Duke Nukem details

Just a few, mind.

Whatever your feelings on Duke Nukem Forever, the sequel to classic first-person shooter Duke Nukem 3D, which came out a new Doom, a couple of Quakes and two goalpost-shifting Half-Lives ago, it's still interesting to hear how the game's progressing.

So it was nice to see George Broussard, CEO of developer 3D Realms, popping up on a forum thread recently to clarify a few details.

Most interestingly, given the recent advances made by the likes of Max Payne 2 and Half-Life 2 and DN3D's own relative strength in this area, was Broussard's revelation that, in terms of the level of interactivity, "you can play with everything". DNF will be making use of Meqon physics tech, which looked very impressive at this year's Game Developers Conference.

The full game will apparently feature 15 enemy types, more than one boss fight (including the implied return, DN3D fans, of Battlelord), while the team is hoping to find time to explore some wacky weapon ideas before the game reaches completion, with most of the current base set of weapons already complete.

As for when the game will launch... Well, presumably the 3D Realms forum regulars know better than to ask, but we heard talk of it appearing at next year's Electronic Entertainment Expo. Who knows?

Comments (37) Latest comment 7 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • drumbaby #1 7 years ago

    And indeed who CARES?
  • terminalterror #2 7 years ago

    Better time comparison is NASA commisioning, designing, building, landing and successfully completing its mission of sending 2 rovers to Mars since the game was announced.
  • Squig #3 7 years ago

  • Universal_Hamster #4 7 years ago

    Wouldnt it be cool if there was some sort of gun, right, that you can pick up stuff and chuck it about with? Wouldnt that be great?
    *Fingers crossed*
  • absolutezero #5 7 years ago

    A whole 15 different enemy types?

    Jesus Christ thats something worth shouting about.
  • Lothar Hex #6 7 years ago

    WHO THE BLOODY HELL CARES ABOUT DUKE NUKEN ANYMORE? By the time this game comes out most of this generation will be dead.
  • Universal_Hamster #7 7 years ago

    I personally plan to play Duke Nukem Forever at my funeral.
  • Furbs #8 7 years ago

    This is gonna be the first next-next-gen title.
  • darkmistx #9 7 years ago

    More like next-next-next-next gen title.
  • Negotiator #10 7 years ago

    This has got PS3 written all over it.
  • absolutezero #11 7 years ago

    No, I think you'll find thats "shit" thats written all over it.
  • ali-uk #12 7 years ago

    I have to admit I was hoping for a little more than this...possibly a render?
  • Tyronne #13 7 years ago

    It sure it has great features that will be inspired from other titles and then just as someone else releases some other game engine that has just extra fluffy dice then they will ditch all they have already and start from scratch ,until they can implement great features that will be inspired from other titles and then just as someone else releases some other game engine that has just extra fluffy dice then they will ditch all they have already and start from scratch until they can implement great features that will be inspired from other titles and then just as someone else releases some other game engine that has just extra fluffy dice then they will ditch all they have already and start from scratch until they can implement great features that will be inspired from other titles and then just as someone else releases some other game engine that has just extra fluffy dice then they will ditch all they have already and start from scratch until they can implement great features that will be inspired from other titles and then just as someone else releases some other game engine that has just extra fluffy dice then they will ditch all they have already and start from scratch until they can implement great features that will be inspired from other titles and then just as someone else releases some other game engine that has just extra fluffy dice then they will ditch all they have already and start from scratch.....stop me if you have heard this before over the comical length of time this has been cobbled together.
  • subtlesnake #14 7 years ago

    Actually they've only switched game engines once.

    Anyway, this is just a status report. They're working on adding in more enemies, according to George.
  • L0cky #15 7 years ago

    ' Better time comparison is NASA commisioning, designing,
    building, landing and successfully completing its mission of
    sending 2 rovers to Mars since the game was announced.'

    Which is always stated at the mere mention of DNF and is getting tiresome as a joke.

    I agree with everyone else: who cares?

    The day they give out a full preview and announce a date I might be interested.
  • Genome #16 7 years ago

    There will be Broussard fanboys here in a few hours. I predict it. They swarm around him, defending him at all times. We have to destroy the leader to wipe out the pack!
  • Tyronne #17 7 years ago

    Its like sharks sniffing blood in the water, no sooner is DNF mentioned than alarm bells go off and the fanboys come out to see if they can face comment by simply saying it will be the best game ever because they read it somewhere.
  • otto #18 7 years ago

    It's a year with a '0' in it, must be time for George Broussard to pop up on the 3DR forum and drop a teaser.

    Seriously, why would anyone still visit the 3DR forum?
  • The-Bodybuilder #19 7 years ago

    This game will be released when christ comes back.
  • Artemus #20 7 years ago

    This'll be in development forever. Yawn.
  • Eldritch #21 7 years ago

    It's a Phantom launch title.
    Sorry, THE Phantom launch title.
    Sorry again, the Phantom title.
  • Markusdragon #22 7 years ago

    Quoth the petunias, "Oh no, not again."
  • Xerx3s #23 7 years ago

    George Broussard: "...And we are aiming to make it a launch title for the PS6 and XB7. We hope that we can realise that goal, though you shouldnt expect to much of it, in fact, you shouldnt expect anything at all..."
  • raikov #24 7 years ago

    just.

    shake it baby
  • toy_brain #25 7 years ago

    " the team is hoping to find time to explore some wacky weapon ideas before the game reaches completion,"

    I've got a better idea.
    Sod the wacky weapons and just finish the damn game as soon as possible.
    Right now I dont care if its good or total shite, I just want closure on this whole sorry shambles.
  • ozgamer #26 7 years ago

    Memo to Broussard. Hire more staff and finish the f%^&ing game.
  • Genji #27 7 years ago

    "A whole 15 different enemy types?

    Jesus Christ thats
    something worth shouting about."

    And how many enemy types were there in, say, HL2? Not counting the different-coloured combine soldiers. 10? Hell, some of them only appeared in one level then pissed off for the rest of the game.
  • space_ace #28 7 years ago

    the team is hoping to find time

    lol!
  • absolutezero #29 7 years ago

    That was'nt what I was getting at, the fact that they think enemy models are worthy of promotion is owrrying about the rest of the game.

    Don't worry about the specifics we have 10 slightly different pigs with slightly different weapons. How great is that!!
  • subtlesnake #30 7 years ago

    He wasn't promoting them, he was just responding to someone's question on the board. I don't know why sites bother to dredge up George's comments and take them out of context.
  • zErOb_cOOl #31 7 years ago

    Hmmm another FPS. Do we really need another one. Do we?

    Do we?

    /Sits with glazed look in his eye, not caring if they never release another FPS ever again.
  • Kiigan #32 7 years ago

    My advice - all of us, including journalists, ignore DNF until it is anything other than vapourware.
  • terminalterror #33 7 years ago

    "Seriously, why would anyone still visit the 3DR
    forum?"

    For endless amusement?
  • #34 7 years ago

    Looking forward to this! Should be nice.
  • Nikanoru #35 7 years ago

    Actually they've only switched game engines once.

    I'm not sure on the exact details, but that is just not true.
  • subtlesnake #36 7 years ago

    Oh, it's very true. The only switch they made was to the Unreal engine in 1998, which cost them a few months of work. After this point they stayed with the Unreal engine, patching in 1999 to the UT version (still Unreal Engine 1). They took a few pieces of very early Unreal Engine 2 technoogy before breaking of entirely in mid 2001 or earlier.

    So they've stuck with the Unreal engine, and the rest is their own code.
    Edited by 1 at 01/06/05 @ 20:37
  • Biggles #37 7 years ago

    wait, isn't the ps6 the one that's going to be as powerful as a human brain?
  • subtlesnake #38 7 years ago

    Right, one switch. From the Quake 2 engine to the Unreal engine, which occured in 1998 as I said.