game. You are buying the cartridge as a whole and having the software licensed to you, which is covered under UK statutory law and as such you are provided with a warranty, same as everything else manufactured. If the "media" corrupts, you are entitled to a replacement for the period the warranty lasts. If the poduct is no longer available, a full refund or item of similar value must be provided.
Seeing as the product is actually the software contained on the cartridge and the cartridge itself, which in turn is an anti-piracy device, by removing the software from the cartridge you are bypassing the anti-piracy measures and hence are actually infringing copyright. And I'm very sorry, but THAT IS ILLEGAL.
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From who? What if the publisher's gone bust?
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Come on, if you've done all this legal stuff you must know about warranties?
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LOL.
You're confusing statutory rights for outright purchase of physical items with buying the licence to use a piece of intellectual property.
Tell me, why do you think it is that the law goes out of its way to allow software backups in the first place?
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The software ON the cartridge is licenced and comes under the copyright laws, but unfortunately that cartridge that you paid money to own just happens to be an anti-piracy device. So...... You can't legally remove the software from it.
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Oh for fuck's sake don't be such a complete retard. Physical items are protected by a limited warranty, typically a year, though there's also a vague, nebulous and difficult-to-apply rule about reasonable lifespans. Once that's up, you have no protection whatsoever. Buying the rights to IP, on the other hand, gives you the right to enjoy that IP forever. So if your DVD gets scratched five years on, and the publisher's disappeared in the meantime, the shop will piss itself laughing when you go back and demand a new copy or your money back, and they'll be 100% within their rights to do so.
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Is the DS cartridge a physical item or not? Yes? Then it's covered by a limited manufacturer warranty. The thing stored on the cartridge is irrelevant. Once that cartridge is fucked, it's fucked. And you can't do anything about it.
I'll put it another way: I've got some rather rare records in storage. Can I legally demand that I be allowed access to the original source recordings for free, even though the bands may no longer be around, seeing as I have rights to the IP? No. Can I make a backup? No. The records are too fragile, and I don't have a record player.
You fail to bring any mention, also, to the fact that Nintendo use cartridges as an ANTI PIRACY MEASURE. TO BYPASS THIS IS COPYRIGHT INFRINGEMENT. I don't care how you try and word it, once the game is OFF the cartridge, IT IS AN ILLEGAL COPY.
If I scratch a DVD, and go demand a new copy, then they WILL laugh at me. As it will be my fault, and as it would be MY fault the disc was scratched, I have no statutory rights.
If, however, I decided to make a backup of that DVD, and assuming it was a film I particularly like such as Be Kind Rewind, or a rather fondly remembered piece of software, I WOULD BE BREAKING THE LAW.
DVDs contain copy protection. Make a backup and OH OH! Copy protection bypassed, you know where I'm going with this...
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And I still don't know what point any of you are trying to make, and none of you seem able to tell me.
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Modify or remove the measures in place to prevent piracy and you are, in fact, breaking the law.
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Which part of the law covers the sale of copyrighted material by someone other than the IP owner? As in, the sale of pirated materials? As in,
Obviously, much of the WoS Subscriber Bonus Content is technically copyrighted material.
And how far do you think I'd get if I took Microsoft to court for denying me my legal right to play a backup of the Xbox 360 games I legally own? Hmm?
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I bet everyone of you has broken the speed limit before... And probably several of you still use your mobile phone while driving.
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If you'd said you pirate games.. i'd just think "meh.. i dont agree, but your choice i guess". But for someone like mr campbell - it's totally biting the hand that feeds him.
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Careful, love. You'll break that tiny brain.
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Modify or remove the measures in place to prevent piracy and you are, in fact, breaking the law. "
Yes. Fuck me, after three days we've finally got to the point where some of you are at least able to read. The law says you can't break anti-piracy measures. It also says you're entitled to make a backup. Which means that companies who implement anti-piracy measures are breaking the law too, by depriving you of rights enshrined in law. Which gets us nowhere, and certainly not to anywhere where a court is going to find anyone guilty for copying their own property for their own use, or the jails would be full of people who've ripped their own CDs for an MP3 player.
But for the 50th time - WHAT'S YOUR POINT, THOUGH? I do hate repeating myself, but as I've already said in words that even dolts should be able to understand, copyright infringement is a civil offence with a requirement on the part of the plaintiff to demonstrate actual quantifiable financial loss. If you've already bought the game legally, then the publisher cannot claim you have caused it to suffer financial loss. Therefore there is no prima facie legal case to answer.
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(And - please - stop referring to people you disagree with as 'love'. It's ever so condescending and, frankly, beneath a man of your intellect.)
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Nope. Never. I always get to the speed limit (very quickly) then stay there.
The only exception is on the motorway, where the highway code states that you should travel at the speed of the flow of traffic, so I generally do that. Unless said traffic is a bunch of knobheads travelling close to 100, at which point I think 70mph in the fast lane is quite fast enough.
And mobile phone while driving? Not bloody likely. I knew someone who had a very serious crash cos they answered their phone while driving. I'd never do that, it's just stupid. Not even handsfree.
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It's supposed to be condescending. Why should people of my intellect (whatever level of intellect that might be) not be allowed to demonstrate contempt of complete morons like anyone else can?
And to answer your other question, yes I am. There's nothing in any bible I've ever read about not being rude to cretins, or saying "fuck". Feel free to quote me chapter and verse if I'm wrong.
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But just a few posts up you said that the plaintiff still had to prove quantifiable financial loss even if they could prove points 2, 3, and 4, now you've just said that they don't. So what's it to be?
Now your article in PC Zone in 2004 might have boiled down to, "Don't worry folks, everything's still the same as it was before despite all these new amendments to the Copyright Act 1988" but then again other people think otherwise. There is an exemption for home copying but that does not mean you can get round "any device intended to prevent or restrict acts that are not authorized by the copyright owner of that computer program and are restricted by copyright" (paragraph 34). The directive/act also say that you cannot offer it for widespread public distribution which is what P2P does (unless you disable uploading as you said but P2P programs don't work very well if you do this because as the name indicates it's peer-to-peer).
and that STILL isn't what was being discussed, no matter how much you try to shift the goalposts.
Obviously it is because yes you have the right to make a backup but if you make a backup using one of these methods and it can be proven that you used one of these methods then that presents a problem for you. I'm not saying it's easy to prove (and this is why the likes of Davenport Lyons stick to nasty letters demanding settlement out of court because it's much cheaper and easier for them too), I'm saying that these are facts. You seem to be unwilling to acknowledge these facts in this discussion.
The law says you can't break anti-piracy measures. It also says you're entitled to make a backup. Which means that companies who implement anti-piracy measures are breaking the law too, by depriving you of rights enshrined in law. Which gets us nowhere, and certainly not to anywhere where a court is going to find anyone guilty for copying their own property for their own use, or the jails would be full of people who've ripped their own CDs for an MP3 player.
CDs don't have anti-piracy measures, they're just a straight audio waveform stored track/sector format with a table of contents. You do not need to "circumvent the technological measures" to copy a CD, mainly because the format does not permit any. Hence the copyright holder is not free to authorise (or prohibit) anything. However a DVD does have "technological measures" (CSS and region blocking) which you have to circumvent in order to create a backup and by creating a backup you're breaking "technological measures" (paragraph 18 of that source above). The same goes for game backups (paragraph 34).
@FooAtari
I find all those getting on their high horse about the legallity of backing up games very amusing.
One thing is arguing over the law, the other thing is arguing that the law is an ass. I quite agree that the law is an ass, but it doesn't change the facts. Stuart is happy to argue the finer points of the law (well, the points which suit him) on here but on other threads simply happy to make do with saying piracy doesn't hurt developers, repeatedly over 3-4 pages of course.
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I haven't said any such thing. In fact I just repeated, in bold, that they do.
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Evidently you haven't bothered to read it. Which is fine, but it's terribly ignorant to then make assertions about it.
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You wrote: "To conclude, the subject under discussion was a person using the R4 to play copies of his legitimately-owned games for convenience. What you've done is come up with an example of something rather different, requiring several totally hypothetical assumptions and a whole bunch of other people, none of whom were mentioned by anyone but you (other P2P users, a website owner, someone using your original at the same time you're using the copy)."
I replied: "The 1988 Copyright Act has been updated by the 2003 EU Copyright directive which means makes points 2, 3, and 4 that I listed above are reasons which can be used for alleging that the defendant has broken copyright. "
You replied: "Yes, I know."
You agreed with me.
Evidently you haven't bothered to read it. Which is fine, but it's terribly ignorant to then make assertions about it.
I don't have a copy of it. That's why I qualified it with 'might have read', but I supposed this was the crux of the article as the main point you were stating here when mentioning the article was that the plaintiff had to demonstrate "quantifiable financial loss" as they had to before the 2003 amendment. If you feel this summary is inaccurate then you may re-post the article here if you want to. However the argument about having to demonstrate "quantifiable financial loss" is incorrect as shown in my posts, in posts from other people, and in a cited article in The Duke Law School's journal.
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No it isn't. Copyright is a civil issue. For the publisher to bring a court case, they have to be able to show financial loss. If they can't, it doesn't matter a toss if you broke the law to get your backup, because absolutely nobody will care.
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Also, just to point out, this vehement defence of piracy, and "use of the R4 for backups", is exactly the kind of talk that people who engage in piracy tend to spout as a defence for their piratey ways. It wouldn't surprise me in the slightest if it turned out you don't actually own ANY games, and instead just get them illegally. After all, how illegal can it be to download a Japanese game that, at the time, wasn't officially released in the West? And why stop there?
The answer, "love", is that while you may look for loopholes in the law with which you can continue to pirate games, we all look down on you as the scum you are. Because theft is theft. And stealing someone else's property, such as, I don't know... over 125 Playstation 1 games, mostly never released in Europe, converted and compressed for use on the PSP by users with custom firmware installed, for argument's sake... makes you worse than the little shits who disgrace GameFAQs' fora.
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Um, no. Civil law allows compensation to be awarded in a dispute between two people or organisations. Under the amended Copyright Act, the copyright holder bringing the case against the defendant must show "quantifiable financial loss" or that their rights as a copyright holder have been "prejudicially affected" (i.e. one or more of those four points). If the defendant is found guilty of infringing the copyright holder's rights according to the amended Copyright Act then compensation is then arrived at based on the court's judgement.
Here's another
A person who does anything (i.e. not just manufacture, dealing or commercial possession) circumventing these measures (console protection) knowing, or with reasonable grounds to know, that that objective is being pursued, is to be treated as an infringer of copyright (CDPA 1988 s296ZA(1), (3)) (source: Electronic Journal of Comparative Law pdf - section 4.1)
This is bordering on the ridiculous. You repeatedly ignore valid points made against your argument (even first half of the post at 14:19 where I showed how you agreed with me) and carry on with slightly different variations on the same theme. Every source you can find from Whackypedia to law school journals states that your argument is incorrect yet we're still going round in circles here. You can lead a horse to water but you can't make him drink.
So, you may now have the last word and we can all pretend this waste of time never happened.
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"If you feel this summary is inaccurate then you may re-post the article here if you want to."
That'd be copyright PCZ though, right?
8)
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guffaw!
And what does this man of great intellect do for a living?
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ah see.. now youve come back at him with a valid argument - he's resorted in childish playground behaviour...
What a guy.. (sarcasm) I wish i were his friend and i paid him money to read his bullshit webshite (/sarcasm)
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isn't that unlawful? I thought EU competition law forbid companies from selling products at an undervalue for the purposes of reducing competition
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I myself, having already had an original DS and a Lite won't be buying a DSi. I hardly buy or play DS games anymore to upgrade to a DSi to play games I'm already not playing. :s
I think for this to be successful, Nintendo's new non gaming target market will have to see the value and difference's between it and the Lite, and I'm not sure they will.
I really do not like the fact it'll be region locked. I've always felt region locking is an unfair way of forcing customers to buy a product at a high price. I don't think I should be forced to wait ages and buy in the UK, when I can get it earlier and cheaper from Japan or the US.
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Seriously, if people are so (rightly, I would say, given the new "features"
Consumers have a very easy way to get their point across to companies by not buying: considering the thing is hardly necessary and there's plenty of better alternatives, why not to just vote with our wallets?
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Its also worth remembering that the 18-24 year old white male who pirates the most games is also the group that purchases the most entertainment. Some people are dedicated pirates who don't want to pay and others buy as much as they can and pirate every so often.
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I owned up to downloading DS games on my 8gb mini SD for the simple purpose of not bothering to purchase the games. I also wont bother to quibble that its for 'backup' or other shitty excuses.
Piracy is a theft and stealing money from hard working devs, a good proportion of them are in Europe and UK. This is why I decided to get DSi and get second hand DS classics and from now on for the select good games I will buy properly as I do for all other platforms.
Only concern is the localisation as I can see the appeal of downloading games that are not going to be released in UK for MONTHS! Wake up Nintendo and sort this out please.
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