Next-gen must deliver "qualitative difference" - Blade
Talks up Hydrophobia.
Blade Interactive, developer of World Snooker Championship, believes that expensive next-generation consoles must provide a significant "qualitative difference" - and this is precisely what they aim to deliver with new title Hydrophobia.
"What people want - and I don't care whether it's a new console or a new handset - they want a reason and an endorsement of why they have bought that technology," says Blade's joint managing director Peter Jones, speaking to GamesIndustry.biz.
"They want to feel the reason why they have spent over GBP 400 on a PlayStation 3 or almost GBP 300 on a Xbox 360. They don't just want another first-person shooter. They want to have a qualitative difference.
"It works like this with all sorts of products from cars to consoles. You want to pat yourself on the back for the wise purchase you've made; now it's all about expanding the experience. What we've done through our technology is create something that no other game has ever done."
Hydrophobia, which snuck up on us earlier this year, is Blade's "baby", says Jones. So much so that despite having spent as much as seven years prototyping, and developing technology, Blade isn't about to let the code out into the wider world for the sake of a bit of quick cash. "It was our intention originally to use it as middleware because it's a very powerful tool," says Jones. "The honest answer is that ultimately we'd consider licensing it out but we want to exploit it first."
For more of Jones' views, along with those of technical director Gary Leach, and a few more reflections on the difficulty of remaining independent in a UK games market that's had its "lean years", check out the full Blade Interactive interview on GamesIndustry.biz
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Comments (24) Latest comment 5 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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No, they don't. Same thing in HD is just fine.
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I do.
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Well for £300 you can get a full Premium 360 with 5 great games, an extra wireless controller, the best Live/online action available anywhere, HD graphics, media streaming, Live Arcade, txt/voice/video chat, a back catalogue of nearly 200 games with loads available at less than £20 etc.
I'd call that a qualitative difference (over both previous-gen and current-gen competitors).
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Basically so far there has been nothing - other than graphics, where I can say "Holy shit now that would never have been possible on my Xbox!".
I'm very interested to see what Hydrophobia has up it's sleeve, the concept art on their website looks cool, let's just hope they let the cat out of the bag some time this year! lol
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I read an article about it in 360 world and it sounded pretty good, so i for one look foward to finding out more about this game, and am awaiting it with quiet optimism as opposed to the scornful scepticism some of you seem so keen to drown it with!!! So there!!!!
It's negative people like you that have no desire for change that rott the games industry!
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I spotted something that's possibly of interest. If you go to the home tab, on Blade's site, you'll see a group of scrolling ads. After one about the company's recruitment drive for Hydrophobia, the game's logo shows up, along with "Playstation 3" underneath it. No other platforms are mentioned there, or anywhere else on the site for the game.
That concept art is not only wonderfully vivid, but also inspires me to believe that Blade aren't all gob on this game. I think they'll deliver. There's a large amount of potential for something really noteworthy to result from this, if they remain true to their "next-gen game" aspirations.
Also, are those characters on the front page even remotely likely to be in-game examples?
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From my experience they pretty much settled for "acceptable minimum" in their other games, no hint of an overpowering drive to do the best games in the world.
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I can't agree with that. I think your own definitions of what you believe gamers used to be are a little harsh and I wouldn't agree with them, but I actually don't think the hardcore gamer has changed very much at all in the last decade.
Specifically, some hardcore gamers are often still just as angry and self absorbed as ever. Your post being proof in part of that. I mean, what on earth is "Gamers are professionals now" supposed to actually mean?
"Publishers/Developers are either professional gamers or professional money launderers."
I am neither. Many of my colleagues are neither too. How do you explain that?
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In my case, today, Blade Interactive has just raised its head above the parapet of castle obscurity. That says to me they want to stand up and be counted, or rated. They must therefore have something to show for themselves to merit people's attention. Or they'll sink back again just as soon. I hope they deliver.
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It would be great to see huge advances in gameplay but at the end of the day a game is just a game. What do people want them to do, make your dinner?
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*washes £50 notes in sink*
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Only when they finally reveal what the game is about will anyone be in a position to comment intelligently and objectively - hopefully, judging by the fact that they did this interview that will be some time soon.
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The only real leap i can see is in the feel of games....Physics and AI. However seeing as Japan loves the random battle shit in thier RPG and elastic band AI in racing games for example there is little chance if things happening.
Although FPS and GTA style games are criticised this is possibly where AI and Physics development will spawn from.
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Don't get me wrong I'm not saying that 1st person shooters are dull and boring, I'm just saying that variety is the spice of life and i want something different! Besides, if things don't evolve they die - it's the same for animals, its the same for films, and you'd be a fool to think it was any different for computer games.
I mean, what does next gen mean anyway? Does it simply refer to more of the previous gen with a few improvements (and in all fairness the new graphics are impressive) or does it symbolise a step fowards in a way unpredicted (like the original playstation - compared to the megadrive/snes) Something that doesn't only improve the graphics, but makes the game itself better and more exciting - for example, the graphics on tomb raider were amazing at the time, but it was the 3d platform gameplay that made it so legendary; knights of the old republic was floored, but the ability to choose between good and evil, a revolutionary gameplay enhancement, turned it into a classic.
I suppose what I'm asking is, is it the next generation for graphics, or the next generation for computer games! Answers on a post card!
My god I just wrote an essay!!
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next gen is ps4, xbox 1080, wii^2
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Also next-gen titles with that use systems power such as Dead Rising, Elder Scrolls, Ghost Recon 2, Viva Patna, Crackdown, Gears Of War, and the so called next gen titles : Mass Effect, Bioshock, Lost Oddysee, Alan Wake, Cry-On, Fable 2 (360), Mgs4 (PS3), Assassin Creed (360/PS3), will only able to be done on next-gen systems, due to process power needed (Though Wii will unable to handle them)...with Colin Mcrae Rally, Sega Rally, Grand Trusimo, Resident Evil 5, Devil May Cry 4 etc, all able to harvest the next gen power by PS3/360; the games might be similar to previous installments; but with power that improves/evolves the gameplay for a much better experience.
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If you follow the argument of "nothing new" then dvd would not have replaced vhs.
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I mean, what IS a qualitative difference? Better graphics sounds like a qualitative difference. Better sound quality (see how I used the same root-word?) Etc. I think he's trying to say a difference of kind, rather than degree, but it is almost the opposite of what he is really saying. At least that's what I'm getting from that one part of the quote.
He doesn't even suggest that people want a qualitative IMPROVEMENT - just a difference. I hate it when people say vague things and think it makes them sound clever...
p.s. I know that last sentence really makes me a target. Heh heh...
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