360 to crack Japan - Xbox boss
They were just warming up.
With PlayStation 3 looming, its performance so far has hardly been auspicious - but Xbox Japan boss Takashi Sensui believes that Microsoft's efforts with 360 in the Far East will finally come to fruition this holiday.
While the bulk of media and consumer attention at last week's Tokyo Game Show was focused on an overwhelmed Sony stand, Sensui insisted that his struggling platform was finally receiving the content to match the value proposition to turn around Microsoft's fortunes in a territory which has thus far largely shrugged at a console the West has embraced.
"Japanese consumers are somewhat reluctant to take in new brands, particularly if the brand has come from outside Japan," Sensui told GamesIndustry.biz in an exclusive interview during last week's event.
"We've been here for several years now and we've launched a new campaign this summer for 360. The response has been very positive - people now feel they're very close to 360, that it's more relevant to their lives and particularly for gamers that Xbox 360 is the best platform there is."
Key to Microsoft's optimism this holiday is a triumvirate of 360-exclusive titles, spearheaded by Mistwalker's hotly-tipped RPG Blue Dragon and including Capcom's Lost Planet and Tecmo's Dead Or Alive Xtreme 2.
"Japanese consumers have a different taste in gaming. This holiday we have a great line-up that will answer those demands; I think it's going to be a great time for us going forwards," Sensui insisted. "I think we have a great variety of titles with great depth and some of the key titles necessary for the Japanese market."
The RPG genre, in particular, has proved a major obstacle to the US firm's ambitions in a territory where the mainly PlayStation-loyal Final Fantasy and Dragon Quest franchises dominate consumer interest.
Blue Dragon, although a brand new title, is a project from original Final Fantasy creator Hironobu Sakaguchi's Mistwalker Studio, seized upon by Microsoft as proof that it is honouring its commitment to woo Japanese gamers with apposite content.
Sensui continued: "The important thing is the balance of the portfolio. We need those established franchises to answer the needs of the consumers but at the same time we need new content."
A clear run as the only next-gen system in the market has failed to drive anywhere near the volume of unit sales of 360 Microsoft will have been hoping for to date in Japan. And the threat posed by the 11th November PlayStation 3 launch was increased last week by Sony, with SCE president Ken Kuturagi announcing a surprising and aggressive 20 per cent price cut for the 20GB PS3 model, down to 49,980 yen (EUR 337).
But Sensui rejected suggestions that this piles further pressure on the 37,900 yen Xbox 360 (EUR 255) and the forthcoming Core model, due to be released in November at 29,800 yen (EUR 200).
"We believe that what we offer in terms of the content and the value of the system and the pricing of the console both on the standard console as well as the Core system that we're introducing for the first time in November, provides the best balance of value and price and I think [our proposition] really is the best value for money going into the holiday," he said.
And while the Xbox Japan boss refused to provide an estimate of the 360 installed base in Japan by year-end, he moved to distance Microsoft from a direct fight with its rivals, pointing to the opportunities of a an expanding sector: "Well, as you very well know, I'm not allowed to say any specific number for the country," he explained. "At least with these three consoles in the market this holiday [360, PS3 and Wii], the market itself in Japan will expand and we have a great chance of taking a good share in that market."
But with analysts suggesting that 360 has so far sold well under 200,000 units in Japan, compared with the 2.4m units shifted in the US alone by the end of August, it is clear that Microsoft's system must now show a dramatic leap in performance over the holiday period if it is to improve its status in the territory.
You may also like...
-
Call of Duty: Black Ops has best game ending ever, says Guinness World Records
-
Sony's $50m Vita marketing campaign targets PS3 owners
-
Metal Gear Solid 5 expected between April 2013 and May 2014
-
EA evaluating FIFA Street features for FIFA 13
-
Epic's Sweeney on graphics tech: "the limit really is in sight"
-
Sony admits "dropping the ball" with Demon's Souls
-
Skyrim patch 1.4 now live for Xbox 360
-
CD Projekt: Witcher 2 intro cinematic "the most expensive asset we ever created"
-
Skyrim patch 1.4 performance tip: make a new manual save
-
Blizzard legally opposes Valve's Dota trademark application
-
Next Xbox has tablet-like touch-screen controller - rumour
-
Skyrim gets high-res PC texture pack
-
Double Fine Adventure passes Day of the Tentacle budget
-
EA announces starry Syndicate voice cast
-
English language Cannon Fodder 3 hits GamersGate
-
Valve admits hackers accessed Steam transaction log
-
Sony: The Last Guardian is making "slow progress"
-
Amnesia: The Dark Descent follow-up teased
-
Diablo 3 release date narrowed
-
Namco Bandai to publish new Star Trek title
-
Five new Mass Effect 3 gameplay trailers
-
Final Fantasy 13-2 "to be continued" ending explained
-
Cheapest places to buy Kingdoms of Amalur: Reckoning
-
Double Fine Adventure raises $1m in less than 24 hours
-
Sony showcases Vita's Discovery Apps









Comments (28) Latest comment 5 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
[link url=htt p://www.welovetheiraqiinformationminister.com/
]http://www.welovetheiraqiinformationmini...[/link]
Imagine him saying the PR talk in your heads!
Comment below viewing threshold Show
Hardware
01 - Nintendo DS Lite - 228,939 (4,196,826)
02 - PlayStation Portable - 27,499 (3,939,299)
03 - PlayStation 2 - 22,703 (19,684,767)
04 - Game Boy Advance SP - 2,751 (5,884,378)
05 - Game Boy Micro - 1,791 (535,040)
06 - Xbox 360 - 1,250 (140,493)
07 - GameCube - 855 (4,157,561)
08 - Nintendo DS - 320 (6,577,480)
09 - Game Boy Advance - 22 (8,822,676)
10 - Xbox - 0 (475,522)
DS Total - 10,774,306
GBA Total - 15,242,094
Good luck with that...
Comment below viewing threshold Show
Comment below viewing threshold Show
Nothing short of having ALL of Square-Enix's RPGs, including Final Fantasy, as permanent exclusives would convince those stubbornly own brand loyal Japanese to buy the 360; I don't know why Microsoft seem to think otherwise.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Actually, I think he might be.
Comment below viewing threshold Show
Well that's Japan cracked. Pub anyone?
Comment below viewing threshold Show
It doesn't matter how good the 360 is - even if it was 10 times better than the PS3 in every respect they won't buy it because:
a) Its not made in Japan.
b) Its not really known for its Japanese games.
Comment below viewing threshold Show
Which I find odd. Why are Japanese consumers uninterested in products that aren't Japanese? Why?
Comment below viewing threshold Show
Blind optimism and continued pressure in JAPAN is a good thing, if only it means us westerners get games like Lost Odd, Blue Dragon, Enternal Sonata etc etc.
New games, created for whatever reason (and as good as these look) is never a bad thing, and they all sprout from the fact that M$ wants to crack Japan.
but yeah they shud totally pack up and go home :\
Comment below viewing threshold Show
Just contract compenies like Square and CapCom to do exclusive titles or port over something like Crystal Chronicles with a live element.
Comment below viewing threshold Show
Yep.
edit:
penhalion, you might have noticed that Microsoft is doing exactly that and they're going beyond. Well, unless you've been sleeping throughout their press conference (coverage).
Comment below viewing threshold Show
Comment below viewing threshold Show
At least they're trying... right?
Comment below viewing threshold Show
It makes me laugh though that Microsoft cited the size of the original Xbox as being one of the reasons it failed in Japan; they have small apartments so they prefer small things BUT has anyone seen how big the PS3 is? it's actually slightly bigger in all dimensions than the original Xbox!!! LOL
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Why bother when they can get the people who compile the weekly hardware sales chart to do it for them?
Comment below viewing threshold Show
Maybe MS should consider doing something radical like porting 360 exclusives to Windows Vista when it comes out, so that Japanese people can experience MS games without having to stoop to the depths of actually buying an Xbox.
Comment below viewing threshold Show
are on a different level entirely and I guess some people don't want change.
If MS don't succeed with the Japanese games that are being released on the system
then I would seriously reduce some costs by not making as much hardware for Japan and continue with providing quality Japanes style games to expand the 360's portfolio so us Westerners can appreciate it.
Comment below viewing threshold Show
Wow i didnt know that!
4 million cubes sold in japan compared to 500k xbox's!!!
And the cube is widely considered a flop!!! EEEK!
@lambtron
The main reason the 360 isnt doing well in japan is that it only seems to be getting pc style games like fps games.. Japanese hate fps games..
And after seeing endless ones, myself im getting bored of them too!
Comment below viewing threshold Show
hopefully thats aboot to change, TGS has shown some promising titles.
Games like Blue Dragon, Eternal Sonata cant be made overnight, hopefully they're sign of things to come.
As for the cube, how much did the PS2 sell over there? the cube must of done really badly in other areas with a decent chunk like that over the original xbox.
Comment below viewing threshold Show
What?! You need less of those "mature gamers" (=8-17 years old) in your life.
Comment below viewing threshold Show