Rumours of PSP region-locking are false - Sony
Sony sets the record straight regarding foreign games on good old BRITISH PSPs and wireless interaction between different territories' PSPs.
Following the recent emergence of some strange rumours regarding the PSP's regional coding systems, Sony has stepped up to dismiss them as absolute tosh and nonsense.
Word was that although PSP games are currently region-free - unlike UMD movies - the hardware has some kind of crazy "region lock" capability. In the future, the rumourmongers claim, publishers could code their games to switch this lock on and prevent you playing them on PSPs from other regions.
But Sony told us the PSP will continue to use a 'worldwide' code system for games, "which means that games purchased anywhere in the world will run on any PlayStation Portable".
However, "Due to language and system issues, quality assurance procedures are done in each territory, and therefore we recommend purchasing both hardware and software in the same territory," Sony went on.
In any case, there's a rule against releasing games with region locking on the list of technical requirements Sony hands out to developers - so such a game would never make it onto the shelves. But how come UMD movies have region encoding, then?
"For movies or other UMD video content, it is up to the publishers of the content to decide whether to adopt a region code," says Sony. So don't blame them cos your US copy of Bella Loves Jenna won't work on your UK PSP, in other words.
There have also been rumours floating about regarding whether or not you can wirelessly connect PSPs from different regions, and Sony was also able to clear this up once and for all.
"Yes, wireless capability does work between different regioned PSPs," they told us.
But "To ensure great multiplayer, it is always best to use UMDs from the same territory between users."
Basically, it doesn't matter where your PSP's from, or where your mate bought theirs - what's important is that the games are from the same region. So you could link up a European PSP, a Japanese PSP and a US PSP and enjoy, say, wireless WipEout, providing you'd all bought your copies of the game from the same place.
Phew. Glad that's all sorted then.
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Comments (25) Latest comment 7 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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There may be bug fixes in different regions of the games, the Jap version might run slightly faster (with the whole CPU capping thingy).
Of course it may be possible to patch all versions of the game to allow different territories to communicate with each other.
To make the first launched version compatible with all future releases in all territories would require all the important code to be locked down. with teh extra few months to add polish, I would prefer the devs to be able to improve the game.
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So the ability for them to enable the region coding for games does exist then?
It'll all be fine til it becomes less profitable for Sony with all the importers... and then?
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Excuse me ?!
/whistles innocently
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"Yes, wireless capability does work between different regioned PSPs," they told us. "
I can confirm this - me (US PSP) and a mate (JAP PSP) both played wirelessly against each other on the (JAP) Ridge Racer
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.... which most tellies are perfectly capable of ignoring completely.
We're all grown-ups here - if we choose to import a game from another territory and it doesn't work then that's our own fault. It's about time Sony et all stopped trying to nanny us into 'correct' buying decisions.
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True. But every telly I've had in the last 15 years has handled NTSC without blinking. And I've had some cheap-arse tellies.
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The GBA and the DS don’t have region locking so Sony don't either because the whole idea of a 'portable' is that you take it with you when you go places and if that happens to be abroad people still might want to buy a game while they're out there (in the airport etc.).
The Movie region locking probably has more to do with movie studio publishing restrictions and release dates etc.
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Well, on consoles it actually is. I've done some testing and 60hz mode on both Xbox, PS2 and Gamecube is actually 480 lines (NTSC) and not 576 lines (PAL). I can't dismiss that the colour coding is still PAL, since I'm unable to test that, but essentially whenever you are running a PAL game in 60hz mode, it's really not PAL anymore.
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Anyway, the lack of region-locking is great news. I wonder if they'll release Katamari Damacy on it.
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Top!
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As for "using UMDs from the same territory to ensure great multiplayer", I can confirm that my Canadian PSP and copy of Lumines does not work with my mate's Japanese PSP and copy of Lumines, which is rather annoying...
Max
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Tough titty if that's not the case.
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Extremely disappointed.