Lumines for PS2, new Meteos
BVG to publish Lumines II, Every Extend Extra, new titles.
After Sony and Ubisoft both denied they were behind Lumines II's reported presence at E3, Buena Vista Games has stepped forward and said it's publishing it - and three other Q Entertainment titles.
In an announcement last night, BVG said it would publish Lumines II and Every Extend Extra for PSP, as well as the previously unannounced Lumines Plus for PS2 and Meteos: Disney Edition for DS, during the autumn in every territory except Asia.
Puzzler Lumines II and shooter Every Extend Extra have both had their own headlines before, but news of a Lumines title for PS2 is likely to excite those turned off the Sony handheld.
Meanwhile, any sort of new Meteos is something we can appreciate - even if this one will be tagged up with all sorts of lovable Disney characters.
Anyway, given that Lumines II will be at E3, it seems safe to bet the others will be too - and you can bet that one of us will track them down and have a look at some point.
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Comments (14) Latest comment 6 years ago
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Did you just say Meteos: DISNEY edition???!??!??!???
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Will still probably end up buying it if it's WiFi Connection compatible, though.
/sells out
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Have I missed something ?
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I wish I could categorise Geometry Wars under that heading too, rather than me just being stupendously crap at it.
When I read the sorts of scores others were getting on a different EG thread I nearly laid 3 eggs and 2 slices of bacon.
I can barely stay alive till the demo times out, stoopid ageing fingers/brain
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You can do it easily, for example by aligning one or two blocks at the bottom left or right of a falling stack so that it will immediately connect with two similarly shaped/colored blocks when it lands. It'll launch again, and you just repeat until you can clear the entire screen at once. Remember to use L or R to speed up time when necessary.
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You need to balance a stack of Meteos that fills the entire width of the planet. At this stage you are invincible, as long as you keep that thing floating. Always wait until it (almost) lands, then start a new reaction, but not at the lowest row, because that will propel the block upwards with extra force. Do that often enough and you'll clear the screen and die. The reaction needs to be up high enough so as to not score the extra propulsion, but low enough in order not to split the block up.
Speed up the time especially after starting the reaction. The block will travel upward towards the edge, and new Meteos that fall down will immediately be counted towards your score.
I always have a good laugh at people who think they achieve good scores / multiplayer results with scribbling.
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What would a Disney edition add to anything, though? I mean, Disney's going to mostly attract kids, but Meteos can get pretty intense, as you try to get yourself out of some testing scrapes with the meteos falling ever faster...