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Next-gen Brothers in Arms news News

PC PlayStation 2 Xbox Xbox 360 PlayStation 3 Wii
News by Ellie Gibson

26 October, 2005

Randy Pitchford, CEO of Brothers in Arms developer Gearbox, has revealed more of what we can expect from the next-gen instalment in the series.

In an open forum IRC chat, Pitchford hinted at some of the new units and features which might appear in the game: ""We've talked about the 4th infantry. We've talked about some of the German units. We've talked about different theatres and different wars," he said.

"One of the advantages of having Colonel John Antal on our staff full time is that there is never a shortage of information about the biggest, most amazing war stories... There are many, many compelling stories. True stories we want to cover."

Pitchford confirmed that we'll get to find out more about our old friends Sergeant Baker and Sergeant Hartsock in the game, and that it'll take a great leap forwards in terms of the storyline.

"If you play Earned in Blood after Road to Hill 30, you can see a clear step that was taken there. I can tell you that the step we're taking with the next generation is a much, much bigger step.

"Understanding the step from RTH30 to EIB can help you understand the steps we're taking in the future."

So what of actual gameplay changes and the "command ring" system? "The system is really innovative - of course we're pushing it forward in the future!" Pitchford said - adding that they're still working on exactly how it'll be improved.

"We did a prototype where we had the camera up in the sky and a bunch of "plays" would come up... Like John Madden football.

"It sucked." Oh.

As for the multiplayer modes: "The team for BiA 3 is really committed to making the decisions that are best for the users," Pitchford said.

"I think the ubi.com stuff is functional for how we're using it. But our ambitions for the future will probably require some new decisions."

As you might expect, Brothers in Arms 3 is only a working title for the game - they're not revealing the full name at this stage, nor which particular "next-generation platforms" it'll appear on. We'll keep you posted.

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Comments: 1-9 of 9 in total

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WooHoo!!!
26/10/05 @ 11:25
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Brothers Arms is so average it ain't funny. It needs to step up a few times to make me buy it again.
kangarootoo
26/10/05 @ 11:27
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I rather liked both BiA games. Its a little more slow paced than a lot of FPS games tis true, but I quite like that sometimes.
space ace
26/10/05 @ 11:29
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*yawn*
Moogrose
26/10/05 @ 11:48
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Brothers in arms is, i think, is an amazing title, sure the latter game (EIB) had one too many boss like tank battles but overall its an amazing game.
I wonder sometimes why, when developers innovate a tad with a genre everyone seems to slander and/or ignore it.

/runs away
Edited 2 times, most recently on 26/10/05 @ 12:44
Hunam85
26/10/05 @ 12:43
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the mini shermans make me chuckle in the game, soon as i saw it i couldnt take it seriously
Moogrose
26/10/05 @ 12:59
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all good points rdexter, but EIB as a package is very very good. You need to think (even though you are being told what to do half the time, the actual path is left to you), you can't run and gun. Yes you can't jump over walls, but frankly its a silly argument, having finished the game - never once did i think, gee - if only i could jump that 3 foot wall. the freedom on display is leaps and bounds above COD. And yes the AI on the germans is dimply amazing... getting flanked the first couple of times was just plain cool. Friendly AI still needs some work

All said... it needs to be your thing, otherwise it just wont appeal. I'll be very intrested to see what things they come up with for the next Gen machines.
kangarootoo
26/10/05 @ 16:19
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I agree. If COD is more your bag then that isn't the fault of BiA. They are simply different games wearing similar WW2 hats.
deathgibbon
26/10/05 @ 19:30
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Schnell!
Vin
27/10/05 @ 09:05
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BIA rocks. Roll on the next-gen version.

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