Nintendo 3DS to have 3D off switch
Protection from potential health effects?
Nintendo President Satoru Iwata has revealed that the 3D function on the upcoming Nintendo 3DS handheld will be easy to turn off.
The revelation, which came via a Forbes interview with Iwata (thanks GoNintendo), was offered in response to concerns that 3D games might have possible health effects on children's eyesight, Iwata said.
Nintendo has had direct experience with the potential health effects of 3D gaming - the company's 3D Virtual Boy was reported to cause headaches for many players after prolonged play.
The announcement of the 3D off switch gives some credence to rumours that the 3DS will utilise Sharp's parallax barrier technology to achieve its glasses-free 3D effect. That technology allows for quick switching from 2D to 3D display via a simple cutoff to the electrical current going to the parallax barrier above the LCD screen.
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Comments (36) Latest comment 2 years ago
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You're not serious I suppose? I'm willing to bet they will sell a few more units to anxious moms and 3D-sceptics because this option exists for them.
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That was by far my biggest concern and I'm really glad that there will be an option to turn it off.
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They said the 3DS was going to be a proper successor and little things like this suggest they're putting the right amount of effort in. Good stuff.
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Backwards compatability with the DS and DSi (camera in 3DS?) was confirmed when the 3DS was first announced.
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As for the switch, its makes sense I suppose.
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Er, back to seriousness. What happens when you get a SWITCH that tampers with the visuals? A video game.
This 3D off button could mean gameplay mechanics if useable ingame!
I guess it would also save some battery life?
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On the contrary:
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It does none of those things. It simply gives the image more depth and zero adjustable perspective!
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I guess Nintendo is thinking about those people and want them to enjoy their games... or to avoid being lawsuit by them.
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If that's the case, though, it seems a bit useless to call it the '3DS', if the 3-D isn't all that important anyway.
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1) your remark is pointed but irrelevant to my line of thought. I know what you mean, I just don't mean that.
2) I hate to be a dick, but for honesty's sake we don't know that 3D has no gameplay potential of its own. Again, that's not what I'm implying.
Switching between the 2, however uninteresting it may sound, is not the same as implying 3D could be used for gameplay. For example you could get dizzy in a Metroid Prime and have to press the button to recover your sight or whatever.
What the hell, of COURSE it could be used for gameplay! take whatever flat plane you want consisting of 3 pannels, two in the back and one in the front. You wouldn't distinguish them in 2D, but a 3D induced perspective would reveal a space between them. DF saw that with LBP 3D on PS3.
What does 3D bring other that a new appreciation of space? If Nintendo doesn't use it for gameplay, then it's not Nintendo anymore.
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Also - glasses free 3D FTW. Polarised glasses mess with my head.
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@ Sunyavadin,wider 3d is going to be glasses but it won't be polarised they will be the lcd shutterglasses that flick alternately on and off for each eye, which is the best system
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If anyone holds their DS at such an akward angle that this kind of 3D won't work for them, I recommend parents to return the twat and get a refund. It takes a WIDE angle to discriminate both images completely, as shown in the instances where those are used as double feed displays, the image depending on the point of view. (in a car... there's a video on youtube it has a very wide dead angle where both feeds overlap)
Also, 3D is compatible while holding the console vertically OR horizontally, so, YES, WHY NOT, an accelerometer could well work together with the 3D capabilities to make such demos as that DSiWare one actually WORK.
Plus, what's with all the whyning about 3D? Its great, but it's not life changing, I mean I don't see it as a life changer, and certainly not even a mild inconvenience either. What gives?
There will come a time when it's affordable to have a giant 3D screen home and frustrated kids will stop being so LOUD about not caring (! It's a fad I tell you!)
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Or, in other words...
a switch?
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Neither does having nicer graphics.. but yet 99% of the people who post on these forums moan about them anyhow.
How many posts do you see on here about the wii being "Crap" for not having hd.. Now the same people are moaning about how 3d "isnt neeeded" as it wont improve the gameplay...
duh!
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How long before all the naysayers on this forum are going on about how great the new psp2 is as it comes with 3d...
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There isn't actually any way to make gameplay reliant on 3D. It's possible (but unlikely) they'd make some games rely on depth perception (say to help aim a gun or throw a grenade) but you're still able to get a decent approximation from a 2D image.
The interesting thing is what would happen to the image in 2D mode. Parallax barrier tech relies on showing 2 images side by side (alternating between images every horizontal pixel). Would they increase the effective horizontal resolution of the screen? That would likely result in lower frame rates as you'd need to render everything with twice as many pixels (whereas in 3D mode they can take some shortcuts for distant objects that would appear identical to both eyes). Would they use rectangular pixels? That could produce weird, ugly results (the 3D mode would have square pixels.
I'd like to see Digital Foundry comment on this (I'd imagine they will after E3).
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We don't even know what the thing will look like, what it will be capable of, or what games we will be able to buy. Personally, I'm waiting until we do know all that before I judge either way. Crazy I know...