More on Gran Turismo HD
Pricing, Ferraris, damage, etc.
Following last week's contentious Gran Turismo HD announcement, Sony America and series creator Kazunori Yamauchi have shed more light on Polyphony Digital and Sony's plans for the racer's first PlayStation 3 outing.
Due out this December in Japan, Gran Turismo HD consists of two game modes: Premium and Classic. The offline Premium mode will feature high-fidelity content - the sort you'd expect in a PS3 GT game - and will start with 30 cars and two tracks. Classic is a head-to-head online game, with no content at launch - the idea being to download the cars and tracks you want from the PS3's online shop. The team is aiming to introduce 770 cars, 51 tracks and 4,500 "items" on an ongoing basis for Classic, with 30 extra cars and one more track available to download at launch for Premium, and more to follow. Classic cars will cost 50-100 yen each (22 to 45 pence), while tracks will go for 200-500 yen (90p to £2.25). Phew.
A subsequent press release from Sony America during the Tokyo Game Show added that Classic's online mode will allow you to "manage race regulations, online competition and communities, and organise race events", while TGS itself revealed the inclusion of Ferraris in GT HD, and the introduction of "Normal" and "Professional" driving model options.
So anyway, speaking to members of the Japanese press, Yamauchi explained some of that. According to Japan's Impress Watch, translated by IGN, he said that Sony hopes to make GT HD available for a very low price - as little as the cost of the game disk and instruction manual - as most revenues will be made through the digital distribution model. It'll be interesting to see whether other heavily digi-dist-based games, like SingStar, adopt a similar approach.
He said that "Professional" mode would offer a more realistic driving experience, although we'll presumably have to wait for a bit to gauge exactly how, while he also added that the 770 car/51 track/etc. figure is a "target" rather than a specific number. He also said that he hopes to make content downloaded for GT HD available for use in Gran Turismo 5, which is due out exclusively on PS3 in 2008.
GT HD will also see the much-desired introduction of car damage, Yamauchi said, although not immediately. Given the online game element, Yamauchi says he prefers to start small and then build the game up as the player-base matures, and so that will see damage-modelling introduced in 2007, while the first half of 2007 will also see more advanced opposition AI routines made available. Both updates will be downloadable, although there's no word on whether you'll have to pay for them.
Another reason we're having to wait a bit longer for all of this is simply how complicated the development process is, he said. "Creating a car for GT4 took approximately one month. This time, it takes half a year. The amount of data for each car is approximately 20 times that of GT4." Ouch.
Not content with all that, Yamauchi also noted that Polyphony Digital is "of course" considering connectivity between PS3 Gran Turismo (he wasn't specific) and Gran Turismo Mobile on PlayStation Portable, which was recently put on hold while work was completed on PS3, although he said he couldn't comment on it.
One thing he did have time to do though was mention that "Gran Turismo for Boys" is still in development for PS2, and not - as IGN noted - just something he'd drunkenly made up at the GT4 launch party.
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Comments (112) Latest comment 5 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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I suspect the damage will be so well implemented it will demonstrate why such a next gen feature couldnt be implemented until the Ps3 arrived.
Glorious days my gaming compadres.
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...According to Japan's Impress Watch, translated by IGN, he said that Sony hopes to make GT HD available for a very low price - as little as the cost of the game disk and instruction manual...
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If it is say £5 and the Cars are 50p and tracks £3 then I can actually see where they are trying to go with this.
I am a fanatic of a certain few types of Jap motor but not all (of course). If GT is going to keep catering to every fan of every car old and new then you could end up with 800+ cars. How many of those do you want to actually race with?
I would buy my favourite ten jap motors plus the special exotica and as many tracks as needed (10 tracks = £30 so still cheaper than a normal game), and say 20 cars = £10. Total £45 for the customised game with only the content I want.
It's just another (non "hating on sony"
Of course I don't really care as I won't be buying a ps3 until it is anywhere near a realistic price and only then if there are enough decent games. My 360 + Forza2 and PGR4 (to come) is more than enough for the next year or so for the petrol head in me
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They will now mirror->signal->manoeuvre before attempting to pull out of the pit lane.
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If it takes half a year to process a car, are we looking at 200+ years (based on how many they can do at once) for the full 770? That IS next-gen! It's not even in the next generation of people!
* Fact?
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Given their track record for (greatly) missing deadlines, I certainly wouldnt get this on the promise of damage coming in 2007, infact knowing PD theyll probably just can it saying there focusing on GT Mobile for the PSP2.
It sound to me like they want to release it as soon as they can, and will finish building it once people buy it.
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Singstar makes a good comparison. Buying 30 songs will probably cost you more than a standard disc, but those 30 tracks will be exactly the ones you want, so you get your value for money that way.
All of the killers, none of the fillers I believe the saying goes. In that context it makes perfect sense (except for those on a mission to find bad news of course).
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Sony hopes to make GT HD available for a very low price - as little as the cost of the game disk and instruction manual
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1998. On a Playstation. One.
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/fancies a challenge, downloads boy racers AI
/fancies a stroll, downloads Sunday drivers AI
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Seriously, my concerns would be around the track and model sharing - if you're playing opponents and have no models in common, that's a lot of data to shunt around at the start of the race. Wouldn't that make it slow to start up?
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I think the point about online stuff depending on who has bought what is a valid one. You only have to look at PC games to see this can be a nightmare.
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All of the killers, none of the fillers I believe the saying goes.
While I completely agree with you,
I do however think that sometimes it is good to have a few 'fillers' that you wouldn't normally choose in a game. Sometimes these tracks (e.g cheesy songs in singstar), actually surprise you by turning out to be the ones you enjoy the most, even though they go against your preconcieved taste!
I.e, there may be less chance for people to experience new stuff if they simply select tracks/songs they know well and play it safe for money reasons.
Sorry, not sure if I'm making any sense?! :/
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What happens to them are the stuck with the premium pack?
if the PS3 will malny be bought buy people who previously owned a PS2, then there is a distinct possiblity that those people are still not interested or involved with the online scene in the same way the majority of xbox owers currently are.
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/fancies a challenge, downloads boy racers AI
/fancies a stroll, downloads Sunday drivers AI
Actually, I find Sunday drivers VERY challenging.
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I think Sony is trying to change that. And this is one of their means.
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LOL
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I guess that all of the content would come on the disc and you pay to unlock it. Otherwise you've made a very good point...
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GTHD classic is practically GT4 HD online.
Because GTHD classic is online only you're not going to play with that mode unless you're hooked to the internet anyway meaning purchasing cars without the intent of playing online is a waste of money.
Although you're argument stands with GTHD premium which is GT5 prologue which will start with 2 tracks and 30 cars and they'll add damage, Ai and more cars later.
I think Polyphony are doing this so they actually launch a Gran Turismo earlier than normal when there's something like a glitch on turn 34 on Nurbengurg the game gets delayed by an extra 6 months.
Hopefully their damage actual affects the inside of a car, if car crashes into a corner at 100MPH head on collision i don't expect that car to finish the race.
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EDIT: Replace "lied too often" with "promised too much" if you're touchy.
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That said i wouldn't use the Retail price of blank discs to estimate how much it would cost for Sony to make a Blu-ray disc.
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Just how many of the PS3's installed user base will actually have their console networked up and ready to buy downloadable content?
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the first half of 2007 will also see more advanced opposition AI routines made available. Both updates will be downloadable, although there's no word on whether you'll have to pay for them.
Hehe - now if that ain't the epitome of "we ain't finished the game, but ship it anyway. We'll finish it later then patch it or charge the punters for expansions" :-D
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So how is that better than at GT4HD with 600 cars and 60 odd tracks for the same price??
Or having say forza 2 with 300 cars and 50 tracks for £40??
Variety is the spice of life..
In fact to buy as much content as forza 2 would cost..
Tracks (£1.50 average for a track * 50) = £75
Cars (30p average * 300) = £90
TOTAL £165 - WTF!!! Well at least online play if free..
I wonder how much the advance Ai will cost?? £10, £20
What about the damage models?? £10
How can anyone in a sane sense of mind accept this ???
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I know that there have to be some safeguards to prevent loss of content, but if you ask me, i still prefer to have my content on a nice solid DVD stacked on my cupboard...
/goes back to his cave
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I've heard of actual cars being designed from scratch in less time than that...
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You buy a car online and take it into a race with another online player who might have bought a different car that you don't own. So to see each others cars the players will have to DL the opposing player's car model and spec and so on to race? Doesn't that mean that you have essentially "bought" the car model to race against, even though you're not driving it?
Or are they suggesting that you can only race on tracks and with cars that every player in the "room" posesses?
officially confused.
EDIT : or what gamingdave said.
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Also, one game that doesn't use the extra space of Blu-ray proves it is useless? I think rather the other way around, some games using it do prove it is usefull after all!
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If you have broadband.
If not.
You is f***ed.
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I worry about the upgrading. You used to spend game money on that new racing gearbox, now it might be real cash.
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If you split your £50 into £25 for tracks and £25 for cars, you get an average of around 16 tracks and 80+ cars (based on some quick maths admitedly). This isn't great VFM compared to past GT games, and it's based on the disc itself being FREE, when I'm guessing at least £10.
Essentially this system just seems implemented in a way to get more money for less content. Otherwise I see no reason why they wouldn't distribute it normally. Other than to release the game quickly. Which is a terrible reason.
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You're basically getting a useless single player game that has no real purpose; you buy the cars and tracks online so there's no progression and little point to playing the game beyond trying out different cars and tracks. Then there's the equally lacklustre online mode, which because of the impracticalities of having a system where everyone is downloading different cars to everyone else, means that it's head-to-head only and cannot cater for multi-car races... you know like what was commonplace on the last-gen Xbox. /rolls eyes
I'll wait for the proper Gran Turismo 5, thank you, which had better have plenty of content and a multiplayer online mode on the damn disc!
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I'm not a big fan of the microtransaction-thing thats starting to gain momentum now, and its obviously a way to jack up the price of games but in a way thats less obvious than handing over an extra note at the cash register.
Then again, GTHD is something that everyone should be able to take or leave at their own discression. Its not entirely new, but an upgrade of a PS2 game. So there should be none of this "OMFG I simply must have it!" excitement surrounding it, therefore its a perfect testbed for this kind of distribution model.
If you like the idea, sure go ahead, but if you dont, just grab a copy of the last GT game out of the bargin bin and play that instead.
So, decent way of judging the market then........
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Car damage can easely be done on 360, this is fixed point calculations. Those are 360's strongest point. In fact it's much stronger on fixed point than ps3 is.
The "pay for petrol" thing was a joke, there's not a word from MS about that. It's only to find on Eurogamer too...
Don't bite over every little word of hype and bullshit that is online
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Gee you make it sound like it's a GT5 prologue.
<a href=http://w ww.gamestats.com/objects/610/610097/>Polyphony would never do that.</a>
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Wow! Let me sit down, the excitement's getting too much! LOL
Surely if Polyphony spent less time on this kind of rubbish then, maybe, just maybe, Gran Turismo 5 could be finished sooner?
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I don't know about the "who has what track" issue. I agree, if it wasn't managed properley it could be a proper mess. Got no answer for that, but I hope Polyphony do
@Hog-lumps
I get what you are saying, and I agree a bit of a random element can turn up some nice surprises. I see that as a bonus, but I don't think it breaks the whole model that Polyphomny are aiming for. Plus, I would hope that sufficient descriptions and community chit chat would draw players to tracks they hadn't previously considered (for example, its word of mouth that made the most popular CounterStrike maps the success they were).
@alpha-0ne
Oh ffs. You win the pointy hat for your excellent regurgetation of the "this is how much it will cost if you buy everything" example.
Someone mentioned concern for those who won't use the online services. Well surely the classic pack simply isn't for them. As I see it (unless I missed something) the two packs could be viewed as online and offline variants (roughly speaking).
I mean you can hardly blame an online game for not catering for offline players. You may as well criticise GT for not catering for the snowboard fans among us for all the relevance it has.
@markypants
Same point really. A game cannot really be blamed for the lack of broadband amongst some gamers. If you have no decent internet access than buy a different game, simple as that. If you have a next gen console and you DON'T have broadband, well that is really something for the customer to sort surely (coverage allowing I realise) if they are to get the best out of their investment.
@Artemis_Matsas
"If for some reason i just have to format my PS3's hard drive, then what?"
Online purchasing won't work like that. When you buy something you have bought the right to download it as many times as you want, but it will only work on your specific system/account/whatever (don't know the exact details of how it will be secured).
Downloadable content has been around for ages. Just look at PC shareware or e-books. There will always be a way to cater for you losing your drive contents, so that shouldn't be a concern.
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Well, that makes it a good deal more sensible than my worst fears. 30 spangly GT5 cars of the quality of the Lotus Elise screenshot for the cost of a few buttons seems worthwhile having. Then just a few favourite cars and tracks should bring the whole thing in for under a tenner for me.
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"Can you ask them why they aren't just making Gran Turismo HD Classic available for free as a download?"
I wouldn't be amazed to see that happening. Wipeout Pure on PSP is essentially using that model.
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Heres hoping Forza 2 doesn't go down the same path
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there will be new cars and tarcks but in additionl to these
I really cant understand why anyone is trying to justify this... how can getting less for your money be better? How could anyone just want less choice than what they have had before... wow its agood job online is free..
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And it's obvious this is meant as an appatizer. If you want to wait for two or three years to play a Gran Turismo game, then that's your decision. If you want a taste of things to come, well, that's your own decision too. Funny though, that many of those who complaint wouldn't buy a full GT game either, because they're either a) anti-Sony and won't buy a PS3 anyway or b) anti-GT.
They don't force you to buy it, so why the hell complaint? So many ridiculous people here. If it's so difficult to not buy a game, then go see a psychologist.
Oh the irony, first you (as in plural) bash Sony for not giving you the option to have Blu-Ray as it brings the price up, because why should you pay for something you don't want. Then you bash Polyphony to give you the chance to buy EXACTLY what you want and not pay for something you don't want. So which is it?
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It simply depends on what is more important to you, the number of tracks you can drive on, or that you like all of the tracks? Some of your value is coming from the fact that you can choose exactly what tracks and cars you pay for and don't have to pay for any of the ones you don't want. For some players, it won't be the right deal, for others it will be.
Now I fully accept the price point they have chosen may be wrong, that is something that will be discovered with time, but the principle is sound enough. Its not a model that was created by Polyphony. Its pretty much the reverse of what is known as "buying in bulk" and as a sales model its been around longer than computers have.
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It's like buying a game for a home system vs paying to play it at an arcade (although you'd have to assume the arcade machine was in your living room). With the combined cost of a portion of the home system and the game you could pay for more games than you'd probably want to play at an arcade, but knowing that each game doesn't cost you any more, you are free to mess around and try new things on the console version.
Apologies for the clunky comparison, which is no doubt showing my old age, but that's the way I see "pay-for-content" games. Give me a larger sunk cost anyday.
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Also, does this mean we don't have to work through the meaningless grind to get the fast cars this time? Maybe I'll have time to play GT this time, then...
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I'm not a big GT fan, but I always thought a large part of the appeal was that you could dabble with a huge variety of cars...
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That's your problem you're not a GT fan meaning you won't know which tracks you do or do not like which is why it's reccomended you play the previous iterations of GT first just so you don't go blindly buying stuff.
I can understand complaining about the Microtransactions infrastructure but at the end of the day it's just a demo.
a £300 demo if you're that dedicated to GT. o_O
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10p per IQ point
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'Don't Fucking Buy It then!' - As My 360 owning friends keep telling me.
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guess what , you're already paying for that content because you're paying full price for the game .
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And I just read it again, but am I correct in thinking that the online mode will have nothing? As in: You bought the game, now you will have to buy the tracks and cars to go online?
If so, can I say: Huh?! 0_o
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hehe , yeah you did . Wasn't there some MMORPG games that were distributed freely and charged for x amount of content ?
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I'm not actually sure as I was perfectly happy with all the ones that came with the game originally :/
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But yeah that's practically the online aspect of it.
@ruttyboy
No they're not you have to pay for a subscription despite you shelling £30 on the game to play on it.
If we use the XBL justification pricing method on average the total cost for GT is £428 spread over the next 2 years for the actual GT5 game to be launched (if we're lucky) is £428/730 = 59p per day
Stop buying Pepsi everyday and you'll be fine.
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But if all the cars are not already on the disc how are people who haven't downloaded the same cars going to race?
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I certainly don't like the idea of GT5 being a download-only service, but if GT:HD gives PS3 owners a little taste of what's to come, what's the problem?
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MMORPG Model - Pay upfront for ALL usable content , then a monthly subscription fee to pay for use of the servers. Expansion packs requiring an additional upfront fee for extra content.
GT HD Model - Pay minimal cost upfront for game engine ONLY, then pay small specific fees for specific user selected content and no monthly fees for server use.
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Perhaps if they lowered the inital cost of purchase, but they won't of course.
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Disk = low cost (Say £20)
download content for the above = low too (but tied to an individual identity).
Individual 'trades in' the disk = Disk is 'worthless' (It's £20 NEW!).
So too is his personal downloads of content because he no longer has the game.
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Don't run before you can walk.
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Aren't we talking about the same omnipotent, omniscience PS3?
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How would anyone review this?
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No matter what, this is diverting sources, sources that can be used to crate GT5.
The question is, which do you prefer? a £200 demo and GT5 3 years later? or no stupid demo and GT5 2 years later?
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The problem is ppl like me not wanting stuff like this and eventually being forced to use it or stop gaming. A) When I buy a game, I expect it to be complete. Patches and expantions are oke imo, but they shouldn't be part of the core product. B) I'm not going to pay for games that arn't on a solid medium. I wan to see a dataholder and a nice box with a manual + extra's in return for my hard earned money.
This whole DLC has been a part of the xbx and the 360 for a while now and in all this time I could only be tempted to buy 3 things (because they gave really good value for money). However, I do get the feeling that we are being forced to use these systems more and more.
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As 'The Bodybuilder' already mentioned... its gonna be a right pain to review.
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as soon as bill gates mentioned xbox live and micro transactions i knew that games would sooner or later be sold with features held back just so we mugs can pay extra to get them later...
PGR3 has had them for a while, sony is just trying 1 upmanship on m$, how long before you download a FPS for say £5 and then have to pay £2.50 for every enemy you want to shoot in the game, while similtaneously being bombarded by 'selected' in game advertising...
welcome to the 21st century friends, where big business will do, what Jack Thompson has failed to do, and kill of video games as an entertainment artform...
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i think it's fucking rediculus that to get the amount of sauce from them i'd have to pay around the same as the chips i'd like to dunk in them.
plastic forks are also expensive!
i find that by charging people significant amounts of money for items they expect for free not to go down too well.
oh and fucking B&Q!! charging for plastic bags to put the £250 work of gear I buy from them doesn't go down too well either!
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"What do you pay for a PGR3 car?"
If you don't want to: nothing. Fact is, you don't need to because the best cars come with it. Oh, and it has that oh so last-gen thing that comes with it too: tracks.
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/loves PGR3, really.
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and why does every thread nowadays seem to be microsoft vs. sony... and ninty in between? could be a version of two and a half consoles.
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Someone dropped the insecurity bomb, and the fallout isn't about to clear up any time soon.
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oh and back onto my topic of dunking foodstuffs! working nightshift and we got pizzas from papa johns next to the aforementioned chippy.. they supply garlic butter to dunk your pizza into! the garlic butters free!! not an additional cost!
i think i've just knocked 10 years off my life dunking a 14" pizza into butter basically.. gillian mckeith would faint!
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the closest console eveyone comes to agreeing with was great was the dreamcast and it was a massive failure... gutted
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That butter isn't really free you know. They just factor it into the cost of your pizza.
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id tell them it could be done a far easier way
(still taste this garlic butter, or is it copper? why is my arm tingling?)
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I reckon there will come a time when gamers will long for a time when the whole game came on a physical disc.!!!!
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..its late.. i've had far too much coffee... sorry..
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"and why does every thread nowadays seem to be microsoft vs. sony... and ninty in between? could be a version of two and a half consoles."
I'm not sure if you were talking about this particular thread, but I had'nt read a single reference to the Microsoft vs Sony issue untill you brought it up.
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This is more like the Marchel and Cavendish or whatever magasines!
Collect week by week to build your own game, part one comes with a free stearing wheel, only 1.99 (normal retail price 8.99) collects week by week into a big pile of shite!
( reminds be of this http://ww w.beaverandsteve.com/index.php?... )
and this already... http://ww w.penny-arcade.com/comic/2006/0...
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if he really wants us to go this way, then he can sod off. by the time gt5 gets released i will have a family as i intend to do micro-transactions with my sperm so i can get a baby with the missus!!
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Probably the most valid point is not knowing whether tracks / cars are any good before buying. Though with a bit of luck, there'll be a test drive feature.
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Anyway, i hope that we are not going to buy each and every patch that is going to be released for our games in the future!
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Well it's only logical. I mean, how can speccy owners not be insecure when faced with the awesomeness of the c64.
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on the other hand if i remember correctly the modeling for the cars takes about 5 months per car i think funding is a issue and perhaps squeezing a few pennies out of us per month is better than releasing demos ( concept GTs ) on 35euro so i guess in a way you de be paying more or less the same while waiting for GT5 as you would any other time
but i d rather have a standalone Gt5 thananything else
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Don't many pizza shops do a build-your-own option though. So you get a basic base and then choose which toppings you want, charged for individually?
HA!!
I win the pizza debate, I won it, me, winning, the pizza debate.
/am childish
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It is just another ploy to suck money from your wallet, that is all. Variety is GOOD. I bought the Oblivion horse armour, then I realised what an idiot I was for doing that, this is more horse armour as far as I'm concerned, except you need it.
I am truly more alienated every day by these announcements
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i said you got a bare pizza then had to purchase the toppings when you got home
kk bad analogy..