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Resident Evil 5 coming to PS3 and Xbox 360 says Famistsu article News

Xbox 360 PlayStation 3 Wii
News by Kristan Reed

20 July, 2005

Resident Evil 5 will be released on PlayStation 3 and Xbox 360, according to an exclusive feature in the latest edition of Japanese gaming mag Famitsu.

Translations of the article reveal that a Nintendo Revolution version has not been confirmed – something of a U-turn from the position it adopted on Resident Evil 4. Indeed Capcom’s survival horror classic was intended to be a GameCube exclusive until the Japanese company later back-tracked and decided to commence work on a PS2 port.

Few concrete details have emerged as yet, but scans suggest that we’ll see proper zombies making a welcome return, while an altogether brighter, sunnier setting appears to be the order of the day. Speculation suggests that Chris Redfield (star of Resident Evil and Code Veronica) will be making a comeback.

In terms of the gameplay style, the over-the-shoulder view favoured in Resident Evil 4 has been retained, while Jun Takeuchi (of Street Fighter 2 and the Onimusha fame) is said to be acting as the game’s producer.

A release date has yet to be confirmed, but fans will have to wait until late next year at the earliest. One nugget of hope is that Capcom will port over Resident Evil 4’s game engine to the next gen platforms and save itself considerable development time; but as ever we’ll have to wait and see.

With the news now ‘out there’ it’s expected that Capcom will be keen to formally announce Resident Evil 5 in the coming days. Check back for more news soon.

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Comments: 1-50 of 60 in total | next 50 »

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Blerk
20/07/05 @ 10:16
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No link to the piccies, lads? They look very nice indeed. :-)

Anyway - 360 and PS3, much as expected. Will be looking forward to this one!
space ace
20/07/05 @ 10:22
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capcom does xbox - and they said they wouldn't!
Darkedge
20/07/05 @ 10:23
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"One nugget of hope is that Capcom will port over Resident Evil 4’s game engine to the next gen platforms and save itself considerable development time; but as ever we’ll have to wait and see."

so porting the game engine from the lowest power current gen console is a good idea?

*shakes head*
Kristan don't be stupid.
Blerk
20/07/05 @ 10:23
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Technically it's the 360, not the Xbox. :-)

And they'd already announced one 360 game before this.
trousers
20/07/05 @ 10:28
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"so porting the game engine from the lowest power current gen console..."

Don't read leaflets from Dixons please.
Wash
20/07/05 @ 10:28
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"capcom does xbox"

yup, they have unfortuantly most of them have complete and utter turds of game, of the worse kind. Dino Crisis 3 comes to mind. Steel Batallion is the only thing thats come good from them, if my history serves me right
Dizzy
20/07/05 @ 10:29
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Hmmm.. 2 Capcom zombie games on the 360.. let's hope we get some online killing from one of them :)
AtomicBanana
20/07/05 @ 10:29
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http://home.comcast.net/~coderre/re52.jpg
http://home.comcast.net/~coderre/re51.jpg
Derblington
20/07/05 @ 10:40
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:D @ Trousers.
JHuxley
20/07/05 @ 10:45
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Wow...looks good. If this is the quality we can expect from 'renderware' style games, I'm sold. Thanks for the links AtomicBanana.
Tweakmonkey
20/07/05 @ 10:49
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Yay for Resi goodness! I hope they make different games for each platform like they have this gen, thus continuing the collect-em-all nature of the series.
bionutz
20/07/05 @ 10:59
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well, I hope they'll bring it to Revolution, as I will NOT buy anything from Sony anymore!
mcmonkeyplc
20/07/05 @ 11:05
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well if your not buying from sony anymore there's always the big MS.

or are you still in the vain that they are evil?

MCM
Darkedge
20/07/05 @ 11:11
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gamecube:
great GPU woefull processor and bugger all memory.
It IS the lowest power current gen console ninty fanboy.
Derblington
20/07/05 @ 11:16
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"gamecube:
great GPU woefull processor and bugger all memory.
It IS the lowest power current gen console ninty fanboy."

After the PS2.
Eraser
20/07/05 @ 11:19
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"gamecube:
great GPU woefull processor and bugger all memory.
It IS the lowest power current gen console ninty fanboy."

Yeah so that's why RE4 on PS2 is an extremely watered down version of the GC version 0_o


It's a generally known fact that the PS2 is the least powerful console. It's no shame either, as the PS2 was released a year before the other consoles.
RabidMonkey
20/07/05 @ 11:30
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Both Viewtiful Joe and Killer7 on the PS2 are technically inferior to their Cube counterparts and a game as richly detailed as Metroid Prime would never be possible on the PS2.
jlaakso
20/07/05 @ 11:34
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Shame that Nintendo can't keep its old buddies along, but of course it's very bad business for Capcom to stick with a partner who can't shift units as well as the competition.

I was hoping for Revolution to attract the same kind of developer attention as the DS has, but so far people are putting very little trust on Nintendo's next-gen outing. I dunno, could be because they aren't telling people anything about it. (That, and their ever-continuing dismissal of Europe.)
Blerk
20/07/05 @ 11:36
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Yeah so that's why RE4 on PS2 is an extremely watered down version of the GC version 0_o

And you know this because....?

The shots look very good - I see no reason why the PS2 can't do a very capable version of Resi 4, albeit with slightly worse graphics and longer loading times.
trousers
20/07/05 @ 11:47
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"The shots look very good - I see no reason why the PS2 can't do a very capable version of Resi 4, albeit with slightly worse graphics and longer loading times."

I had trouble telling the shots apart when I saw a side by side platform comparison on some forum or other. Even if it does look slightly worse it's always going to be one of the best games of this generation.
Eraser
20/07/05 @ 11:56
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Ofcourse RE4 will look fantastic on the PS2, but still worse than the GC version. I admit that using the term "extremely" in that sentence was overdoing it a bit.
Tweakmonkey
20/07/05 @ 12:04
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Performance from the PS2 is all about how you exploit the unusual architecture. Most ports don't do a very good job of this, but with some love and care it can cope without about anything.

/looks forward to PS2 RE4
/orders GC RE4 just in case
Darkedge
20/07/05 @ 12:04
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the main point statnd - why is porting a game engine from one generation to the next a good idea? Answer me that.. all it does is save dev time and usually means the console's power isn't used to the max. It's a bad thing.
ruttyboy
20/07/05 @ 12:06
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Because Darkedge it means we'll actually have something to play on our shiny new consoles while they tinker away with a new engine for RE6. It's not hard.
krudster [mod]
20/07/05 @ 12:07
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Porting an engine from one current gen platform to a next gen one is common practise for Capcom. For example, Onimusha started life as an N64 title and ended up on PS2. It happens a lot more than you might imagine, especially when devs need to get projects out quickly.
RabidMonkey
20/07/05 @ 12:15
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Onimusha started life as a PS1 title NOT an N64 title.
JHuxley
20/07/05 @ 12:20
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Plus the RE4 engine deserves another outing.
ruttyboy
20/07/05 @ 12:22
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Yes, perhaps to the coast :) We could take along a picnicn and it would all be splendid :)
JHuxley
20/07/05 @ 12:38
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ruttyboy: well, I was thinking on the 360 or PS3, but if you want to take a videogame on a picnic I'm not going to stop you... :|
ruttyboy
20/07/05 @ 12:50
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Consoles are our friends. Why would you not invite them on a picnic if you were going? 0_o
sephy
20/07/05 @ 13:24
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a better example of crossing over would be RE:0 from n64 to GC
disc
20/07/05 @ 13:25
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An engine is more than just rendering.
deaner
20/07/05 @ 13:51
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Jill...? Wesker...? What happened to Jill and Wesker?


The only words I'm interested in hearing with regard to the Resident Evil franchise.
Wash
20/07/05 @ 13:51
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I'm confused the engine from RES4 werent that special to me :s the controls while a helluva improvement over res of old were still to slow and archaic. Was it me or could you not move and fire *classic alan partridge scene comes to mind*...
Things like this got on my wick and i stopped playing res4 shortly after the first sack head guy i killed....

krudster [mod]
20/07/05 @ 13:51
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Rabidmonkey - I think it went from PS1 to N64 then to PS2, but the point is the engine tech was ported over.
deaner
20/07/05 @ 13:57
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Onimusha 2 was hugely disappointing. Just like Resident Evil 3.

Swapping atmosphere for action.
RabidMonkey
20/07/05 @ 14:08
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Shenmue started life as a Saturn title before being converted to the Dreamcast and split into two chapters. Also, deaner, I consider Onimusha 2 to be the best of the series with 03, in my opinion, being the worst.
Edited 1 times, most recently on 20/07/05 @ 15:10
DaveTheHutt
20/07/05 @ 14:24
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Why do so many people complain about RE4's controls? I thought they were more than fine. Would they rather it played like an FPS? If so, why? After all, it's not as if there's not enough identikit shooters cluttering GAME's shelves.

I liked the fact you couldn't run and shoot - (a) it's about 100 times more realistic than gliding around in a sideways arc strafing everything that moves, and (b) it helped build tension.

Hutt out
Wash
20/07/05 @ 14:27
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"(b) it helped build tension." thats a fair opinion. Like the way doom 3 didnt let you shoot and use the flashlight at the same time. To me both ways are unrealistic and is a cheap method in building tension. No i dont want it to play like a FPS, just a little more freedom in controls would be nice.

Dizzy
20/07/05 @ 14:49
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> it's about 100 times more realistic than gliding around in a sideways arc strafing everything that moves

I dunno about you, but real people can do that in real life. ;)
Derblington
20/07/05 @ 14:56
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"To me both ways are unrealistic..."

But it's a game. Demons from hell and possessed zombie villagers aren't realistic either.
KraftWerk
20/07/05 @ 15:04
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I didn't mind the missing flashlight on the guns in Doom3. I just lived with it, and it DID build tension (the complete lack of variation, progress and a growing boredom was what made me skip the game about 2/3 finished).

Problem is, that missing flashlight didn't make any sense at all. It was just silly. Standing still while you try to pin a headshot isn't silly.

I haven't played RE4 though, but the fact that I can't waste ammo running around missing things in the game isn't what's keeping me from playing it. If the game had been built around the possibility of having to run and shoot at the same time I might not have wanted to try it that much. Unless the GC had a mouse and a keyboard.

I guess RE5 and every other freshly announced next-gen game still have at least a year or so until launch, and with Nintendo still fiddling around with the functions of the Revolution's controller, I guess most developers are still judging what titles suits it the best. I can't remember seeing anyone saying that they -won't- develop games for the Revolution.
Wash
20/07/05 @ 15:09
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"But it's a game. Demons from hell and possessed zombie villagers aren't realistic either."

True, maybe realistic was the wrong word to use.. replace with "made no sense" + "lameness" considering the situation. i.e the guys a cop if he cant move at all when firing he may be short lived. Doom 3 we can put men on mars, but not flashlights on guns. They shine through as intentional "flaws" in the design purely to build tension.

Resi 4 was that pretty either.
trousers
20/07/05 @ 15:30
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"Resi 4 was that pretty either."

www.specsavers.com
Feanor
20/07/05 @ 15:34
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"so porting the game engine from the lowest power current gen console is a good idea?"

Please shut up.
Burton2000
20/07/05 @ 15:52
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even if it is true revolution will get it eventualy as theyll do what they did with re4
Galvanizer
20/07/05 @ 15:58
#47
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I'm sure Nintendo don't wantt their version announced yet. After all they haven't even shown the controller and their first party games. I'm sure when Ninty fully announce Revolution and it's controller they will show all the games currently in development for it.

Resident Evil 5 will be one of those titles.
deaner
20/07/05 @ 16:02
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It's doubtful following the less-than-we-could-have-hoped-for sales figures of RE4 (GC).
darkmistx
20/07/05 @ 16:05
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Does this mean we're going to see Dead Rising on PS3 as well?
Derblington
20/07/05 @ 16:07
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"Does this mean we're going to see Dead Rising on PS3 as well?"

I reckon MS will fight for that one.

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