Half-Life 2 specs revealed

See whether your PC is up to running Valve's long-awaited FPS opus...

Valve boss Gabe Newell has revealed the hardware requirements for Half-Life 2, ahead of the game's expected late summer release.

Taking time out to post on HL2Fallout's forums last week, Newell said that the minimum spec would be a 1.2GHz powered PC with 256MB RAM, Win 98/ME/2000/XP and a DirectX 7 compatible graphics card.

But for those who want to see the game running in all its glory, be prepared to spec up to around a 2.4 GHz machine, with 512MB RAM, Windows 2000/XP and a DirectX 9 capable graphics card.

This will come as a relief to many PC gamers used to games requiring specs well out of reach, although in this case the graphics card will be the key component to consider when getting your machine back in shape. Our machine hasn't seen a great deal of gaming action so far this year, but we're happy to report it's fighting fit and ready for a slew of hi spec FPSs to finally make use of its expensive innards.

Reflecting for a moment on the minimum specs, it makes you wonder what kind of compromises the Xbox version of Half-Life 2 will have to endure, given that the big black box houses a quarter of the RAM (shared between the system and the graphics at that), and a 50 per cent less powerful processor....

Comments (160) Latest comment 8 years ago

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  • WriterUK #1 8 years ago

    Phew, I should be looking at full performance. And my system's a year old this month, too! :)
  • binky #2 8 years ago

    ooooooooohhhhhhhhhhh

    /jumps up and down with radeon98xt

    im excited again. hurry up and be released dammit!!
  • rygel #3 8 years ago

    Hmm... A directX 9 card. Thats a bit vague really. My radeon "M10" started chugging when I threw FarCry at it, and that needs a "DirectX 9" card.
  • Lutz #4 8 years ago

    I'll be looking at full works then. If I get it.

    Dunno. Probably not.
  • Scimarad #5 8 years ago

    That's not half as bad as I expected...
  • pjmaybe #6 8 years ago

    Hmmm I seriously doubt it'll look any good using that spec.

    Peej
  • Peekaboo #7 8 years ago

    I should be looking at full performance then.......Woo and all that.
  • #8 8 years ago

    Why not? The beta-thing works fine on those specs..
  • uiruki #9 8 years ago

    DirectX 9 = Radeon 9500 and onwards. I remember them making a big deal of DX9 features like displacement mapping in the first E3 demo. The leak ran fine on a 512MB Athlon 3200+ with R9800 Pro, and it's pretty obvious that the engine will have been optimised a lot since then.

    edit: 'fine' means above 40fps at all times in 1024x768. It wasn't my PC so I didn't try it with AA on though.
    Edited by 1 at 12/07/04 @ 11:09
  • Kami #10 8 years ago

    Should be able to run it quite hapilly on my PC...#

    As for X-Box compromises... wouldn't it make sense to hold out for 6-12 months? And wait for the Xenon/NeXt-Box/XB2/Whatever? Since that is meant to be due mid next year sometime?

    Smaller screen and everything might help the X-Box as is, but I'm not exactly 100% on how important an X-Box version is... most of us will no doubt get the PC version anyway, surely?
    Edited by 1 at 12/07/04 @ 11:19
  • ekko #11 8 years ago

    What about pretend fps gamers?
  • Lutz #12 8 years ago

    Real gamers understand that it doesn't matter what you play a game with so long as you enjot it.

    Frod: Hear hear. M/KB is VERY unrealistic IMO.
    Edited by 1 at 12/07/04 @ 11:41
  • Aga #13 8 years ago

    Eyecandy is for singleplayer anyway, wont use it for multi
  • Peekaboo #14 8 years ago

    Disc -I'd disagree with that as Goldeneye and Halo would be two prime examples of FPS that work fine ona controller. In the end it comes down to whatever someone prefers.

    The XB version of HL2 probably won't be that badly cut down, if the E3 footage of Doom 3 is anything to go by then it should be alright.
  • UncleLou #15 8 years ago

    m/kb is just as unrealistic as a joypad. However, mouse/kb is the most accurate and therefore least limiting control method. And I want the difficulty of my games come from the game itself, not from the fact that the control method limits me. It's a subjective thing though, the Xbox controller certainly feels "right" for FPS games with the triggers.
  • Lutz #16 8 years ago

    I disagree UL that the joypads are more unrealistic. Simply put, no human on earth can "twitch" shoot like you can with m/kb. It also fells VERY unnatural walking around be pressing a button. There's zero analogue in the forwards/backwards direction, and there's no vibration. Driving a vehicle in a PC FPS is just meh, where as slaloming a warthog around in Halo (xbox) is much more fun, given the fact you can "feel" the engine, as you would be able to do were you actually sat there.

    I agree when you say the difficulty should come from the game itself, but with m/kb you add in a VERY large dose of un-realism, making it harder to get better AI.
    The controls of joypads, and the subsequent tougher aiming, add in something that m/kb cannot, a simulation of air/wind resistance.
    Besides, you can be very friggin accurate with a joypad too once you allow for momentum, yet another thing totally missing from PC FPSs.
  • Lutz #17 8 years ago

    Also using the slightly more inaccurate joypad means people have to compensate for things, rather than just point and shoot. It also removes the uberness f sniper rifles to some degree and forces player to think of strategies, rather than walking through a game getting constant head shots.

    It's much more rewarding, IMO, to outsmart the enemy with tactics, than to fill each one with a bullet in the skull.
  • UncleLou #18 8 years ago

    I didn't say joypads are more unrealistic, mind, but they're both as remote from walking around with a gun in your hand as possible. True, noone can aim as fast in RL like you can with a mouse/kb, but to me it feels as if I am moving my eyes/head with the mouse. And i can certainyl move thwm faster and more accurate than anyone can with a controller. ;-)

    And the control method shouldn't have any influence on the AI programming, only on hitpoints (enemies and character) and the enemies' aiming.
    Edited by 1 at 12/07/04 @ 12:08
  • Lutz #19 8 years ago

    And the control method shouldn't have any influence on the AI programming, only on hitpoints (enemies and character) and the enemies' aiming.

    No, but with any FPS I'd say the AI needs to be as good a shot as the human. Meaning in PC terms you've got an AI with pinpoint accuracy and on the xbox/PS2/GC you've got an AI who's shooting is a bit "fuzzy". The tactics the AI will use on the PC then will inevitably be "shoot to kill" where as on the console the AI will have to THINK.

    Having played PC FPSs I've not seen any decent AI TBH (Although I've not played the latest crop of releases admittedly, but I see no reason to given previous efforts) however in Halo I've seen tactics from the AI that is superior to some of the people I've played at LANs etc (Yes, Peej. 9 seconds. I'm looking at YOU sir. ;) )
  • Grom #20 8 years ago

    haha, are you really saying using a keyboard and mouse is somehow cheating? And that using a control method which affords you less control is more realistic and enjoyable?

    I think I've seen it all now...
  • Lutz #21 8 years ago

    Grom: Have you ever actually fired a real gun? If so you'll understand how un-realistic a m/kb actually is.

    Joypads are DEFINATLY more enjoyable though. Momentum, smoothness, analogue, vibrations... all these things you just don't get with a m/kb
  • striker #22 8 years ago

    If I had vibration in my mouse I'd turn it off instantly!

    Froce Feedback is great, but vibration....
  • Errol #23 8 years ago

    Is a Geforce 4 128mb good enough ?
  • striker #24 8 years ago

    The only problem I have with joypads and FPS is this, and coorect me if I'm wrong:
    You have a maximum (and sometimes constant) turning speed, and that just doesn't make any sense. It's enough to be fighting enemies with 2 impaired senses only (seeing and hearing), and I can't be constantly turning my head around?
  • Trench Coat #25 8 years ago

  • Lutz #26 8 years ago

    Errol: Probbaly not mate. I had a 128mb GeForce 4 and it was WORSE than my old 64mb Geforce 3.
    GF4s are pretty mucha GF2 with more memory.
    With X2 I was getting 16 FPS with the GF4. I get 80 FPS with my radeon 9800pro.

    I thought you had a pro too?
  • UncleLou #27 8 years ago

    I bet Errol has a Ti card, while you obviously had an Mx card, Lutz.
  • Errol #28 8 years ago

    Its a geforce 4 ti4600, and it runs Farcry with everything (almost) on High.
  • lost_soul #29 8 years ago

    "GF4s are pretty mucha GF2 with more memory."

    You're thinking of the GF4mx. The GF4 TI cards were an improvement on the GF3s.
  • Lutz #30 8 years ago

    /slaps self.

    Of course, forgot about the Ti cards. My bad.

    I did indeed have the MX card.
  • Lutz #31 8 years ago

    Striker: Erm… then whack up the turn ratio, if you can that is. Halo, max turn ratio, is bloody quick at turning around. With a mouse though you're limited to the desk space you have too… Something you're not with joypads.
  • UncleLou #32 8 years ago

    Sorry, but I never really ran out of desk-space when using a mouse, and it feels pretty smooth and analogue as well. Admit it, you never used a mouse, you use joysticks with your PCs! ;-)
  • Lutz #33 8 years ago

    Sorry, UL, never owned a joystick in my life! :)
    I have used a mouse, but how can you say it's smooth and analogue? Analogue left and right yes, but the forward just isn't to me. At all. And the whole twitchy feeling just doesn't feel right in the slightest.

    Saying this I do have the demo of FarCry to play. I'll see if that's any better.
  • Eighthours #34 8 years ago

    The mouse bit of PC FPS control is great, but the keyboard?? How backwards is that?!! ;)
  • Subquest #35 8 years ago

    I think if you've been gaming for a while with a kb+mouse it's difficult to accept the relative lack of control playing FPS's on consoles. When I first played Halo on the XBox I felt it was such a waste on a gamepad. Of course after a while you do adjust and get used to it, allowing for mistakes as previously mentioned. However, as with others here I'll always prefer the more nimble, accurate kb/mouse method with increased difficulty any day.

    I'm talking only of FPS's of course; football, racing, platform, fighting - all better on gamepad.
  • Lutz #36 8 years ago

    Subquest: I fail to see how a PC FPS is more difficult than a console one... unless you're talking people, not AI.
    PC AI is simply hit, kill. At least in my experience.
  • Grom #37 8 years ago

    Have I fired a gun? Yes.. but what has that got to do with it? Surely the point is to have a fun game unfettered by being unable to control your character in the way you want. If a controller or control system ever limits you, it has failed.

    What do you mean about 'forwards' on the mouse, do you mean mouse look, ie looking up and down as you move forwards and backwards, or are you talking about actually moving your character with the mouse? I don't think anyone would agree that's a good idea, which is why most people use the keyboard to move the character and the mouse to look around. The correct tool for the job :)

    The keyboard is old and a poor concept for a game controller, but it works. Playing any game on the keyboard you have fingertip access to about 15-20 keys and slightly less easy access to another 80 or so.

    Every controller type has its place.
  • UncleLou #38 8 years ago

    PC AI is simply hit, kill. At least in my experience.

    /hands Lutz "generalisation of the day" award
  • Subquest #39 8 years ago

    Lutz, what I was suggesting was that I would prefer increased game difficultly ie. Playing a game at a harder AI level, but with a more flexible control method which allows for maximum player performance - merely echoing what was suggested by a previous contributer. I want the limiting factor to be the game or me, not my controller.
    Edited by 1 at 12/07/04 @ 12:59
  • striker #40 8 years ago

    Sorry, but for me turning speed is another kick in the realism nuts of the kb/m. If I could turn like that in real life I'd be the next Ian Rush.
    You can't turn, but you can turn your head and arm and shoot. If you don't please never join the military :)
  • Grom #41 8 years ago

    Oh frod you crazy guy. I guess you'd better not play any game where you can jump carrying a gun, or run for minutes on end and aim a gun afterwards without shaking...

    Or where you can swim underwater with all your clothes on while carrying a gun, or be able to reload any type of gun you care to, or hack into a computer system, or pick a lock, or climb up a load of walls without losing your breath...

    ...because you can't do those in real life either! Oh no! The game is ruined! I did something unrealistic! Damn that seductive and sinful escapism!
  • Lutz #42 8 years ago

    Have I fired a gun? Yes.. but what has that got to do with it? Surely the point is to have a fun game unfettered by being unable to control your character in the way you want. If a controller or control system ever limits you, it has failed.

    But the joypads DON'T restrict my movement at all, I can control a console FPS character EXACTLY how I want to. I can do pin-point accuracy, I can do circular or ecliptic strafing, I can sneak, wall hug, whatever.
    Taking FPSs for consoles and PCs together I can play both. I can play with m/kb and joypads. However the joypad "feels" more real. I fell like I'm actually there, whilst with a PC FPS I feel like I'm a floating gun.
    I meant forwards on the keyboard BTW, as in moving.

    UL: Thanks! But it's true. I've yet to see PC AI that goes beyond either "Charge and shoot" or "Stand still and shoot".

    Subquest: Yes, make the AI tougher to beat by all means, but that SHOULDN'T be done by making the AI have pinpoint accuracy. It should be doen by making the AI outsmart you. I can get maximum player performance out of a joypad, much more so than a m/kb cos it "feels" right. The m/kb makes me feel like I'm playing a game, the joypad makes me feel like I'm there. I seriously fail to see how a joypad is the limiting factor, when it's you that's using it and it's decent AI you're playing against. If you have to fight against the control of a joypad then it's not your cup of tea or you haven't practised enough.
    Edited by 1 at 12/07/04 @ 13:09
  • Lutz #43 8 years ago

    I guess you'd better not play any game where you can jump carrying a gun, or run for minutes on end and aim a gun afterwards without shaking...
    Or where you can swim underwater with all your clothes on while carrying a gun, or be able to reload any type of gun you care to, or hack into a computer system, or pick a lock, or climb up a load of walls without losing your breath...


    Erm… to some degree I think that the inclusion of all of the above would make a game MUCH better...
    Edited by 1 at 12/07/04 @ 13:08
  • andrewfromdoncaster #44 8 years ago

    Wooooo! Radeon 9200 128mb and (hopefully) Radeon 9700 Mobility here i come. Graphics on a budget has never been so fun.
  • Lutz #45 8 years ago

    "Have you ever fought your way out of a science compound that's been overrun by aliens and the military? If so you'll understand how un-realistic games actually are.

    Story and physics, two separate things, not to be confused.

    If you want realism go play painball. Or join the army. Maybe you'll find out about another wholly unrealistic aspect of games - getting shot.

    Yes, been there done that, very fun it is too. Your point?
  • Lutz #46 8 years ago

    Realistic physics and player enjoyment, two seperate things, not to be confused.

    Are they? They often go very much hand in hand... Ever played a racing game with shite physics? Not very enjoyable IMO...

    I thought that was pretty clear, but obviously not. Games aren't realistic.

    True, but there's somethings that can easily be encorporated into games to make them more so. With the exception of physically doing anything to you there's nothing that shouldn't be "do-able" in a game.
    Edited by 1 at 12/07/04 @ 13:23
  • Subquest #47 8 years ago

    Lutz, I appreciate what you're saying about the practise - I agree I could use more time on a gamepad to offer an opinion from a position of impartiallity.

    I also agree with you about the AI - I too want it to be smarter, not more accurate - that would just be frustrating.

    It just horses for courses as regards the kb/mouse vs. gampad thing. I just prefer the mouse. Imagine writing your name in Paint using a thumb-pad as opposed to a mouse. A ridiculous example of course, but I'm just trying to convey what small evidence I base my argument on as regards control.
  • Lutz #48 8 years ago

    Subquest: I agree with you entirely. At no point did I say the joypad was more accurate. Getting down to the pixel level the mouse owns all (With the possible exception of a pen)
    However for the sheer enjoyment level I find the joypad much better and can be more than accurate enough.

    In all honesty, is it fun getting a 100% hit rating? I like to miss every now and then, watch as the little swine I've missed clocks onto the fact there's a sniper on him and dives for cover.
  • Subquest #49 8 years ago

    Maybe it's just me, but I miss plenty when using the mouse...

  • Lutz #50 8 years ago

    Oh I do too, that comment was aimed at the ninja twitch shooters out there. :)
  • Subquest #51 8 years ago

    ...I hate those guys.
  • Lutz #52 8 years ago

    Me too. I fail to see the point of it. With enough practise anyone can shoot a pixel quickly.

    Takes a bit more to out-think and out-smart your enemy.

    Think of chess, with guns. :)
  • Lutz #53 8 years ago

    Shite as in "not suited to the task it's meant to be doing". If the games fun, have fun physics, if it's realistic, have realistic physics.
    And yes, HL2 is an FPS, I was showing you an example of what I meant.
  • Kami #54 8 years ago

    For me at least, I just find a mouse/keyboard a lot faster. Which, in a game which has no sense of reality at all, is what you need. Gotta be fast.


    Just wondering about the importance of a console version... after all, it took AGES for Half Life to get to consoles (With only a reasonable success, if I remember right). I understand that X-Box owners will be chuffed to bits. But I'm not sure if it's THAT important to get it out around the same time as the PC version.


    Could argue against it, but I'd say the same for Doom 3. It's not that I don't think they'll end up bad on consoles. Far from it - X-Box can handle these games I'm sure. I guess I can't help but wonder if by releasing both PC and console versions, they might be trying to capture too big a slice of the market too quickly, because it'll all peter out eventually...
  • Lutz #55 8 years ago

    Yes it is. What ever makes you happy, play with that.
  • Lutz #56 8 years ago

    Why do you have to be fast?
  • UncleLou #57 8 years ago

    UL: Thanks! But it's true. I've yet to see PC AI that goes beyond either "Charge and shoot" or "Stand still and shoot".

    While Halo is the common AI standard for console games. :p

    Apart from the fact that I never understood what all the fuss about the Halo AI is all about (though I love the game, mind), it just shows that you never play any PC games. Fair enough, but be a bit cautious with sweeping generalisations then, even if you use a disclaimer.

    Besides, I doubt Bungie thought "oh, it's an Xbox exclusive suddenly, now let's improve the AI". ;-)
  • savant #58 8 years ago

    Jeez, Louise. The story is about Half Life 2 specs, so shut up arguing about joypad vs. mouse and keyboard. Everyone's expressed their opinions already, so leave it be for Chrissakes.
  • Lutz #59 8 years ago

    While Halo is the common AI standard for console games. :p

    Apart from the fact that I never understood what all the fuss about the Halo AI is all about


    If it's not already there it should be. It's the best console AI available. And why do you not understand the fuss? Watching enemies regroup, hide, use terrain to hide behind, mass charge when they outnumber you, pounce all at once from all sides when you walk into a trap...

    it just shows that you never play any PC games.

    Oh I do, that's what I'm saying. With the exception of the latest FPSs I've not seen any decent AI in PC games. If there is some out there please point me in the direction of it and I'll have a ganders.
  • stry #60 8 years ago

    Absolutely lovely! My Certino laptop with a r9000 isn't going to die under the pressure of HL2.
  • UncleLou #61 8 years ago

    Watching enemies regroup, hide, use terrain to hide behind, mass charge when they outnumber you, pounce all at once from all sides when you walk into a trap...

    I thought we were discussing Halo, not Half-Life, Vietcong and Far Cry! ;-)
  • rygel #62 8 years ago

    If you want realism go play painball. Or join the army. Maybe you'll find out about another wholly unrealistic aspect of games - getting shot.

    Lutz: Yes, been there done that, very fun it is too. Your point?


    You got shot? You found it fun?!
  • Lutz #63 8 years ago

    UL: Half life?! You kidding? ;)
    FarCry I do have to try out though. :)

    rygel: Yeah, with paintballs. It's part of teh experience. They dont' hurt that much, and obviously there's no head shots.
  • UncleLou #64 8 years ago

    UL: Half life?! You kidding? ;)

    Heh, we've had this discussion before. Impressed me more than anything I ever saw in Halo, but we just have to agree to disagree here. :-) I'll stress it again: I am not your typical Halo hater, I really loved the game, but the AI, after all I heard about it, was disappointing, to put it mildy.
  • Lutz #65 8 years ago

    That's fair enough then UL. I have teh same view point on Half Life, 'twas nothing special.
  • Reaper2K3 #66 8 years ago

    Recommended is a bit vague, and what about the requirments of the mods that are due to be released officially with it. I take it that these requirments are just the very basic without ALL of the trimmings.
  • Lutz #67 8 years ago

    True, the recommended specs for X2 are TBH a bit of a joke.
  • urizen #68 8 years ago

    Lutz, btw, I've been meaning to thank you for your top 'use the arrow to drive' Halo warthog tip...sorted!
  • Lutz #69 8 years ago

  • Pirotic #70 8 years ago

    the leaked alpha was unoptimized with alot of debug code left in, so its not much of a surprise that the final specs would be lower.

    having said that, i think the minimum is a little over optimistic - we shall we.
  • Nause #71 8 years ago

    Cool well hopefully that means it is finally time for hl2 gaming :p
    Edited by 1 at 12/07/04 @ 20:17
  • Nause #72 8 years ago

    Btw, you could say it's poor coding on gearbox side but halo for the pc required a processor of almost triple of that in the xbox and by far a much better graphics card. So I wouldn't count the xbox out just yet.
  • medulla oblongata #73 8 years ago

    It's just the resolution on the xbox version that wil be worrying.
  • bunglebonce #74 8 years ago

    And lack of AA&AF. They make a game look so much better, I couldn't believe it when I installed my 9800pro. My ti4800 couldn't handle AA & AF at all, so I didn't know what I was missing out on. No jaggies anywhere.

    I'm on a 2200+, I wonder if i can squeeze some more out of it. It should run fine on that anyway.
  • bunglebonce #75 8 years ago

    DeadlyFire, the low virtual memory will be a lack of hard-drive space to act as memory when it's needed.
  • DrZaius #76 8 years ago

    not sure if this has been said.. but a few people here fail to realise that the joypad mioght seem easy because there is a little thing called AUTO AIM to help console players hit their targets. They even implemented this with Halflife 1 on the ps2.

    As for as accruacy of the mouse. The crosshair does not represent EXACTLY where your bullet will go, the crosshair represents the "general direction" you are going to hit. This is how FPS are meant to be played because the "realism" factor or inaccuracy is embedded into the mouse aiming system.


    /edit.. doh, someone beat me to it
    Edited by 1 at 13/07/04 @ 03:35
  • Lutz #77 8 years ago

    Whoa! Someone can't accept that not everyone likes playing with their toys the same way! Ha!
  • Errol #78 8 years ago

  • Lutz #79 8 years ago

    Wow... you like, totally owned... *AHEM* "Pwned" me there.
    I'm sooo gonna stop typing here. I mean, there's no point is there? I'll just be "pwned" by this guy.

    Like, totally.
  • Lutz #80 8 years ago

    Why frod you little bastard, how can you say that Shitz is nothing short of the shining light of gaming wisdom? ;)
  • Lutz #81 8 years ago

  • BravoGolf #82 8 years ago

    Need....more....Ram!
  • bunglebonce #83 8 years ago

    Shitz, I don't think anyone'll take you seriously with flaming like that.
  • UncleLou #84 8 years ago

    Excellent idea, Jamie, and it would only cost 5.000,- quid, and you'd need a new one in 3 months because it wouldn't be compatible with new games.

    You know, competition isn't only bad for consumers...

    ;-)
  • Aga #85 8 years ago

    Only 112 comments on this thread. I think this game will sink in the charts!
  • Tweakmonkey #86 8 years ago

    "Shitz, you fucking braindead knobend, can't you get it into your head that some people prefer different things to yourself? Or are you so far up your own arse that you think everyone should be like you?"

    This is ironic considering the number of posts you and Lutz made trying to ram your opinion down our throats. Are you really serious about this joypad stuff or are you just Xbox/Halo fanboys?
  • Lutz #87 8 years ago

    Tweakmonkey/Shitz: AT no point were we trying to ram down your throats that joypads were better. We was stating our opinion that WE think it is.

    You think m/kb is better, fair enough. We don't.
    We think joypads make a better, more realistic game. You don't. Fair enough.

    If you can't live with the fact that other people have a differing opinion* to that of your own then I suggest you take your arrogant cocky attitude and shove it a few millimetres further up your own arse, if there's any room left.

    *Opinion incidently that has been backed up as to WHY this opinion exists. Not the flaming, m/kb fanboism approach of yourself.

    Also look at my second post. See that three letters at the end? IMO? UNDERSTAND WHAT THEY MEAN.
  • WoodenSpoon #88 8 years ago

    It always amazes me that people can argue over something so pathetic.
  • Tweakmonkey #89 8 years ago

    "Tweakmonkey/Shitz: AT no point were we trying to ram down your throats that joypads were better. We was stating our opinion that WE think it is."

    Lutz, your opinion was not just stated matter of factly as you suggest, but was done in a condescending way, which considering you are in the absolute minority in your opinion is extremely stupid. The sooner you get off your moral high horse and shut up about 'realism' the better.

    /edit minority for majority ;-)
    Edited by 1 at 14/07/04 @ 17:55
  • Lutz #90 8 years ago

    Bollocks!
    I'm simply attacking statements made by people believing that they are the same for everyone!
    For example:

    Surely the point is to have a fun game unfettered by being unable to control your character in the way you want. If a controller or control system ever limits you, it has failed.

    Which is fare enough, but very arrogantly suggesting that the joypad limits everyone. It doesn't limit me.

    Hence:

    But the joypads DON'T restrict my movement at all, I can control a console FPS character EXACTLY how I want to. I can do pin-point accuracy, I can do circular or ecliptic strafing, I can sneak, wall hug, whatever.
  • Lutz #91 8 years ago

    yeah sure at times you will have to aim up and down and you do... but you dont wanna have to shift aiming up and down all the time...

    Erm... why not? Not hard to do...
  • Lutz #92 8 years ago

    Wow, your own conceitedness is staggering.

    Tell me, do you suffer from whiplash much?
    Edited by 1 at 14/07/04 @ 22:03
  • Lutz #93 8 years ago

    See? This person understands. :)

    You like m/kb. I like joypad. Can't you just leave it at that?
  • Lutz #94 8 years ago

    Dunno, I've never had one either. Joypads I like though. :)
  • Lutz #95 8 years ago

    /doesn't knwo what he's let himself in for
  • westernmusic #96 8 years ago

  • westernmusic #97 8 years ago

    wait.. you responded with a response that say you responded somewhere else?! aaaaghh..
  • bunglebonce #98 8 years ago

    This still going on?
  • westernmusic #99 8 years ago

    No. We closed. Please respect our visiting hours and come back tomorrow. Good night!
  • westernmusic #100 8 years ago

    It's over, frod. We had to take that guy Shitz out the back and shoot his hands off. Yep.. definitely over.
  • Lutz #101 8 years ago

    No Shitz, I don't accept them, I just don't see the point of talking to a jumped up little ... who is unable to see past the end of his own opinion lest he have to accept that not everyone agrees with him, and thusly having to deal with the massive insecurities in his own little insignificant life. ESPECIALLY when all the counter arguments/points to said points is already here, in other posts, made well before you even decided to stick your cocky little head in here.

    I do award you for giving me the biggest laugh I've had all year though. It still amazes me that there are people out there like yourself with minds that are so closed they can't accept anything accept there own opinion.

    You do know the world isn't flat don't you?

    Just checking.
    Edited by 1 at 16/07/04 @ 12:16
  • Lutz #102 8 years ago

    Linky no worky for me. :(
  • westernmusic #103 8 years ago

    I think I'm beginning to agree with this guy. I do feel a lot less realistic when playing with a joypad. Almost translucent! WAH!!
  • Lutz #104 8 years ago

    Yes, fair enough. But do you think that's teh only way that the situation can be achived?
  • westernmusic #105 8 years ago

    "Yes, fair enough. But do you think that's teh only way that the situation can be achived?"

    I'm fading away into obscurity here. I need my keyboard and mouse combo back! It's the only way I will ever be whole again! Really!!
  • westernmusic #106 8 years ago

    I hear you don't get fat so fast from fruit, but I can't guarantee it. Chocass.
  • westernmusic #107 8 years ago

    A joypad is a large bar of chocolate.
    I hear cream is good for that 'diet' aswell.
  • Lutz #108 8 years ago

    Hey! Bellwipe! Look at what I wrote:

    "Grom: Have you ever actually fired a real gun? If so you'll understand how un-realistic a m/kb actually is. "

    NOW equate that into what you've just said.

    Did I, at any point, say that using a joypad was like firing a gun? No.

    Go to univerity? I suggest you learn how to fucking read.

    And if you can move your head like you move in a m/kb FPS then you've got parkinsons disease. Eyes maybe, head no.

    What a wanker...
  • Lutz #109 8 years ago

    Also with a joypad we have two, yes two, not one, analogue controls. With a keyboard your forwards and backwards directions are fixed speeds. Oh you have a "run" function do you? Ok, so you have 2 speeds.

    Now, how realistic is that?
  • Aga #110 8 years ago

    Joypad is very good for games like X-Wing and NHL mind you
  • binky #111 8 years ago

    i find fingers and thumbs very good for playing games
  • Psi #112 8 years ago

    this thred is further proof that when released hl2 will attract arseholes at such a rate that steamupdate will become self aware take over the world and proclame gabe newall as lord fat arse of the universe

    lets face it gabe lies, misinforms and seems to have a hidden agenda. he'd make a fantastic world leader

    you two pricks shut the fuck up, realise your arguing about interface devices and give yourself a slap for being so bloody pathetic
  • Lutz #113 8 years ago

    And talking utter bollocks about steam taking over the world isn't pathetic?

    Wow.
  • otto #114 8 years ago

    OK, may be a bit controversial, but I've gone all moderator and tried to lower the temperature a bit. I've sanitised a few of Shitz's comments, and deleted another where frankly sanitisation wouldn't have left anything. I also edited a bit of namecalling in other posts. I know it's quite fun to have a flamewar and stuff but Shitz's comments were well out of line with the comments guidelines. Present your arguments, people, but respect other people's opinions. Shitz, would you behave like that to another gamer face to face?
  • pjmaybe #115 8 years ago

    One thing's clear from this thread - I won't be going ANYWHERE NEAR HL2 / CS2 online. Not if the online servers are populated by even bigger arseholes than the BF ones attract...

    Peej
  • Reaper2K3 #116 8 years ago

    not all hardcore gamers just the minority who have some mission that they must be right. Talk about being smallminded. A game is fun or it's not it's really that simple most of the time.
  • Tweakmonkey #117 8 years ago

    Otto - you moderated this thread? Why? What guidelines? Again - why?
  • andyk #118 8 years ago

    what about steering wheels? Nah, just kidding.

    I take Peej's point though - but I think you may be biting your nose off to spite your face. For every 9 so so games of BF you get 1 great game - and that is what makes me come back for more. I like gamespy as it is good at remembering which servers I have played on - i tend to find a couple (minus the dicks) that I like and stick to them and generally avoid the problem. I don't think it will be a massive problem for me with HL2 either.
  • otto #119 8 years ago

    Tweakmonkey - these guidelines - and specifically this bit:

    "Obviously conversations can get heated on the forum (games are a serious business, after all), but we'd ask users to hold back from personal insults. Respond to the post, don't attack the poster."
  • Dynamize #120 8 years ago

    Seeing specs like these make:
    My XP1700+ 1.47gHz weep, and fetch the ritual disemboweling blade.
    My GeforceFX 5600 Shift uneasily from foot to foot, offering a belated solitary thumb up and a sickly grin.
    My 512mb DDR RAM grin and bare it.
    My 40gb HDD grumble about the cost of real estate.
    Me search Komplett, then the sofa for a spare £500
  • pylon #121 8 years ago

  • Khab #122 8 years ago

  • #123 8 years ago

    I like this guy. Shitz, you should register and join us on the forum!
  • Tweakmonkey #124 8 years ago

  • Lutz #125 8 years ago

    I "heart" you.

    Please. Let me adopt you as my very own.
  • WoodenSpoon #126 8 years ago

    You really should join the forum.

    We need some conversation.
  • Tiger_Walts #127 8 years ago

  • safetyboy #128 8 years ago

    dancemat is my prefered control type, all this m/kb and joypad nonsense.

    that was a great (th)read, I read every message, shitz and otto should team up! Those censored messages are hilarious.
  • Tweakmonkey #129 8 years ago

    here's my opinion: i don't like moderators. ok, you can delete unwanted posts about kiddie porn, but why delete and edit posts in a perfectly entertaining and harmless thread about games? yes ok, you have guidelines, but really was that necessary? or does exercising your power make you feel powerful? i don't like being nannied. if i found this thread offensive then i would choose to stop reading it. note the word "choose" - this means i am able to decide which threads are suitable for *myself*. this does not mean you decide for me.
  • otto #130 8 years ago

    Because there are guidelines, and these were broken, and not just a widdle bit, but fairly comprehensively. Some tosser arrives out of the blue and starts swearing at other posters and abusing them in a most offensive way. Also in a borderline amusing way, but that's not the point. If I let shit like that go I wouldn't be doing my "job". Shitz may be unintentionally funny but the serious points he's making are being lost because of the way in which he's making them. Rather than delete it all I've just excised the abusive stuff. You don't like it? You know what you can do.
  • Lutz #131 8 years ago

    If that PC cost you $5,000 then you've been ripped off. Although I've only got a 9800pro, not an XT, mine cost about £1,300 in total.

    Saying that I still can't run X2 with all the bells on. I honestly doubt any machine at the moment can, not even the 6800 and the x800xt with a P4 3.4 ghz.
  • Lutz #132 8 years ago

    /adds fuel to fire.

    This was a clear and lengthy post which demonstrated that Lutz HAD argued (his deceitful, whining protestations notwithstanding) that a joypad played more like a gun than a mouse and keyboard.

    No I didn't, I said that m/kb wasn't like firing a gun. I never said the joypad was, you readinto something and assumed thatbecause I'd dismissed "A" that I meant "B".

    Heh...
  • Tiger_Walts #133 8 years ago

    We'd only click on 'ignore poster' the moment you joined anyway.
  • Lutz #134 8 years ago

    Erm, comparred to real life.
    Muppet.
  • andyk #135 8 years ago

    I have just read on gamespot that VU have been getting reports of aggressive behaviour between gamers regarding the release of the half-life 2 specs. Apparently it is part of a bigger plan by VU to run an actual half-life simulator that began with secret code embedded in the first half-life. Susceptible gamers are popping up on the VU radar all over the world. Lutz (and another of his choosing) has been named as one of the first gamers to play the simulator at the JPL labs in New Mexico. Check out www.half-life.coc/simulator.ass for more details.
  • otto #136 8 years ago

    disc - I dunno - because it's fun? But yeah, in this particular instance, you're probably right.
  • Lutz #137 8 years ago

    A Half Life 2 simulator? Why would I want to? I want to be entertained ...

    /runs
  • Lutz #138 8 years ago

  • Lutz #139 8 years ago

    I'm not, I'm sick of m/kb players thinking that using a m/kb is realistic. If I wanted realism I'd do paintballing or something.

    Playing games is not realistic. They have a certain degree of realism yes, nothing more. And IMO m/kb is about as far from realistic as you can get, it's piss all like using real weaponry. It's nothing like walking around, and you have a poor degree of control in doing so cos the keyboard is crap.

    If you think otherwise you REALLY need to get out more. Like,
    SERIOUSLY.

    This doesn't mean joypads are realistic either, however they make, IMO, a better gaming experience, and I can walk properly using one of them, not using 1 of 2 speed settings.

    *yawn*
  • Stevas mkII #140 8 years ago

    Dunno bout anyone else, but some of the moderator edits have possibly made this thread even more hilarious.

    "Learn to accept that, you amiable gentleman."

    Genius. Oh, and:

    "this is like a friggin episode of Seinfeld...A BLOG ABOUT NOTHING... "

    Nice one. Thanks chaps. Made my morning. Join the forum, Shitz. I, for one, wouldn't have you on ignore (but then I never use ignore, so that isn't saying much).
  • otto #141 8 years ago

    Stevas:

    "this is like a friggin episode of Seinfeld...A BLOG ABOUT NOTHING... "


    Er - that wasn't me! :D
  • Stevas mkII #142 8 years ago

    Yeah, I know otto. I didn't mean to say it was. I just threw that in cos it hit the thread right on the nail. Or something.
  • otto #143 8 years ago

    Er, oh. Right. Yeah. You're right!
  • Stevas mkII #144 8 years ago

    I'm always right, otto. Have a word with yourself, eh?
    Sheesh.
  • Lutz #145 8 years ago

    "unrealistic" games like Quake 3 should be made, however they are precursors to bigger and better games, games that are more "real."

    And I said using a joypads makes it FEEL more realistic, I never said that it MADE it realistic. Big difference.

    The "feel" of the game is increased, as the atmosphere is better with a joypad IMO.
    Edited by 1 at 20/07/04 @ 11:26
  • Lutz #146 8 years ago

    Are they? Please, do show...

    And no, they won't necessarily be better, however they would be "do-able".

    Without the current and previos crop of FPSs then the stuff in the future wouldn't exist.
    If they're taken far enough then they have the potential to become very realistic indeed. That doesn't mean the game is going to be better though, that depends on the developer.
  • Lutz #147 8 years ago

    Or...

    All other things being equal, the more realistic a game gets, the better it is as a game.

    This is the world of "Lutz".


    *Sigh*

    Again, you're making things up, reading words that don't exist.

    You should have gone to specsavers.

    A game *may* become better the more realistic it is and I think it would do, although it may not do, it all depends on how well the game is actually made...
  • otto #148 8 years ago

    Are you lot still here??

    o_O
  • Lutz #149 8 years ago

    LOL!

    /hands over adictionary

    Go look up some words.
  • Lutz #150 8 years ago

    ALL OTHER THINGS BEING EQUAL

    Which means fuck all considering that a good 90% of games released are crap. So all things being equal, the next gen of FPs will be realistci and crap.

    Nice.
  • Lutz #151 8 years ago

    YOU MASTER DEBATER YOU.
    LOL! :)

    /applies bandage to wrist.
  • otto #152 8 years ago

    If "Shitz" is like this in real life then surely he's on the verge of a massive stroke?

    So you should probably keep going.
  • Lutz #153 8 years ago

    No probs, I can keep this up easily.

    Hell, maybe I'll start to write with my keyboard in a minute to speed things up, rather than use my joypad.


    Edit: Maybe I really should, I'm missing words out now...
    Edited by 1 at 20/07/04 @ 11:50
  • Lutz #154 8 years ago

    I'm off.

    Thank FUCK for that. I never thought you'd take the hint.
  • Lutz #155 8 years ago

    OK. I'll tell you why I'm behaving like this.... The truth is my mother has been mixing my ribena too strong for the last few days.

    Take some Retalin. Or whatever it's called.
    Edited by 1 at 20/07/04 @ 11:57
  • andyk #156 8 years ago

  • UncleLou #157 8 years ago

    Wow, is this still going on? Why does it bother you so much that Lutz has a different opinion? I completely disagree with right about everything Lutz has said in this thread, and vice versa. So what?

    If I'd abuse people who have different opinions than me I'd have a full-time job walking thorugh the city and hurling abuse at probably 80% of the population.
    Edited by 1 at 20/07/04 @ 11:59
  • tumbleweed #158 8 years ago

    Shitz,

    Perhaps you should switch to Sunny D.
  • Tiger_Walts #159 8 years ago

  • safetyboy #160 8 years ago

    well, has this thread beat driver3 yet?, if not lets keep it goin' driver 3 does'nt deserve any kind of number one.

    skimming over the thread again I noticed that there was an evil presence at work, it was all started by disc!!!!

    ALL BOW DOWN TO EVIL DISC!!!!!

    quote disc 12-Jul-04 10:32:17
    "real fps-gamers know one thing and that is : you dont play fps-games with a joypad..."

    sorry mate; )

    yeah otto, you may have opened up a bit of a can of worms with censoring some of shitz's posts, but like you stated personal attacks are against forum rules so I got no probs with it.

    It's not really a freedom of speech issue IMO.
    Edited by 1 at 20/07/04 @ 20:27
  • Tweakmonkey #161 8 years ago

    Full marks to Lutz for persevering this thread. He was torn to shreds quite early on but through shear obstinance, back-tracking and some moderating he made it to the end to appear as victor. Bravo.

    And as for Shitz - his comments were always incisive, insulting and downright funny. Pity they got edited. I hope he registers.

    The two of you should comment on threads more often. Most enjoyable thread here in a while :-P
  • Lutz #162 8 years ago

  • Psi #163 8 years ago

    do you think you can rude otto! /disregard funny man

    /lick!