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Ubi boss loves PS3 controller News

PlayStation 3 News by Games Industry.biz

30 May, 2006

Microsoft bigwigs may be lining up to take a pop at it, but Ubisoft president Yves Guillemot loves the PS3's motion-sensing controller - promising that plenty of Ubi titles will support it.

Guillemot's comments came in an exclusive interview with Eurogamer TV, due to be broadcast soon, with the publisher boss revealing: “We were so happy to see that Sony was taking that direction - we think it will help to have a better experience so we are going to use that a lot.”

Guillemot did not specify any PS3 games which might incorporate motion-sensing - but given Sony's announcement appeared to come as a genuine surprise to most of the games industry, any such titles are probably a long way off.

It's not just the PS3 controller that Ubi's keen on, of course. The publisher recently proved itself to be one of the leading third-party supporters of the Nintendo Wii's remote controller, showing off titles such as Red Steel and Rayman Raving Rabbids.

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Comments: 1-50 of 71 in total | next 50 »

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tonynibbles
30/05/06 @ 17:06
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Well, there's a first.
786Beast
30/05/06 @ 17:06
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Brill stuff, hopefully in assassins creed eh?
Steroyd
30/05/06 @ 17:11
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Wow i can't put this into words....

...yeah i can....

PS3's CONTROLLER GOT PRAISE.

Wow!!
stuarty_2003
30/05/06 @ 17:11
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An updated version of Blazing Angels maybe?
killyourtv
30/05/06 @ 17:17
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i dont want games to support this crap. these publishers and developers should be saying 'wtf you doing sony, sort it out', instead of saying this motion sensing **** is good
faridmon
30/05/06 @ 17:23
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why in the hell is Ubisoft says it is good to copy nintendo, i'll wait if that thing sell first, then decide to buy it in 2010.
smelly
30/05/06 @ 17:28
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They're not copying nintendo. It's just a tilt sensor. The wii controller is a full 3d controller.

JediMasterMalik
30/05/06 @ 17:33
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OMFG stop with the fucking "they copied ninty" already. It's old and not really true. It's good Ubi want to support the PS3 as well as the Wii. Why does everyone hate Sony for following the same standards all other companies live their lives by. "stealing" as people put it is nothing new, it's been happening for centuries. Get with the program people. *rolls eyes*

Thanks Ubi guy. :D
gizmo
30/05/06 @ 17:36
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Oh no, shoe-horned controller gimmick alert.

Think I'll stick to the 360. Although I'm willing to take a good look at the Wii, where ITS NOT A LAST MINUTE BOLT ON.
kangarootoo
30/05/06 @ 17:48
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@killyourtv

Are you really that sure that gamers don't want the tilt sensor controller? I know poeple rant and rave about it on here, but I've never trusted mass hysteria as a means for garnering accurate market info and now isn't the time to start.

I think that Ubisoft have shifted a few games in their time (and if they "weren't listening to gamers" they wouldn't be making sales, right?), so if they say they like it we should at least hear them out.

As for the "copying nintendo" angle, I second what JediMasterMalik but I'll go further. For me its not a matter of it being true or not, for me its a matter of "I don't give a f*ck who copied who, so long as the games are good".

We aren't talking about someones GCSE geography homework here. We are all adults (I presume) so when it comes to copying, frankly who cares?
kangarootoo
30/05/06 @ 17:50
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@gizmo

Let me extend my mantra to your good self (and please take it in the light hearted spirit in which its intended).

I don't give a f*ck if its a last minute bold-on, so long as the games are good.

;)
Drakron
30/05/06 @ 17:51
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I am reading this as "Ubi prepares a careload of shitty gimmick games".
CrumpledPaper
30/05/06 @ 17:52
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Lots of developers were happy to hear this at E3. Criterion see big things for it in the next Burnout. The controller works excellently by all accounts from E3, that's all that matters beyond the politics of competition, and that's what matters to developers - and ultimately what should matter to us.
GuiltySpark
30/05/06 @ 17:52
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I really cant see how this ps3 controller can work really...

I never keep my hands perfectly still when im playing a game and i dont want something on screen to represent my "scratch nose" action...

It seem as though you would have to be pressing pause every 30 secs..
JediMasterMalik
30/05/06 @ 17:53
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I don't think Ubi, as a well known and respected publisher would be creating "gimicky" games. They have a very good track record last gen.
ShekkyBoy
30/05/06 @ 17:55
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You're right - we're not talking about someone's GCSE geography homework. We're talking about copyrighted intellectual ideas being implemented on a mass scale. These ideas need to be protected. I'm not arguing Sony has copied Nintendo, but to simply dismiss it as some high school hijinks trivalises the situation.
gingerlink
30/05/06 @ 18:18
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@kangarootoo

yer, but consdering it is a last minute bolt-on, the games are much more likely to be rubbish and laggy (as nintnedo reported when trying to usee the wii controller for the gamecube originally...)

plus, consdering ubi like the motion sensing bit, most of their support will probabbly end up with nintnedo instead...
CrumpledPaper
30/05/06 @ 18:27
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@ gingerlink

We're roughly six months from the arrival of the first PS3 games. Warhawk implemented its controls in just 10 days, and it worked excellently.

@ ShekkyBoy

None of the technology in either Wii's or PS3's controller are new. Just the application of it, and its inclusion as standard in the system. Sony's eyetoy team publically talked about working with gyroscopes and accelerometers years ago - Nintendo did not invent this technology.
inpHilltr8r
30/05/06 @ 18:30
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I played Warhawk at E3, and a bunch of Wii games, and the PS3 pad was better than I expected. It's full 6-dof, not just tilt, and there was no lag I could note. The thing the Wii adds over it, is that it can tell where the screen is, and re-calibrate itself on the fly. For games that don't use on-screen pointers (e.g. Excite-Truck) they're functionally equivalent.

Still, fanboys will FUD and flame away until these things are actually in the shops / Hell freezes over.
JediMasterMalik
30/05/06 @ 18:33
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Some people are obviously wrong for two reasons.

1 - all the people who reported using the controller for warhawk said it was responsive and felt natural.
2 - They've been working on this since 1999 at the latest

http://v3.espacenet.com/textdoc?DB=EPODOC&IDX=JP11099284&F=0
Edited 1 times, most recently on 30/05/06 @ 19:34
SeesThroughAll
30/05/06 @ 18:33
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Ubisoft happy with tilt sensor? Hmmmmm... expect Red Steel to be ported to the PS3 :P
gizmo
30/05/06 @ 18:39
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In which case I stand corrected. I had picked up negative feedback of warhawk whilst scouring the web and assumed it was poorly implemented.

I still have reservations about its value in a game.
smelly
30/05/06 @ 19:04
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Ubisoft happy with tilt sensor? Hmmmmm... expect Red Steel to be ported to the PS3 :P

Is that being ironically stupid? Or are you yet another person who doesnt know what the difference between the wiimote and the ps3 tilt sensor?

That wont work.

You can port games which just use tilt from the ps3 to the wii. But a full on fps game using the wii controller properly wont work on the ps3 tilt pad.

Surely this isnt so complex for people to understand?
JediMasterMalik
30/05/06 @ 19:09
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Erm, smelly?

He was being sarcastic, the ":P" indicates his sarcasm.
smelly
30/05/06 @ 19:14
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Thats okay then. As I said, ironically stupid.

But the number of forums ive been to where people just dont GET that there is a huge difference between the two is quite shocking.

Which might be a problem for nintendo, if joe public believes the controllers to be the same.
gingerlink
30/05/06 @ 19:55
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@crumpled paper

the eurogamer review (i know not always the best source but still...) said it was laggy, but responsive
i.e. u turn, then it turns....

go find it...
Edited 1 times, most recently on 30/05/06 @ 20:57
ecureuil
30/05/06 @ 21:22
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Why the fuck is everyone so critical of the motion sensor in the PS3 pad? It will undoubtedly benefit our games. We know the rumble would have gone regardless of it, so it's not motion sensing vs. rumble. I don't see how everyone can be so negative towards it..
Drakron
30/05/06 @ 21:37
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Because we wanted the batarang so we could fight crime!
SeesThroughAll
30/05/06 @ 21:42
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Aye, I was joking, smelly.
Zero Beat
30/05/06 @ 22:04
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+5 devkits for Ubi. :D
Xerx3s
30/05/06 @ 22:15
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UBI Boss luvs big bags of money as well. ;)

"2 - They've been working on this since 1999 at the latest "

Then it would still be a rip considering that the Sidewinder Freestyle Pro was there already.
JediMasterMalik
30/05/06 @ 22:22
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I don't think that really counts, because it was not on a console, and practically everything was tried using a PC one time or another. lol
kangarootoo
30/05/06 @ 22:39
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Wow, this thread has levelled off and I'm seeing the beginnings of a proper discussion.

@gingerlink

"the games are much more likely to be rubbish and laggy"

I really feel that comes down to design. Some tilt utilising games (both for PS3 and Wii) will undoubtedly suck, but I'm sure some wil be very good on both platforms.

Think about it, tilt control is neither new nor particularly original. I mean, its what many real life controls do already. Even a joystick is a tilt controller of sorts with a hinge at one end.

I sigh when people flip out like the PS3 tilt it will end all games of depth. Is anyone really suggesting there wasn't gimmiky crap back on the Atari 2600 with its single button joystick, or on the SNES with its basic D-pad and buttons.

Cynical attempts at a quick buck will always be around and they will almost always result in sub-par games. A controller is just that, nothing more. It won't create quality where it doesn't exist but netiher will it kill a good design just because it might be viewed by modern witchunters as "gimmicky".

I'm sure the hot air balloon and the microwave oven were seen as gimmicky, and they are a damn sight more inovative than a simple tilt controller.
Arwin
30/05/06 @ 22:41
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Smelly, for the 100th time, the PS3 Controller is NOT JUST A FRICKING TILT SENSOR. It's a complete, six way motion detector, accellerator and all.

Jeez.
JediMasterMalik
30/05/06 @ 22:43
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@kangarootoo

You are totally right. In the end it is going to be up to the developers to make sure the games take advantage of the hardware in a useful and non-gimmicky way.
Mordum
30/05/06 @ 23:30
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@GuiltySpark

"I really cant see how this ps3 controller can work really...

I never keep my hands perfectly still when im playing a game and i dont want something on screen to represent my "scratch nose" action...

It seem as though you would have to be pressing pause every 30 secs.."

------------------------------------------

Thats exactly what I have concerns about... its going to be very frustrating when little natural movements cause your plane to take a nose-dive towards the rocks below (for example).

I'm just interested if Sony have discussed how they will combat this problem on another site or something?
CrumpledPaper
30/05/06 @ 23:41
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@ gingerlink

I'm looking at Eurogamer.net's E3 hands-on preview of Warhawk here:

http://www.eurogamer.net/article.php?article_id=64446

There is no mention of lag. In fact, it just talks about how "incredibly natural" and fun it was.

Go read IGN's impressions, or Gamespot's, or 1up's, or Ars Technica's also - they're all glowing, in particular with regard to the controller.
NegativeZero
31/05/06 @ 00:14
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"Ubisoft president Yves Guillemot has been paid a bucketload of cash by Sony - promising that plenty of Ubi titles will support PS3's motion-sensing controller."

Fixed to reflect reality.
Psi
31/05/06 @ 00:29
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not sure whether this is a pay off or this ubi boss is pitying sony from getting a kicking since e3, or he's just a glass half full kinda guy.

..hang on he's the boss of a company, no chance on that glass crack.
JediMasterMalik
31/05/06 @ 00:37
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I can't beleive you 2 don't beleive that this guy could actually like the new controller. How cynical. I like the controller, why can he not like it aswell?

[sarcasm]
Oh that's right because he is remotely important and runs a business, he must be immoral and taking bribes.
[/sarcasm]
Psi
31/05/06 @ 04:40
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no of course not, im sure he's all sugar smiles and dancing fairies

i love the new controller too! it's basically the ps2 controller which is very good at what it does :) but with tilty swooshy bits that give my nuts pins and needles.#



each and every one of these 'unnessisary' 'news' reports is spin, or at least so many of them that it's hard to see the wood for the trees, so the moment any of these 'unassociated' people give a little felatio in any direction you have to ask... why did this come out in the first place? were eurogamer desperate to know the ubi bosses take on the new controller so much they beat his door down?

its a sony reach around.
Trip SkyWay
31/05/06 @ 06:19
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I think the ps3 controller looks good, the motion sensing is a nice addition. Shame it apparently came at the expence of rumble.
Edited 2 times, most recently on 31/05/06 @ 07:20
prettyboytim
31/05/06 @ 06:49
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I think the tilt function is neat. I'm sure most games won't use it as the primary means of control, but you can see it being very useful for things like camera control, or perhaps putting a bit of spin on the ball in a sports title.

I will miss rumble though. I was just playing Shadow of the Colossus last night, and they use rumble to great effect. It just won't be the same.
Raziel
31/05/06 @ 07:45
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So, basicly he's saying he's happy with the PS3 controller cause it will let Ubisoft make more profit with Wii/PS3 multiplatform games due to a few similar options? (obviously the Wii allows for more freedom).

Sounds like a goot thing then.
3william56
31/05/06 @ 08:03
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@Guiltyspark and Mordum

You guys must be damned cack handed if you can't scratch your nose without waving the other arm about. Well, I guess you're screwed. :D

I'm curious what you do at the moment, seeing as all current controllers are two handed affairs. Can you play Burnout with one hand whilst scratching your nose with the other? Impressive! I can't think of any current flight sim (or any other action game) that's wise to put the controller down without pausing.

Though I guess we're all familiar with one handed Tomb Raider players...

And what disease do you (and apparently Bill Gates) have that requires you to scratch your nose every 30 seconds? Consider an antihistamine, maybe?

A little realism please. Like any analogue controller (wiimote included), it will be calibrated (and probably in game calibratable) to allow it to ignore small twitches, and respond to deliberate motions. In fact, it's one of the selling points of both - you'll no longer be tied to millimetre thumbstick movements, and can control with larger tilts and waves.

Edited 1 times, most recently on 31/05/06 @ 09:06
Eighthours
31/05/06 @ 08:14
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Is this the same Ubi bloke who was slagging Sony off last week?

EDIT: No. That was Clint Hocking, Ubisoft Montreal's creative director. Ubi's left hand doesn't know what its right hand is doing!
Edited 1 times, most recently on 31/05/06 @ 09:17
drumbaby
31/05/06 @ 08:27
#47
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Didn't Mr Guillemot know that putting the 'tilt' controller down could very well crash the plane? Someone ought to warn him/ send a link to the Bill Gates interview before he wastes Ubisoft's time on it.
NoCodeNed2
31/05/06 @ 08:51
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@FluffyTucker - so you won't be playing Assassin's Creed?
Kafeen
31/05/06 @ 08:53
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Is this the same Ubi bloke who was slagging Sony off last week?

EDIT: No. That was Clint Hocking, Ubisoft Montreal's creative director. Ubi's left hand doesn't know what its right hand is doing!


OMG, you mean 2 people in a large company don't have the same opinions on something. The world is doomed.
foxy2006
31/05/06 @ 09:30
#50
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He's French.

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