Half-Life 2 specs revealed
See whether your PC is up to running Valve's long-awaited FPS opus...
Valve boss Gabe Newell has revealed the hardware requirements for Half-Life 2, ahead of the game's expected late summer release.
Taking time out to post on HL2Fallout's forums last week, Newell said that the minimum spec would be a 1.2GHz powered PC with 256MB RAM, Win 98/ME/2000/XP and a DirectX 7 compatible graphics card.
But for those who want to see the game running in all its glory, be prepared to spec up to around a 2.4 GHz machine, with 512MB RAM, Windows 2000/XP and a DirectX 9 capable graphics card.
This will come as a relief to many PC gamers used to games requiring specs well out of reach, although in this case the graphics card will be the key component to consider when getting your machine back in shape. Our machine hasn't seen a great deal of gaming action so far this year, but we're happy to report it's fighting fit and ready for a slew of hi spec FPSs to finally make use of its expensive innards.
Reflecting for a moment on the minimum specs, it makes you wonder what kind of compromises the Xbox version of Half-Life 2 will have to endure, given that the big black box houses a quarter of the RAM (shared between the system and the graphics at that), and a 50 per cent less powerful processor....
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Comments (160) Latest comment 8 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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/jumps up and down with radeon98xt
im excited again. hurry up and be released dammit!!
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Dunno. Probably not.
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Peej
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edit: 'fine' means above 40fps at all times in 1024x768. It wasn't my PC so I didn't try it with AA on though.
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As for X-Box compromises... wouldn't it make sense to hold out for 6-12 months? And wait for the Xenon/NeXt-Box/XB2/Whatever? Since that is meant to be due mid next year sometime?
Smaller screen and everything might help the X-Box as is, but I'm not exactly 100% on how important an X-Box version is... most of us will no doubt get the PC version anyway, surely?
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Frod: Hear hear. M/KB is VERY unrealistic IMO.
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The XB version of HL2 probably won't be that badly cut down, if the E3 footage of Doom 3 is anything to go by then it should be alright.
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I agree when you say the difficulty should come from the game itself, but with m/kb you add in a VERY large dose of un-realism, making it harder to get better AI.
The controls of joypads, and the subsequent tougher aiming, add in something that m/kb cannot, a simulation of air/wind resistance.
Besides, you can be very friggin accurate with a joypad too once you allow for momentum, yet another thing totally missing from PC FPSs.
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It's much more rewarding, IMO, to outsmart the enemy with tactics, than to fill each one with a bullet in the skull.
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And the control method shouldn't have any influence on the AI programming, only on hitpoints (enemies and character) and the enemies' aiming.
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No, but with any FPS I'd say the AI needs to be as good a shot as the human. Meaning in PC terms you've got an AI with pinpoint accuracy and on the xbox/PS2/GC you've got an AI who's shooting is a bit "fuzzy". The tactics the AI will use on the PC then will inevitably be "shoot to kill" where as on the console the AI will have to THINK.
Having played PC FPSs I've not seen any decent AI TBH (Although I've not played the latest crop of releases admittedly, but I see no reason to given previous efforts) however in Halo I've seen tactics from the AI that is superior to some of the people I've played at LANs etc (Yes, Peej. 9 seconds. I'm looking at YOU sir.
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I think I've seen it all now...
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Joypads are DEFINATLY more enjoyable though. Momentum, smoothness, analogue, vibrations... all these things you just don't get with a m/kb
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Froce Feedback is great, but vibration....
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You have a maximum (and sometimes constant) turning speed, and that just doesn't make any sense. It's enough to be fighting enemies with 2 impaired senses only (seeing and hearing), and I can't be constantly turning my head around?
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GF4s are pretty mucha GF2 with more memory.
With X2 I was getting 16 FPS with the GF4. I get 80 FPS with my radeon 9800pro.
I thought you had a pro too?
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You're thinking of the GF4mx. The GF4 TI cards were an improvement on the GF3s.
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Of course, forgot about the Ti cards. My bad.
I did indeed have the MX card.
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I have used a mouse, but how can you say it's smooth and analogue? Analogue left and right yes, but the forward just isn't to me. At all. And the whole twitchy feeling just doesn't feel right in the slightest.
Saying this I do have the demo of FarCry to play. I'll see if that's any better.
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I'm talking only of FPS's of course; football, racing, platform, fighting - all better on gamepad.
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PC AI is simply hit, kill. At least in my experience.
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What do you mean about 'forwards' on the mouse, do you mean mouse look, ie looking up and down as you move forwards and backwards, or are you talking about actually moving your character with the mouse? I don't think anyone would agree that's a good idea, which is why most people use the keyboard to move the character and the mouse to look around. The correct tool for the job
The keyboard is old and a poor concept for a game controller, but it works. Playing any game on the keyboard you have fingertip access to about 15-20 keys and slightly less easy access to another 80 or so.
Every controller type has its place.
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/hands Lutz "generalisation of the day" award
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You can't turn, but you can turn your head and arm and shoot. If you don't please never join the military
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Or where you can swim underwater with all your clothes on while carrying a gun, or be able to reload any type of gun you care to, or hack into a computer system, or pick a lock, or climb up a load of walls without losing your breath...
...because you can't do those in real life either! Oh no! The game is ruined! I did something unrealistic! Damn that seductive and sinful escapism!
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But the joypads DON'T restrict my movement at all, I can control a console FPS character EXACTLY how I want to. I can do pin-point accuracy, I can do circular or ecliptic strafing, I can sneak, wall hug, whatever.
Taking FPSs for consoles and PCs together I can play both. I can play with m/kb and joypads. However the joypad "feels" more real. I fell like I'm actually there, whilst with a PC FPS I feel like I'm a floating gun.
I meant forwards on the keyboard BTW, as in moving.
UL: Thanks! But it's true. I've yet to see PC AI that goes beyond either "Charge and shoot" or "Stand still and shoot".
Subquest: Yes, make the AI tougher to beat by all means, but that SHOULDN'T be done by making the AI have pinpoint accuracy. It should be doen by making the AI outsmart you. I can get maximum player performance out of a joypad, much more so than a m/kb cos it "feels" right. The m/kb makes me feel like I'm playing a game, the joypad makes me feel like I'm there. I seriously fail to see how a joypad is the limiting factor, when it's you that's using it and it's decent AI you're playing against. If you have to fight against the control of a joypad then it's not your cup of tea or you haven't practised enough.
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Or where you can swim underwater with all your clothes on while carrying a gun, or be able to reload any type of gun you care to, or hack into a computer system, or pick a lock, or climb up a load of walls without losing your breath...
Erm… to some degree I think that the inclusion of all of the above would make a game MUCH better...
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Story and physics, two separate things, not to be confused.
If you want realism go play painball. Or join the army. Maybe you'll find out about another wholly unrealistic aspect of games - getting shot.
Yes, been there done that, very fun it is too. Your point?
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Are they? They often go very much hand in hand... Ever played a racing game with shite physics? Not very enjoyable IMO...
I thought that was pretty clear, but obviously not. Games aren't realistic.
True, but there's somethings that can easily be encorporated into games to make them more so. With the exception of physically doing anything to you there's nothing that shouldn't be "do-able" in a game.
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I also agree with you about the AI - I too want it to be smarter, not more accurate - that would just be frustrating.
It just horses for courses as regards the kb/mouse vs. gampad thing. I just prefer the mouse. Imagine writing your name in Paint using a thumb-pad as opposed to a mouse. A ridiculous example of course, but I'm just trying to convey what small evidence I base my argument on as regards control.
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However for the sheer enjoyment level I find the joypad much better and can be more than accurate enough.
In all honesty, is it fun getting a 100% hit rating? I like to miss every now and then, watch as the little swine I've missed clocks onto the fact there's a sniper on him and dives for cover.
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Takes a bit more to out-think and out-smart your enemy.
Think of chess, with guns.
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And yes, HL2 is an FPS, I was showing you an example of what I meant.
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Just wondering about the importance of a console version... after all, it took AGES for Half Life to get to consoles (With only a reasonable success, if I remember right). I understand that X-Box owners will be chuffed to bits. But I'm not sure if it's THAT important to get it out around the same time as the PC version.
Could argue against it, but I'd say the same for Doom 3. It's not that I don't think they'll end up bad on consoles. Far from it - X-Box can handle these games I'm sure. I guess I can't help but wonder if by releasing both PC and console versions, they might be trying to capture too big a slice of the market too quickly, because it'll all peter out eventually...
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While Halo is the common AI standard for console games.
Apart from the fact that I never understood what all the fuss about the Halo AI is all about (though I love the game, mind), it just shows that you never play any PC games. Fair enough, but be a bit cautious with sweeping generalisations then, even if you use a disclaimer.
Besides, I doubt Bungie thought "oh, it's an Xbox exclusive suddenly, now let's improve the AI".
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Apart from the fact that I never understood what all the fuss about the Halo AI is all about
If it's not already there it should be. It's the best console AI available. And why do you not understand the fuss? Watching enemies regroup, hide, use terrain to hide behind, mass charge when they outnumber you, pounce all at once from all sides when you walk into a trap...
it just shows that you never play any PC games.
Oh I do, that's what I'm saying. With the exception of the latest FPSs I've not seen any decent AI in PC games. If there is some out there please point me in the direction of it and I'll have a ganders.
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I thought we were discussing Halo, not Half-Life, Vietcong and Far Cry!
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Lutz: Yes, been there done that, very fun it is too. Your point?
You got shot? You found it fun?!
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FarCry I do have to try out though.
rygel: Yeah, with paintballs. It's part of teh experience. They dont' hurt that much, and obviously there's no head shots.
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Heh, we've had this discussion before. Impressed me more than anything I ever saw in Halo, but we just have to agree to disagree here.
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having said that, i think the minimum is a little over optimistic - we shall we.
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I'm on a 2200+, I wonder if i can squeeze some more out of it. It should run fine on that anyway.
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As for as accruacy of the mouse. The crosshair does not represent EXACTLY where your bullet will go, the crosshair represents the "general direction" you are going to hit. This is how FPS are meant to be played because the "realism" factor or inaccuracy is embedded into the mouse aiming system.
/edit.. doh, someone beat me to it
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I'm sooo gonna stop typing here. I mean, there's no point is there? I'll just be "pwned" by this guy.
Like, totally.
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You know, competition isn't only bad for consumers...
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This is ironic considering the number of posts you and Lutz made trying to ram your opinion down our throats. Are you really serious about this joypad stuff or are you just Xbox/Halo fanboys?
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You think m/kb is better, fair enough. We don't.
We think joypads make a better, more realistic game. You don't. Fair enough.
If you can't live with the fact that other people have a differing opinion* to that of your own then I suggest you take your arrogant cocky attitude and shove it a few millimetres further up your own arse, if there's any room left.
*Opinion incidently that has been backed up as to WHY this opinion exists. Not the flaming, m/kb fanboism approach of yourself.
Also look at my second post. See that three letters at the end? IMO? UNDERSTAND WHAT THEY MEAN.
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Lutz, your opinion was not just stated matter of factly as you suggest, but was done in a condescending way, which considering you are in the absolute minority in your opinion is extremely stupid. The sooner you get off your moral high horse and shut up about 'realism' the better.
/edit minority for majority
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I'm simply attacking statements made by people believing that they are the same for everyone!
For example:
Surely the point is to have a fun game unfettered by being unable to control your character in the way you want. If a controller or control system ever limits you, it has failed.
Which is fare enough, but very arrogantly suggesting that the joypad limits everyone. It doesn't limit me.
Hence:
But the joypads DON'T restrict my movement at all, I can control a console FPS character EXACTLY how I want to. I can do pin-point accuracy, I can do circular or ecliptic strafing, I can sneak, wall hug, whatever.
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Erm... why not? Not hard to do...
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Tell me, do you suffer from whiplash much?
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You like m/kb. I like joypad. Can't you just leave it at that?
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I do award you for giving me the biggest laugh I've had all year though. It still amazes me that there are people out there like yourself with minds that are so closed they can't accept anything accept there own opinion.
You do know the world isn't flat don't you?
Just checking.
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I'm fading away into obscurity here. I need my keyboard and mouse combo back! It's the only way I will ever be whole again! Really!!
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I hear cream is good for that 'diet' aswell.
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"Grom: Have you ever actually fired a real gun? If so you'll understand how un-realistic a m/kb actually is. "
NOW equate that into what you've just said.
Did I, at any point, say that using a joypad was like firing a gun? No.
Go to univerity? I suggest you learn how to fucking read.
And if you can move your head like you move in a m/kb FPS then you've got parkinsons disease. Eyes maybe, head no.
What a wanker...
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Now, how realistic is that?
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lets face it gabe lies, misinforms and seems to have a hidden agenda. he'd make a fantastic world leader
you two pricks shut the fuck up, realise your arguing about interface devices and give yourself a slap for being so bloody pathetic
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Wow.
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Peej
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I take Peej's point though - but I think you may be biting your nose off to spite your face. For every 9 so so games of BF you get 1 great game - and that is what makes me come back for more. I like gamespy as it is good at remembering which servers I have played on - i tend to find a couple (minus the dicks) that I like and stick to them and generally avoid the problem. I don't think it will be a massive problem for me with HL2 either.
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"Obviously conversations can get heated on the forum (games are a serious business, after all), but we'd ask users to hold back from personal insults. Respond to the post, don't attack the poster."
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My XP1700+ 1.47gHz weep, and fetch the ritual disemboweling blade.
My GeforceFX 5600 Shift uneasily from foot to foot, offering a belated solitary thumb up and a sickly grin.
My 512mb DDR RAM grin and bare it.
My 40gb HDD grumble about the cost of real estate.
Me search Komplett, then the sofa for a spare £500
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Please. Let me adopt you as my very own.
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We need some conversation.
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that was a great (th)read, I read every message, shitz and otto should team up! Those censored messages are hilarious.
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Saying that I still can't run X2 with all the bells on. I honestly doubt any machine at the moment can, not even the 6800 and the x800xt with a P4 3.4 ghz.
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This was a clear and lengthy post which demonstrated that Lutz HAD argued (his deceitful, whining protestations notwithstanding) that a joypad played more like a gun than a mouse and keyboard.
No I didn't, I said that m/kb wasn't like firing a gun. I never said the joypad was, you readinto something and assumed thatbecause I'd dismissed "A" that I meant "B".
Heh...
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Muppet.
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/runs
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Playing games is not realistic. They have a certain degree of realism yes, nothing more. And IMO m/kb is about as far from realistic as you can get, it's piss all like using real weaponry. It's nothing like walking around, and you have a poor degree of control in doing so cos the keyboard is crap.
If you think otherwise you REALLY need to get out more. Like,
SERIOUSLY.
This doesn't mean joypads are realistic either, however they make, IMO, a better gaming experience, and I can walk properly using one of them, not using 1 of 2 speed settings.
*yawn*
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"Learn to accept that, you amiable gentleman."
Genius. Oh, and:
"this is like a friggin episode of Seinfeld...A BLOG ABOUT NOTHING... "
Nice one. Thanks chaps. Made my morning. Join the forum, Shitz. I, for one, wouldn't have you on ignore (but then I never use ignore, so that isn't saying much).
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"this is like a friggin episode of Seinfeld...A BLOG ABOUT NOTHING... "
Er - that wasn't me!
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Sheesh.
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And I said using a joypads makes it FEEL more realistic, I never said that it MADE it realistic. Big difference.
The "feel" of the game is increased, as the atmosphere is better with a joypad IMO.
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And no, they won't necessarily be better, however they would be "do-able".
Without the current and previos crop of FPSs then the stuff in the future wouldn't exist.
If they're taken far enough then they have the potential to become very realistic indeed. That doesn't mean the game is going to be better though, that depends on the developer.
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All other things being equal, the more realistic a game gets, the better it is as a game.
This is the world of "Lutz".
*Sigh*
Again, you're making things up, reading words that don't exist.
You should have gone to specsavers.
A game *may* become better the more realistic it is and I think it would do, although it may not do, it all depends on how well the game is actually made...
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o_O
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/hands over adictionary
Go look up some words.
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Which means fuck all considering that a good 90% of games released are crap. So all things being equal, the next gen of FPs will be realistci and crap.
Nice.
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LOL!
/applies bandage to wrist.
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So you should probably keep going.
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Hell, maybe I'll start to write with my keyboard in a minute to speed things up, rather than use my joypad.
Edit: Maybe I really should, I'm missing words out now...
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Thank FUCK for that. I never thought you'd take the hint.
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Take some Retalin. Or whatever it's called.
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If I'd abuse people who have different opinions than me I'd have a full-time job walking thorugh the city and hurling abuse at probably 80% of the population.
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Perhaps you should switch to Sunny D.
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skimming over the thread again I noticed that there was an evil presence at work, it was all started by disc!!!!
ALL BOW DOWN TO EVIL DISC!!!!!
quote disc 12-Jul-04 10:32:17
"real fps-gamers know one thing and that is : you dont play fps-games with a joypad..."
sorry mate; )
yeah otto, you may have opened up a bit of a can of worms with censoring some of shitz's posts, but like you stated personal attacks are against forum rules so I got no probs with it.
It's not really a freedom of speech issue IMO.
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And as for Shitz - his comments were always incisive, insulting and downright funny. Pity they got edited. I hope he registers.
The two of you should comment on threads more often. Most enjoyable thread here in a while
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/lick!