Ridge Racer 7 details
HDD install, SP/MP stuff.
With Ridge Racer 7 now less than two weeks away from release in Japan (yes, I am hyperventilating a bit), comments from producer Hideo Teramoto have shed some more light on hard disk usage and single-player/multiplayer separation.
Speaking to Famitsu PS2, in an article partially translated by IGN, Teramoto said that the game would offer a hard-disk install option, allowing you to store 5GB worth of data on the PlayStation 3's internal drive to speed things up.
As for the separation of single- and multiplayer, there won't be any. Instead, Teramoto says, the money and ranks you accumulate will apply both online and offline. As previously revealed, the game offers 14-player online races, just as the 360 version, which Teramoto also worked on, did - with co-op races as well as other modes.
The game's producer also reportedly said he was very chuffed with the technical side of the game, and reckons that its support for 1080p at 60 frames-per-second and 5.1 surround sound can't be matched on other formats. But, you know, don't get too upset about that. There are more important things in the world.
Ridge Racer 7 will be ready for both for the 11th November Japanese launch and the 17th November American launch of PlayStation 3, and features more than 20 tracks (all of which can be played in reverse) available in the Ridge State Grand Prix mode as well as a Global Time Attack offering a la 360, tweaked nitrous systems, and a lot of customisation options. Sony also plans to offer a downloadable Ridge 7 demo at launch.
For more on the game, check out our Tokyo Game Show impressions, and look out for more hands-on details in the near future.
You may also like...
-
Mass Effect 3 Demo: The First 20 Minutes
-
Face-Off: Final Fantasy 13-2
-
Why Devs Owe You Nothing
-
Retrospective: Star Wars Episode I Racer
-
Digital Foundry: PS3 Skyrim Lag Fixed?
-
Game of the Week: Catherine
-
Who Killed Rare?
-
Gotham City Impostors Review
-
App of the Day: Ascension: Chronicle of the Godslayer
-
Kingdoms of Amalur: Reckoning Review
-
Face-Off: The Darkness 2
-
The Darkness 2 Review
-
Ultimate Marvel vs. Capcom 3 Vita Review
-
EA evaluating FIFA Street features for FIFA 13
-
Epic's Sweeney on graphics tech: "the limit really is in sight"
-
Grand Slam Tennis 2 Review
-
One Piece: Unlimited Cruise SP Review
-
App of the Day: Sir Benfro's Brilliant Balloon
-
Catherine Review
-
Sony admits "dropping the ball" with Demon's Souls
-
King Arthur 2 Review
-
Mass Effect 3 FemShep trailer debuts
-
Skyrim patch 1.4 now live for Xbox 360
-
Metal Gear Solid: The "Lost" HD Remasters
-
Skyrim patch 1.4 performance tip: make a new manual save









Comments (42) Latest comment 5 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
5GB to install that's about 10 games worth of installation, the PS3 has got to come with a Defragmentor doesn't it?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Well, if you read the article you would see that's ONE games worth.
I don't see where you got the magic 5 from.
Toca Race Driver 3, once installed takes 7 Gb.... is that seven games worth!
Comment below viewing threshold Show
Depends on the file system it mounts the hard-drive on. Defragmentors don't make much sense for file systems other than FAT or NTFS.
Comment below viewing threshold Show
don't hear me complaining i just happen to have had a lot of games over the last five years, something like a defragmentor should be in the PS3, i can forsee alot of games i'm going to install/uninstall etc.
How dare Sony gives me the choice to cut down load times to as little as 4 seconds i condemn them to hell for that.
***edit***
Doesn't the PS3 allow Linux on it?
I'm only concerned becaause of the PC-esque nature the PS3 is.
Comment below viewing threshold Show
What an unnecessary thing to add. That is bound to get the blood boiling among the Xbots. Other than that, it sounds very good.
Comment below viewing threshold Show
I can still see people though who will install ALL their games and then call out for a bigger hard drive because they would rather die than have longer load times.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
The only real difference is the wording. Both systems basicallly give the game a chunk of space on the hard disc which they fill up with data to speed up loading times - in both cases, you get a delay when you first "install" that data to the hard drive (notice how many Xbox games have a REALLY long wait the first time you boot them, which is then shorter every subsequent time), then the load delays in game are shorter.
You won't be able to boot PS3 games off the hard drive - at least not for now. You'll still insert the disc as normal, but a bunch of data will be cached on the drive to speed things up. Genuinely the only difference between this and the Xbox system, aside from the fact that games will be written so that they still work even if this isn't possible, is that you'll have control over what games remain on your disc. To be honest, I'm in two minds about that - part of me feels that it's a level of complexity I'd rather was hidden behind the scenes, really - but either way, it's basically the same system.
Comment below viewing threshold Show
Nice one, Tom.
Comment below viewing threshold Show
Weird how Sony are happy to allow this, but seem very reluctant to all memory stick loading on the PSP. Maybe they're learning. Having all my games run off the HDD with my Xbox makes a massive improvement, way beyond what cache-ing can offer (which was limited to about 500mb anyway). Load times a thing of the past
Comment below viewing threshold Show
A better option would be to cache data to the hard drive transparently with a longer initial load like some Xbox games did and without user intervention. That data could then stay there until the cache is full then be wiped, again like the Xbox. I think offering the option to install games is really not what console games are about regardless of whether it only requires you to answer yes or no. If the hard drive is there then it should automatically be used to its fullest.
Comment below viewing threshold Show
Comment below viewing threshold Show
I'm still waiting for something to blow me away with high resolution textures et al to show all this extra Blu Ray storage is required and give a significant edge over what's currently being achieved with DVD9 and the 360.
As much as I like RR it doesn't look like this is the game that will do it.
Comment below viewing threshold Show
Three reasons, quicker loading, importing and giving the DVD laser a bit of a rest.
Comment below viewing threshold Show
Comment below viewing threshold Show
Like the game which is DOGSHIT and appears at lauch of any new console and soon belongs in the bargain bucket bin
HDD 1080 5.1 60fps DOGSHIT
Comment below viewing threshold Show
I am so glad that soon we can start pissing on the real games instead of crapping on the console specs.
Comment below viewing threshold Show
/abandons all hope for an objective review.
From the article: The game's producer also reportedly said he was very chuffed with the technical side of the game, and reckons that its support for 1080p at 60 frames-per-second and 5.1 surround sound can't be matched on other formats.
What an unnecessary thing to add. That is bound to get the blood boiling among the Xbots. Other than that, it sounds very good.
Why would it?
Have PC's only existed in my head or something? Been running the TOCA games in stupidly high res for years.
Hush, you don't want to spoil for console gamers what we discovered 6-something years ago.
I am so glad that soon we can start pissing on the real games instead of crapping on the console specs.
t3h real next g3n.
Comment below viewing threshold Show
All I'm saying is that consoles are designed with ease of use in mind; you slap a game disc in, wait for it to load and then play it. You shouldn't have to be concerned about whether to install it or not. If the hard drive is there then data should be inconspiciously cached to it without the user knowing about it to ensure it's used optimally at all times. This is how it worked on the Xbox and it worked fine.
If you have to install the game to speed up loading times then that suggests to me that the game doesn't automatically cache to the hard drive at all otherwise why would you need to install it in the first place?
Comment below viewing threshold Show
Comment below viewing threshold Show
Good, because it was a news article, not a review of anything
Comment below viewing threshold Show
Comment below viewing threshold Show
/contemplates
/returns to sitting on the fence
Comment below viewing threshold Show
Comment below viewing threshold Show
In other words, anyone who complains about this feature is a ridiculous MS fanboy or just plain stupid.
Comment below viewing threshold Show
No, because the entire game isn't being installed, just parts of it. The same way parts of Ninja Gaiden Black are sitting on my Xbox right now, but not the whole game.
Comment below viewing threshold Show
What's 5GB of installation got to do with how much disc space a game uses...
You don't Need to install it.
Example.
Genji uninstalled = 14 seconds loading time.
Genji Installed = 4 seconds loading time.
You be the judge if Blu-ray is slow.
What's installing games on the HDD got to do with not needing a to use a disc to play the game, the only bootable games straight from the HDD are ones you download from the Sony Shop.
Give you props on how to turned that into Blu-ray isn't needed though.
Comment below viewing threshold Show
"No, because the entire game isn't being installed, just parts of it. The same way parts of Ninja Gaiden Black are sitting on my Xbox right now, but not the whole game. "
Hehe.. everything is installed except the 30GB of prerendered movies!!! Bluray indeed.
Comment below viewing threshold Show
It's like when we write 2000 word reviews and then get comments from people who just scrolled to the bottom for the score, and are now spoiling for a fight
Comment below viewing threshold Show
Comment below viewing threshold Show
Besides, since when were cgi movies in games a bad thing? Oh yeh since Sony allow more of them...*sigh*
Comment below viewing threshold Show
RR6 on the 360 had 60fps, but it was at 720p native resolution, which is 1280x720.
Comment below viewing threshold Show
Please we had this discussion before.... it is bullshit.
Comment below viewing threshold Show
As for 1080p that is probably sweet @ 60fps but seriously, so few people will be able to view it. Sweet spot is 720p / 1080i which is around 90% of all HDTVs in common use today.
Comment below viewing threshold Show
But they're not reluctant to memory stick executables, only unsigned executables... But nothing prevents legal code from booting from the memory stick. And for example, Tekken
Comment below viewing threshold Show
So IMO this whole thing could be handled much nicer. I hope it is taken into consideration with a firmware update or something.
Comment below viewing threshold Show
Anyone who has played PES5 from a memstick will tell you how much better it makes the game.
Comment below viewing threshold Show
OK. Any idea why there's the option to install as well though? Shouldn't they behave the same once the data's on the hard drive? Or is the install option essentially just a way of preloading the cache?